TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to Kwangtung
1 artillery moved from Shensi to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsi to Kweichow
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
3 artilleries and 11 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Japan to Kweichow
5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
3 fighters and 3 tactical_bombers moved from Kiangsi to Kweichow
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 bomber and 3 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 bomber and 1 infantry in Philippines, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 bomber and 4 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 1 bomber and 4 infantry in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 bomber, 5 fighters, 13 infantry and 4 tactical_bombers
British defend with 2 aaGuns; Chinese defend with 2 artilleries, 1 fighter and 15 infantry
AA fire in Yunnan : 0/6 hits
Japanese roll dice for 3 artilleries, 1 bomber, 5 fighters, 13 infantry and 4 tactical_bombers in Yunnan, round 2 : 12/26 hits
Chinese roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 15 infantry in Yunnan, round 2 : 10/18 hits
10 infantry owned by the Japanese , 10 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 3 : 7/16 hits
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 3 : 5/8 hits
2 artilleries owned by the Chinese , 3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers in Yunnan, round 4 : 7/11 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 2 artilleries and 13 infantry
Casualties for British: 2 aaGuns
Casualties for Chinese: 2 artilleries, 1 fighter and 15 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 10 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 9/14 hits
Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits
9 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 4 tactical_bombers in Kweichow, round 3 : 10/13 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 mech_infantry
Casualties for British: 10 infantry
Non Combat Move - Japanese
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Yunnan to Kiangsi
1 bomber moved from Kweichow to Kiangsi
1 bomber moved from Kwangtung to Kwangsi
5 fighters and 4 tactical_bombers moved from Yunnan to Kiangsi
6 fighters and 4 tactical_bombers moved from Kweichow to Kwangsi
Place Units - Japanese
3 armour placed in Kiangsu
1 factory_minor placed in Shantung
1 armour, 1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 41 PUs; end with 41 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 airfield, 2 bombers, 6 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 4 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 artillery
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Kwangtung : 1 flag, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag
35 Sea Zone : 1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
20 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
16 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 56
Russians : 26 / 26
Japanese : 41 / 41
Americans : 50 / 77
Chinese : 5 / 12
British : 29 / 29
UK_Pacific : 13 / 21
Italians : 22 / 41
ANZAC : 19 / 30
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0