aebd6753-f516-4504-b5b8-afe6d66f9ca5-triplea_42140_1USA.tsvg
G40 Elevenjerk (axis) vs AK_Grown (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 56
Russians : 31 / 39
Japanese : 42 / 54
Americans : 52 / 78
Chinese : 4 / 3
British : 28 / 29
UK_Pacific : 15 / 10
Italians : 20 / 30
ANZAC : 10 / 15
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 44 / 56
Russians : 31 / 39
Japanese : 42 / 54
Americans : 52 / 78
Chinese : 4 / 3
British : 29 / 29
UK_Pacific : 15 / 10
Italians : 19 / 30
ANZAC : 10 / 15
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
2 armour moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
8 armour, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
3 artilleries moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Novgorod to ArchangelCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 5 artilleries and 2 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 5 infantry
Germans win, taking Bryansk from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 8 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 11 infantry
Germans win, taking Ukraine from Russians with 5 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour, 1 artillery and 1 infantry
Casualties for Russians: 11 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 artillery and 2 tactical_bombers
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Poland to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
3 fighters and 3 tactical_bombers moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Bryansk to Eastern Poland
1 aaGun moved from Novgorod to Belarus
1 battleship, 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
3 infantry placed in France
1 armour and 3 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
2 infantry moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
Russians roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 : 5/7 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Bryansk, round 1 : 2/4 hits
2 infantry owned by the Russians , 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
1 aaGun moved from Yenisey to TimguskaPlace Units - Russians
2 infantry placed in Volgograd
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsTerritory Summary for Russians :
Sakha : 1 infantry
Yenisey : 1 infantry
Amur : 2 infantry
Yakut S.S.R. : 1 infantry
Timguska : 1 aaGun and 2 infantry
Buryatia : 1 infantry
Bryansk : 1 armour and 1 mech_infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 2 fighters, 18 infantry and 1 tactical_bomber
Tambov : 2 infantry
Novosibirsk : 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 26 / 29
Japanese : 42 / 54
Americans : 52 / 78
Chinese : 4 / 3
British : 29 / 29
UK_Pacific : 15 / 10
Italians : 19 / 30
ANZAC : 10 / 15
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.364
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Malaya to Shan State
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Yunnan
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Shensi to Sikang
4 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 bomber moved from Anhwe to Sikang
1 bomber moved from Kiangsi to Sikang
1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Siberia to Sakha
1 fighter moved from Korea to Sakha
2 artilleries and 2 infantry moved from Manchuria to Amur
1 fighter moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Celebes
Battle in Borneo
Battle in Sumatra
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kansu
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in French Indo China
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Americans defend with 1 submarine
Japanese win, taking French Indo China from French with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Sakha
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 bomber moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
2 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Shensi
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung
1 bomber moved from Sikang to Shensi
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Sakha to ManchuriaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
Bummer. Just noticed that I forgot to move my italian guy to Anglo. Oh well too late now. That’s what I get for being dumb :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Eastern United States to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 1 : 1/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 1 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Gibraltar to Morocco
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 3 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 submarine
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Gibraltar : 2 artilleries and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 bomber
104 Sea Zone : 1 destroyer
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 49 / 59
Russians : 24 / 29
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 6 / 10
Italians : 19 / 30
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.074
Median : 5.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 27Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.150
Median : 5.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 49 / 59
Russians : 24 / 29
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 1
British : 29 / 29
UK_Pacific : 6 / 10
Italians : 19 / 30
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.074
Median : 5.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 27Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.150
Median : 5.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Egypt to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 36 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
British win, taking 106 Sea Zone from Germans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Ethiopia
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Ethiopia, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from West India to India
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter and 3 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Morocco : 1 fighter
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 59
Russians : 24 / 29
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 1
British : 30 / 28
UK_Pacific : 6 / 6
Italians : 18 / 30
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.783
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 46Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.150
Median : 5.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Northwest Persia
Italians take Iraq from Russians
Italians take Northwest Persia from Russians
1 armour moved from Trans-Jordan to Persia
Italians take Persia from British
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 fighter moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Rostov from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 fighter moved from Rostov to Ukraine
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour moved from 97 Sea Zone to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 6 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from India to EthiopiaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
55 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Egypt : 2 infantry
Ethiopia : 1 fighterProduction/PUs Summary :
Germans : 49 / 59
Russians : 20 / 29
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 1
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 20 / 29
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 1
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Smolensk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Ukraine to Volgograd
2 bombers moved from Eastern Poland to Volgograd
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Western Germany to 125 Sea Zone
2 armour moved from Ukraine to Tambov
2 tactical_bombers moved from Eastern Poland to Tambov
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to VologdaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Archangel
1 tactical_bomber moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 tactical_bombers moved from Tambov to Rostov
2 bombers moved from Volgograd to Ukraine
3 armour moved from Novgorod to Archangel
1 aaGun moved from Archangel to Vologda
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Belarus to Bryansk
2 armour moved from Western Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Western Germany
1 infantry moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Poland to Belarus
1 armour moved from Western Germany to Poland
1 fighter moved from 125 Sea Zone to Western Germany
2 infantry moved from Western Germany to Denmark
1 battleship, 1 cruiser, 2 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 artilleries, 2 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Russia to UralsCombat - Russians
Battle in Urals
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Urals, round 1 : 2/5 hits
Germans roll dice for 1 armour in Urals, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Urals to Russia
1 infantry moved from Novosibirsk to Samara
1 aaGun moved from Timguska to NovosibirskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 14 PUs totalTerritory Summary for Russians :
Yenisey : 1 infantry
Yakut S.S.R. : 1 infantry
Buryatia : 1 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 2 fighters, 27 infantry and 1 tactical_bomber
Novosibirsk : 1 aaGun and 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 12 / 14
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 1
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 cruiser, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Shensi to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Burma
2 infantry moved from Sakha to Buryatia
2 artilleries and 1 infantry moved from Amur to Buryatia
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangtung to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transportsNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Burma to Shan State
2 bombers moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 battleship, 1 cruiser and 1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 submarines in 33 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 33 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship and 1 carrier in 33 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for Americans: 2 submarines
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Morocco to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
1 artillery and 2 infantry placed in Eastern United States
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 2 tactical_bombers
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Gibraltar : 2 artilleries and 1 infantry
United Kingdom : 2 bombers
Morocco : 1 armour and 1 infantry
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers, 1 submarine and 3 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 78
Russians : 9 / 14
Japanese : 72 / 77
Americans : 50 / 70
Chinese : 0 / 1
British : 28 / 28
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Morocco to MaltaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
41 Sea Zone : 1 flag
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 armour and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 78
Russians : 9 / 14
Japanese : 71 / 77
Americans : 50 / 70
Chinese : 0 / 1
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 21 / 37
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.158
Median : 3.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
2 bombers moved from Southern Italy to Gibraltar
1 armour moved from Northwest Persia to Iraq
1 armour moved from Persia to IraqCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Iraq
Italians attack with 2 armour
British defend with 1 artillery
Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 7,4 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.Non Combat Move - Italians
2 bombers moved from Gibraltar to Southern France
6 infantry moved from Northern Italy to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Bryansk
2 aaGuns, 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Ukraine to Bryansk
2 fighters moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,2,6,3,3,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
In sz 33. I would not have kept the carrier. I would have kept the cruiser. Once the carrier was damaged, I already lost the fighters so if you don’t mind editing that in before you do your Anzac move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 battleship and 1 cruiser
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship in 33 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Ethiopia to EgyptPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser and 1 transport
62 Sea Zone : 1 transport
Egypt : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 9 / 14
Japanese : 71 / 77
Americans : 50 / 70
Chinese : 0 / 1
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 23 / 28
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3





