13L G40 Amon Sul (Allies +5) vs RGP44 No Tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 1 flag
        45 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        62 Sea Zone : 2 destroyers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    45 Sea Zone : 1 cruiser and 1 destroyer
        Algeria : 1 infantry
        Libya : 1 infantry

  • '15

    I loaded up the game and it says I won because I control enough victory cities at the end of a round, but I thought you had to hold the cities through a full round beginning from the point that you took the 8th city w/o losing any in between to win, am I wrong about that?


  • U have to hold them for a full round.

    see my post in g-40 league from a few days ago

    but if not sure consult with other guys and rulebook

    :)

  • '15

    that is what I understood so we will continue, after my meeting.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Tambov to Samara
                2 mech_infantrys moved from Bryansk to Samara
                1 bomber moved from Western Germany to Archangel
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery moved from Novgorod to Archangel
                1 fighter moved from Bryansk to Archangel
                3 fighters moved from Bryansk to Samara
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Samara
                    Germans attack with 3 fighters, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Samara, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  0/2 hits
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 :  3/5 hits
                        British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Greece
                1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Bulgaria to Greece
                1 infantry moved from Bryansk to Tambov
                6 mech_infantrys moved from Eastern Poland to Bryansk
                4 artilleries, 2 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 aaGun moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                1 bomber moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 mech_infantry moved from Novgorod to Vologda
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                3 fighters moved from Samara to Bryansk
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 transport moved from 105 Sea Zone to 113 Sea Zone
                1 transport moved from 110 Sea Zone to 113 Sea Zone
                4 mech_infantrys moved from Germany to Western Germany
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 artilleries placed in Western Ukraine
                2 infantry placed in United Kingdom
                3 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                1 fighter placed in Western Germany
                2 artilleries and 1 infantry placed in France
                Germans undo move 3.
                1 artillery and 2 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Germany
                1 infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour
        Kazakhstan : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 flag, 2 artilleries and 1 infantry
        Scotland : 1 flag, 1 airfield and 2 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
        Germany : 1 factory_major and 1 mech_infantry
        Belarus : 1 aaGun and 1 artillery
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 6 armour, 9 artilleries, 3 fighters, 36 infantry and 16 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Tambov : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry and 2 mech_infantrys
        113 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Greece : 1 bomber, 1 infantry and 1 mech_infantry
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        Finland : 1 flag
        111 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 11 / 23
        Japanese : 40 / 58
        Americans : 54 / 69
        Chinese : 10 / 17
        British : 20 / 0
        UK_Pacific : 18 / 19
        Italians : 25 / 35
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                20 artilleries, 1 fighter, 46 infantry and 8 mech_infantrys moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 20 artilleries, 1 fighter, 46 infantry and 8 mech_infantrys
                    Germans defend with 3 aaGuns, 6 armour, 9 artilleries, 3 fighters, 36 infantry and 16 mech_infantrys
                    Russians win, taking Bryansk from Italians with 6 artilleries and 1 fighter remaining. Battle score for attacker is 63
                    Casualties for Germans: 3 aaGuns, 6 armour, 9 artilleries, 3 fighters, 36 infantry and 16 mech_infantrys
                    Casualties for Russians: 14 artilleries, 46 infantry and 8 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs

    Territory Summary for Russians :

    Szechwan : 2 infantry
        Bryansk : 6 artilleries
        Russia : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 5 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 2 mech_infantrys


  • poor uk play of mine

    and not to good russian one too

    i resign

    congrats :)

    can u please post the game result?

    new game? same bid , switched sides?

  • '15

    i’m fine switching sides if you want but I really need about a week’s break, I’ve got a pile of work that needs to get done, can I just pm you when i’m ready?


  • np man take ur time

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