@dawgoneit scramble 3 in 110
13L G40 snake11eyes(axis) vs hank13(allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 bombers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Egypt to Anglo Egyptian Sudan
3 artilleries moved from Egypt to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 4 artilleries, 1 bomber and 8 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 1 : 1/3 hits
Italians roll dice for 1 armour, 4 artilleries, 1 bomber and 8 infantry in Anglo Egyptian Sudan, round 1 : 4/14 hits
British roll dice for 4 infantry in Anglo Egyptian Sudan, round 1 : 1/4 hits
2 infantry owned by the French , 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 4 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
2 aaGuns moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to BelarusPlace Units - Italians
1 factory_minor placed in Egypt
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 48 / 60
Russians : 29 / 29
Japanese : 28 / 45
Americans : 50 / 70
Chinese : 14 / 20
British : 27 / 30
UK_Pacific : 24 / 29
Italians : 25 / 42
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
4 tactical_bombers moved from Eastern Poland to Ukraine
7 bombers moved from Eastern Poland to Russia
2 bombers moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Germany to Ukraine -
Intercept in Moscow?
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Pass.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
4 tactical_bombers moved from Eastern Poland to Ukraine
7 bombers moved from Eastern Poland to Russia
2 bombers moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Germany to UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/7 hits
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia rolls: 7,3,6,4,5,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 26 damage total. Damaged units is as follows: airfield = 6, factory_major = 20
Battle in Ukraine
Germans attack with 1 artillery, 3 bombers, 2 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 3 bombers, 2 infantry and 4 tactical_bombers in Ukraine, round 1 : 3/10 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 3 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Ukraine to Belarus
4 tactical_bombers moved from Ukraine to Belarus
1 artillery, 3 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Northern Italy to Belarus
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
6 aaGuns, 6 armour, 3 artilleries and 21 infantry moved from Novgorod to Belarus
7 bombers moved from Russia to BelarusPlace Units - Germans
1 armour and 3 mech_infantrys placed in Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
3 submarines placed in 105 Sea Zone
2 bombers and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - Russians
4 infantry moved from Amur to Manchuria
2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 4 infantry in Manchuria, round 1 : 2/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 2 armour, 12 artilleries, 10 infantry and 20 mech_infantrys moved from Bryansk to Russia
2 aaGuns, 1 artillery and 11 infantry moved from Vologda to RussiaPlace Units - Russians
2 fighters and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 33 PUs totalTerritory Summary for Russians :
Manchuria : 2 aaGuns and 3 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 3 fighters, 33 infantry, 20 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor, 2 fighters and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 33
Japanese : 25 / 45
Americans : 50 / 70
Chinese : 17 / 20
British : 27 / 30
UK_Pacific : 24 / 29
Italians : 25 / 42
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 destroyers and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Shantung
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 bomber moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win with 3 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 cruiser and 1 transport
Japanese win, taking 41 Sea Zone from French with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 1 transport
Battle in Shantung
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 mech_infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Celebes
1 bomber moved from Shantung to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
4 bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
4 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Japanese collect 21 PUs (4 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 19 Sea ZoneNon Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Central United States
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Caroline Islands to IndiaPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
2 destroyers and 5 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
India : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 3 submarines
Central United States : 5 artilleries, 1 factory_major and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
101 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 5 submarines and 4 transportsProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 33
Japanese : 25 / 22
Americans : 50 / 70
Chinese : 17 / 20
British : 27 / 30
UK_Pacific : 24 / 29
Italians : 25 / 42
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery, 1 fighter and 3 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 1 factory_minor
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsu, round 1 : 1/6 hits
Japanese roll dice for 2 artilleries in Kiangsu, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
4 infantry placed in Kansu
1 artillery placed in Anhwe
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery and 4 infantry
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 artillery, 1 fighter and 1 infantry
Hunan : 1 infantry
Kansu : 4 infantry
Anhwe : 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 33
Japanese : 19 / 22
Americans : 50 / 70
Chinese : 23 / 29
British : 27 / 30
UK_Pacific : 24 / 29
Italians : 25 / 42
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 destroyers moved from 123 Sea Zone to 109 Sea Zone
British take 109 Sea Zone from Germans
1 fighter moved from Scotland to United Kingdom
1 armour, 3 artilleries and 2 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Union of South Africa to French Equatorial Africa
1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Iraq
3 fighters moved from Persia to Russia
4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Kansu
1 infantry moved from Siam to Shan StateCombat - British
Battle in Norway
Battle in Iraq
British attack with 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 3/11 hits
Italians roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British win, taking Norway from Germans, taking Iraq from Italians with 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Eastern PersiaPlace Units - British
1 artillery and 1 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,1,4,6,5
UK_Pacific collect 20 PUs (4 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 infantry and 5 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 mech_infantrys
Kansu : 1 tactical_bomber
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 5 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 aaGun, 1 airfield, 1 fighter and 10 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
French Equatorial Africa : 1 armour, 3 artilleries, 1 fighter and 2 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
Russia : 3 fighters
125 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 transport
109 Sea Zone : 1 flag, 2 destroyers
Iraq : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 4 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 61
Russians : 28 / 33
Japanese : 19 / 22
Americans : 50 / 70
Chinese : 23 / 29
British : 32 / 31
UK_Pacific : 24 / 25
Italians : 23 / 42
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
2 bombers moved from Southern Italy to Iraq
1 bomber moved from Egypt to Persia
1 bomber moved from Iraq to Persia
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 submarine moved from 80 Sea Zone to 76 Sea ZoneCombat - Italians
Battle in Persia
Italians attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 bomber
Battle in Iraq
Italians attack with 1 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians win, taking Iraq from British with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 6 infantryNon Combat Move - Italians
1 bomber moved from Persia to Egypt
1 bomber moved from Iraq to Egypt
1 battleship, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
2 fighters moved from Gibraltar to Southern Italy
1 submarine moved from 76 Sea Zone to 72 Sea ZonePlace Units - Italians
3 armour placed in Egypt
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs -
Lol I don’t think I’ve ever had Italy make so much, though it may drop a little in the next few rounds :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 46 / 61
Russians : 26 / 33
Japanese : 19 / 22
Americans : 50 / 70
Chinese : 23 / 29
British : 27 / 31
UK_Pacific : 24 / 25
Italians : 30 / 49
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
10 bombers moved from Belarus to Volgograd
5 tactical_bombers moved from Belarus to Ukraine
1 bomber moved from Germany to 125 Sea Zone
1 bomber moved from Germany to UkraineCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 10 bombers
Russians defend with 1 factory_minor, 2 fighters and 1 mech_infantry
Germans win with 9 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for Russians: 2 fighters and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
9 bombers moved from Volgograd to Greece
1 bomber moved from Ukraine to Greece
5 tactical_bombers moved from Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
6 aaGuns, 7 armour, 4 artilleries, 28 infantry and 9 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
3 submarines moved from 105 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from Morocco to Algeria
2 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 tactical_bomber moved from Morocco to Algeria
1 infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from 81 Sea Zone to Egypt
1 bomber moved from 125 Sea Zone to GermanyPlace Units - Germans
4 bombers placed in Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Small edit, German fleet to sz 94 instead of 92 thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 7 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 8 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 9 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 9 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 10 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 10 : 1/1 hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Manchuria : 2 aaGuns and 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 13 artilleries, 1 factory_major, 3 fighters, 37 infantry, 20 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 62
Russians : 21 / 21
Japanese : 19 / 22
Americans : 50 / 70
Chinese : 23 / 29
British : 27 / 31
UK_Pacific : 24 / 25
Italians : 30 / 49
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’m out of town for a couple of days. My next turn won’t come until Sunday night at the earliest.
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That was a hell of a lot of rounds of misses for those russians! ya no problem I’m pretty busy this weekend as well, no rush.
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That was a hell of a lot of rounds of misses for those russians!
That’s the understatement of the game!
Fortunately, this must mean that the Russians are saving their awesome rolls for when Germany attacks Moscow. If I were you I would keep that in mind when planning your invasion!





