@SuperbattleshipYamato no thank you
G40 Ziggurat (Axis) vs. Commando Brado (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Ukraine to Russia
1 bomber moved from Western Germany to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
1 mech_infantry moved from Eastern Poland to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 4 : 2/4 hits
Russians roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 1 bomber in Caucasus, round 3 : 1/2 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Nenetsia to Belarus
1 bomber moved from Smolensk to Novgorod
2 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Caucasus to Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Yugoslavia
3 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
3 aaGuns and 5 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 4 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Germans undo move 1.
1 armour and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 fighter placed in Novgorod
1 mech_infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,4
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 4 armour, 1 factory_major and 5 mech_infantrys
Northern Italy : 3 aaGuns and 7 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 14 armour, 4 artilleries, 8 infantry and 6 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 aaGun, 3 bombers, 2 fighters and 1 tactical_bomber
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 1 artillery
Smolensk : 1 flag, 2 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 3 artilleries and 7 infantry
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 56 / 73
Russians : 13 / 20
Japanese : 68 / 79
Americans : 58 / 79
Chinese : 3 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 7 infantry
Japanese defend with 1 armour
Russians roll dice for 7 infantry in Kazakhstan, round 2 : 1/7 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Kazakhstan
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Chahar : 1 infantry
Sikang : 1 infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Kazakhstan : 2 aaGuns and 6 infantry
Russia : 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters and 28 infantry
Tambov : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 73
Russians : 14 / 14
Japanese : 65 / 79
Americans : 58 / 79
Chinese : 5 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 6 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 bomber moved from India to Sikang
1 bomber moved from India to Tsinghai
1 bomber moved from Jehol to Chahar
1 bomber moved from Hopei to Kansu
1 bomber moved from Japan to Chahar
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 bomber moved from India to Tsinghai
1 bomber moved from India to Sikang
1 tactical_bomber moved from India to 35 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Sikang to Szechwan
2 bombers moved from Tsinghai to Szechwan
1 bomber moved from Kansu to Szechwan
1 fighter moved from Amur to Japan
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
2 bombers moved from Chahar to Szechwan
1 aaGun moved from Hopei to Shensi
1 mech_infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 destroyers placed in 20 Sea Zone
1 destroyer and 2 submarines placed in 39 Sea Zone
2 destroyers placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour and 2 mech_infantrys
Shensi : 1 flag, 1 aaGun
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, 7 bombers
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 destroyers
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 10 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 destroyer, 2 submarines and 2 transports
20 Sea Zone : 3 destroyers
55 Sea Zone : 1 destroyer
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 56 / 73
Russians : 11 / 14
Japanese : 73 / 88
Americans : 58 / 79
Chinese : 2 / 5
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.7.0.3, time: 02:42:08
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Iraq to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Battle in Caucasus
Americans attack with 1 armour and 3 fighters
Germans defend with 1 artillery
Americans roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Iwo Jima from Japanese, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 carrier moved from 99 Sea Zone to 81 Sea Zone
1 carrier moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 fighter moved from 32 Sea Zone to Queensland
1 fighter moved from 32 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 50 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 32 Sea Zone to 50 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 infantry moved from 50 Sea Zone to Fiji
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 aaGun moved from 50 Sea Zone to Fiji
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Iraq
1 factory_minor placed in Greece
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Marshall Islands : 1 flag
Fiji : 1 aaGun and 3 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
45 Sea Zone : 1 destroyer
50 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transports
26 Sea Zone : 2 destroyers and 3 submarines
10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
17 Sea Zone : 1 transport
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 11 submarines
Central United States : 3 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Southeast Mexico : 1 harbour, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 infantry and 1 mech_infantry
Morocco : 1 infantry and 1 mech_infantry
French Central Africa : 2 infantry
French West Africa : 1 infantry
Tunisia : 1 artillery and 1 infantry
Tobruk : 1 flag
Caucasus : 1 armour
87 Sea Zone : 1 transport
89 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 factory_minor, 3 fighters and 3 infantry
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 transports
Brazil : 1 flag
Northwest Persia : 1 artillery, 4 infantry and 2 mech_infantrys
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 54 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 5
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 54 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 infantry moved from Tunisia to Libya
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from Kenya to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Kenya to Egypt
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 mech_infantry placed in Union of South Africa
2 submarines placed in 71 Sea Zone
3 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Romania : 1 flag, 1 armour
Albania : 1 flag, 1 infantry
Libya : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 2 artilleries and 2 infantry
97 Sea Zone : 1 flag, 2 submarines
Iraq : 4 fighters
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 artillery, 1 infantry and 2 submarines
81 Sea Zone : 2 destroyers, 4 submarines and 3 transports
Northwest Persia : 1 flag
Persia : 1 aaGun, 1 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 50 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 0 / 0
Italians : 11 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Yugoslavia to Albania
1 fighter moved from Yugoslavia to Romania
1 bomber moved from Ukraine to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the British lost in Romania
Italians win, taking Romania from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Albania
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Albania to Southern Italy
1 fighter moved from Romania to Southern Italy
1 bomber moved from Romania to Ukraine
4 artilleries and 6 infantry moved from Yugoslavia to BulgariaPlace Units - Italians
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,3,3,2,2,3,4,4,6,3
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUsTerritory Summary for Italians :
Romania : 1 infantry
Albania : 1 infantry
Northern Italy : 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
Ukraine : 1 flag, 1 bomber, 1 factory_minor and 4 infantry
Bulgaria : 1 flag, 4 artilleries and 7 infantry
Yugoslavia : 1 flag, 2 aaGuns, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to South Australia
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter and 1 harbour
Northern Territory : 1 fighter
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 2 aaGuns, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 2 submarines
46 Sea Zone : 1 cruiser
45 Sea Zone : 1 transport
54 Sea Zone : 1 fighter
55 Sea Zone : 1 submarine
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 factory_minor and 1 harbour
Libya : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Tambov
2 mech_infantrys moved from Smolensk to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Ukraine to Vologda
1 bomber moved from Ukraine to Samara
1 fighter moved from Ukraine to Tambov
1 armour moved from Evenkiyskiy to YeniseyCombat - Germans
Battle in Yenisey
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 bombers moved from Samara to Ukraine
1 fighter moved from Vologda to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
4 armour moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
4 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Vologda to UkrainePlace Units - Germans
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,2,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 4 armour, 1 factory_major and 4 mech_infantrys
Northern Italy : 3 aaGuns and 5 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 20 armour, 4 artilleries, 6 infantry and 6 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 armour and 5 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 aaGun, 4 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Vologda : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 mech_infantry
Bulgaria : 3 artilleries and 7 infantry
Yugoslavia : 5 infantry
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 59 / 77
Russians : 7 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok, the Russians sucked on their counterattack roles! I didn’t get even one hit! LOL! :-( :-o :? :lol: :x :-P :oops: :cry: :roll: :|
-
Also, I see you’re playing around w/me! LOL! :-D You could have easily taken Moscow on the last turn… :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Volgograd
Russians attack with 2 fighters and 6 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters and 6 infantry in Volgograd, round 2 : 2/8 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 6 infantry in Volgograd, round 3 : 4/8 hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 aaGun moved from Kazakhstan to Volgograd
1 aaGun moved from Kazakhstan to VolgogradPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters and 30 infantry
Volgograd : 2 aaGuns, 1 factory_minor and 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 77
Russians : 9 / 9
Japanese : 71 / 88
Americans : 59 / 80
Chinese : 3 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.692
Median : 4.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 harbour, 2 infantry and 6 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Sikang
3 bombers moved from Szechwan to Sikang
1 mech_infantry moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
3 bombers moved from Szechwan to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 bomber moved from Szechwan to Eastern PersiaCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 3 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 bombers in Sikang, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 2/6 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Eastern Persia
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
ANZAC defend with 2 submarines
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 3 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/4 hits
2 submarines owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 infantry moved from Sakha to Siberia
1 artillery moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Shensi to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern Persia to India
3 bombers moved from Sikang to India
3 bombers moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Manchuria to Siberia
2 mech_infantrys moved from Manchuria to Chahar
2 destroyers moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
1 harbour placed in Hainan
1 destroyer and 2 submarines placed in 37 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 destroyers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 74 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 3 mech_infantrys
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Sakha : 1 flag
Yenisey : 1 artillery
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 armour and 2 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 3 bombers
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 submarine
37 Sea Zone : 4 destroyers, 2 submarines and 2 transports
36 Sea Zone : 1 destroyer and 2 submarines
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 destroyer and 2 submarines
55 Sea Zone : 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 8 / 9
Japanese : 74 / 87
Americans : 59 / 80
Chinese : 1 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Also, I see you’re playing around w/me! LOL! :-D You could have easily taken Moscow on the last turn… :lol:
Heh, I’m not trying to stall. I wasn’t comfortable with the losses I’d have taken in Moscow last turn. Those tanks are expensive :P.
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You can easily afford to replace those tanks w/Germany… :-P
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I see my units had another great round of counterattacks! :-( :-o :? :lol: :x :-P :oops: :cry: :roll: :|
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Test summary from TripleA, engine version: 1.7.0.3, time: 01:39:49
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I would like to change my US builds slightly. Instead of building the 2 Inf in W. US. I’ll exchange them for 6 IPC’s, plus the 2 IPC’s I save and build 1 US DD in SZ10. Thanks!