Use second save, forgot to move sub in 126
13L G40 wheatbeer (Axis) vs allweneedislove (Allies +10)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 submarine and 8 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
4 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 artillery moved from France to Normandy Bordeaux
2 armour moved from Yugoslavia to Greece
1 armour moved from Southern France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom -
need intercept orders UK
-
no interception
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 submarine and 8 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
4 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 artillery moved from France to Normandy Bordeaux
2 armour moved from Yugoslavia to Greece
1 armour moved from Southern France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 5/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Greece
Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Greece, round 1 : 2/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Greece, round 3 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Greece to Western Germany
1 transport moved from 114 Sea Zone to 112 Sea Zone
5 armour moved from France to Western Germany
1 armour moved from Yugoslavia to Western Germany
7 infantry moved from Finland to Norway
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Poland to Germany
2 infantry moved from Poland to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 destroyer, 1 submarine and 8 transports placed in 112 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 27 / 40
Americans : 52 / 52
Chinese : 11 / 17
British : 30 / 32
UK_Pacific : 21 / 21
Italians : 11 / 21
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
3 infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Vyborg
3 artilleries and 3 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries placed in Ukraine
1 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 4 artilleries and 4 infantry
Bryansk : 3 infantry
Vyborg : 2 infantry
Eastern Poland : 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 2 aaGuns and 3 artilleries
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 27 / 40
Americans : 52 / 52
Chinese : 11 / 17
British : 30 / 32
UK_Pacific : 21 / 21
Italians : 11 / 21
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 4 infantry moved from Anhwe to Hunan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from Kwangsi to Shan State
1 carrier moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 1 : 3/7 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 1 : 6/12 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 1 : 4/10 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 1 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 mech_infantry moved from Anhwe to Yunnan
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
1 fighter moved from Kiangsi to Japan
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
4 tactical_bombers moved from Shan State to Kwangsi
3 fighters moved from Shan State to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Kwangsi to 35 Sea ZonePlace Units - Japanese
3 artilleries placed in Manchuria
2 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs totalProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 43 / 45
Americans : 50 / 52
Chinese : 9 / 17
British : 30 / 32
UK_Pacific : 11 / 21
Italians : 11 / 21
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone -
would you like to scramble in sz97?
would you like to provide ool for sz97? -
no scramble
default ool -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British repair 11 damage on 11 factory_majors; Remaining resources: 21 PUs;
British buy 2 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 5/6 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 1 cruiser and 1 submarineNon Combat Move - British
1 battleship and 1 cruiser moved from 119 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 119 Sea Zone to 117 Sea Zone
2 fighters moved from Morocco to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 2 artilleries, 8 infantry and 1 mech_infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from 97 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to IndiaPlace Units - British
2 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 2 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Sumatra : 1 flag, 2 infantry
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Belgian Congo : 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 2 fighters and 1 tactical_bomber
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 bomber
117 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 2 destroyers
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag
110 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 41 / 45
Americans : 50 / 70
Chinese : 11 / 13
British : 30 / 30
UK_Pacific : 11 / 11
Italians : 11 / 21
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 destroyers
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 1 : 1/3 hits
British roll dice for 2 destroyers in 97 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 2 destroyers
Casualties for Italians: 1 bomber and 1 fighterNon Combat Move - Italians
2 armour moved from Romania to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
2 artilleries moved from Yugoslavia to Slovakia Hungary
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 artillery and 3 infantry moved from Italian Somaliland to EthiopiaPlace Units - Italians
3 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 41 / 45
Americans : 50 / 70
Chinese : 11 / 13
British : 30 / 30
UK_Pacific : 11 / 11
Italians : 11 / 16
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 41 / 45
Americans : 50 / 70
Chinese : 11 / 13
British : 30 / 30
UK_Pacific : 11 / 11
Italians : 11 / 16
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
94 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 41 / 45
Americans : 50 / 70
Chinese : 11 / 13
British : 30 / 30
UK_Pacific : 11 / 11
Italians : 10 / 16
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to United Kingdom -
need scramble orders SZ110
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Just out of curiosity, did you intentionally goad me into Sea Lion?
Or do you always play the UK in this aggressive style? (and if so, how often do your opponents attempt Sea Lion against it?)
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not really trying to goad you into sealion, but i play aggressively with the uk knowing that germany can go for sealion.
i hope that ussr will be strong enough to support itself with germany looking the other direction.this is all theory, the only time i had played it out was with you in our last game.
your transports cant load in the hostile sz113. you can redo your combat moves before i decide on scrambling.
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SZ113 isn’t hostile since Germany hasn’t declared war against the Soviet Union.
If I capture London, that gives the Soviets the right to declare war on their own turn. If I fail to capture London, the Soviets won’t be able to declare war at all.
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ah thanks for the explanation. i had the rule wrong, i thought it was if you attack london, but did go to the rulebook and it clearly states if london is captured.
so no scramble.
oh by the way i need to warn you that i did a favour for the dice gods a little while ago. they probably think they owe me and are going to screw you in london.
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It could certainly happen. 10% chance of failure I think.





