Cow(Axis) Vs Seth (allies+9) Crazy G40 game of doom


  • can you save and post? I don’t know what I got on D  :|

  • TripleA

    forgot how many i hit with the subs… gotta check marty real quick lol

  • TripleA

    ok yeah i will post a save.

  • TripleA

    here

    I took the sub casualties already. You still have plenty of dds so I figured that would be logical.

    germanycrazy.tsvg

  • TripleA

    yeah 10 hits total. 2 must be naval.


  • 9 hits back at you . . . that first roll only getting 7 hurt  :cry:

    fuckdicey.tsvg

  • TripleA

    Ok so you are rolling this battle now.

    please tell me what you took for losses. lol

  • TripleA

    oh i see your save sry. I will roll my stuff lol


  • saved a dd and 4 fighters, everything else is at the bottom of the ocean  :x

    I lost a 67-68% battle to retake London several turns ago and now it looks like I’m going to lose a 73% battle that’ll let you hold London . .  . sigh.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery and 2 infantry moved from Eastern Poland to Romania
                15 artilleries and 15 infantry moved from Belarus to Archangel
                3 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Belarus to Archangel

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 submarines and 10 transports
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Germans Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 78
                    Casualties for Germans: 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 10 transports
                Battle in Archangel
                    Germans attack with 16 artilleries and 19 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 16 artilleries and 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                    1 fighter owned by the Americans forced to land in Normandy Bordeaux

    Non Combat Move - Germans
                11 infantry moved from Western Germany to France
                1 aaGun moved from Novgorod to Archangel
                4 artilleries and 2 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Archangel
                1 infantry moved from Belarus to Eastern Poland
                7 infantry moved from Germany to Western Germany
                1 infantry moved from Scotland to United Kingdom

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 fighters placed in Western Germany
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in France
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • Your dice are: 2,2,1,3,1
    Have a nice day

    The stupid thing is mocking me! I needed that kind of roll in rd1 or at least rd2 . . . bleh. Time to figure my way out of this setback.

  • TripleA

    I saved me 1 sub and it rolled a hit. meanwhile my air only got 2 hits… you blew me away… but without sub detection… my sub rolled all those transports away!


  • @Cow:

    I saved me 1 sub and it rolled a hit. meanwhile my air only got 2 hits… you blew me away… but without sub detection… my sub rolled all those transports away!

    Yeah, I was watching my email and knew exactly what happened. If only your sub had missed . . . oh well. Salvage time.

  • TripleA

    So that was only a 78 TUV ++ for Germany.

    Italy lost 42 diving with fighters. So it is not too bad. Problem is all your units are stuck on Normandy. It will take me some time to hit that.

    Not a crushing loss. You are still very much in this game.

  • TripleA

    All hopes of liberating UK went out the window. lol.


  • @Cow:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
            Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 submarines and 10 transports
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Germans Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 78
                    Casualties for Germans: 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 10 transports

    No, no we didn’t. Russia’s doing good and India’s surviving for now at least. So yeah, no out of the game, but this definitely hurts. Time for Russia to get aggressive . …  I can’t lose 2 big battles in a row can I?

  • TripleA

    Which battle you thinking of doing? Archangle or East Poland?

  • TripleA

    Well you technically got diced twice in that area. 1st time trying to liberate UK and the second time getting your naval sunk.

    Technically you got diced when I first took London… I had the odds to take it, but I got more survivors than expected.

    So you cannot get diced 3.5 times in a row. :)

  • TripleA

    Oh man this is a crazy game.

    What the hell is with my Japan… I am not doing jack squat.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                2 fighters moved from Rostov to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Belarus to Russia
                15 infantry moved from Bryansk to Western Ukraine
                4 aaGuns, 14 artilleries and 5 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Rostov to Bryansk
                2 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                2 armour, 3 artilleries, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

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