@TinCanoftheSea No scramble
13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski
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Please use this map - NCM edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Rostov
1 bomber moved from Caucasus to Ukraine
2 bombers moved from Szechwan to Kazakhstan
2 fighters moved from French Indo China to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
2 bombers and 4 fighters moved from Caucasus to Rostov
1 fighter moved from Caucasus to KazakhstanCombat - ANZAC
Battle in Soviet Far East
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Kazakhstan
ANZAC attack with 2 bombers, 4 fighters and 1 mech_infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 bombers, 4 fighters and 1 mech_infantry in Kazakhstan, round 1 : 3/7 hits
Italians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kazakhstan
ANZAC win, taking Soviet Far East from Japanese, taking Kazakhstan from Italians with 2 bombers, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
ANZAC attack with 2 bombers, 4 fighters and 1 mech_infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 bombers, 4 fighters and 1 mech_infantry in Rostov, round 1 : 3/7 hits
Italians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 mech_infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Rostov
ANZAC win with 2 bombers and 4 fighters remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
2 bombers and 4 fighters moved from Rostov to Caucasus
2 bombers and 4 fighters moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Shan State to Caucasus
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Ukraine to CaucasusPlace Units - ANZAC
3 mech_infantrys placed in Persia
1 bomber and 1 fighter placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Soviet Far East : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 fighter
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
35 Sea Zone : 1 flag
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer
Italian Somaliland : 1 flag
Caucasus : 6 bombers, 8 fighters and 4 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 63 / 83
Russians : 2 / 0
Japanese : 13 / 9
Americans : 60 / 86
Chinese : 23 / 29
British : 36 / 43
UK_Pacific : 18 / 24
Italians : 21 / 22
ANZAC : 25 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Caucasus : 1 infantry
91 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 63 / 83
Russians : 2 / 0
Japanese : 13 / 9
Americans : 60 / 86
Chinese : 23 / 29
British : 36 / 43
UK_Pacific : 18 / 24
Italians : 21 / 22
ANZAC : 25 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I appreciate your kindness in fighting on wordlessly against an opponent that is already dead but won’t surrender :-)
I have too much German firepower to hand over my sword. This is unofficially in the ‘already defeated but exploring options for later games’ category. Soon, it will be over.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 80 PUs;
Germans buy 3 artilleries, 3 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
1 bomber moved from Southern Italy to GibraltarCombat - Germans
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.Non Combat Move - Germans
1 bomber moved from Gibraltar to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Western Germany to Southern Italy
7 fighters and 3 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 bomber moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Ukraine to Rostov
4 armour and 9 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Evenkiyskiy to Vologda
5 carriers, 5 destroyers, 3 submarines and 10 transports moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
2 fighters placed in Novgorod
3 mech_infantrys placed in Ukraine
Germans undo move 2.
3 mech_infantrys placed in Ukraine
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in VolgogradTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
Allweneed - I got to the place units portion and realized I had forgotten to remove the damage from Volgograd (4). I had purchased 3 artillery pretty clearly for that IC.
I edited out the damage and placed the three artillery, and removed a fighter I had purchased and added 2 infantry in Europe, which along with the 4 IPCs in damage = 10 for the fighter. I apologize for this - I think it’s pretty easy to see with my setup what my intentions were, and where I would have placed them.
I defer to your judgement - I understand if you want them taken off the front.
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I appreciate your kindness in fighting on wordlessly against an opponent that is already dead but won’t surrender :-)
I have too much German firepower to hand over my sword. This is unofficially in the ‘already defeated but exploring options for later games’ category. Soon, it will be over.
no problem.
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Allweneed - I got to the place units portion and realized I had forgotten to remove the damage from Volgograd (4). I had purchased 3 artillery pretty clearly for that IC.
I edited out the damage and placed the three artillery, and removed a fighter I had purchased and added 2 infantry in Europe, which along with the 4 IPCs in damage = 10 for the fighter. I apologize for this - I think it’s pretty easy to see with my setup what my intentions were, and where I would have placed them.
I defer to your judgement - I understand if you want them taken off the front.
no problem, i trust you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Combat Move - Russians
1 mech_infantry moved from Caucasus to Samara
Russians take Samara from Italians
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Italians
9 infantry moved from Kansu to Timguska
Russians take Timguska from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Suiyuyan to Kansu
3 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
4 infantry moved from Jehol to ChaharTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 4 infantry
Kansu : 2 aaGuns
Chahar : 4 infantry
Timguska : 9 infantry
Novosibirsk : 1 infantry
Caucasus : 4 aaGuns, 4 armour, 8 artilleries, 36 infantry and 6 mech_infantrys
Samara : 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 83
Russians : 5 / 0
Japanese : 13 / 9
Americans : 60 / 86
Chinese : 23 / 29
British : 36 / 43
UK_Pacific : 18 / 24
Italians : 19 / 22
ANZAC : 25 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 aaGun; Remaining resources: 4 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 5 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 5 Sea Zone to Japan
1 infantry moved from Amur to KoreaPlace Units - Japanese
1 aaGun placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,5,2,1,5,2,2
Japanese collect 2 PUs (11 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery moved from Siberia to Amur
Americans take Amur from Japanese
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Jehol to Amur
15 bombers moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
6 bombers moved from United Kingdom to Normandy Bordeaux
3 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 2 carriers, 7 destroyers, 1 fighter, 7 infantry and 9 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
5 artilleries and 13 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 5 artilleries, 21 bombers, 2 fighters and 13 infantry
Italians defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 16 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Americans roll dice for 5 artilleries, 21 bombers, 2 fighters and 13 infantry in Normandy Bordeaux, round 1 : 17/41 hits
Italians roll dice for 1 aaGun, 3 artilleries and 16 infantry in Normandy Bordeaux, round 1 : 4/19 hits
1 aaGun owned by the Italians , 4 infantry owned by the Americans and 16 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 5 artilleries, 21 bombers, 2 fighters and 9 infantry in Normandy Bordeaux, round 2 : 20/37 hits
Italians roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 0/3 hits
3 artilleries owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 5 artilleries, 21 bombers, 2 fighters and 9 infantry remaining. Battle score for attacker is 53
Casualties for Italians: 1 aaGun, 3 artilleries and 16 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
21 bombers moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Egypt to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
7 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Okinawa : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 artillery and 1 mech_infantry
Siberia : 1 flag
Celebes : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 destroyers and 3 submarines
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 7 bombers, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
United Kingdom : 24 bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Tunisia : 1 flag
Tobruk : 1 flag
93 Sea Zone : 3 submarines
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
110 Sea Zone : 2 carriers, 8 destroyers, 2 fighters, 1 submarine and 9 transportsProduction/PUs Summary :
Germans : 62 / 83
Russians : 5 / 0
Japanese : 11 / 6
Americans : 64 / 91
Chinese : 23 / 29
British : 36 / 43
UK_Pacific : 18 / 24
Italians : 17 / 22
ANZAC : 25 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Chinese
2 artilleries and 7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 2 artilleries and 2 infantry
Manchuria : 1 flag
Kansu : 2 infantry
Sikang : 7 artilleries and 19 infantryProduction/PUs Summary :
Germans : 62 / 83
Russians : 5 / 0
Japanese : 11 / 6
Americans : 64 / 91
Chinese : 23 / 29
British : 36 / 43
UK_Pacific : 18 / 24
Italians : 17 / 22
ANZAC : 25 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - British
British repair 3 damage on 3 harbours; Remaining resources: 40 PUs;
British buy 1 carrier and 2 fighters; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Rostov
6 fighters moved from Caucasus to Rostov
4 bombers moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 8 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 8 fighters and 2 infantry in Holland Belgium, round 1 : 5/10 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Denmark
Battle in Rostov
British attack with 4 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 4 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 1 : 8/13 hits
Italians roll dice for 3 infantry in Rostov, round 1 : 0/3 hits
3 infantry owned by the Germans lost in Rostov
British win, taking Denmark from Germans, taking Rostov from Italians with 4 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - British
4 bombers, 6 fighters and 1 tactical_bomber moved from Rostov to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
5 mech_infantrys moved from Northwest Persia to Caucasus
6 mech_infantrys moved from Eastern Persia to Northwest Persia
6 mech_infantrys moved from India to Eastern Persia
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 43 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Sikang : 2 aaGuns
India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Normandy Bordeaux : 1 armour, 1 artillery, 2 fighters and 2 infantry
Algeria : 1 flag
Syria : 1 flag
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag, 1 infantry and 1 mech_infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 4 bombers, 6 fighters, 30 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 6 mech_infantrys
Brazil : 1 flag
Northwest Persia : 1 flag, 6 mech_infantrys
98 Sea Zone : 1 flag
Suriname : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 6 fighters and 4 transportsProduction/PUs Summary :
Germans : 57 / 83
Russians : 5 / 0
Japanese : 11 / 6
Americans : 64 / 91
Chinese : 23 / 29
British : 43 / 52
UK_Pacific : 18 / 23
Italians : 15 / 22
ANZAC : 25 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i made a noncombat edit of landing 2 uk fighters in normandy instead of london. if you do not want the edit you can edit it back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from ANZAC
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to 112 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 5 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Rostov from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Samara
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
5 infantry moved from Northern Italy to Western Germany
2 aaGuns, 11 infantry and 2 mech_infantrys moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 aaGun moved from Tambov to Rostov
1 fighter moved from Rostov to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern France
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,6,1,1,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from French Indo China to Volgograd
1 bomber and 1 fighter moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Kazakhstan
ANZAC take Kazakhstan from Italians
5 bombers, 7 fighters and 3 mech_infantrys moved from Caucasus to RostovCombat - ANZAC
Air Battle in Ukraine
ANZAC attacks with 2 units heading to Ukraine
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Rostov
ANZAC attack with 5 bombers, 7 fighters and 3 mech_infantrys
Italians defend with 1 aaGun and 4 infantry
AA guns fire in Rostov : 0/3 hits
ANZAC roll dice for 5 bombers, 7 fighters and 3 mech_infantrys in Rostov, round 1 : 8/15 hits
Italians roll dice for 1 aaGun and 4 infantry in Rostov, round 1 : 0/4 hits
1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Rostov
ANZAC win, taking Rostov from Italians with 5 bombers, 7 fighters and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Italians: 1 aaGun and 4 infantry
Cleaning up after air battlesNon Combat Move - ANZAC
3 mech_infantrys moved from Persia to Caucasus
5 bombers and 7 fighters moved from Rostov to Caucasus
1 bomber moved from Volgograd to Caucasus
1 bomber and 1 fighter moved from Ukraine to Caucasus
1 fighter moved from French Indo China to Caucasus
1 infantry moved from Soviet Far East to SiberiaPlace Units - ANZAC
3 mech_infantrys placed in Persia
2 bombers placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 27 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 infantry
Kazakhstan : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
35 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer
Italian Somaliland : 1 flag
Rostov : 1 flag, 3 mech_infantrys
Caucasus : 7 bombers, 9 fighters and 3 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 57 / 83
Russians : 4 / 0
Japanese : 11 / 6
Americans : 64 / 91
Chinese : 23 / 29
British : 41 / 52
UK_Pacific : 18 / 23
Italians : 16 / 17
ANZAC : 27 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 57 / 83
Russians : 4 / 0
Japanese : 11 / 6
Americans : 64 / 91
Chinese : 23 / 29
British : 41 / 52
UK_Pacific : 18 / 23
Italians : 16 / 17
ANZAC : 27 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Politics - Germans
Purchase Units - Germans
Germans repair 18 damage on 4 factory_majors and 14 factory_minors; Remaining resources: 65 PUs;
Germans buy 5 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to Caucasus
2 bombers, 11 fighters and 6 tactical_bombers moved from Southern Italy to Caucasus
16 armour, 18 artilleries, 1 bomber, 43 infantry and 29 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Caucasus
1 bomber moved from Southern France to Caucasus
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery and 3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 16 armour, 18 artilleries, 7 bombers, 12 fighters, 43 infantry, 29 mech_infantrys and 6 tactical_bombers
ANZAC defend with 7 bombers, 9 fighters and 3 mech_infantrys; French defend with 1 infantry; British defend with 1 aaGun, 1 armour, 1 artillery, 4 bombers, 6 fighters, 30 mech_infantrys and 1 tactical_bomber; Russians defend with 4 aaGuns, 4 armour, 8 artilleries, 36 infantry and 6 mech_infantrys
Germans win, taking Caucasus from Russians with 13 armour, 7 bombers, 10 fighters and 6 tactical_bombers remaining. Battle score for attacker is 296
Casualties for ANZAC: 7 bombers, 9 fighters and 3 mech_infantrys
Casualties for Germans: 3 armour, 18 artilleries, 2 fighters, 43 infantry and 29 mech_infantrys
Casualties for French: 1 infantry
Casualties for Russians: 4 aaGuns, 4 armour, 8 artilleries, 36 infantry and 6 mech_infantrys
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 bombers, 6 fighters, 30 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
5 carriers, 5 destroyers, 4 submarines and 10 transports moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Vologda to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Russia to Samara
4 infantry moved from Southern France to France
3 mech_infantrys moved from Ukraine to Tambov
1 aaGun moved from Russia to Samara
1 bomber moved from Caucasus to Volgograd
10 fighters and 6 tactical_bombers moved from Caucasus to Volgograd
1 aaGun moved from Novgorod to Belarus
3 bombers moved from Caucasus to Russia
3 bombers moved from Caucasus to UkrainePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
5 artilleries and 5 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 5 carriers, 5 destroyers and 4 submarines
EDIT: Adding units owned by Germans to 113 Sea Zone: 5 carriers, 5 destroyers and 4 submarines
EDIT: Turning off Edit Mode
Germans undo move 3.
2 artilleries and 5 infantry placed in Germany
Germans undo move 4.
5 artilleries and 2 infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 artilleries and 11 infantry
EDIT: Adding units owned by Germans to Germany: 4 artilleries and 11 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
Well.
I depended on 2 infantry and an artillery to take out the UK infantry in Denmark. Oops. I should have brought another infantry, I guess. It meant everything considering the US goes first. If Denmark had been taken out, W Germany would have fallen, but with massive casualties to the only US land forces in the theater, and my air power could have returned just in time to maybe, just maybe, hold you at bay.
But, it was fun ripping the Caucasus apart with my last gasp. If I had made a credible defense in the Atlantic, the push for Egypt would at the very least create some tense moments.
I’ll surrender when Germany is dead, which will be soon! :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Combat Move - Russians
4 infantry moved from Manchuria to Korea
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from GermansCombat - Russians
Battle in Vologda
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Korea, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 0/1 hits
Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
4 infantry moved from Chahar to Suiyuyan
1 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Kansu to TimguskaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 4 infantry
Suiyuyan : 4 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Timguska : 2 aaGuns and 5 infantry
Urals : 1 infantry
Novosibirsk : 1 infantryProduction/PUs Summary :
Germans : 59 / 82
Russians : 8 / 0
Japanese : 8 / 6
Americans : 64 / 91
Chinese : 23 / 29
British : 38 / 52
UK_Pacific : 18 / 23
Italians : 16 / 17
ANZAC : 27 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





