0% for April

13L G40 Amon-Sul vs Andul (Allies+11) 2nd game


  • i cant believe this stupid dice  :?  :lol: :-o


  • wait i ve won at malta i should have 1 art there

    please add it thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to Burma
                2 fighters moved from Western Australia to Sumatra
                2 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 109 Sea Zone


  • No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    British defend with 1 destroyer and 2 transports
                    Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 22
                    Casualties for British: 1 destroyer and 2 transports

    Non Combat Move - Germans
                2 aaGuns and 5 artilleries moved from Germany to Slovakia Hungary
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 1 infantry moved from Western Germany to Germany
                1 artillery moved from France to Western Germany
                1 armour moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 fighter and 5 tactical_bombers moved from Western Germany to Algeria
                2 bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                1 destroyer placed in 97 Sea Zone
                3 submarines placed in 110 Sea Zone
                4 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 fighter and 5 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns and 5 artilleries
        Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major and 1 harbour
        Romania : 3 aaGuns, 2 artilleries and 20 infantry
        Germany : 3 artilleries, 1 factory_major and 1 infantry
        112 Sea Zone : 4 submarines
        109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
        97 Sea Zone : 1 destroyer
        114 Sea Zone : 3 transports
        Yugoslavia : 1 flag, 9 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
        Finland : 1 flag, 1 aaGun, 3 artilleries and 11 infantry
        110 Sea Zone : 3 submarines


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                6 infantry moved from Smolensk to Belarus
                5 infantry moved from Russia to Smolensk
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 armour, 3 artilleries, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
                3 artilleries moved from Novgorod to Belarus

    Place Units - Russians
                3 armour placed in Novgorod
                2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                2 cruisers moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers moved from Yunnan to Szechwan
                1 bomber moved from Jehol to Szechwan
                1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
                2 battleships and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
                1 carrier moved from 21 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                2 cruisers moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers moved from Yunnan to Szechwan
                1 bomber moved from Jehol to Szechwan
                1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
                2 battleships and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
                1 carrier moved from 21 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Java
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 13 infantry
                    Japanese win, taking Celebes from Dutch, taking Java from Dutch with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 13 infantry

    Non Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Hunan
                2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to Kweichow
                2 bombers, 4 fighters and 5 tactical_bombers moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                5 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 23 Sea Zone to 33 Sea Zone
                1 carrier moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Hunan
                3 aaGuns and 13 infantry moved from Manchuria to Korea

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 3 aaGuns, 1 factory_minor and 13 infantry
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 6 tactical_bombers
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 2 battleships, 3 destroyers and 1 transport
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        33 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
        35 Sea Zone : 2 cruisers and 2 transports
        26 Sea Zone : 5 submarines
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - Americans
                2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from Western United States to 101 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3,6,6,4,3,3,3,6,6
                Americans collect 49 PUs (1 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 submarines
        Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        101 Sea Zone : 1 armour, 2 artilleries, 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 7 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 37
        Japanese : 54 / 54
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 27 / 34
        UK_Pacific : 13 / 14
        Italians : 24 / 31
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Shan State
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Trans-Jordan
                3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 battleship moved from 76 Sea Zone to 81 Sea Zone

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 :  4/5 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Burma to India
                7 infantry moved from India to Burma

    Place Units - British
                1 fighter placed in United Kingdom
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,4,3,3,3,3,5,2,2,4,3
                British collect 21 PUs (8 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 infantry
        Shan State : 2 infantry
        Burma : 2 aaGuns, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 7 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 armour and 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 37
        Japanese : 52 / 54
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 29 / 27
        UK_Pacific : 14 / 14
        Italians : 22 / 31
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 2 cruisers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Malta from British to Italians
                EDIT: Turning off Edit Mode
                1 artillery moved from Algeria to 94 Sea Zone
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                2 armour, 3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                5 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 2 cruisers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Malta from British to Italians
                EDIT: Turning off Edit Mode
                1 artillery moved from Algeria to 94 Sea Zone
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                2 armour, 3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                5 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 3 artilleries, 1 bomber and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries and 3 infantry
                Battle in Alexandria
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Trans-Jordan
                    Italians attack with 5 infantry
                    British defend with 1 artillery
                    Italians win, taking Trans-Jordan from British with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 armour moved from Morocco to Algeria
                2 fighters moved from Alexandria to Tobruk
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to Syria
                2 aaGuns moved from Albania to Greece
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Italian Somaliland to Kenya
                1 artillery moved from British Somaliland to Italian Somaliland

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                2 cruisers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 5 infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag, 1 infantry
        Egypt : 1 flag, 2 armour, 1 artillery and 1 harbour
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 armour and 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 bomber
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun and 2 mech_infantrys
        Romania : 1 aaGun
        Tobruk : 2 fighters
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Italian Somaliland : 1 artillery
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 2 aaGuns and 1 infantry
        97 Sea Zone : 2 cruisers and 1 destroyer
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 battleship, 2 cruisers and 5 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Sumatra to Burma
                1 fighter moved from Northern Territory to New South Wales
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                2 infantry moved from South Australia to New South Wales

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                1 armour, 1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 7 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 submarines moved from 112 Sea Zone to 115 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 fighters moved from 109 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 7 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 submarines moved from 112 Sea Zone to 115 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 fighters moved from 109 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 115 Sea Zone
                    Germans attack with 4 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 3 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                1 aaGun moved from Finland to Karelia
                3 aaGuns, 2 artilleries and 20 infantry moved from Romania to Slovakia Hungary
                9 armour, 2 artilleries and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Poland
                1 artillery moved from Western Germany to Germany
                1 fighter and 2 tactical_bombers moved from Algeria to Western Germany
                3 submarines moved from 110 Sea Zone to 109 Sea Zone
                3 transports moved from 114 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from Algeria to Western Germany
                3 artilleries and 3 infantry moved from Finland to Norway
                6 infantry moved from Finland to Karelia
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Yugoslavia
                6 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 aaGuns, 9 armour, 12 artilleries, 20 infantry and 2 mech_infantrys
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 5 tactical_bombers
        Poland : 1 aaGun and 1 infantry
        Germany : 7 artilleries, 1 factory_major and 4 infantry
        Norway : 3 artilleries and 3 infantry
        Karelia : 1 flag, 1 aaGun and 7 infantry
        Vyborg : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        95 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag, 5 submarines
        97 Sea Zone : 1 transport
        115 Sea Zone : 3 submarines
        Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Finland : 1 flag


  • interesting game

T-shirts, Hats, and More

Suggested Topics

  • 4
  • 76
  • 26
  • 52
  • 138
  • 198
  • 140
  • 148
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

18.1k

Users

40.9k

Topics

1.8m

Posts