13LG40 Wheatbeer (allies+12) vs Seththenewb (axis) - Game 3!


  • I just think it’s bad form to be complaining about dice in the same round where Germany lost 3 aircraft and could’ve easily lost a 4th. This coming on top of the pathetic sz110 where Germany lost 4 air. That’s 7 aircraft in the first two rounds. And you’re complaining about not getting an infantry hit or two?  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to India
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Hunan
                    Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to 33 Sea Zone
                1 fighter moved from 31 Sea Zone to Caroline Islands
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from 31 Sea Zone to Japan
                1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from India to Siam

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '17

    @seththenewb:

    I just think it’s bad form to be complaining about dice in the same round where Germany lost 3 aircraft and could’ve easily lost a 4th. This coming on top of the pathetic sz110 where Germany lost 4 air. That’s 7 aircraft in the first two rounds. And you’re complaining about not getting an infantry hit or two?  :roll:

    SZ110 was balanced out IPC-wise by above average results in SZ111 and SZ106.

    SZ97 was bad, no denying, 7% of that or worse and a net ~20 IPC loss compared to expected.

    Soviet attacks on Germany work out to a net ~17 IPC loss compared to expected (when you factor in that every German expected to die, survived instead) … I don’t want to appear unduly complaining, it seemed comparable to me, both monetarily and strategically (since Germany is going G1 Barbarossa, Soviet and German land units are especially important).

  • '17

    If you want to EDIT a plane back from Shan State, please do (that’s the least likely result yet <1%).

  • '17

    I don’t want to play an unfriendly game. I hope you see that my comment was more grounded that the sort of thing mryogen says.


  • Well if you want to factor what lived but shouldn’t have, sz110 was a net loss of 58 IPC over what was expected. I should’ve been +38, instead I got a -10 result. Throw in your fighter living and you’re sitting pretty at almost 60 bucks over what was expected and this on a 97% battle.

    Sz111 should’ve been +17 for me, so I am up about 20 in that battle. Sz106 is 40% win for me at +15, 20% draw with transport surviving +2, and 40% loss of -6. I’m up in that battle 60% of the time and most of that is a big (comparatively speaking) win, still that’s +11ipc if you want to count it as such. I usually don’t since it’s basically a 50/50 battle with whoever hits first winning. But all in all Germany lost out going up against the RAF and RN by 30 ipcs over expected results. Not terrible overall, but definitely a poorer start for Germany.

    Despite purchasing 4 aircraft, Germany is down 3 air from their start. I probably should have lost about 3-4 aircraft based on the battles I’ve done and not the 7 I did lose. While German/Russian ground units are important; German air fulfills a number of roles from protecting their coast, warding off allied ships unless they huddle together, trading terr, swooping in to save Italy, strafing the med, etc. And yeah Russia should’ve gotten some kills there, I’m not disputing that AT ALL.

    But all I was trying to point out is that your complaint’s timing sucked and it was how it was worded. There was no acknowledgement of the good dice you had against Germany on G1 or G2, just a complaint that followed RIGHT on the heels of Germany losing several more important aircraft early on when Germany can’t replace them as easily. I think we’ve both been pretty reasonable in past games and I’d like to carry on that way. But your timing was like rubbing salt in the wound. But yes, the actual results of R2 acted as a salve to said wound. So at least Germany still has some momentum going, losing the air sucks but all is not lost.

    As far as Japan goes, well like I said earlier. That was almost a perfect start to Japan on J1. Losing the air I did on J2 after your own strafe with FEWER planes was a success hurt. But I won all the battles that I needed to and didn’t have to lose air to take anything on J1 - Which does happen occassionaly as my J1 is light on troops in quite a few battles. I don’t need to take Hunan, really I was just trying to put a dent in China’s infantry before you stacked them. But Yunnan, Kwantung, and Phi are all terr that I’ve sacrificed air to take in the past. I might lose a plane, but killing the associated bonuses is usually worth it. Kwangtung 11 IPC swing (+3 me, -3 you, -5 lack of UK bonus), etc. Besides, Japan has enough planes that losing a couple lessens their air power by a smaller percentage.

    So, allies up.  :-D

  • '17

    It wasn’t my intent to “rub salt in the wound” … I apologize for that  :oops:

    IPC-wise the Axis are definitely down. Also I didn’t realize until now you sent 2 subs to SZ110 (normally if I send the BB, I just send 1).


  • With your sub in sz91, I decided it’d be best to go to sz110 with that extra sub to . . . .  wait for it . . .  lessen the odds that I’d get diced in that battle.  :roll:

    But yes, normally I’d only send the one sub with the bb.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from British Columbia to Central United States
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 19 Sea Zone to Amur

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Western United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 33 / 41
        Japanese : 46 / 46
        Americans : 52 / 72
        Chinese : 6 / 16
        British : 30 / 35
        UK_Pacific : 11 / 19
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Yunnan to Szechwan
                1 fighter moved from Suiyuyan to Szechwan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 33 / 41
        Japanese : 44 / 46
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 30 / 35
        UK_Pacific : 11 / 19
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to Malaya

  • '17

    need scramble orders SZ95


  • sure, send them all up . …  maybe this battle will be the exception to my recent run of bad luck against the formidable RN and RAF.

  • '17

    UK opened with 4 hits … need OOL (have to ask since subs could finish off the transport, even if Italy kills off the rest of my forces)


  • Best D

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to Malaya

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                        British roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 :  2/6 hits
                        2 destroyers owned by the Italians , 1 tactical_bomber owned by the Germans , 2 submarines owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 :  3/5 hits
                        Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 3 :  2/2 hits
                        2 fighters owned by the Italians , 1 fighter owned by the British , 1 transport owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Italians: 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                Battle in Malaya
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
                2 aaGuns, 1 artillery and 2 infantry moved from Burma to Shan State
                3 mech_infantrys moved from India to Shan State
                1 infantry moved from Yunnan to Shan State
                1 aaGun, 1 artillery and 1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Malaya to Shan State
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 factory_minor placed in Persia
                1 bomber and 1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                1 airfield placed in Sumatra

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,3,6,1,5
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 33 / 41
        Japanese : 42 / 46
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    Sorry the dice are still going my way … UK especially.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from British Somaliland to Ethiopia
                4 infantry moved from Bulgaria to Greece
                1 bomber moved from Southern Italy to Greece
                2 infantry moved from Bulgaria to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Slovakia Hungary to Belarus

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 5 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Greece
                    Italians attack with 1 bomber and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 armour moved from Bulgaria to Eastern Poland
                2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 1 infantry moved from Southern France to France
                2 aaGuns moved from Southern France to France
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Sumatra to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Shan State
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 cruiser moved from 26 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                ANZAC collect 14 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 33 / 41
        Japanese : 42 / 46
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 19 / 24
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                      French take Southern France from Italians

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 33 / 41
        Japanese : 42 / 46
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 16 / 24
        ANZAC : 14 / 17
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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