@mikawagunichi Edit on US turn to NCM inf to W. USA
13L G40 wheatbeer (Axis) vs seththenewb (Allies +12)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 artilleries and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Siam to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from 35 Sea Zone to Yunnan
1 fighter moved from Siam to Burma
1 tactical_bomber moved from Hunan to Burma
3 tactical_bombers moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Siam to Burma -
need scramble orders SZ39
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 artilleries and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Siam to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from 35 Sea Zone to Yunnan
1 fighter moved from Siam to Burma
1 tactical_bomber moved from Hunan to Burma
3 tactical_bombers moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Siam to BurmaCombat - Japanese
Battle in Sumatra
Japanese attack with 2 artilleries and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 1 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 1 : 4/10 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 39 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British , 1 submarine owned by the Japanese , 1 destroyer owned by the French and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 7/10 hits
British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Burma
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun and 2 infantry
AA guns fire in Burma : 0/3 hits
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Burma, round 1 : 3/8 hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British and 1 aaGun owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Yunnan, round 1 : 4/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 armour moved from Kwangsi to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from Burma to Shan State
2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from 39 Sea Zone to Shan State
2 fighters moved from Yunnan to Shan State
3 tactical_bombers moved from Kweichow to Shan State
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Jehol to Anhwe
2 fighters moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
1 factory_minor placed in Malaya
2 artilleries and 1 mech_infantry placed in Manchuria
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs totalProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 51 / 52
Americans : 50 / 69
Chinese : 7 / 8
British : 30 / 37
UK_Pacific : 5 / 11
Italians : 13 / 26
ANZAC : 15 / 12
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Wake Island to 35 Sea ZoneCombat - Americans
Americans creates battle in territory 101 Sea Zone
Battle in 35 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 101 Sea Zone from Germans with 1 bomber, 2 fighters and 2 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in PhilippinesNon Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Guam
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to Midway
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
3 destroyers moved from 33 Sea Zone to 35 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
Just writing here in case you did the UK but it didn’t post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer and 1 fighter moved from 106 Sea Zone to 107 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from United Kingdom to 107 Sea ZoneCombat - British
Battle in 107 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
retreated to 107 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from 107 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Belgian Congo to KenyaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer and 2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,4,6,4,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Baltic States to Romania
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 armour moved from Yugoslavia to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
1 airfield placed in AlexandriaTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 47 / 52
Americans : 52 / 77
Chinese : 9 / 11
British : 27 / 31
UK_Pacific : 5 / 5
Italians : 18 / 30
ANZAC : 15 / 12
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Caroline Islands to Philippines
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total -
I don’t want you to think I’m rushing you, and I feel bad for posting like this again, but did you forget France?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Sorry, things have been a little crazy around these parts lately and so I’m trying to keep up with my games and not force an opponent to wait for awhile for my turn. In my brain, I was thinking and France does nothing, so that’s it . … :|
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No worries
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Alexandria to 72 Sea Zone
3 bombers, 5 fighters and 5 tactical_bombers moved from Alexandria to Kenya
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
9 armour, 13 artilleries, 24 infantry and 2 mech_infantrys moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 107 Sea Zone to 101 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 72 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 101 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 101 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 101 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kenya
Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
British defend with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Germans roll dice for 3 bombers, 5 fighters and 5 tactical_bombers in Kenya, round 1 : 6/13 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Kenya, round 1 : 1/6 hits
2 infantry owned by the British , 1 bomber owned by the British , 1 armour owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 fighter owned by the Germans lost in Kenya
Germans win with 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter
Casualties for British: 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantryNon Combat Move - Germans
3 bombers, 4 fighters and 5 tactical_bombers moved from Kenya to Egypt
3 bombers moved from Egypt to Alexandria
1 bomber moved from 72 Sea Zone to Egypt
1 fighter moved from 114 Sea Zone to Western Germany
3 aaGuns moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Romania to Yugoslavia
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans
2 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
1 fighter placed in Western Germany
2 infantry placed in Western Germany
2 destroyers placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 43 / 48
Russians : 34 / 37
Japanese : 47 / 52
Americans : 52 / 77
Chinese : 9 / 11
British : 27 / 31
UK_Pacific : 5 / 5
Italians : 18 / 30
ANZAC : 15 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Novgorod to Karelia
4 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Germans win with 1 cruiser, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Karelia
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Karelia to Russia
3 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 3 artilleries and 12 infantry moved from Western Ukraine to Bryansk
1 aaGun, 3 artilleries and 19 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Archangel
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
2 tactical_bombers moved from 41 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to KweichowCombat - Japanese
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 1 : 4/6 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 1 : 4/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour, 1 artillery and 3 infantry moved from Shan State to Burma
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 41 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Kweichow to Burma
1 fighter moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Manchuria
2 fighters and 2 tactical_bombers moved from Shan State to Burma
2 bombers moved from Shan State to Malaya
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Shan State to AnhwePlace Units - Japanese
3 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
1 infantry and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 42 / 48
Russians : 36 / 37
Japanese : 55 / 60
Americans : 52 / 77
Chinese : 8 / 11
British : 27 / 31
UK_Pacific : 5 / 5
Italians : 17 / 30
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Philippines
1 bomber moved from Midway to Philippines
2 fighters moved from Hawaiian Islands to Caroline Islands
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Midway to Caroline Islands
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 submarines moved from 35 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 battleship moved from 106 Sea Zone to 109 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
1 infantry moved from Northwest Persia to PersiaPlace Units - British
1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun





