13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski


  • OOL 91 is max defense/unit values, since I have a place to land.

  • TripleA

    the dice gods are happy with me. i scored a perfect first round.

    you might not have a place to land so i will need ool


  • bb tip, carrier tip, carrier, cruiser, tac -

    in other words, keep the fighter and burning battleship  :-)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                1 carrier and 1 cruiser moved from 101 Sea Zone to 90 Sea Zone
                1 carrier and 1 cruiser moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 1 :  5/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
                    1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 1 transport owned by the Americans retreated to 88 Sea Zone
                    Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 carrier, 1 cruiser and 1 tactical_bomber
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                        AA guns fire in Caroline Islands :  1/2 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 1 :  2/5 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 1 :  1/3 hits
                        3 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    1 fighter owned by the Germans forced to land in Morocco

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Western United States
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                4 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 submarines and 1 transport
        10 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 4 aaGuns, 1 factory_major and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters
        United Kingdom : 1 bomber
        101 Sea Zone : 1 destroyer
        88 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 52 / 53
        Americans : 52 / 77
        Chinese : 3 / 7
        British : 33 / 25
        UK_Pacific : 13 / 24
        Italians : 18 / 19
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Szechwan
                1 fighter and 2 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 infantry in Szechwan, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 8 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 52 / 53
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 33 / 25
        UK_Pacific : 13 / 24
        Italians : 18 / 19
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from United Kingdom to 91 Sea Zone
                1 bomber and 1 mech_infantry moved from Egypt to Kenya
                2 infantry moved from Tanganyika Territory to Kenya
                2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Kenya
                    British attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Kenya, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Kenya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    British attack with 4 fighters
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 4 fighters in 91 Sea Zone, round 1 :  3/4 hits
                        Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the Germans lost in 91 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 battleship and 1 transport
                    Casualties for British: 1 fighter
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 infantry and 3 mech_infantrys moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 artillery moved from Iraq to Trans-Jordan
                1 bomber moved from Kenya to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                3 infantry and 1 mech_infantry moved from Brazil to French Guiana
                1 transport moved from 101 Sea Zone to 88 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,2,3,3
                British collect 26 PUs (8 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 3 artilleries and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 3 aaGuns, 2 artilleries, 12 infantry and 4 mech_infantrys
        India : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 armour, 1 artillery, 1 bomber and 2 infantry
        Gibraltar : 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        French Guiana : 3 infantry and 1 mech_infantry
        106 Sea Zone : 2 destroyers
        Iraq : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        Suriname : 1 flag
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 51 / 53
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 34 / 28
        UK_Pacific : 14 / 12
        Italians : 17 / 19
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well, SZ91 - 5 hits for 5 units and 15 pips… 1 hit for the Kriegsmarine for 5 units and 16 pips… that’s a huge swing. I consider the price for my folly to be paid.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber moved from Southern France to United Kingdom

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 destroyers, 1 fighter and 1 transport
                    French defend with 1 cruiser
                    Italians win, taking 98 Sea Zone from Neutral with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 aaGun moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from India to 37 Sea Zone
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Java, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 6 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 3 infantry
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales
                2 fighters moved from 37 Sea Zone to Burma

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 2 transports
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 36 / 37
        Japanese : 51 / 53
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 32 / 28
        UK_Pacific : 14 / 12
        Italians : 19 / 36
        ANZAC : 11 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 36 / 37
        Japanese : 51 / 53
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 32 / 28
        UK_Pacific : 14 / 12
        Italians : 19 / 36
        ANZAC : 11 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from Southern Italy to Egypt
                1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
                1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Egypt
                6 aaGuns, 5 armour, 4 artilleries, 14 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                5 infantry moved from Romania to Eastern Poland
                2 infantry moved from Germany to 113 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 fighter moved from Morocco to Southern Italy
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from Slovakia Hungary to Yugoslavia
                2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                1 artillery and 5 infantry moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter and 2 infantry placed in Western Germany
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

  • TripleA

    i clicked past the post turn button.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from French Indo China to 37 Sea Zone
                1 bomber moved from Anhwe to 20 Sea Zone
                1 bomber moved from 20 Sea Zone to 43 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to Shan State
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 3 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 2 transports
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 1 destroyer and 2 transports
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from 43 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                1 bomber moved from 37 Sea Zone to French Indo China
                3 aaGuns, 1 armour, 8 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                2 mech_infantrys moved from Kwangtung to French Indo China
                4 artilleries and 2 infantry moved from Yunnan to French Indo China
                1 aaGun and 1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 factory_minor, 1 fighter and 4 infantry placed in Japan
                Japanese undo move 3.
                1 fighter and 4 infantry placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from United Kingdom to Morocco

    Combat - Americans
                Battle in Celebes
                Battle in Morocco
                    Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 1 :  1/1 hits
                        Germans roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Morocco
                    Americans win, taking Celebes from Japanese, taking Morocco from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber and 2 fighters moved from Morocco to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 artillery, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 bomber and 1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Midway to 54 Sea Zone
                2 fighters moved from 33 Sea Zone to Queensland
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        26 Sea Zone : 4 destroyers, 2 submarines and 1 transport
        10 Sea Zone : 1 carrier, 4 destroyers, 3 submarines and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        Central United States : 4 aaGuns, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 bomber and 2 fighters
        Morocco : 1 flag, 1 armour and 1 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 36 / 36
        Japanese : 53 / 56
        Americans : 54 / 75
        Chinese : 1 / 4
        British : 32 / 28
        UK_Pacific : 13 / 12
        Italians : 19 / 36
        ANZAC : 11 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 36 / 36
        Japanese : 52 / 56
        Americans : 54 / 75
        Chinese : 2 / 3
        British : 32 / 28
        UK_Pacific : 13 / 12
        Italians : 19 / 36
        ANZAC : 11 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                3 fighters moved from Gibraltar to Algeria
                1 bomber moved from Trans-Jordan to Algeria
                2 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Yunnan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Algeria
                    British attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 1 artillery
                        British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Algeria, round 1 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Algeria
                        British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Algeria
                    British win, taking 106 Sea Zone from Germans, taking Algeria from Italians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 artilleries and 3 mech_infantrys moved from India to Burma
                1 fighter moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber and 3 fighters moved from Algeria to Gibraltar
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 airfield placed in Gibraltar
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 32 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 2 infantry
        Burma : 3 aaGuns, 5 artilleries, 8 infantry and 7 mech_infantrys
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship and 1 cruiser
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Anglo Egyptian Sudan : 1 infantry and 4 mech_infantrys
        French Guiana : 2 infantry
        Algeria : 1 flag, 1 mech_infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
        92 Sea Zone : 1 transport
        79 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer
        Suriname : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 36 / 36
        Japanese : 50 / 56
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 18 / 36
        ANZAC : 11 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Greece to Trans-Jordan

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 1 fighter and 4 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Albania to Greece
                1 aaGun moved from Bulgaria to Greece
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from Bessarabia to Germany

    Place Units - Italians
                1 airfield and 1 factory_minor placed in Egypt
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 36 / 36
        Japanese : 46 / 56
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 32 / 33
        UK_Pacific : 14 / 14
        Italians : 19 / 24
        ANZAC : 15 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                3 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Finland to Karelia
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States
                2 armour moved from Eastern Poland to Baltic States
                2 artilleries moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Baltic States
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 artilleries moved from Eastern Poland to Baltic States
                4 infantry moved from Eastern Poland to Baltic States
                2 bombers moved from Egypt to 100 Sea Zone
                1 bomber moved from 100 Sea Zone to Western Ukraine
                1 bomber moved from 100 Sea Zone to Belarus
                3 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                2 armour moved from Eastern Poland to Baltic States
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to Karelia
                1 fighter moved from Southern Italy to Ukraine
                1 tactical_bomber moved from Egypt to 100 Sea Zone
                1 tactical_bomber moved from 100 Sea Zone to Ukraine
                1 tactical_bomber moved from Egypt to Southern Italy

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 6 armour, 6 artilleries, 18 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Baltic States from Russians with 6 armour, 6 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Karelia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber could not land in Belarus and was removed
                1 bomber could not land in Western Ukraine and was removed
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                3 infantry moved from Poland to Eastern Poland
                2 artilleries and 4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Western Germany
                2 submarines moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to Finland
                1 fighter moved from Karelia to Finland
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Yugoslavia to Northern Italy
                3 aaGuns moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 2 bombers
                EDIT: Turning off Edit Mode
                1 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                4 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • I really wanted mutual annhilation in 104 - it would have added more need for you to attack mutiple spots (I would have parked subs in convoy zones vs. UK), and taken away your destroyer as an attack option. That’s how fine a line is going on in this game right now.

    After G1 and J1 good dice, this game has been good to you from that perspective - most importantly the huge shift in SZ91 that opened up so many Med options for you. I’ll need a few minor luck swings to keep this game from slipping away. I don’t ask for much, just a piece here or there for a few turns… I’m heading out back right now to sacrifice a hedgehog and two rabbits to that end.

    The quest stands on the edge of a knife!

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