Please use the second file, I messed up the first one. No scramble for 110.
13L G40 Andul vs. Last Jack (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 38 Sea Zone to 36 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Western Ukraine to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
5 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
10 armour, 5 artilleries and 20 infantry moved from Western Ukraine to Bryansk
10 armour, 2 bombers, 2 fighters and 3 tactical_bombers moved from Eastern Poland to BryanskCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
7 armour moved from Germany to Eastern Poland
1 armour moved from Holland Belgium to France
2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Eastern PolandPlace Units - Germans
3 infantry placed in France
7 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 armour
Germany : 1 aaGun, 7 armour and 1 factory_major
Denmark : 1 infantry
Holland Belgium : 1 infantry
Bryansk : 1 flag, 2 aaGuns, 20 armour, 5 artilleries and 20 infantry
Rostov : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 aaGun, 7 armour, 2 bombers, 2 fighters and 3 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 5 infantry
Western Ukraine : 1 flag, 1 aaGun
112 Sea Zone : 1 cruiser and 2 submarines
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 43 / 50
Russians : 26 / 40
Japanese : 35 / 50
Americans : 52 / 82
Chinese : 10 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 mech_infantrys moved from Russia to Rostov
2 fighters moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 1 : 2/4 hits
Germans roll dice for 1 armour in Rostov, round 1 : 0/1 hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Archangel to Smolensk
2 aaGuns, 1 artillery and 5 infantry moved from Archangel to Vologda
2 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to Shensi
1 infantry moved from Olgiy to Kansu
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 armour moved from Volgograd to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
3 armour, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 2 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 infantry
Belarus : 1 infantry
Baltic States : 1 mech_infantry
Rostov : 2 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 8 armour, 5 artilleries, 1 factory_major, 3 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 6 infantry
Vologda : 2 aaGuns, 1 artillery and 5 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
115 Sea Zone : 1 submarine
126 Sea Zone : 1 submarine
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 38 / 50
Russians : 31 / 42
Japanese : 35 / 50
Americans : 52 / 82
Chinese : 10 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 6 armour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Korea to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
3 infantry moved from Chahar to Hopei
2 fighters and 1 tactical_bomber moved from Jehol to Hopei
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangsi
3 armour moved from Kiangsi to Kwangsi
1 bomber and 2 fighters moved from Kiangsu to Kwangsi
4 infantry moved from Hunan to Kwangsi
2 infantry moved from Hunan to KwangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Philippines, round 1 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Hopei, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Yakut S.S.R., round 1 : 3/10 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 6 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 6 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry in Kwangsi, round 1 : 5/17 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
3 armour moved from Shantung to Anhwe
1 aaGun moved from Jehol to Anhwe
1 bomber and 2 fighters moved from Kwangsi to Anhwe
2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Hunan to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 3 armour and 1 factory_minor
Kwangsi : 6 armour, 1 artillery and 6 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hunan : 1 flag, 3 armour, 3 artilleries and 6 infantry
Hopei : 1 flag, 3 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 3 armour, 2 bombers, 8 fighters and 5 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 2 artilleries and 6 infantry
Siberia : 1 flag
Buryatia : 1 flag
35 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 38 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 50 / 82
Chinese : 8 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone -
Kamikazes?
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Yes 2 for cruiser and 2 on each of the DD
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,6
Battle in 35 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -26
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 destroyers and 5 submarines
54 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 armour, 2 artilleries and 3 infantry
86 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 38 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 52 / 72
Chinese : 8 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I clicked too fast the first time and skipped noncombat moves. Instead of editing all my noncoms I just started over. When I redid the combat it worked out exactly the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 4 infantry
Szechwan : 4 artilleries, 1 fighter and 24 infantryProduction/PUs Summary :
Germans : 38 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 52 / 72
Chinese : 8 / 14
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Persia to Iraq
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in 112 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 transport
Germans defend with 1 cruiser and 2 submarines
Germans roll dice for 2 submarines in 112 Sea Zone, round 1 : 0/2 hits
British roll dice for 2 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 1 : 2/4 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Germans lost in 112 Sea Zone
British roll dice for 2 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 1 cruiser and 2 submarines
Casualties for British: 1 destroyer
Battle in Western Germany
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
1 aaGun owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 0/2 hits
British roll dice for 1 armour and 2 infantry in Iraq, round 1 : 2/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Malta to Egypt
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Siam to French Indo China
2 infantry moved from Siam to Shan State
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from India to BurmaPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Shan State : 2 infantry
Burma : 3 aaGuns, 4 armour, 2 artilleries, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
French Indo China : 1 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 2 aaGuns and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 armour and 1 infantry
Italian Somaliland : 1 flag, 1 artillery and 1 mech_infantry
Ethiopia : 1 flag, 2 infantry
112 Sea Zone : 1 destroyer and 1 transport
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
76 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour and 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier and 1 destroyer
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 30 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 52 / 72
Chinese : 8 / 14
British : 43 / 51
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern France to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 armour moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from BritishCombat - Italians
Battle in Western Germany
Italians attack with 1 bomber, 1 fighter and 4 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Western Germany, round 1 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Western Germany to 95 Sea ZonePlace Units - Italians
3 infantry placed in Southern France
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 artilleries
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Tunisia : 1 flag
Western Germany : 4 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
93 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 35 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 52 / 72
Chinese : 8 / 14
British : 36 / 51
UK_Pacific : 19 / 19
Italians : 19 / 24
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 1 battleship owned by the Japanese , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship, 1 destroyer, 1 submarine and 2 transports
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 transport moved from 56 Sea Zone to 62 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Burma : 3 fighters and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 carrier, 2 submarines and 1 transport
61 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 35 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 52 / 72
Chinese : 8 / 14
British : 36 / 51
UK_Pacific : 19 / 19
Italians : 19 / 24
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 36 Sea Zone to 41 Sea ZoneTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 destroyer
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 35 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 52 / 72
Chinese : 8 / 14
British : 36 / 51
UK_Pacific : 19 / 19
Italians : 19 / 24
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 8 armour; Remaining resources: 2 PUs;Combat Move - Germans
1 armour and 3 infantry moved from France to Holland Belgium
1 armour moved from Germany to Holland Belgium
2 infantry moved from Ukraine to Rostov
1 armour and 1 artillery moved from Bryansk to Rostov
1 bomber moved from Eastern Poland to Rostov
1 artillery and 1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Bryansk to Tambov
1 bomber moved from Eastern Poland to Tambov
1 armour moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 2 armour and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 3 infantry in Holland Belgium, round 1 : 2/5 hits
British roll dice for 1 armour and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 1 : 2/6 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 1 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
7 armour moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
5 armour moved from Germany to Eastern Poland
1 bomber and 1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Eastern Poland to BryanskPlace Units - Germans
3 armour placed in Western Germany
5 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs totalTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germany : 1 aaGun, 5 armour and 1 factory_major
Denmark : 1 infantry
Holland Belgium : 2 armour and 2 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag, 2 armour
Bryansk : 1 flag, 3 aaGuns, 26 armour, 2 artilleries, 2 bombers, 2 fighters, 21 infantry and 3 tactical_bombers
Rostov : 1 flag, 1 armour, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 5 armour
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 aaGun
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 43 / 45
Russians : 25 / 42
Japanese : 40 / 39
Americans : 52 / 72
Chinese : 8 / 14
British : 33 / 51
UK_Pacific : 19 / 19
Italians : 19 / 24
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
sorry hit done instead of post
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Purchase Units - Japanese
Japanese buy 5 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Anhwe to 35 Sea Zone
6 armour, 1 artillery and 6 infantry moved from Kwangsi to French Indo China
3 armour moved from Hunan to French Indo ChinaCombat - Japanese
Battle in Yenisey
Japanese attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Yenisey, round 1 : 3/8 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers in 35 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in French Indo China
Japanese attack with 9 armour, 1 artillery and 6 infantry
British defend with 1 infantry
Japanese roll dice for 9 armour, 1 artillery and 6 infantry in French Indo China, round 1 : 9/16 hits
French roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from French with 9 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 infantry moved from Hopei to Anhwe
1 aaGun, 3 armour, 8 fighters and 5 tactical_bombers moved from Anhwe to Hunan
3 armour moved from Kiangsu to Hunan
3 armour moved from Shantung to Hunan
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 bombers moved from 35 Sea Zone to HunanPlace Units - Japanese
3 armour placed in Shantung
2 armour and 1 infantry placed in Kiangsu
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 3 armour and 1 factory_minor
Kiangsu : 2 armour, 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hunan : 1 flag, 1 aaGun, 9 armour, 3 artilleries, 2 bombers, 8 fighters, 6 infantry and 5 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 2 artilleries and 6 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 9 armour, 1 artillery and 6 infantry
19 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 armour
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 43 / 45
Russians : 24 / 36
Japanese : 43 / 43
Americans : 52 / 72
Chinese : 8 / 14
British : 33 / 51
UK_Pacific : 19 / 19
Italians : 19 / 24
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 1 : 1/6 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 1 : 0/1 hits
1 armour owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Midway
1 infantry moved from Western United States to Central United States
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 artilleries placed in Eastern United States
2 tactical_bombers placed in Western United States
1 carrier and 2 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 mech_infantrys and 2 tactical_bombers
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports
22 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier and 2 submarines
16 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports
110 Sea Zone : 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 43 / 45
Russians : 24 / 36
Japanese : 43 / 43
Americans : 54 / 74
Chinese : 8 / 14
British : 33 / 51
UK_Pacific : 19 / 19
Italians : 17 / 24
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 5 infantry
Hopei : 1 infantry
Szechwan : 6 artilleries, 1 fighter and 24 infantryProduction/PUs Summary :
Germans : 43 / 45
Russians : 24 / 36
Japanese : 42 / 43
Americans : 54 / 74
Chinese : 9 / 15
British : 33 / 51
UK_Pacific : 19 / 19
Italians : 17 / 24
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 6 infantry
Germans defend with 2 armour and 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
British roll dice for 3 fighters and 6 infantry in Holland Belgium, round 1 : 4/9 hits
Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 1 : 0/4 hits
2 infantry owned by the Germans and 2 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 6 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour and 2 infantryNon Combat Move - British
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Iraq to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 aaGuns moved from Scotland to United Kingdom
1 infantry moved from Shan State to Yunnan
1 armour, 1 artillery and 3 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 fighter and 1 tactical_bomber placed in 110 Sea Zone
1 armour, 2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 3 aaGuns, 5 armour, 3 artilleries, 2 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 3 fighters
Holland Belgium : 1 flag, 6 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Persia : 1 flag, 1 artillery and 1 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 40 / 45
Russians : 24 / 36
Japanese : 41 / 43
Americans : 54 / 74
Chinese : 10 / 15
British : 36 / 42
UK_Pacific : 19 / 19
Italians : 17 / 24
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





