@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L g40 no tech snake11eyes(axis) v rgp44(allies+9)
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subs stay up, max defense CV1, sub, sub, dd, CV2, CA, ftg, ftg
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 airfields; Remaining resources: 52 PUs;
Germans buy 2 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 1 carrier and 1 cruiser remaining. Battle score for attacker is 61
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transportsNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
3 aaGuns, 3 artilleries and 12 infantry moved from Germany to Poland
9 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
2 artilleries and 9 infantry moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Southern France
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 aaGuns moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 armour moved from Ukraine to Bryansk
1 artillery moved from Baltic States to Novgorod
6 infantry moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Belarus
4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery, 9 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to BryanskPlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter placed in Russia
2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Tsinghai : 1 armour and 1 mech_infantry
Amur : 2 aaGuns and 18 infantry
Belarus : 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 1 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 3 artilleries, 10 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Turkmenistan : 1 mech_infantry
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 52 / 53
Americans : 50 / 65
Chinese : 6 / 6
British : 31 / 33
UK_Pacific : 12 / 12
Italians : 15 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 5 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from French Indo China to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Hopei
3 tactical_bombers moved from French Indo China to Hopei
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands -
Scramble? Also ool for 54 thanks
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scramble us fighter and tac and 1 Anzac fighter, max defense save US units over Anzac of same value
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 5 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from French Indo China to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Hopei
3 tactical_bombers moved from French Indo China to Hopei
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Sumatra
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Aleutian Islands
Battle in Hopei
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Hopei, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Aleutian Islands from Americans, taking Hopei from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 1 : 3/12 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 1 : 7/13 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 9/11 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 5/13 hits
1 fighter owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 destroyer owned by the ANZAC and 2 fighters owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 4/8 hits
Americans roll dice for 1 battleship, 3 fighters and 2 transports in 54 Sea Zone, round 3 : 2/4 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from Hopei to Anhwe
2 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 aaGun, 2 fighters and 10 infantry moved from Manchuria to Korea
2 bombers moved from India to YunnanPlace Units - Japanese
3 mech_infantrys placed in Shantung
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
2 transports placed in 6 Sea Zone
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 4 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to AlaskaCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in AlaskaNon Combat Move - Americans
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 infantry moved from Western United States to British Columbia
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from United Kingdom to Western United StatesPlace Units - Americans
2 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
British Columbia : 1 infantry
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 submarine
25 Sea Zone : 2 carriers, 1 destroyer and 1 fighter
10 Sea Zone : 2 submarines and 1 transport
1 Sea Zone : 1 transport
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 armour and 1 infantry
86 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 58 / 66
Americans : 52 / 67
Chinese : 4 / 6
British : 31 / 33
UK_Pacific : 10 / 12
Italians : 15 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 58 / 66
Americans : 52 / 67
Chinese : 4 / 4
British : 31 / 33
UK_Pacific : 10 / 12
Italians : 15 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 8 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from United Kingdom to 91 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 carrier and 4 fighters
Germans defend with 1 battleship, 1 carrier and 1 cruiser
British roll dice for 1 bomber, 1 carrier and 4 fighters in 91 Sea Zone, round 1 : 3/5 hits
Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 91 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 battleship owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship, 1 carrier and 1 cruiser
Casualties for British: 1 carrierNon Combat Move - British
4 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
Malaya : 1 harbour and 3 infantry
Eastern United States : 1 armour and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 bomber, 4 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 factory_minor
101 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 58 / 66
Americans : 52 / 67
Chinese : 4 / 4
British : 31 / 32
UK_Pacific : 10 / 12
Italians : 15 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Greece to Yugoslavia
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 artillery moved from Greece to Albania
3 infantry moved from Greece to Albania
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from Egypt to Tobruk
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to TobrukPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 infantry
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Malaya
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine and 1 transport moved from 62 Sea Zone to 51 Sea Zone
2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,5,1,2,2,1,4
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
51 Sea Zone : 1 submarine and 1 transport
57 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 58 / 66
Americans : 52 / 67
Chinese : 4 / 4
British : 31 / 32
UK_Pacific : 10 / 12
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to French West AfricaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
French West Africa : 1 fighter
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 58 / 66
Americans : 52 / 67
Chinese : 4 / 4
British : 31 / 32
UK_Pacific : 10 / 12
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 bombers moved from Southern France to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.Non Combat Move - Germans
6 aaGuns, 8 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 8 infantry moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 bombers moved from United Kingdom to Western Germany
2 mech_infantrys moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern ItalyPlace Units - Germans
1 infantry and 9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Western Ukraine to Romania
Russians take Romania from GermansCombat - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Sakha
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Tsinghai to Volgograd
1 armour moved from Tsinghai to Caucasus
2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 armour moved from Bryansk to Smolensk
10 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 artillery moved from Belarus to Archangel
2 infantry moved from Belarus to Archangel
3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
5 infantry moved from Belarus to Smolensk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
4 mech_infantrys placed in Russia
3 artilleries and 2 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsTerritory Summary for Russians :
Sakha : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Romania : 1 flag, 1 mech_infantry
Bryansk : 1 aaGun, 6 artilleries and 14 infantry
Rostov : 1 infantry
Archangel : 2 aaGuns, 3 artilleries and 12 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour
Smolensk : 1 aaGun, 3 armour, 2 artilleries, 9 infantry and 4 mech_infantrys
125 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 40 / 45
Russians : 38 / 46
Japanese : 58 / 66
Americans : 52 / 67
Chinese : 4 / 4
British : 31 / 32
UK_Pacific : 10 / 12
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Yunnan to Malaya
3 mech_infantrys moved from French Indo China to Malaya
1 armour moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to MalayaCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 3 mech_infantrys
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
2 bombers moved from Malaya to Burma
4 artilleries and 6 infantry moved from Yunnan to Burma
3 tactical_bombers moved from Anhwe to Burma
1 artillery and 2 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Korea to Japan
2 submarines moved from 33 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from British Columbia to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian IslandsCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Aleutian Islands to British Columbia
2 carriers moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery and 1 fighter placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
British Columbia : 1 bomber
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
8 Sea Zone : 1 transport
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 armour and 1 infantry
French West Africa : 2 infantry
87 Sea Zone : 1 transport
101 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flagProduction/PUs Summary :
Germans : 40 / 45
Russians : 38 / 46
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 3 / 4
British : 31 / 32
UK_Pacific : 7 / 12
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Shensi
1 fighter moved from Shensi to Tsinghai
7 infantry moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 8 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 40 / 45
Russians : 38 / 46
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 4 / 5
British : 31 / 32
UK_Pacific : 7 / 12
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Alexandria
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Alexandria, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking 106 Sea Zone from Germans, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 31 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 armourTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 armour, 4 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
72 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer
81 Sea Zone : 1 cruiser and 1 destroyer
Persia : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 40 / 45
Russians : 38 / 46
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 4 / 5
British : 31 / 39
UK_Pacific : 7 / 7
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Tobruk to Egypt
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Alexandria to Tobruk
1 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to YugoslaviaPlace Units - Italians
1 submarine and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs





