13L G40.2 AllWeNeedIsLove (allies +11) vs Ziggurat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 1 submarine and 7 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                5 infantry moved from Bulgaria to Yugoslavia
                1 fighter and 2 tactical_bombers moved from Southern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                3 tactical_bombers moved from Western Germany to 111 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 111 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 5,7,7 and causes: 19 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 19 damage total.
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers in Yugoslavia, round 2 :  5/20 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to Holland Belgium
                3 bombers moved from United Kingdom to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 fighter moved from Yugoslavia to Western Germany
                2 tactical_bombers moved from Yugoslavia to Western Germany
                3 tactical_bombers moved from 111 Sea Zone to Western Germany
                2 armour moved from Slovakia Hungary to Western Germany
                6 armour moved from France to Western Germany
                3 artilleries moved from France to Western Germany
                3 mech_infantrys moved from France to Germany
                3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary
                7 infantry moved from Finland to Norway

    Place Units - Germans
                1 submarine and 7 transports placed in 112 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 3 artilleries and 14 infantry
        Western Germany : 3 aaGuns, 1 airfield, 8 armour, 3 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
        Germany : 1 factory_major and 3 mech_infantrys
        Norway : 7 infantry
        Holland Belgium : 2 fighters
        112 Sea Zone : 1 cruiser, 1 submarine and 8 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 armour, 2 artilleries and 12 infantry
        Finland : 1 flag
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 15
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I didn’t ask about sending up interceptors over London because I assumed you wouldn’t want to go 2vs5 and it would not have affected the bombing run. If this was incorrect, feel free to roll for the battle via forum and we can edit in the results.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 artillery and 1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                3 artilleries moved from Ukraine to Bessarabia
                8 infantry moved from Western Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
                3 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 aaGun moved from Belarus to Baltic States
                1 artillery moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
        Karelia : 1 infantry
        Baltic States : 1 aaGun, 1 artillery and 4 infantry
        Bryansk : 3 infantry
        Vyborg : 1 artillery and 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor and 4 infantry
        Western Ukraine : 2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        104 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 15
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                7 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 8 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Jehol to Amur
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                2 bombers moved from Kwangsi to Amur
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Amur
                2 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  6/13 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 :  10/21 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 :  3/18 hits
                        8 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 :  8/18 hits
                        Russians roll dice for 10 infantry in Amur, round 3 :  2/10 hits
                        8 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 4 :  7/16 hits
                        Russians roll dice for 2 infantry in Amur, round 4 :  0/2 hits
                        2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Japanese: 1 fighter and 5 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters moved from Amur to Manchuria
                4 tactical_bombers moved from Amur to Manchuria
                2 bombers moved from Amur to Manchuria
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 carriers moved from 20 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                5 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                4 fighters moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Chahar: 1 artillery
                EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag, 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag, 1 aaGun, 2 bombers, 3 fighters and 4 tactical_bombers
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Amur : 1 flag, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        37 Sea Zone : 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
        36 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 15
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 fighter moved from Midway to Western United States
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to Hawaiian Islands

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier and 2 submarines
        54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 4 mech_infantrys
        Eastern United States : 1 airfield, 4 bombers, 1 factory_minor, 1 fighter and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 15
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 6 infantry
        Suiyuyan : 3 infantry
        Kweichow : 2 infantry
        Hopei : 3 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 31 / 44
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 15
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 15 damage on 15 factory_majors; Remaining resources: 19 PUs;
                British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 bomber and 1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 fighter
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Italian Somaliland
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
                1 bomber moved from 97 Sea Zone to Gibraltar
                1 fighter moved from 97 Sea Zone to Cyprus
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 111 Sea Zone to United Kingdom
                2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
                1 cruiser moved from 39 Sea Zone to 38 Sea Zone

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship
        38 Sea Zone : 1 cruiser
        Belgian Congo : 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 fighter
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
        Italian Somaliland : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Ethiopia : 1 flag
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 2 transports
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 31 / 44
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 15 / 15
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber and 2 fighters moved from Holland Belgium to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in United Kingdom causes 5 damage total.
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Holland Belgium to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Western Germany : 1 bomber
        Romania : 1 armour
        Holland Belgium : 2 fighters
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bulgaria : 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 31 / 44
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I assumed again that you wouldn’t want to intercept without an opportunity to kill the bomber. Feel free to roll intercept via forum if this was incorrect.

  • TripleA

    that was a very well co-ordinated sealion you ran.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 armour and 1 infantry moved from 119 Sea Zone to Eire
                1 bomber moved from Western Germany to Eire
                6 infantry moved from Norway to 112 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                2 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                2 artilleries moved from Western Germany to 112 Sea Zone
                4 armour moved from Western Germany to 112 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in Scotland
                Battle in Eire
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Eire, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Eire, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Eire
                    Germans win, taking Scotland from British, taking Eire from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in United Kingdom
                    Germans attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
                        AA fire in United Kingdom :  3/12 hits
                        3 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 5 tactical_bombers in United Kingdom, round 2 :  10/21 hits
                        British roll dice for 5 aaGuns, 1 armour, 2 artilleries, 2 fighters and 13 infantry in United Kingdom, round 2 :  8/18 hits
                        3 infantry owned by the British , 2 infantry owned by the French , 6 infantry owned by the Germans , 2 artilleries owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 4 armour, 2 bombers, 2 fighters and 5 tactical_bombers in United Kingdom, round 3 :  10/13 hits
                        British roll dice for 1 armour, 2 artilleries, 2 fighters and 8 infantry in United Kingdom, round 3 :  7/13 hits
                        8 infantry owned by the British , 2 tactical_bombers owned by the Germans , 3 armour owned by the Germans , 2 artilleries owned by the British and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 armour, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 :  6/6 hits
                        British roll dice for 1 armour and 2 fighters in United Kingdom, round 4 :  0/3 hits
                        1 armour owned by the British and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 36PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 armour, 2 artilleries, 5 fighters, 6 infantry and 2 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 2 fighters and 11 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Eire to Holland Belgium
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Yugoslavia to Romania
                3 mech_infantrys moved from Germany to Romania
                1 armour moved from Yugoslavia to Romania
                2 artilleries and 10 infantry moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Western Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 3 armour, 2 artilleries and 10 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Romania : 1 aaGun, 1 armour, 3 artilleries, 16 infantry and 3 mech_infantrys
        Germany : 2 artilleries, 1 factory_major and 6 infantry
        Norway : 1 infantry
        Holland Belgium : 1 bomber and 1 tactical_bomber
        119 Sea Zone : 1 transport
        125 Sea Zone : 1 submarine
        Eire : 1 flag, 1 armour and 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 6 transports
        111 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 95
        Russians : 36 / 37
        Japanese : 31 / 44
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 23 / 0
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 17 / 18
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • @allweneedislove:

    that was a very well co-ordinated sealion you ran.

    Thanks. Ended up losing more planes than I’m comfortable with though…. A little payback for the obscenely good rolls I had been getting up to this point :P.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 submarine moved from 104 Sea Zone to 119 Sea Zone
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans

    Combat - Russians
                Battle in 119 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 119 Sea Zone
                        Russians roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                    Russians win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 4 infantry moved from Baltic States to Eastern Poland
                1 aaGun, 1 armour, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                4 mech_infantrys moved from Russia to Belarus
                2 artilleries and 1 infantry moved from Novgorod to Baltic States

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Chahar : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Poland : 1 flag, 1 infantry
        Belarus : 4 mech_infantrys
        Baltic States : 2 artilleries and 1 infantry
        Vyborg : 1 artillery and 1 infantry
        Eastern Poland : 4 aaGuns, 2 armour, 8 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        119 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 40 / 46
        Japanese : 29 / 44
        Americans : 52 / 53
        Chinese : 10 / 8
        British : 23 / 0
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 17 / 18
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Amur to Jehol
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Amur to Buryatia
                1 artillery moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 armour and 2 mech_infantrys moved from Shantung to Chahar
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 infantry moved from Amur to Ulaanbaatar
                1 bomber moved from Manchuria to Ulaanbaatar
                1 bomber moved from Manchuria to Buryatia
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Manchuria to Hopei
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter moved from Kwangsi to Kwangtung
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 37 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 37 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                    ANZAC defend with 3 fighters and 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 :  6/12 hits
                        UK_Pacific roll dice for 3 fighters and 4 infantry in Malaya, round 2 :  2/7 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Malaya
                        Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 3 :  6/10 hits
                        UK_Pacific roll dice for 1 fighter in Malaya, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for ANZAC: 3 fighters and 1 infantry
                    Casualties for British: 3 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 38 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 38 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Ulaanbaatar, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Ulaanbaatar, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Borneo
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Borneo from UK_Pacific, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Aleutian Islands
                Battle in Buryatia
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Aleutian Islands from Americans, taking Buryatia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Ulaanbaatar to Anhwe
                1 bomber moved from Buryatia to Anhwe
                1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangtung to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Siam
                1 fighter moved from Malaya to 35 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 tactical_bomber moved from Malaya to Kwangsi
                1 tactical_bomber moved from 41 Sea Zone to Siam
                1 fighter moved from 38 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 submarine placed in 6 Sea Zone
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 36 / 46
        Japanese : 53 / 53
        Americans : 50 / 53
        Chinese : 5 / 8
        British : 23 / 0
        UK_Pacific : 6 / 17
        Italians : 16 / 16
        ANZAC : 17 / 18
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 destroyers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 8 Sea Zone
                1 fighter moved from Guam to 43 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                4 bombers moved from Eastern United States to Morocco

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                4 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 fighter
        10 Sea Zone : 1 transport
        8 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 submarine
        Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 armour, 4 bombers and 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 4 destroyers and 2 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 36 / 46
        Japanese : 53 / 53
        Americans : 52 / 67
        Chinese : 5 / 8
        British : 23 / 0
        UK_Pacific : 6 / 17
        Italians : 16 / 16
        ANZAC : 17 / 18
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Burma to Kweichow
                2 infantry moved from Shensi to Kweichow
                3 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 4 infantry in Hopei, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 5 :  2/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 1 infantry
        Hopei : 3 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 36 / 46
        Japanese : 51 / 53
        Americans : 52 / 67
        Chinese : 7 / 9
        British : 23 / 0
        UK_Pacific : 6 / 17
        Italians : 16 / 16
        ANZAC : 17 / 18
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Tobruk
                1 fighter moved from Cyprus to Tobruk
                2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                2 artilleries moved from 96 Sea Zone to Tobruk
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Tobruk
                    British attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 :  1/4 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
                        British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Tobruk, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from Burma to Szechwan
                1 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery moved from Italian Somaliland to Ethiopia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Tobruk to Alexandria
                1 bomber moved from Tobruk to Egypt
                1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
                2 transports moved from 109 Sea Zone to 91 Sea Zone

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,6,5,6
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun and 2 infantry
        Szechwan : 1 mech_infantry
        Shan State : 1 aaGun and 1 infantry
        Burma : 1 aaGun and 2 infantry
        India : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        39 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 fighter
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun
        Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
        Morocco : 1 fighter and 1 tactical_bomber
        Tobruk : 1 flag, 2 artilleries and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 artillery
        96 Sea Zone : 2 transports
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 36 / 46
        Japanese : 49 / 53
        Americans : 52 / 67
        Chinese : 8 / 9
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 16 / 16
        ANZAC : 17 / 18
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Romania to Slovakia Hungary
                2 infantry moved from Bulgaria to Yugoslavia
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Slovakia Hungary
                2 fighters moved from Holland Belgium to Western Germany
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 2 armour, 1 artillery and 3 infantry
        Western Germany : 2 fighters
        Romania : 1 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 36 / 46
        Japanese : 49 / 53
        Americans : 52 / 67
        Chinese : 8 / 9
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 16 / 16
        ANZAC : 17 / 18
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        104 Sea Zone : 1 destroyer
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 36 / 46
        Japanese : 49 / 53
        Americans : 52 / 67
        Chinese : 8 / 9
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 16 / 16
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                2 bombers moved from Western Germany to Finland
                3 infantry moved from Germany to Poland
                1 tactical_bomber moved from Holland Belgium to Poland
                1 bomber moved from Holland Belgium to Gibraltar
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone

    Combat - Germans
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Gibraltar causes 4 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 tactical_bomber in 104 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    retreated to 104 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Finland
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Poland, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Poland, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 119 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Russians with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Eire to 109 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 armour, 1 carrier, 1 cruiser and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 armour moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Poland to Slovakia Hungary
                1 aaGun, 1 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Romania to Slovakia Hungary
                2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 bombers moved from Finland to Western Germany
                1 bomber moved from Gibraltar to Algeria

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
                Germans undo move 2.
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 artillery, 1 bomber, 2 fighters and 4 infantry placed in Western Germany
                Germans undo move 3.
                1 fighter placed in 112 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Western Germany
                Germans undo move 1.
                1 artillery and 2 infantry placed in France
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 bomber
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Slovakia Hungary : 3 aaGuns, 4 armour, 7 artilleries, 29 infantry, 4 mech_infantrys and 1 tactical_bomber
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Poland : 3 infantry
        Germany : 2 artilleries, 1 factory_major and 5 infantry
        Norway : 1 armour and 2 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports
        119 Sea Zone : 1 flag, 1 destroyer
        125 Sea Zone : 1 submarine
        Eire : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 32 / 46
        Japanese : 49 / 53
        Americans : 52 / 67
        Chinese : 8 / 9
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 16 / 16
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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