Oh you’re right. Delete the mech in Egypt.
13L-G40 UnknownSoldier (Axis) vs. rpg44 (Allies+10) no tech
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sink the CV and kill the plane
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Archangel
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry; British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 3/4 hits
1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
Germans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 95 Sea Zone, round 3 : 2/3 hits
2 bombers owned by the Germans , 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -21
Casualties for Germans: 3 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier and 2 fightersNon Combat Move - Germans
1 artillery moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
2 armour moved from Novgorod to BryanskPlace Units - Germans
1 fighter placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Novgorod
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to France: 4 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 1.
1 armour, 1 artillery and 1 infantry placed in Novgorod
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to France: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 4 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour placed in France
1 armour, 1 fighter and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 7 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 artillery and 1 infantry
Germany : 2 aaGuns, 1 armour, 1 factory_major, 1 fighter, 4 infantry and 8 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 22 armour, 22 artilleries, 26 infantry and 17 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag
113 Sea Zone : 3 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 56
Russians : 16 / 27
Japanese : 56 / 71
Americans : 50 / 72
Chinese : 4 / 6
British : 41 / 46
UK_Pacific : 10 / 8
Italians : 19 / 7
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/6 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 aaGun and 7 infantry moved from Olgiy to Timguska
2 mech_infantrys moved from Novosibirsk to Timguska
1 mech_infantry moved from Urals to Timguska
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Egypt to IraqPlace Units - Russians
1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUsTerritory Summary for Russians :
Timguska : 1 aaGun, 7 infantry and 3 mech_infantrys
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 23 artilleries, 1 factory_major, 3 fighters, 57 infantry, 5 mech_infantrys and 2 tactical_bombers
Tambov : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
95 Sea Zone : 1 infantry
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 56
Russians : 19 / 28
Japanese : 56 / 71
Americans : 50 / 72
Chinese : 4 / 6
British : 41 / 46
UK_Pacific : 10 / 8
Italians : 17 / 7
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 5 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Kazakhstan
Japanese take Sikang from Chinese
Japanese take Kazakhstan from Russians
1 armour moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Hopei to Kansu
2 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 bomber moved from Kweichow to Shensi
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Kweichow to 35 Sea Zone
2 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Korea
1 aaGun, 9 artilleries and 13 infantry moved from Shan State to French Indo China
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 bomber moved from Shensi to Manchuria
3 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to KiangsuPlace Units - Japanese
6 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,2,2,1
Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 armour and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Sakha : 1 flag
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 9 artilleries, 1 factory_minor and 16 infantry
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 8 submarines and 5 tactical_bombers
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 6 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 49 / 56
Russians : 18 / 28
Japanese : 60 / 56
Americans : 50 / 72
Chinese : 1 / 6
British : 41 / 46
UK_Pacific : 10 / 8
Italians : 17 / 7
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 23 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 23 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Western Germany
Americans converts factory_major into different units
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/5 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits
1 artillery owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking 93 Sea Zone from Italians, taking Western Germany from Germans, taking Denmark from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 artillery and 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 23 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 23 Sea Zone to Caroline Islands
3 fighters moved from 23 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 9 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Borneo : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Siberia : 1 artillery and 1 infantry
44 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports
23 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 1 transport
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 aaGun and 1 mech_infantry
United Kingdom : 1 bomber
Morocco : 1 aaGun and 3 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 artillery and 1 infantry
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
91 Sea Zone : 2 transports
110 Sea Zone : 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 56
Russians : 18 / 28
Japanese : 60 / 56
Americans : 57 / 77
Chinese : 1 / 6
British : 41 / 46
UK_Pacific : 10 / 8
Italians : 17 / 7
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Kansu : 3 infantry
Production/PUs Summary :
Germans : 42 / 56
Russians : 18 / 28
Japanese : 60 / 56
Americans : 57 / 77
Chinese : 1 / 1
British : 41 / 46
UK_Pacific : 10 / 8
Italians : 17 / 7
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to 113 Sea Zone
2 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Persia to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to CaucasusCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Caucasus
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Caucasus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 113 Sea Zone
British attack with 2 destroyers, 3 fighters and 1 submarine
Germans defend with 3 submarines
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits
British roll dice for 2 destroyers and 3 fighters in 113 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Germans lost in 113 Sea Zone
British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 destroyers and 3 fighters in 113 Sea Zone, round 3 : 1/5 hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarinesNon Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Caucasus to Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 infantry moved from India to Burma
1 armour moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Persia to Northwest PersiaPlace Units - British
1 fighter and 2 infantry placed in Persia
1 factory_minor placed in Norway
2 mech_infantrys placed in Egypt
1 artillery placed in United Kingdom
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 3 aaGuns, 10 artilleries, 25 infantry and 2 mech_infantrys
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 1 harbour
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 flag, 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 artillery, 1 factory_minor, 3 fighters and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag
Russia : 1 bomber
Caucasus : 1 artillery
112 Sea Zone : 1 destroyer
113 Sea Zone : 2 destroyers and 1 submarine
106 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 aaGun and 1 armour
92 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Brazil : 1 flag
Northwest Persia : 1 artillery and 4 infantry
Persia : 1 flag, 1 factory_minor, 2 fighters and 2 infantry
98 Sea Zone : 1 submarine
Suriname : 1 flag
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 37 / 56
Russians : 20 / 28
Japanese : 59 / 56
Americans : 57 / 77
Chinese : 1 / 1
British : 46 / 51
UK_Pacific : 11 / 11
Italians : 15 / 7
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
3 fighters moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour, 3 fighters and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Western Germany, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,3,6,6,5
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 42 / 56
Russians : 20 / 28
Japanese : 59 / 56
Americans : 52 / 77
Chinese : 1 / 1
British : 46 / 51
UK_Pacific : 11 / 11
Italians : 15 / 4
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
Battle in 22 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 22 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win, taking Celebes from Japanese with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 artilleries and 1 infantry
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 20 / 28
Japanese : 56 / 56
Americans : 52 / 77
Chinese : 1 / 1
British : 46 / 51
UK_Pacific : 11 / 11
Italians : 15 / 4
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 20 / 28
Japanese : 56 / 56
Americans : 52 / 77
Chinese : 1 / 1
British : 46 / 51
UK_Pacific : 11 / 11
Italians : 15 / 4
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 armour moved from France to Denmark
1 mech_infantry moved from Germany to Denmark
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
3 artilleries moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
5 armour moved from Bryansk to Rostov
5 mech_infantrys moved from Bryansk to Rostov
4 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 fighter moved from Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Germany to DenmarkCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 10 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 10 armour, 5 artilleries, 5 infantry and 5 mech_infantrys in Rostov, round 2 : 10/25 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 armour, 5 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Denmark
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 aaGun and 3 infantry moved from France to Western Germany
4 infantry moved from Germany to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 armour moved from Germany to Western Germany
1 artillery and 1 infantry moved from Romania to Bessarabia
1 aaGun moved from Bryansk to Rostov
2 aaGuns, 12 armour, 16 artilleries, 17 infantry and 12 mech_infantrys moved from Bryansk to Belarus
4 armour moved from Belarus to Novgorod
4 mech_infantrys moved from Belarus to Novgorod
1 armour moved from Archangel to NovgorodPlace Units - Germans
3 infantry placed in Western Germany
1 fighter and 6 infantry placed in Germany
1 fighter placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,2,2,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Germany : 2 aaGuns, 1 factory_major, 2 fighters, 6 infantry and 6 mech_infantrys
Denmark : 1 armour and 2 mech_infantrys
Holland Belgium : 1 infantry
Belarus : 1 flag, 2 aaGuns, 8 armour, 16 artilleries, 17 infantry and 8 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 aaGun, 10 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery and 1 infantry
Tambov : 1 flag, 1 artillery and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 55
Russians : 16 / 28
Japanese : 56 / 56
Americans : 50 / 77
Chinese : 1 / 1
British : 41 / 51
UK_Pacific : 11 / 11
Italians : 15 / 4
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Shensi
3 mech_infantrys moved from Timguska to Shensi
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Russia to TambovCombat - Russians
Battle in Shensi
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/6 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 2/5 hits
Japanese roll dice for 2 armour in Shensi, round 3 : 1/2 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Shensi to Kansu
1 aaGun moved from Timguska to Kansu
2 infantry moved from Timguska to Kansu
20 infantry moved from Russia to Tambov
3 mech_infantrys moved from Russia to Tambov
2 armour moved from Russia to Tambov
10 artilleries moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarPlace Units - Russians
3 artilleries and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUsTerritory Summary for Russians :
Shensi : 1 mech_infantry
Kansu : 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
Timguska : 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Gibraltar : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 1 fighter, 25 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun, 3 armour, 12 artilleries, 31 infantry and 3 mech_infantrys
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 55
Russians : 17 / 26
Japanese : 55 / 56
Americans : 50 / 77
Chinese : 2 / 1
British : 41 / 51
UK_Pacific : 11 / 11
Italians : 15 / 4
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Vacation is over :cry:…Thanks for your patience!
Need scramble orders :|
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welcome back. scramble all 3. take ‘0’ hits first, then subs, when we get to DDs and CVs i’m going to have to see results first, prioritize US units over Anzac if equal.
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My attacks at 3 are not hitting worth a crap…7 out of 24 in 2 rounds.
Anyway, after the subs on the 2nd wave, I got 14 more hits.
You have 1 sub, 5 damaged carriers, 9 destroyers, 3 cruisers, 3 tacs, 2 damaged battle ships, and 10 fighters. I know the sub is one casualty and need the other 13
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what do you have left? w/o knowing that not sure if its worth trying to save any carriers.
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1 damaged carrier, 2 destroyers, 6 subs, 2 cruisers, 10 fighters, 7 tacs, 2 bombers, 2 damaged battleships
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kill 8 DDs and 5 Cvs
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well this one may be over fast….I am getting murdered on a 77% battle in favor of the Axis :?
not complaining at all…just puzzled by how lopsided this is