@mikawagunichi @Stucifer @crockett36 Looks like we’ve got sides chosen, and @oysteilo have agreed on powers, I’ll be Euro axis, he’ll be Japan this time (swapping from last game). Let me known when you guys are ready and I can fire up G1 and which email you all want for dice.
13LG40 NT Hobo (Allies+9) vs Seththenewb (Axis)
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wow the rest of my battles totally sucked :|
6 total shore bombardments missed on indochina so far :|
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results of the big battle?
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yeah sorry, and your battleships
round 3 for japanese
Rolls: 2@2 6@3 8@4; Total Hits: 52@2: (3, 5)6@3: (5, 4, 1, 5, 5, 5)8@4: (3, 1, 4, 5, 1, 6, 6, 6) -
there were no other big battles, just indochina which you won decisively, you shot down 2 bombers and I killed your intercept fighter (let me know if you lose the german or italian)
I’ll lose 1sub,2fig,2tac
round 4:
3fig,3tac,1bom
Rolls: 3@3 4@4; Total Hits: 43@3: (2, 5, 3)4@4: (2, 6, 2, 5) -
lose the italian.
lose all ships but 1 bb(d)
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round 4 for japanese:
Rolls: 2@2 6@4; Total Hits: 62@2: (4, 2)6@4: (5, 1, 4, 4, 1, 2) -
ouch…
I’ll lose all my tac/fig, retreat bomber
I’ll edit map with 1 damaged battleship in z6 and 4 fighters in japan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 8 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 carriers, 1 destroyer, 5 fighters, 9 submarines and 5 tactical_bombers
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 4 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Japanese win with 2 battleships and 5 fighters remaining. Battle score for attacker is -53
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 6 tactical_bombers
Casualties for Americans: 1 bomber, 5 carriers, 1 destroyer, 5 fighters, 9 submarines and 5 tactical_bombers
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French Indo China
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour, 2 artilleries and 1 factory_minor
Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
1 bomber owned by the Americans lost in Western Germany
1 fighter owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battles
4 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western United States to Midway
1 fighter moved from 33 Sea Zone to Midway
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Kiangsu to ShantungCombat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
2 infantry moved from Kiangsi to Hunan
2 artilleries and 6 infantry moved from Yunnan to SzechwanPlace Units - Chinese
3 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
3 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan -
scramble for w germany?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Midway: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
3 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 submarine
British win with 1 battleship, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Western Germany
British attack with 1 armour, 4 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Casualties for British: 4 fighters, 6 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 2 armour, 1 artillery and 1 factory_minor
Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -16
Casualties for British: 1 fighter and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 3 infantry and 4 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 aaGun moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 112 Sea Zone to United Kingdom
1 infantry moved from Finland to Norway
2 fighters moved from Russia to IraqPlace Units - British
3 infantry placed in Normandy Bordeaux
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
2 fighters moved from Southern Italy to Iraq
1 artillery, 2 fighters and 4 infantry moved from Egypt to Anglo Egyptian Sudan
4 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western GermanyCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 4 infantry
British defend with 2 infantry and 4 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 19
Casualties for British: 2 infantry and 4 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 2 artilleries, 3 fighters and 1 infantry
British defend with 2 fighters; Russians defend with 2 infantry
Italians win, taking Iraq from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for British: 2 fighters
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Battle in Western Germany
Italians attack with 2 artilleries and 4 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Syria
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Southern France to FrancePlace Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 armour and 1 mech_infantry placed in Egypt
Italians undo move 2.
Italians undo move 1.
1 armour placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,5,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
Italians collect 17 PUs (8 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
wow love my dicing lately :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 4 submarines
Japanese defend with 1 battleship
ANZAC win, taking 6 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in French Indo China
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 armour, 1 artillery and 1 factory_minor
ANZAC win, taking French Indo China from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from French Indo China to India
1 fighter moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to 36 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Persia to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 59 PUs;
Germans buy 2 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery, 1 bomber and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Archangel to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Germans
Battle in Northwest Persia
Germans attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 infantry moved from Ukraine to Rostov
5 armour and 9 mech_infantrys moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 armour moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
3 aaGuns, 2 artilleries, 1 fighter and 6 infantry moved from France to Western Germany
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Smolensk to NovgorodPlace Units - Germans
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Western Germany
3 infantry placed in Novgorod
1 fighter and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs -
feel free to bump if you see I’ve played a lot of my other games. I open up multiple tabs, but I think I missed our game last time I opened all my games to post turns. If I only play a couple, that means I only had time to play a couple of them. Otherwise, I might’ve skipped this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Norway to Finland
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
40 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Smolensk
3 artilleries and 4 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Tambov to BryanskCombat - Russians
Battle in Finland
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
retreated to Archangel
Germans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 40 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 39 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Norway to FinlandPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs





