Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsG40 Ziggurat (Axis) vs. Commando Brado (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 factory_minor and 1 harbour
Libya : 1 flagProduction/PUs Summary :
Germans : 48 / 75
Russians : 25 / 29
Japanese : 66 / 84
Americans : 54 / 74
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 2 / 0
Italians : 15 / 17
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 3.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 armour and 2 mech_infantrys moved from Archangel to Vologda
2 armour and 1 mech_infantry moved from Archangel to Nenetsia
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Belarus
1 armour and 1 mech_infantry moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
3 bombers moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Volgograd
1 artillery and 3 infantry moved from Ukraine to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Belarus
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Poland
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 artilleries and 9 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 artilleries and 9 infantry in Bryansk, round 2 : 3/13 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 armour and 6 mech_infantrys moved from Baltic States to Bryansk
1 fighter moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Russia to Ukraine
3 bombers moved from Russia to Ukraine
7 armour moved from Caucasus to Bryansk
2 aaGuns moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to BryanskPlace Units - Germans
1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
4 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 8 infantry
Germany : 4 armour, 1 factory_major and 4 mech_infantrys
Northern Italy : 3 artilleries and 7 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 8 armour, 4 artilleries, 8 infantry and 6 mech_infantrys
Rostov : 1 flag, 1 artillery and 2 infantry
Nenetsia : 1 flag, 2 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 armour and 1 mech_infantry
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 16 / 29
Japanese : 66 / 84
Americans : 54 / 74
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 2 / 0
Italians : 15 / 17
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Back from vacation. Ok, since the US can’t take over Dutch New Guinea. I’ll move the US Trans w/the 1 Inf, 1 Mech from New Zealand and SZ63 to SZ50 and drop them off in Fiji. I’ll make the edits on the Anzac move.
Welcome back :). How was it?
I didn’t figure you’d want to intercept 4v2 over Moscow with an escort. If that was wrong, feel free to go ahead and forum roll and edit in the results.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 14 PUs;
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Novosibirsk
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Kansu to ShensiPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters and 22 infantry
Tambov : 1 infantry
Novosibirsk : 2 aaGuns and 11 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Smolensk : 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 76
Russians : 20 / 20
Japanese : 65 / 84
Americans : 54 / 74
Chinese : 4 / 5
British : 28 / 29
UK_Pacific : 2 / 0
Italians : 15 / 17
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 1.280
Standard Deviation : 1.131
Total rolls : 26Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.389
Median : 4.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 5 infantry moved from India to West India
1 armour and 1 mech_infantry moved from India to West India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
4 bombers, 1 fighter and 6 tactical_bombers moved from Yunnan to West India
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Amur to Buryatia
1 fighter moved from Japan to Buryatia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 submarine moved from 56 Sea Zone to 61 Sea Zone
3 fighters moved from 56 Sea Zone to 61 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 bomber moved from Japan to Buryatia
1 bomber moved from Japan to Shensi
1 fighter moved from Caucasus to West India
1 armour and 1 artillery moved from Sikang to KazakhstanCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 61 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 armour, 4 artilleries, 4 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 artilleries and 16 infantry
AA fire in West India : 1/9 hits
1 tactical_bomber owned by the Japanese lost in West India
Japanese roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in West India, round 2 : 8/24 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 16 infantry in West India, round 2 : 6/18 hits
5 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in West India
Japanese roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in West India, round 3 : 8/18 hits
UK_Pacific roll dice for 2 artilleries and 11 infantry in West India, round 3 : 6/13 hits
8 infantry owned by the British , 1 infantry owned by the Japanese , 4 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
Japanese roll dice for 1 armour, 4 bombers, 2 fighters and 5 tactical_bombers in West India, round 4 : 8/12 hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in West India, round 4 : 2/5 hits
3 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 artilleries owned by the British lost in West India
Japanese win with 4 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour, 4 artilleries, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Buryatia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from Korea to Amur
1 fighter moved from Buryatia to Amur
1 bomber moved from Buryatia to Jehol
1 artillery and 1 infantry moved from Burma to India
1 mech_infantry moved from Kweichow to Shan State
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 bomber moved from Shensi to Hopei
1 fighter moved from Japan to Philippines
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
3 fighters moved from 61 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
3 destroyers moved from 35 Sea Zone to 37 Sea Zone
3 destroyers moved from 20 Sea Zone to 37 Sea Zone
4 bombers, 2 fighters and 4 tactical_bombers moved from West India to IndiaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in India
3 destroyers placed in 20 Sea Zone
1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 bomber
Manchuria : 1 flag
Shensi : 1 flag, 1 armour and 1 mech_infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 armour, 1 bomber and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Amur : 1 flag, 1 fighter and 2 infantry
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag, 1 artillery
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 10 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
39 Sea Zone : 2 transports
20 Sea Zone : 3 destroyers
55 Sea Zone : 1 submarine
79 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 53 / 76
Russians : 18 / 20
Japanese : 68 / 79
Americans : 54 / 74
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 2 / 0
Italians : 15 / 17
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My vacation was good. Very relaxing! Did lot’s of fishing. Went to the Midwest for two weeks to visit my family. Stayed in a cabin on a lake and went fishing w/my son and family. Also went to Mall of America. If you ever are in Minnesota, definitely check it out. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 battleship moved from 96 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from 81 Sea Zone to Cyprus
1 fighter moved from 96 Sea Zone to Cyprus
1 fighter moved from 96 Sea Zone to Cyprus
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from Fiji to 50 Sea Zone
1 mech_infantry moved from Fiji to 50 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 armour moved from Iraq to Persia
Americans take Persia from Italians
1 armour moved from Persia to IraqCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 79 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 79 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Cyprus
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Greece
Battle in Marshall IslandsNon Combat Move - Americans
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 26 Sea Zone to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 79 Sea Zone to West India
1 carrier moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Cyprus to 99 Sea Zone
1 fighter moved from Cyprus to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Central United States
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
Queensland : 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
32 Sea Zone : 1 carrier, 2 fighters and 1 transport
35 Sea Zone : 1 submarine
26 Sea Zone : 4 destroyers, 3 submarines and 2 transports
10 Sea Zone : 2 destroyers, 4 submarines and 1 transport
6 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 8 submarines
55 Sea Zone : 1 destroyer
Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 1 fighter
Cyprus : 1 infantry and 1 mech_infantry
Algeria : 1 artillery and 1 infantry
French West Africa : 2 infantry
Tobruk : 1 flag
87 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 2 transports
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
92 Sea Zone : 1 carrier, 2 fighters and 2 transports
101 Sea Zone : 1 transport
71 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 76
Russians : 18 / 20
Japanese : 68 / 79
Americans : 58 / 79
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 2 / 0
Italians : 13 / 17
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Could I make one small minor change the US builds? Instead of building 4 Subs, I’ll build only 3 Subs. Take the extra 1 IPC left over, combined w/the 6 IPC’s for the exchanged Sub and build 1 more Inf and 1 more Art in C. US. Thanks!
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Sorry. I’ll build a Mech in C. US, instead of the Art. And change the original Art in C. US to a Mech also. Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 4 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to KenyaCombat - British
British creates battle in territory 97 Sea Zone
Battle in Kenya
British attack with 3 armour
Italians defend with 1 infantry
British roll dice for 3 armour in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking 97 Sea Zone from Italians, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Tunisia
1 fighter moved from Tobruk to Greece
1 fighter moved from Tobruk to Greece
1 fighter moved from Trans-Jordan to Greece
1 fighter moved from Trans-Jordan to Greece
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Persia
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 2 armour
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Tunisia : 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Caucasus : 1 armour
125 Sea Zone : 1 submarine
Greece : 1 armour, 2 artilleries, 4 fighters and 3 infantry
99 Sea Zone : 2 destroyers and 3 transports
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 aaGun, 1 infantry and 4 mech_infantrys
71 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 76
Russians : 20 / 20
Japanese : 68 / 79
Americans : 58 / 79
Chinese : 3 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 17
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.818
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Persia to West India
1 bomber moved from India to West IndiaCombat - Italians
Battle in West India
Italians attack with 1 armour and 1 bomber
Americans defend with 1 fighter
Italians roll dice for 1 armour and 1 bomber in West India, round 2 : 1/2 hits
UK_Pacific roll dice for 1 fighter in West India, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in West India
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 bomber moved from West India to Ukraine
2 infantry moved from Bulgaria to Yugoslavia
4 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Ukraine to YugoslaviaPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3,1,1,1,5,4,5,5
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 20 infantry
Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag
Yugoslavia : 1 flag, 2 aaGuns, 4 artilleries, 2 fighters and 9 infantryProduction/PUs Summary :
Germans : 49 / 76
Russians : 20 / 20
Japanese : 68 / 79
Americans : 58 / 79
Chinese : 3 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Western Australia to New South Wales
1 infantry moved from Western Australia to Northern Territory
1 artillery moved from Western Australia to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
54 Sea Zone : 1 cruiser, 1 fighter and 4 submarines
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 76
Russians : 20 / 20
Japanese : 68 / 79
Americans : 58 / 79
Chinese : 3 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 factory_minor and 1 harbour
Libya : 1 flagProduction/PUs Summary :
Germans : 49 / 76
Russians : 20 / 20
Japanese : 68 / 79
Americans : 58 / 79
Chinese : 3 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Ukraine to Russia
1 bomber moved from Western Germany to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
1 mech_infantry moved from Eastern Poland to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 4 : 2/4 hits
Russians roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 1 bomber in Caucasus, round 3 : 1/2 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Nenetsia to Belarus
1 bomber moved from Smolensk to Novgorod
2 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Caucasus to Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Yugoslavia
3 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
3 aaGuns and 5 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 4 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Germans undo move 1.
1 armour and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 fighter placed in Novgorod
1 mech_infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,4
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 4 armour, 1 factory_major and 5 mech_infantrys
Northern Italy : 3 aaGuns and 7 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 14 armour, 4 artilleries, 8 infantry and 6 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 aaGun, 3 bombers, 2 fighters and 1 tactical_bomber
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 1 artillery
Smolensk : 1 flag, 2 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 3 artilleries and 7 infantry
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 56 / 73
Russians : 13 / 20
Japanese : 68 / 79
Americans : 58 / 79
Chinese : 3 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 7 infantry
Japanese defend with 1 armour
Russians roll dice for 7 infantry in Kazakhstan, round 2 : 1/7 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Kazakhstan
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Chahar : 1 infantry
Sikang : 1 infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Kazakhstan : 2 aaGuns and 6 infantry
Russia : 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters and 28 infantry
Tambov : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 73
Russians : 14 / 14
Japanese : 65 / 79
Americans : 58 / 79
Chinese : 5 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 6 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 bomber moved from India to Sikang
1 bomber moved from India to Tsinghai
1 bomber moved from Jehol to Chahar
1 bomber moved from Hopei to Kansu
1 bomber moved from Japan to Chahar
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 bomber moved from India to Tsinghai
1 bomber moved from India to Sikang
1 tactical_bomber moved from India to 35 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Sikang to Szechwan
2 bombers moved from Tsinghai to Szechwan
1 bomber moved from Kansu to Szechwan
1 fighter moved from Amur to Japan
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
2 bombers moved from Chahar to Szechwan
1 aaGun moved from Hopei to Shensi
1 mech_infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 destroyers placed in 20 Sea Zone
1 destroyer and 2 submarines placed in 39 Sea Zone
2 destroyers placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour and 2 mech_infantrys
Shensi : 1 flag, 1 aaGun
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, 7 bombers
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 destroyers
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 10 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 destroyer, 2 submarines and 2 transports
20 Sea Zone : 3 destroyers
55 Sea Zone : 1 destroyer
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 56 / 73
Russians : 11 / 14
Japanese : 73 / 88
Americans : 58 / 79
Chinese : 2 / 5
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.7.0.3, time: 02:42:08
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Iraq to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Battle in Caucasus
Americans attack with 1 armour and 3 fighters
Germans defend with 1 artillery
Americans roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Iwo Jima from Japanese, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 carrier moved from 99 Sea Zone to 81 Sea Zone
1 carrier moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 fighter moved from 32 Sea Zone to Queensland
1 fighter moved from 32 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 50 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 32 Sea Zone to 50 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 infantry moved from 50 Sea Zone to Fiji
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 aaGun moved from 50 Sea Zone to Fiji
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Iraq
1 factory_minor placed in Greece
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Marshall Islands : 1 flag
Fiji : 1 aaGun and 3 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
45 Sea Zone : 1 destroyer
50 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transports
26 Sea Zone : 2 destroyers and 3 submarines
10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
17 Sea Zone : 1 transport
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 11 submarines
Central United States : 3 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Southeast Mexico : 1 harbour, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 infantry and 1 mech_infantry
Morocco : 1 infantry and 1 mech_infantry
French Central Africa : 2 infantry
French West Africa : 1 infantry
Tunisia : 1 artillery and 1 infantry
Tobruk : 1 flag
Caucasus : 1 armour
87 Sea Zone : 1 transport
89 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 factory_minor, 3 fighters and 3 infantry
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 transports
Brazil : 1 flag
Northwest Persia : 1 artillery, 4 infantry and 2 mech_infantrys
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 54 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 5
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 54 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 infantry moved from Tunisia to Libya
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from Kenya to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Kenya to Egypt
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 mech_infantry placed in Union of South Africa
2 submarines placed in 71 Sea Zone
3 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Romania : 1 flag, 1 armour
Albania : 1 flag, 1 infantry
Libya : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 2 artilleries and 2 infantry
97 Sea Zone : 1 flag, 2 submarines
Iraq : 4 fighters
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 artillery, 1 infantry and 2 submarines
81 Sea Zone : 2 destroyers, 4 submarines and 3 transports
Northwest Persia : 1 flag
Persia : 1 aaGun, 1 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 50 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 0 / 0
Italians : 11 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0