@Booper Figured that was the case, sounds good
13L G40.2 AllWeNeedIsLove (allies +11) vs Ziggurat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 submarine and 7 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
5 infantry moved from Bulgaria to Yugoslavia
1 fighter and 2 tactical_bombers moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 111 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,7,7 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 5/20 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 fighter moved from Yugoslavia to Western Germany
2 tactical_bombers moved from Yugoslavia to Western Germany
3 tactical_bombers moved from 111 Sea Zone to Western Germany
2 armour moved from Slovakia Hungary to Western Germany
6 armour moved from France to Western Germany
3 artilleries moved from France to Western Germany
3 mech_infantrys moved from France to Germany
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary
7 infantry moved from Finland to NorwayPlace Units - Germans
1 submarine and 7 transports placed in 112 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 3 artilleries and 14 infantry
Western Germany : 3 aaGuns, 1 airfield, 8 armour, 3 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
Germany : 1 factory_major and 3 mech_infantrys
Norway : 7 infantry
Holland Belgium : 2 fighters
112 Sea Zone : 1 cruiser, 1 submarine and 8 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 armour, 2 artilleries and 12 infantry
Finland : 1 flag
111 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I didn’t ask about sending up interceptors over London because I assumed you wouldn’t want to go 2vs5 and it would not have affected the bombing run. If this was incorrect, feel free to roll for the battle via forum and we can edit in the results.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
3 artilleries moved from Ukraine to Bessarabia
8 infantry moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
3 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 aaGun moved from Belarus to Baltic States
1 artillery moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 infantry
Baltic States : 1 aaGun, 1 artillery and 4 infantry
Bryansk : 3 infantry
Vyborg : 1 artillery and 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
104 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
7 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 8 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
2 bombers moved from Kwangsi to Amur
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Amur
2 infantry moved from Hunan to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 1/6 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 : 10/21 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 3/18 hits
8 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 : 8/18 hits
Russians roll dice for 10 infantry in Amur, round 3 : 2/10 hits
8 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 4 : 7/16 hits
Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters moved from Amur to Manchuria
4 tactical_bombers moved from Amur to Manchuria
2 bombers moved from Amur to Manchuria
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
5 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 artillery placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 artillery
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 2 bombers, 3 fighters and 4 tactical_bombers
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 2 infantry
Amur : 1 flag, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
37 Sea Zone : 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
36 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 37
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 5 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Midway to Western United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian IslandsPlace Units - Americans
3 bombers placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier and 2 submarines
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 4 bombers, 1 factory_minor, 1 fighter and 1 harbour
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 37
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 5 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 6 infantry
Suiyuyan : 3 infantry
Kweichow : 2 infantry
Hopei : 3 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 8 / 8
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 15 damage on 15 factory_majors; Remaining resources: 19 PUs;
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
1 bomber and 1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian SomalilandCombat - British
Battle in 111 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 transport
Battle in Italian Somaliland
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
1 bomber moved from 97 Sea Zone to Gibraltar
1 fighter moved from 97 Sea Zone to Cyprus
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
1 cruiser moved from 39 Sea Zone to 38 Sea ZonePlace Units - British
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship
38 Sea Zone : 1 cruiser
Belgian Congo : 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 fighter
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Italian Somaliland : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 2 transports
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber and 2 fighters moved from Holland Belgium to United KingdomCombat - Italians
Air Battle in United Kingdom
Italians attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 5 damage total.
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Holland Belgium to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 bomber
Romania : 1 armour
Holland Belgium : 2 fighters
Tobruk : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Bulgaria : 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 14 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I assumed again that you wouldn’t want to intercept without an opportunity to kill the bomber. Feel free to roll intercept via forum if this was incorrect.
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that was a very well co-ordinated sealion you ran.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Eire
1 bomber moved from Western Germany to Eire
6 infantry moved from Norway to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
2 artilleries moved from Western Germany to 112 Sea Zone
4 armour moved from Western Germany to 112 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in Scotland
Battle in Eire
Germans attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Eire, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eire
Germans win, taking Scotland from British, taking Eire from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in United Kingdom
Germans attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
AA fire in United Kingdom : 3/12 hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 5 tactical_bombers in United Kingdom, round 2 : 10/21 hits
British roll dice for 5 aaGuns, 1 armour, 2 artilleries, 2 fighters and 13 infantry in United Kingdom, round 2 : 8/18 hits
3 infantry owned by the British , 2 infantry owned by the French , 6 infantry owned by the Germans , 2 artilleries owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 2 bombers, 2 fighters and 5 tactical_bombers in United Kingdom, round 3 : 10/13 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters and 8 infantry in United Kingdom, round 3 : 7/13 hits
8 infantry owned by the British , 2 tactical_bombers owned by the Germans , 3 armour owned by the Germans , 2 artilleries owned by the British and 2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 : 6/6 hits
British roll dice for 1 armour and 2 fighters in United Kingdom, round 4 : 0/3 hits
1 armour owned by the British and 2 fighters owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Germans: 3 armour, 2 artilleries, 5 fighters, 6 infantry and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 2 fighters and 11 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Eire to Holland Belgium
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Germany to Romania
1 armour moved from Yugoslavia to Romania
2 artilleries and 10 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Western Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 3 armour, 2 artilleries and 10 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Romania : 1 aaGun, 1 armour, 3 artilleries, 16 infantry and 3 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 6 infantry
Norway : 1 infantry
Holland Belgium : 1 bomber and 1 tactical_bomber
119 Sea Zone : 1 transport
125 Sea Zone : 1 submarine
Eire : 1 flag, 1 armour and 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 6 transports
111 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 95
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 17 / 18
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
that was a very well co-ordinated sealion you ran.
Thanks. Ended up losing more planes than I’m comfortable with though…. A little payback for the obscenely good rolls I had been getting up to this point :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 104 Sea Zone to 119 Sea Zone
1 infantry moved from Eastern Poland to Poland
Russians take Poland from GermansCombat - Russians
Battle in 119 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 119 Sea Zone
Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Russians win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 1 artillery and 4 infantry moved from Baltic States to Eastern Poland
1 aaGun, 1 armour, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Belarus
2 artilleries and 1 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Chahar : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Poland : 1 flag, 1 infantry
Belarus : 4 mech_infantrys
Baltic States : 2 artilleries and 1 infantry
Vyborg : 1 artillery and 1 infantry
Eastern Poland : 4 aaGuns, 2 armour, 8 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
119 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 95
Russians : 40 / 46
Japanese : 29 / 44
Americans : 52 / 53
Chinese : 10 / 8
British : 23 / 0
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 17 / 18
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 2 bombers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Chahar
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
1 infantry moved from Amur to Ulaanbaatar
1 bomber moved from Manchuria to Ulaanbaatar
1 bomber moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Manchuria to Hopei
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangsi to Kwangtung
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 3 fighters and 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 6/12 hits
UK_Pacific roll dice for 3 fighters and 4 infantry in Malaya, round 2 : 2/7 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Malaya
Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 3 : 6/10 hits
UK_Pacific roll dice for 1 fighter in Malaya, round 3 : 1/1 hits
1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for British: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 38 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Ulaanbaatar
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Ulaanbaatar, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Ulaanbaatar, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Borneo
Battle in Jehol
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Borneo from UK_Pacific, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Battle in Buryatia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Buryatia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Aleutian Islands from Americans, taking Buryatia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Ulaanbaatar to Anhwe
1 bomber moved from Buryatia to Anhwe
1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 fighter moved from Malaya to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from 41 Sea Zone to Siam
1 fighter moved from 38 Sea Zone to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea Zone
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalProduction/PUs Summary :
Germans : 45 / 95
Russians : 36 / 46
Japanese : 53 / 53
Americans : 50 / 53
Chinese : 5 / 8
British : 23 / 0
UK_Pacific : 6 / 17
Italians : 16 / 16
ANZAC : 17 / 18
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 4 destroyers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Guam to 43 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 43 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 bombers moved from Eastern United States to MoroccoPlace Units - Americans
1 transport placed in 10 Sea Zone
4 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 fighter
10 Sea Zone : 1 transport
8 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 armour, 4 bombers and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 4 destroyers and 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 45 / 95
Russians : 36 / 46
Japanese : 53 / 53
Americans : 52 / 67
Chinese : 5 / 8
British : 23 / 0
UK_Pacific : 6 / 17
Italians : 16 / 16
ANZAC : 17 / 18
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to Kweichow
2 infantry moved from Shensi to Kweichow
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 5 : 2/3 hits
Japanese roll dice for 1 artillery in Hopei, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 1 infantry
Hopei : 3 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 45 / 95
Russians : 36 / 46
Japanese : 51 / 53
Americans : 52 / 67
Chinese : 7 / 9
British : 23 / 0
UK_Pacific : 6 / 17
Italians : 16 / 16
ANZAC : 17 / 18
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Tobruk
1 fighter moved from Cyprus to Tobruk
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 artilleries moved from 96 Sea Zone to Tobruk
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in Tobruk
British attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Tobruk, round 3 : 1/5 hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Italian Somaliland to Ethiopia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
2 transports moved from 109 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,6,5,6
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun and 2 infantry
Szechwan : 1 mech_infantry
Shan State : 1 aaGun and 1 infantry
Burma : 1 aaGun and 2 infantry
India : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 fighter
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun
Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
Morocco : 1 fighter and 1 tactical_bomber
Tobruk : 1 flag, 2 artilleries and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery
96 Sea Zone : 2 transports
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 45 / 95
Russians : 36 / 46
Japanese : 49 / 53
Americans : 52 / 67
Chinese : 8 / 9
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 17 / 18
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Slovakia Hungary
2 infantry moved from Bulgaria to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Slovakia Hungary
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 2 armour, 1 artillery and 3 infantry
Western Germany : 2 fighters
Romania : 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 artillery and 5 infantryProduction/PUs Summary :
Germans : 45 / 95
Russians : 36 / 46
Japanese : 49 / 53
Americans : 52 / 67
Chinese : 8 / 9
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 17 / 18
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
104 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 45 / 95
Russians : 36 / 46
Japanese : 49 / 53
Americans : 52 / 67
Chinese : 8 / 9
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 17 / 22
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Finland
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Holland Belgium to Poland
1 bomber moved from Holland Belgium to Gibraltar
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 119 Sea ZoneCombat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in 104 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 104 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
retreated to 104 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Finland
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Poland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Poland, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Russians with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Eire to 109 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 carrier, 1 cruiser and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Poland to Slovakia Hungary
1 aaGun, 1 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Romania to Slovakia Hungary
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 bombers moved from Finland to Western Germany
1 bomber moved from Gibraltar to AlgeriaPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
Germans undo move 2.
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery, 1 bomber, 2 fighters and 4 infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in 112 Sea Zone
1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in France
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 bomber
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 3 aaGuns, 4 armour, 7 artilleries, 29 infantry, 4 mech_infantrys and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Poland : 3 infantry
Germany : 2 artilleries, 1 factory_major and 5 infantry
Norway : 1 armour and 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports
119 Sea Zone : 1 flag, 1 destroyer
125 Sea Zone : 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 54
Russians : 32 / 46
Japanese : 49 / 53
Americans : 52 / 67
Chinese : 8 / 9
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 17 / 22
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





