@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
rd2 forgot the ftr that should have been there;
Rolls: 1@3; Total Hits: 11@3: (1)
thanks god it was getting silly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Philippines to Celebes
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
4 infantry moved from Shan State to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from West India to Kazakhstan
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 destroyers, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 3 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Java
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 4 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 5 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits
1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser and 1 transport in 8 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 8 Sea Zone
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Kazakhstan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Removing units owned by Japanese from 42 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Japanese to Java: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Kazakhstan to West India
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Kansu to Tsinghai
2 bombers moved from Kazakhstan to West India
6 infantry moved from Burma to India
3 infantry moved from Kweichow to Shensi
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yenisey to Timguska
2 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 1 infantry
EDIT: Adding units owned by Japanese to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in West India
3 infantry placed in India
2 destroyers and 1 submarine placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
FYI, that was a hard turn as I kept starting to do one thing and then would change my mind about my purchases . . . ended up buying several times and then reloading. In there I forgot to walk into Spain/Portugal (I did it in some of the previous incarnations). I made some edits accordingly if that’s alright by you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 harbour, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 2 Sea Zone to 8 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters and 2 infantry moved from Iraq to Turkey
7 bombers and 5 fighters moved from Saudi Arabia to Turkey
2 fighters moved from Egypt to Turkey
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Turkey
Americans attack with 7 bombers, 9 fighters and 2 infantry
Italians defend with 2 infantry
Americans win, taking Turkey from Italians with 7 bombers, 9 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Adding units owned by Americans to Portugal: 1 infantry
EDIT: Changing ownership of Spain from Italians to Americans
EDIT: Changing ownership of Portugal from Italians to Americans
EDIT: Turning off Edit Mode
1 infantry moved from Alaska to British Columbia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 9 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 31 Sea Zone to Wake Island
3 fighters moved from 16 Sea Zone to 31 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
1 fighter moved from British Columbia to Western United States
1 artillery moved from British Columbia to Western United States
2 destroyers and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Eastern United States to Wake Island
1 fighter moved from Rio de Oro to 91 Sea Zone
1 fighter moved from Rio de Oro to 91 Sea Zone
6 infantry moved from Trans-Jordan to Iraq
1 artillery and 8 infantry moved from Egypt to Trans-Jordan
1 aaGun and 4 infantry moved from Alexandria to Egypt
1 armour and 5 mech_infantrys moved from Tobruk to Egypt
1 artillery and 4 infantry moved from Tobruk to Alexandria
3 infantry moved from Libya to Tobruk
3 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Rio de Oro to Tunisia
4 infantry moved from Rio de Oro to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
1 fighter moved from Eastern United States to Western United States
7 bombers moved from Turkey to Egypt
2 fighters moved from Turkey to Egypt
2 fighters moved from Turkey to Iraq
2 fighters moved from Turkey to Iraq
3 fighters moved from Turkey to Iraq
Place Units - Americans
1 harbour placed in Wake Island
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 infantry and 1 mech_infantry placed in Central United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 6 armour and 1 artillery moved from Persia to Iraq
7 armour, 3 fighters and 2 tactical_bombers moved from Iraq to Saudi Arabia
1 bomber moved from Saudi Arabia to Egypt
4 fighters and 2 tactical_bombers moved from Saudi Arabia to Egypt
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Rio de Oro
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from Iraq to Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Gibraltar to Spain
1 fighter moved from Southern Italy to Spain
2 infantry moved from Greece to Turkey
1 fighter moved from Yugoslavia to Turkey
1 fighter moved from 97 Sea Zone to Turkey
Combat - Italians
Battle in Spain
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Spain, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Spain, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Spain, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Italians win, taking Spain from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Turkey, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Turkey
Italians win, taking Turkey from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Spain to Gibraltar
1 fighter moved from Turkey to 97 Sea Zone
1 fighter moved from Turkey to Greece
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 armour moved from Slovakia Hungary to Bulgaria
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
1 aaGun, 1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun, 1 artillery, 2 fighters and 5 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 3 fighters moved from Greece to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Greece to Caucasus
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vologda to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
3 fighters moved from Eastern Poland to Belarus
2 fighters moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
scramble sz91?
scramble please
i probably should have rolled it here.
Anyway my sub hit, but i didn’t pick casualty or roll your sub yet. Do you want me to let it roll your sub and then give you attacker hits for the OOL or do you want me to switch and roll the rest of the attack here?
roll it here por favor.
rd1;
attack;1subhit
Rolls: 2@2, 10@3, 3@4; Total Hits: 52@2,: (5, 5)10@3,: (4, 6, 3, 3, 4, 1, 6, 4, 2, 5)3@4: (2, 5, 6)
ouch.
only 6 hits. OOL?
let me pull the map up real quick
2 tilts, sub, uk dd, & 2 us dd
actually, let’s just do 3 us dd and save the UK one for now. . . it’ll probably die later, but we’ll see how my roll goes.
rd1;
defense;
Rolls: 1@1, 10@2, 6@4; Total Hits: 71@1,: (1)10@2,: (2, 6, 1, 3, 6, 3, 6, 6, 1, 3)6@4: (6, 4, 1, 5, 6, 2)