13L-G40 UnknownSoldier (Axis) vs. rpg44 (Allies+10) no tech

  • '15

    sink the CV and kill the plane

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Archangel
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry; British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 95 Sea Zone, round 2 :  3/4 hits
                        1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                        Germans roll dice for 2 bombers in 95 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 95 Sea Zone, round 3 :  2/3 hits
                        2 bombers owned by the Germans , 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -21
                    Casualties for Germans: 3 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier and 2 fighters

    Non Combat Move - Germans
                1 artillery moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania
                2 armour moved from Novgorod to Bryansk

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to France: 4 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Novgorod
                Germans undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Adding units owned by Germans to France: 3 infantry
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 4 infantry
                EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 4 infantry
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour placed in France
                1 armour, 1 fighter and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 7 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 artillery and 1 infantry
        Germany : 2 aaGuns, 1 armour, 1 factory_major, 1 fighter, 4 infantry and 8 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 22 armour, 22 artilleries, 26 infantry and 17 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 16 / 27
        Japanese : 56 / 71
        Americans : 50 / 72
        Chinese : 4 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 19 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  4/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 aaGun and 7 infantry moved from Olgiy to Timguska
                2 mech_infantrys moved from Novosibirsk to Timguska
                1 mech_infantry moved from Urals to Timguska
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Egypt to Iraq

    Place Units - Russians
                1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs

    Territory Summary for Russians :

    Timguska : 1 aaGun, 7 infantry and 3 mech_infantrys
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 23 artilleries, 1 factory_major, 3 fighters, 57 infantry, 5 mech_infantrys and 2 tactical_bombers
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 infantry
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 19 / 28
        Japanese : 56 / 71
        Americans : 50 / 72
        Chinese : 4 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 17 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Szechwan to Kazakhstan
                      Japanese take Sikang from Chinese
                      Japanese take Kazakhstan from Russians
                1 armour moved from Szechwan to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Hopei to Kansu
                2 armour moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 bomber moved from Kweichow to Shensi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kansu
                    Japanese attack with 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from Kweichow to 35 Sea Zone
                2 infantry moved from Manchuria to Amur
                2 infantry moved from Manchuria to Korea
                1 aaGun, 9 artilleries and 13 infantry moved from Shan State to French Indo China
                2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 bomber moved from Shensi to Manchuria
                3 infantry moved from Kiangsu to Kiangsi
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu

    Place Units - Japanese
                6 submarines placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,2,2,1
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Kiangsi : 1 flag, 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 armour and 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 9 artilleries, 1 factory_minor and 16 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 1 infantry
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 8 submarines and 5 tactical_bombers
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 6 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 18 / 28
        Japanese : 60 / 56
        Americans : 50 / 72
        Chinese : 1 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 17 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 23 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 23 Sea Zone
                1 submarine moved from 30 Sea Zone to 23 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Denmark
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 :  2/4 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking 93 Sea Zone from Italians, taking Western Germany from Germans, taking Denmark from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 artilleries
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 23 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 30 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 23 Sea Zone to Caroline Islands
                3 fighters moved from 23 Sea Zone to 33 Sea Zone
                3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 destroyer moved from 9 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 bomber and 1 fighter placed in Western United States
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Borneo : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Siberia : 1 artillery and 1 infantry
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 1 transport
        10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 aaGun and 1 mech_infantry
        United Kingdom : 1 bomber
        Morocco : 1 aaGun and 3 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 artillery and 1 infantry
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 transport
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 18 / 28
        Japanese : 60 / 56
        Americans : 57 / 77
        Chinese : 1 / 6
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 17 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kansu : 3 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 18 / 28
        Japanese : 60 / 56
        Americans : 57 / 77
        Chinese : 1 / 1
        British : 41 / 46
        UK_Pacific : 10 / 8
        Italians : 17 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to 113 Sea Zone
                2 destroyers moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Persia to Caucasus
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Caucasus
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Caucasus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in 113 Sea Zone
                    British attack with 2 destroyers, 3 fighters and 1 submarine
                    Germans defend with 3 submarines
                        British roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 2 destroyers and 3 fighters in 113 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 2 destroyers and 3 fighters in 113 Sea Zone, round 3 :  1/5 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                    British win with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines

    Non Combat Move - British
                1 fighter moved from 113 Sea Zone to Norway
                2 fighters moved from 113 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Caucasus to Persia
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                2 infantry moved from India to Burma
                1 armour moved from Egypt to Iraq
                1 aaGun moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                2 infantry moved from Persia to Northwest Persia

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 factory_minor placed in Norway
                2 mech_infantrys placed in Egypt
                1 artillery placed in United Kingdom
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 3 aaGuns, 10 artilleries, 25 infantry and 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 1 harbour
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Morocco : 1 flag, 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 flag
        Russia : 1 bomber
        Caucasus : 1 artillery
        112 Sea Zone : 1 destroyer
        113 Sea Zone : 2 destroyers and 1 submarine
        106 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 1 aaGun and 1 armour
        92 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 artillery and 4 infantry
        Persia : 1 flag, 1 factory_minor, 2 fighters and 2 infantry
        98 Sea Zone : 1 submarine
        Suriname : 1 flag
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 37 / 56
        Russians : 20 / 28
        Japanese : 59 / 56
        Americans : 57 / 77
        Chinese : 1 / 1
        British : 46 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 7
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Western Germany
                1 armour moved from Southern Italy to Western Germany
                3 fighters moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour, 3 fighters and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Western Germany, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Western Germany
                    Italians win, taking Western Germany from Americans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,3,6,6,5
                Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 20 / 28
        Japanese : 59 / 56
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 46 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 4
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                4 fighters moved from 33 Sea Zone to 22 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                Battle in 22 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 4 fighters in 22 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries and 1 infantry
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 20 / 28
        Japanese : 56 / 56
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 46 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 4
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 20 / 28
        Japanese : 56 / 56
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 46 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 4
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Holland Belgium
                1 armour moved from France to Denmark
                1 mech_infantry moved from Germany to Denmark
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                3 artilleries moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                5 infantry moved from Bryansk to Rostov
                5 armour moved from Bryansk to Rostov
                5 mech_infantrys moved from Bryansk to Rostov
                4 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from Germany to Denmark

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 10 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 10 armour, 5 artilleries, 5 infantry and 5 mech_infantrys in Rostov, round 2 :  10/25 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 10 armour, 5 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Denmark
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 3 :  2/3 hits
                        Americans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 aaGun and 3 infantry moved from France to Western Germany
                4 infantry moved from Germany to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 armour moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 aaGun moved from Bryansk to Rostov
                2 aaGuns, 12 armour, 16 artilleries, 17 infantry and 12 mech_infantrys moved from Bryansk to Belarus
                4 armour moved from Belarus to Novgorod
                4 mech_infantrys moved from Belarus to Novgorod
                1 armour moved from Archangel to Novgorod

    Place Units - Germans
                3 infantry placed in Western Germany
                1 fighter and 6 infantry placed in Germany
                1 fighter placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,2,2,6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Germany : 2 aaGuns, 1 factory_major, 2 fighters, 6 infantry and 6 mech_infantrys
        Denmark : 1 armour and 2 mech_infantrys
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 2 aaGuns, 8 armour, 16 artilleries, 17 infantry and 8 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 aaGun, 10 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        Tambov : 1 flag, 1 artillery and 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 55
        Russians : 16 / 28
        Japanese : 56 / 56
        Americans : 50 / 77
        Chinese : 1 / 1
        British : 41 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 4
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Russia to Shensi
                3 mech_infantrys moved from Timguska to Shensi
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Shensi
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 :  2/5 hits
                        Japanese roll dice for 2 armour in Shensi, round 3 :  1/2 hits
                        2 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                    Russians win, taking Shensi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 fighters and 1 tactical_bomber moved from Shensi to Kansu
                1 aaGun moved from Timguska to Kansu
                2 infantry moved from Timguska to Kansu
                20 infantry moved from Russia to Tambov
                3 mech_infantrys moved from Russia to Tambov
                2 armour moved from Russia to Tambov
                10 artilleries moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                2 artilleries moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Russians
                3 artilleries and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs

    Territory Summary for Russians :

    Shensi : 1 mech_infantry
        Kansu : 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
        Timguska : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Gibraltar : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 3 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 1 fighter, 25 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 1 aaGun, 3 armour, 12 artilleries, 31 infantry and 3 mech_infantrys
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 17 / 26
        Japanese : 55 / 56
        Americans : 50 / 77
        Chinese : 2 / 1
        British : 41 / 51
        UK_Pacific : 11 / 11
        Italians : 15 / 4
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Vacation is over  :cry:…Thanks for your patience!

    Need scramble orders  :|

  • '15

    welcome back.  scramble all 3.  take ‘0’ hits first, then subs, when we get to DDs and CVs i’m going to have to see results first, prioritize US units over Anzac if equal.

  • '13

    My attacks at 3 are not hitting worth a crap…7 out of 24 in 2 rounds.

    Anyway, after the subs on the 2nd wave, I got 14 more hits.

    You have 1 sub, 5 damaged carriers, 9 destroyers, 3 cruisers, 3 tacs, 2 damaged battle ships, and 10 fighters. I know the sub is one casualty and need the other 13

  • '15

    what do you have left? w/o knowing that not sure if its worth trying to save any carriers.

  • '13

    1 damaged carrier, 2 destroyers, 6 subs, 2 cruisers, 10 fighters, 7 tacs, 2 bombers, 2 damaged battleships

  • '15

    kill 8 DDs and 5 Cvs

  • '13

    well this one may be over fast….I am getting murdered on a 77% battle in favor of the Axis  :?

    not complaining at all…just puzzled by how lopsided this is

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