G40 Ziggurat (Axis) vs. Commando Brado (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 factory_minor and 1 harbour
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 48 / 75
        Russians : 25 / 29
        Japanese : 66 / 84
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
                1 armour and 2 mech_infantrys moved from Archangel to Vologda
                2 armour and 1 mech_infantry moved from Archangel to Nenetsia
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Western Germany to Belarus
                1 armour and 1 mech_infantry moved from Baltic States to Belarus
                1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                3 bombers moved from Novgorod to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Volgograd
                1 artillery and 3 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 8,8,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Belarus
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Volgograd
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Volgograd, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Eastern Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 4 artilleries and 9 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 artilleries and 9 infantry in Bryansk, round 2 :  3/13 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour and 6 mech_infantrys moved from Baltic States to Bryansk
                1 fighter moved from Belarus to Novgorod
                1 armour and 2 mech_infantrys moved from Finland to Novgorod
                1 tactical_bomber moved from Volgograd to Ukraine
                1 fighter moved from Russia to Ukraine
                3 bombers moved from Russia to Ukraine
                7 armour moved from Caucasus to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk

    Place Units - Germans
                1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
                EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 8 infantry
        Germany : 4 armour, 1 factory_major and 4 mech_infantrys
        Northern Italy : 3 artilleries and 7 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 8 armour, 4 artilleries, 8 infantry and 6 mech_infantrys
        Rostov : 1 flag, 1 artillery and 2 infantry
        Nenetsia : 1 flag, 2 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 armour and 1 mech_infantry
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 16 / 29
        Japanese : 66 / 84
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Commando:

    Back from vacation. Ok, since the US can’t take over Dutch New Guinea. I’ll move the US Trans w/the 1 Inf, 1 Mech from New Zealand and SZ63 to SZ50 and drop them off in Fiji. I’ll make the edits on the Anzac move.

    Welcome back :). How was it?

    I didn’t figure you’d want to intercept 4v2 over Moscow with an escort. If that was wrong, feel free to go ahead and forum roll and edit in the results.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 14 PUs;
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                1 artillery moved from Samara to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 artillery moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 aaGun moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Samara to Tambov
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 aaGun moved from Kansu to Novosibirsk
                1 aaGun moved from Kansu to Novosibirsk
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Kansu to Shensi

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 infantry
        Yakut S.S.R. : 1 infantry
        Kazakhstan : 1 infantry
        Buryatia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters and 22 infantry
        Tambov : 1 infantry
        Novosibirsk : 2 aaGuns and 11 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Smolensk : 1 artillery and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 20 / 20
        Japanese : 65 / 84
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.389
            Median : 4.000
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 artilleries and 5 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from India to West India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                4 bombers, 1 fighter and 6 tactical_bombers moved from Yunnan to West India
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 fighter moved from Japan to Buryatia
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 submarine moved from 56 Sea Zone to 61 Sea Zone
                3 fighters moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from 56 Sea Zone to 55 Sea Zone
                1 bomber moved from Japan to Buryatia
                1 bomber moved from Japan to Shensi
                1 fighter moved from Caucasus to West India
                1 armour and 1 artillery moved from Sikang to Kazakhstan

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 61 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West India
                    Japanese attack with 1 armour, 4 artilleries, 4 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 2 artilleries and 16 infantry
                        AA fire in West India :  1/9 hits
                        1 tactical_bomber owned by the Japanese lost in West India
                        Japanese roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in West India, round 2 :  8/24 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 16 infantry in West India, round 2 :  6/18 hits
                        5 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in West India
                        Japanese roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in West India, round 3 :  8/18 hits
                        UK_Pacific roll dice for 2 artilleries and 11 infantry in West India, round 3 :  6/13 hits
                        8 infantry owned by the British , 1 infantry owned by the Japanese , 4 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
                        Japanese roll dice for 1 armour, 4 bombers, 2 fighters and 5 tactical_bombers in West India, round 4 :  8/12 hits
                        UK_Pacific roll dice for 2 artilleries and 3 infantry in West India, round 4 :  2/5 hits
                        3 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 artilleries owned by the British lost in West India
                    Japanese win with 4 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour, 4 artilleries, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Buryatia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Korea to Amur
                1 fighter moved from Buryatia to Amur
                1 bomber moved from Buryatia to Jehol
                1 artillery and 1 infantry moved from Burma to India
                1 mech_infantry moved from Kweichow to Shan State
                1 armour and 2 mech_infantrys moved from Shantung to Hopei
                1 bomber moved from Shensi to Hopei
                1 fighter moved from Japan to Philippines
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                3 fighters moved from 61 Sea Zone to 37 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
                3 destroyers moved from 35 Sea Zone to 37 Sea Zone
                3 destroyers moved from 20 Sea Zone to 37 Sea Zone
                4 bombers, 2 fighters and 4 tactical_bombers moved from West India to India

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                2 artilleries and 1 infantry placed in India
                3 destroyers placed in 20 Sea Zone
                1 bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 bomber
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour and 1 mech_infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 1 armour, 1 bomber and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Amur : 1 flag, 1 fighter and 2 infantry
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag, 1 artillery
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 10 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
        39 Sea Zone : 2 transports
        20 Sea Zone : 3 destroyers
        55 Sea Zone : 1 submarine
        79 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 18 / 20
        Japanese : 68 / 79
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • My vacation was good. Very relaxing! Did lot’s of fishing. Went to the Midwest for two weeks to visit my family. Stayed in a cabin on a lake and went fishing w/my son and family. Also went to Mall of America. If you ever are in Minnesota, definitely check it out.  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 battleship moved from 96 Sea Zone to 99 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from 81 Sea Zone to 79 Sea Zone
                1 fighter moved from 81 Sea Zone to Cyprus
                1 fighter moved from 96 Sea Zone to Cyprus
                1 fighter moved from 96 Sea Zone to Cyprus
                1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                1 infantry moved from Fiji to 50 Sea Zone
                1 mech_infantry moved from Fiji to 50 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 armour moved from Iraq to Persia
                      Americans take Persia from Italians
                1 armour moved from Persia to Iraq

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 79 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 79 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Cyprus
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Cyprus
                    Americans win, taking Cyprus from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Greece
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 26 Sea Zone to 32 Sea Zone
                1 carrier moved from 26 Sea Zone to 32 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 32 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 79 Sea Zone to West India
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                2 fighters moved from Cyprus to 99 Sea Zone
                1 fighter moved from Cyprus to 99 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Iraq
                1 artillery and 1 infantry placed in Central United States
                2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
        Queensland : 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        32 Sea Zone : 1 carrier, 2 fighters and 1 transport
        35 Sea Zone : 1 submarine
        26 Sea Zone : 4 destroyers, 3 submarines and 2 transports
        10 Sea Zone : 2 destroyers, 4 submarines and 1 transport
        6 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 8 submarines
        55 Sea Zone : 1 destroyer
        Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        West India : 1 fighter
        Cyprus : 1 infantry and 1 mech_infantry
        Algeria : 1 artillery and 1 infantry
        French West Africa : 2 infantry
        Tobruk : 1 flag
        87 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 2 transports
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
        92 Sea Zone : 1 carrier, 2 fighters and 2 transports
        101 Sea Zone : 1 transport
        71 Sea Zone : 2 transports
        Brazil : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 18 / 20
        Japanese : 68 / 79
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 2 / 0
        Italians : 13 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • Could I make one small minor change the US builds? Instead of building 4 Subs, I’ll build only 3 Subs. Take the extra 1 IPC left over, combined w/the 6 IPC’s for the exchanged Sub and build 1 more Inf and 1 more Art in C. US. Thanks!


  • Sorry. I’ll build a Mech in C. US, instead of the Art. And change the original Art in C. US to a Mech also. Thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Belgian Congo to Kenya
                1 armour moved from Belgian Congo to Kenya
                1 armour moved from Belgian Congo to Kenya

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Kenya
                    British attack with 3 armour
                    Italians defend with 1 infantry
                        British roll dice for 3 armour in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking 97 Sea Zone from Italians, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Tobruk to Greece
                1 fighter moved from Tobruk to Greece
                1 fighter moved from Trans-Jordan to Greece
                1 fighter moved from Trans-Jordan to Greece
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Persia
                1 armour moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 submarine placed in 71 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 2 armour
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Tunisia : 1 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Caucasus : 1 armour
        125 Sea Zone : 1 submarine
        Greece : 1 armour, 2 artilleries, 4 fighters and 3 infantry
        99 Sea Zone : 2 destroyers and 3 transports
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 aaGun, 1 infantry and 4 mech_infantrys
        71 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 20 / 20
        Japanese : 68 / 79
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 29 / 35
        UK_Pacific : 2 / 0
        Italians : 12 / 17
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Persia to West India
                1 bomber moved from India to West India

    Combat - Italians
                Battle in West India
                    Italians attack with 1 armour and 1 bomber
                    Americans defend with 1 fighter
                        Italians roll dice for 1 armour and 1 bomber in West India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 fighter in West India, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Italians lost in West India
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from West India to Ukraine
                2 infantry moved from Bulgaria to Yugoslavia
                4 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 fighter moved from Ukraine to Yugoslavia

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3,1,1,1,5,4,5,5
                Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 20 infantry
        Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag
        Yugoslavia : 1 flag, 2 aaGuns, 4 artilleries, 2 fighters and 9 infantry

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 20 / 20
        Japanese : 68 / 79
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 29 / 35
        UK_Pacific : 2 / 0
        Italians : 12 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from Western Australia to New South Wales
                1 infantry moved from Western Australia to Northern Territory
                1 artillery moved from Western Australia to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        54 Sea Zone : 1 cruiser, 1 fighter and 4 submarines
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 20 / 20
        Japanese : 68 / 79
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 29 / 35
        UK_Pacific : 2 / 0
        Italians : 12 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 factory_minor and 1 harbour
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 20 / 20
        Japanese : 68 / 79
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 29 / 35
        UK_Pacific : 2 / 0
        Italians : 12 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Western Germany to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                1 mech_infantry moved from Eastern Poland to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Volgograd
                    Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery in Volgograd, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 4 :  2/4 hits
                        Russians roll dice for 1 artillery in Volgograd, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Smolensk, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 artillery and 1 bomber in Caucasus, round 3 :  1/2 hits
                        Russians roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 armour moved from Nenetsia to Belarus
                1 bomber moved from Smolensk to Novgorod
                2 fighters moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Volgograd to Ukraine
                1 bomber moved from Caucasus to Ukraine
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Bulgaria to Yugoslavia
                3 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
                3 aaGuns and 5 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany
                Germans undo move 1.
                1 armour and 1 mech_infantry placed in Novgorod
                Germans undo move 2.
                1 fighter placed in Novgorod
                1 mech_infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,4
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Germany : 4 armour, 1 factory_major and 5 mech_infantrys
        Northern Italy : 3 aaGuns and 7 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 14 armour, 4 artilleries, 8 infantry and 6 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 aaGun, 3 bombers, 2 fighters and 1 tactical_bomber
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 1 artillery
        Smolensk : 1 flag, 2 mech_infantrys
        Bulgaria : 1 flag
        Yugoslavia : 3 artilleries and 7 infantry
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 13 / 20
        Japanese : 68 / 79
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 29 / 35
        UK_Pacific : 2 / 0
        Italians : 12 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 7 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 7 infantry in Kazakhstan, round 2 :  1/7 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Russia
                1 artillery moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Timguska
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Chahar : 1 infantry
        Sikang : 1 infantry
        Yenisey : 1 infantry
        Timguska : 1 infantry
        Kazakhstan : 2 aaGuns and 6 infantry
        Russia : 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters and 28 infantry
        Tambov : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 14 / 14
        Japanese : 65 / 79
        Americans : 58 / 79
        Chinese : 5 / 5
        British : 29 / 35
        UK_Pacific : 2 / 0
        Italians : 12 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 armour moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 armour moved from Shensi to Tsinghai
                1 mech_infantry moved from Shensi to Sikang
                1 mech_infantry moved from Hopei to Chahar
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 bomber moved from India to Sikang
                1 bomber moved from India to Tsinghai
                1 bomber moved from Jehol to Chahar
                1 bomber moved from Hopei to Kansu
                1 bomber moved from Japan to Chahar
                1 fighter moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from India to 42 Sea Zone
                1 bomber moved from India to Tsinghai
                1 bomber moved from India to Sikang
                1 tactical_bomber moved from India to 35 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Sikang to Szechwan
                2 bombers moved from Tsinghai to Szechwan
                1 bomber moved from Kansu to Szechwan
                1 fighter moved from Amur to Japan
                1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                2 bombers moved from Chahar to Szechwan
                1 aaGun moved from Hopei to Shensi
                1 mech_infantry moved from Shan State to 37 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                3 destroyers placed in 20 Sea Zone
                1 destroyer and 2 submarines placed in 39 Sea Zone
                2 destroyers placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour and 2 mech_infantrys
        Shensi : 1 flag, 1 aaGun
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag, 7 bombers
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 2 destroyers
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 10 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
        39 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        20 Sea Zone : 3 destroyers
        55 Sea Zone : 1 destroyer
        West India : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 11 / 14
        Japanese : 73 / 88
        Americans : 58 / 79
        Chinese : 2 / 5
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 12 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Test summary from TripleA, engine version: 1.7.0.3, time: 02:42:08


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Iraq to Caucasus
                1 fighter moved from 99 Sea Zone to Caucasus
                1 fighter moved from 99 Sea Zone to Caucasus
                1 fighter moved from 99 Sea Zone to Caucasus
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                Battle in Caucasus
                    Americans attack with 1 armour and 3 fighters
                    Germans defend with 1 artillery
                        Americans roll dice for 1 armour and 3 fighters in Caucasus, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    Americans win, taking Iwo Jima from Japanese, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 mech_infantry moved from Cyprus to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 battleship moved from 99 Sea Zone to 81 Sea Zone
                1 carrier moved from 99 Sea Zone to 81 Sea Zone
                1 carrier moved from 99 Sea Zone to 81 Sea Zone
                1 cruiser moved from 99 Sea Zone to 81 Sea Zone
                1 cruiser moved from 99 Sea Zone to 81 Sea Zone
                1 cruiser moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from Caucasus to Iraq
                1 fighter moved from Caucasus to Iraq
                1 fighter moved from Caucasus to Iraq
                1 fighter moved from 32 Sea Zone to Queensland
                1 fighter moved from 32 Sea Zone to Queensland
                1 tactical_bomber moved from Queensland to 50 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 carrier moved from 32 Sea Zone to 50 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
                1 infantry moved from 50 Sea Zone to Fiji
                1 infantry moved from 50 Sea Zone to Fiji
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
                1 infantry moved from 50 Sea Zone to Fiji
                1 aaGun moved from 50 Sea Zone to Fiji
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 infantry placed in Iraq
                1 factory_minor placed in Greece
                3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Marshall Islands : 1 flag
        Fiji : 1 aaGun and 3 infantry
        Queensland : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        45 Sea Zone : 1 destroyer
        50 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 destroyers and 3 submarines
        10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
        17 Sea Zone : 1 transport
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 11 submarines
        Central United States : 3 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
        Southeast Mexico : 1 harbour, 1 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Trans-Jordan : 1 infantry and 1 mech_infantry
        Morocco : 1 infantry and 1 mech_infantry
        French Central Africa : 2 infantry
        French West Africa : 1 infantry
        Tunisia : 1 artillery and 1 infantry
        Tobruk : 1 flag
        Caucasus : 1 armour
        87 Sea Zone : 1 transport
        89 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        99 Sea Zone : 1 flag
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 factory_minor, 3 fighters and 3 infantry
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 artillery, 4 infantry and 2 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 13 / 14
        Japanese : 72 / 88
        Americans : 59 / 80
        Chinese : 2 / 5
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 12 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 13 / 14
        Japanese : 72 / 88
        Americans : 59 / 80
        Chinese : 2 / 4
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 12 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Italians
                1 armour moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour moved from Bulgaria to Romania
                      British take Romania from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                1 aaGun moved from Iraq to Persia
                1 infantry moved from Tunisia to Libya
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 armour moved from Kenya to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                1 armour moved from Kenya to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from Greece to Iraq
                1 fighter moved from Greece to Iraq
                1 fighter moved from Greece to Iraq
                1 fighter moved from Greece to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 submarine moved from 71 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                2 submarines placed in 71 Sea Zone
                3 submarines placed in 81 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Romania : 1 flag, 1 armour
        Albania : 1 flag, 1 infantry
        Libya : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 2 artilleries and 2 infantry
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 4 fighters
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 artillery, 1 infantry and 2 submarines
        81 Sea Zone : 2 destroyers, 4 submarines and 3 transports
        Northwest Persia : 1 flag
        Persia : 1 aaGun, 1 infantry and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 73
        Russians : 13 / 14
        Japanese : 72 / 88
        Americans : 59 / 80
        Chinese : 2 / 4
        British : 34 / 40
        UK_Pacific : 0 / 0
        Italians : 11 / 4
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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