13L G40 wheatbeer (Axis) vs seththenewb (Allies +12) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 fighter moved from Caroline Islands to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to Guam

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Kenya: 1 infantry
                EDIT: Adding units owned by French to Ethiopia: 1 infantry
                EDIT: Changing ownership of Ethiopia from Italians to French
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 factory_minor, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 112 Sea Zone to 119 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 bomber, 7 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
                4 infantry moved from Norway to 112 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                10 infantry and 10 transports moved from 112 Sea Zone to 113 Sea Zone
                5 armour moved from Germany to 113 Sea Zone
                5 artilleries moved from Western Germany to 113 Sea Zone
                5 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                5 armour, 5 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom

  • '17

    need scramble orders SZ110


  • scramble all the fighters . . . I have a marginally better chance at winning. Who knows what’ll happen?

  • '17

    Do you want 2 UK, 1 French? Or 3 UK?


  • Throw the Frenchy up and we’ll see what happens  :-D

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 factory_minor, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 112 Sea Zone to 119 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 bomber, 7 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
                4 infantry moved from Norway to 112 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                10 infantry and 10 transports moved from 112 Sea Zone to 113 Sea Zone
                5 armour moved from Germany to 113 Sea Zone
                5 artilleries moved from Western Germany to 113 Sea Zone
                5 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                5 armour, 5 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 10 transports
                    French defend with 1 fighter; British defend with 1 destroyer and 2 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 10 transports in 110 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the French , 1 destroyer owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter and 10 transports remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 destroyer, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for British: 1 destroyer and 2 fighters
                Battle in United Kingdom
                    Germans attack with 5 armour, 5 artilleries, 2 bombers, 7 fighters, 10 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
                        AA fire in United Kingdom :  3/12 hits
                        3 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 :  8/29 hits
                        British roll dice for 5 aaGuns, 3 fighters and 15 infantry in United Kingdom, round 2 :  5/18 hits
                        1 infantry owned by the British , 2 infantry owned by the French , 5 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers in United Kingdom, round 3 :  17/24 hits
                        British roll dice for 3 fighters and 12 infantry in United Kingdom, round 3 :  8/15 hits
                        12 infantry owned by the British , 5 infantry owned by the Germans , 3 fighters owned by the British and 3 artilleries owned by the Germans lost in United Kingdom
                    Germans captures 24PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour, 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 3 artilleries, 3 fighters and 10 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 3 fighters and 13 infantry
                Battle in 119 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 carrier
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier in 119 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 carrier in 119 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 carrier in 119 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 5 :  1/1 hits
                        1 carrier owned by the British lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 carrier
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                1 carrier and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                3 aaGuns, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Novgorod to Baltic States
                3 armour and 3 mech_infantrys moved from Archangel to Baltic States
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to Holland Belgium
                3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Baltic States to Eastern Poland
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                3 armour and 5 mech_infantrys placed in Germany
                1 factory_minor placed in Egypt
                1 destroyer and 1 transport placed in 112 Sea Zone
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 57 PUs; end with 81 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 28 / 29
        Japanese : 49 / 68
        Americans : 52 / 74
        Chinese : 14 / 14
        British : 18 / 0
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                2 infantry moved from Belarus to Novgorod
                2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Eastern Poland
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Eastern Persia to Persia
                      Russians take Persia from Italians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 10 transports
                    Germans win with 1 cruiser, 1 destroyer and 10 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 armour
                    Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 6 artilleries and 20 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Eastern Poland to Bryansk
                1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Smolensk to Belarus
                2 armour and 4 mech_infantrys moved from Russia to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                5 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Sakha to Buryatia

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                Russians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • '17

    Test summary from TripleA, engine version: 1.7.0.3, time: 19:09:48

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair 3 damage on 3 factory_minors; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 airfield, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 5 Sea Zone to 19 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Manchuria to Buryatia
                1 fighter moved from Manchuria to Buryatia
                1 infantry moved from French Indo China to Kwangsi
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 3 tactical_bombers moved from Sumatra to 42 Sea Zone
                2 bombers moved from Borneo to Java
                2 fighters moved from French Indo China to Kwangsi
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
                1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 3 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 2 bombers and 2 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Buryatia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Buryatia
                    retreated to Buryatia
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Buryatia to Manchuria
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from Anhwe to Manchuria
                1 tactical_bomber moved from Anhwe to Manchuria
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 fighter moved from 36 Sea Zone to Philippines
                2 fighters moved from Kwangsi to Philippines
                2 bombers moved from Java to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to Philippines
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from Kiangsi to 36 Sea Zone
                1 tactical_bomber moved from Kiangsi to 36 Sea Zone
                1 infantry moved from Shantung to Kiangsu
                1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from French Indo China to Malaya
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 armour and 1 mech_infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 airfield placed in Manchuria
                1 transport placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 submarine placed in 37 Sea Zone
                1 fighter placed in Japan
                1 destroyer placed in 36 Sea Zone
                1 infantry placed in French Indo China
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                Japanese collect 53 PUs (2 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 55 / 96
        Russians : 33 / 39
        Japanese : 55 / 60
        Americans : 52 / 74
        Chinese : 13 / 14
        British : 18 / 0
        UK_Pacific : 6 / 6
        Italians : 14 / 33
        ANZAC : 10 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Germans defend with 1 cruiser, 1 destroyer and 10 transports
                    Americans win with 2 bombers remaining. Battle score for attacker is 70
                    Casualties for Germans: 1 cruiser, 1 destroyer and 10 transports
                    Casualties for Americans: 1 bomber and 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                4 bombers moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to French Guiana
                5 bombers moved from Central America to Gibraltar
                2 bombers moved from 110 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 destroyer moved from 91 Sea Zone to 88 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Hopei to Anhwe
                3 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    retreated to Anhwe
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 artilleries and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,4,4,3,1,6,3,2,5,2,2,3,1,1,1,5
                Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 82 Sea Zone
                3 mech_infantrys moved from India to Yunnan

    Combat - British

    Non Combat Move - British
                1 infantry moved from Burma to Yunnan
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Belgian Congo

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Persia
                2 fighters moved from Iraq to Northwest Persia
                3 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia

  • '17

    need intercept orders GIB


  • send up the fighter


  • wheat, i’m pointing out our game for someone to study your axis. bumping for him to find it easier.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Persia
                2 fighters moved from Iraq to Northwest Persia
                3 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia

    Combat - Italians
                Air Battle in Gibraltar
                    Italians attacks with 1 units heading to Gibraltar
                    British launches 1 interceptors out of Gibraltar
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Northwest Persia
                    Italians attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Persia, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                1 artillery moved from Northern Italy to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Iraq to Persia
                2 fighters moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Western Germany to Germany
                1 fighter moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries, 1 fighter and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 55 / 96
        Russians : 31 / 39
        Japanese : 55 / 60
        Americans : 52 / 74
        Chinese : 13 / 18
        British : 18 / 0
        UK_Pacific : 6 / 6
        Italians : 16 / 30
        ANZAC : 10 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Guam to Yunnan

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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