13L G40 Andul vs. Mallery29 (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Guam to 20 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 bomber, 1 fighter and 1 infantry placed in Eastern United States
                1 tactical_bomber placed in Western United States
                Americans undo move 2.
                1 carrier placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 1.
                1 bomber, 1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Kwangtung : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun and 1 infantry
        United Kingdom : 1 bomber
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 37 / 43
        Japanese : 46 / 47
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 28 / 34
        UK_Pacific : 16 / 22
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 4 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 37 / 43
        Japanese : 46 / 47
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 28 / 34
        UK_Pacific : 16 / 22
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 bomber and 1 tactical_bomber moved from Syria to 96 Sea Zone
                3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 1 :  0/3 hits
                        Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 artilleries
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/6 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 1 :  0/3 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 artilleries
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 aaGuns, 1 artillery and 3 infantry moved from Burma to India
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from Suriname to 88 Sea Zone
                1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern Persia to Persia

    Place Units - British
                1 factory_minor placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,3,1
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,5,3,6,4,5,2
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 8 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour
        Sumatra : 1 flag, 2 infantry
        Belgian Congo : 1 armour, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        76 Sea Zone : 1 battleship and 1 cruiser
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 infantry
        91 Sea Zone : 1 destroyer and 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 37 / 43
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 30 / 33
        UK_Pacific : 16 / 18
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                3 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                2 artilleries and 2 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Greece, round 1 :  4/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Southern France to Yugoslavia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Greece to Northern Italy
                1 bomber and 1 fighter moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern France
                1 artillery placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 2 artilleries and 2 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Ethiopia : 1 artillery
        Greece : 1 flag, 1 armour and 1 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 armour
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 37 / 43
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 28 / 33
        UK_Pacific : 16 / 18
        Italians : 18 / 23
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to South Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 2 artilleries, 3 fighters and 4 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 37 / 43
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 28 / 33
        UK_Pacific : 16 / 18
        Italians : 18 / 23
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 5 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 37 / 43
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 28 / 33
        UK_Pacific : 16 / 18
        Italians : 18 / 23
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 submarines moved from 119 Sea Zone to 109 Sea Zone
                1 infantry moved from Poland to Baltic States
                16 armour moved from Germany to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 16 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 16 armour and 1 infantry in Baltic States, round 1 :  6/17 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 16 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                3 artilleries and 1 infantry moved from Poland to Eastern Poland
                2 artilleries and 9 infantry moved from Romania to Eastern Poland
                1 armour moved from Western Germany to Poland
                2 fighters moved from Western Germany to Denmark
                2 artilleries and 1 infantry moved from Western Germany to Denmark
                1 tactical_bomber moved from Germany to Denmark
                3 fighters moved from Germany to Western Germany
                2 tactical_bombers moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 armour placed in Germany
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
        Romania : 1 infantry
        Poland : 1 armour
        Germany : 1 aaGun, 3 armour and 1 factory_major
        Norway : 1 infantry
        Denmark : 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag, 2 aaGuns and 16 armour
        Eastern Poland : 1 flag, 2 aaGuns, 5 armour, 8 artilleries and 27 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 43
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 28 / 33
        UK_Pacific : 16 / 18
        Italians : 18 / 23
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Volgograd to Iraq
                2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                6 infantry moved from Yenisey to Timguska
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Iraq, round 1 :  2/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Iraq, round 2 :  0/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 3 :  0/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 4 :  1/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                5 artilleries moved from Ukraine to Bryansk
                9 infantry moved from Archangel to Smolensk
                6 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Iraq to Northwest Persia

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Chahar : 1 infantry
        Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
        Bessarabia : 3 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 8 infantry
        Ukraine : 3 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 9 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Northwest Persia : 1 flag, 1 fighter
        Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 37 / 46
        Japanese : 44 / 47
        Americans : 50 / 70
        Chinese : 7 / 5
        British : 28 / 33
        UK_Pacific : 16 / 18
        Italians : 18 / 23
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 destroyers and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                7 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Chahar
                1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                1 destroyer and 1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Chahar, round 1 :  2/11 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Sumatra, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 fighter
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 fighter in Kwangtung, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Yunnan, round 1 :  2/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
                1 bomber moved from Kwangtung to Kwangsi
                2 infantry moved from Manchuria to Jehol
                1 aaGun moved from Jehol to Chahar
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 bomber placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 bomber, 6 fighters and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 2 infantry
        Yunnan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery and 8 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        35 Sea Zone : 1 battleship
        20 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 1 carrier, 9 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 46
        Japanese : 56 / 61
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 28 / 33
        UK_Pacific : 9 / 18
        Italians : 18 / 23
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 5 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 bomber placed in Eastern United States
                5 destroyers and 2 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 5 destroyers, 2 submarines and 1 transport
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun and 1 infantry
        United Kingdom : 2 bombers
        101 Sea Zone : 1 aaGun, 1 infantry, 1 submarine and 1 transport
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 fighters

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 46
        Japanese : 56 / 61
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 28 / 33
        UK_Pacific : 9 / 18
        Italians : 18 / 23
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Tsinghai to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 46
        Japanese : 56 / 61
        Americans : 50 / 70
        Chinese : 4 / 6
        British : 28 / 33
        UK_Pacific : 9 / 18
        Italians : 18 / 23
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 4 mech_infantrys moved from India to Yunnan
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                3 mech_infantrys moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kenya, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from Brazil to French Guiana
                2 fighters moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                British undo move 1.
                1 submarine placed in 81 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 27 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,4,1
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 armour and 2 mech_infantrys
        Shan State : 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 armour, 1 infantry and 2 mech_infantrys
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Tanganyika Territory : 3 mech_infantrys
        French Guiana : 4 infantry
        109 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
        Brazil : 1 flag
        Persia : 1 infantry
        Suriname : 1 flag
        88 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 46
        Japanese : 54 / 61
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 30 / 32
        UK_Pacific : 10 / 7
        Italians : 16 / 23
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Northern Italy
                1 armour moved from Greece to Yugoslavia
                1 artillery moved from Ethiopia to British Somaliland

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 2 artilleries and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 armour
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 46
        Japanese : 54 / 61
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 30 / 32
        UK_Pacific : 10 / 7
        Italians : 17 / 22
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 13 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                3 fighters moved from South Australia to Queensland
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 2 artilleries and 4 infantry
        Java : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 46
        Japanese : 54 / 61
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 30 / 32
        UK_Pacific : 10 / 7
        Italians : 17 / 22
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 46
        Japanese : 54 / 61
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 30 / 32
        UK_Pacific : 10 / 7
        Italians : 17 / 22
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 43 PUs;
                Germans buy 6 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                16 armour moved from Baltic States to Belarus
                5 armour, 8 artilleries and 26 infantry moved from Eastern Poland to Belarus
                1 armour moved from Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 22 armour, 8 artilleries and 26 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 22 armour, 8 artilleries and 26 infantry in Belarus, round 1 :  17/56 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 22 armour, 8 artilleries and 25 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 armour moved from Germany to Eastern Poland
                2 aaGuns moved from Baltic States to Belarus
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Eastern Poland to Poland
                2 bombers and 3 fighters moved from Western Germany to Poland
                2 bombers and 3 fighters moved from Poland to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Denmark to Eastern Poland
                2 artilleries moved from Denmark to Western Germany
                4 tactical_bombers moved from Western Germany to Eastern Poland

    Place Units - Germans
                6 armour placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Romania : 1 infantry
        Poland : 1 aaGun
        Germany : 6 armour and 1 factory_major
        Norway : 1 infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 2 aaGuns, 22 armour, 8 artilleries and 25 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 3 armour, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 32 / 46
        Japanese : 54 / 61
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 30 / 32
        UK_Pacific : 10 / 7
        Italians : 17 / 22
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bessarabia to Romania
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Central Mongolia to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsagaan Olom to Dzavhan
                2 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Romania, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Romania, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Romania, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Romania, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Romania, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Smolensk to Archangel
                7 infantry moved from Smolensk to Russia
                4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk
                3 artilleries and 2 infantry moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Iraq to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Northwest Persia to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 8 infantry moved from Yenisey to Timguska
                4 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Russians
                2 armour and 1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry
        Suiyuyan : 1 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 4 infantry
        Timguska : 2 aaGuns and 8 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 2 infantry
        Egypt : 1 armour and 2 mech_infantrys
        Romania : 1 flag, 3 infantry
        Bryansk : 1 infantry
        Rostov : 3 artilleries and 2 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 3 fighters, 43 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 2 armour, 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 36 / 47
        Japanese : 52 / 61
        Americans : 50 / 70
        Chinese : 6 / 6
        British : 30 / 32
        UK_Pacific : 10 / 7
        Italians : 17 / 22
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 bomber and 2 fighters moved from Kwangsi to Shan State
                2 tactical_bombers moved from Kwangsi to Shan State
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kweichow to Yunnan
                4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Sakha to Amur
                1 bomber moved from Japan to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from 6 Sea Zone to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  0/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 1 :  4/11 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 1 :  1/3 hits
                        1 armour owned by the British , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Shan State
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  4/7 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Java to 37 Sea Zone
                1 tactical_bomber moved from Java to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 aaGun, 1 artillery and 8 infantry moved from Chahar to Hopei
                2 infantry moved from Jehol to Chahar
                5 fighters and 3 tactical_bombers moved from Yunnan to Hopei
                1 bomber moved from Shan State to Hopei
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 bomber moved from Amur to Japan
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 destroyer and 1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 artilleries and 3 infantry placed in Japan
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 5 fighters, 8 infantry and 3 tactical_bombers
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 2 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 2 fighters and 2 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 2 cruisers and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 11 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 34 / 47
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 4 / 6
        British : 30 / 32
        UK_Pacific : 9 / 7
        Italians : 17 / 22
        ANZAC : 10 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                5 destroyers, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 bomber and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 2 aaGuns and 2 infantry
        United Kingdom : 2 bombers
        101 Sea Zone : 1 submarine and 1 transport
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 34 / 47
        Japanese : 61 / 67
        Americans : 50 / 75
        Chinese : 4 / 6
        British : 30 / 32
        UK_Pacific : 9 / 7
        Italians : 17 / 22
        ANZAC : 10 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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