13L-G40 UnknownSoldier (Axis) vs. tcnance (Allies+12), Gm2, no tech

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Belarus
                2 armour, 9 artilleries, 25 infantry and 3 mech_infantrys moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Belarus, round 1 :  0/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 5 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 5 infantry in Ukraine, round 1 :  1/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 fighter and 5 infantry in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 armour, 9 artilleries, 25 infantry and 3 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 2 armour, 9 artilleries, 25 infantry and 3 mech_infantrys in Smolensk, round 1 :  10/39 hits
                        Germans roll dice for 3 infantry in Smolensk, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 armour, 9 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Vologda to Urals
                1 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Bryansk to Russia
                3 aaGuns moved from Bryansk to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Kansu : 1 infantry
        Belarus : 3 infantry
        Bryansk : 1 artillery and 2 infantry
        Nenetsia : 1 infantry
        Urals : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 4 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 aaGuns, 2 armour, 9 artilleries, 24 infantry and 3 mech_infantrys
        Samara : 1 artillery, 1 infantry and 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 22 / 22
        Japanese : 69 / 76
        Americans : 57 / 83
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 6 / 6
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.453
            Median : 3.000
            Variance : 0.230
            Standard Deviation : 0.479
            Total rolls : 75

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Russians Combat
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.338
            Standard Deviation : 0.582
            Total rolls : 66

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour, 5 artilleries, 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 destroyers moved from 36 Sea Zone to 57 Sea Zone
                1 infantry moved from Timguska to Kansu
                1 artillery moved from Timguska to Kansu
                2 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                1 armour moved from Suiyuyan to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                1 artillery and 1 infantry moved from Szechwan to Sikang
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                2 armour and 1 mech_infantry moved from Malaya to Burma
                6 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Shan State to Burma
                2 bombers moved from Japan to Shensi
                1 armour and 2 mech_infantrys moved from Kweichow to Burma
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Shan State to Sikang

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 57 Sea Zone
                    Japanese attack with 3 destroyers
                    ANZAC defend with 1 destroyer and 2 submarines
                        ANZAC roll dice for 2 submarines in 57 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 3 destroyers in 57 Sea Zone, round 1 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 57 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 3 destroyers in 57 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 57 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 3 destroyers in 57 Sea Zone, round 3 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 57 Sea Zone
                        ANZAC roll dice for 1 submarine in 57 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 57 Sea Zone, round 4 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 57 Sea Zone
                        Japanese roll dice for 1 destroyer in 57 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 57 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 destroyers
                    Casualties for ANZAC: 2 submarines
                Battle in Shensi
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shensi, round 1 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 1 :  2/3 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 1 :  1/2 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Burma
                    Japanese attack with 11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys
                    British defend with 3 infantry
                        Japanese roll dice for 11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys in Burma, round 1 :  5/22 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 1 :  0/3 hits
                        3 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Kansu
                    Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 armour and 1 mech_infantry moved from Shantung to Kweichow
                2 bombers moved from Shensi to Kweichow
                1 fighter moved from Sikang to Szechwan
                1 aaGun moved from Shan State to Burma
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 battleships and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                3 armour placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                2 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour and 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour, 2 bombers and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 fighter
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 2 battleships and 2 cruisers
        36 Sea Zone : 3 transports
        34 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 22 / 22
        Japanese : 73 / 78
        Americans : 57 / 83
        Chinese : 1 / 5
        British : 34 / 34
        UK_Pacific : 5 / 6
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                5 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from 93 Sea Zone to Southern France
                6 infantry moved from 93 Sea Zone to Southern France
                10 infantry moved from Normandy Bordeaux to Southern France
                5 artilleries moved from Normandy Bordeaux to Southern France
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Algeria to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 mech_infantry moved from Algeria to 94 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 2 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Southern France
                    Americans attack with 7 artilleries, 19 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Southern France, round 1 :  1/1 hits
                        Americans roll dice for 7 artilleries, 19 infantry and 1 mech_infantry in Southern France, round 1 :  7/27 hits
                        Italians roll dice for 1 armour and 2 artilleries in Southern France, round 1 :  1/3 hits
                        2 artilleries owned by the Italians , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 7 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour and 2 artilleries
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                8 transports moved from 91 Sea Zone to 102 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 aaGun and 2 infantry moved from Morocco to Algeria
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 28 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                4 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to New South Wales
                2 mech_infantrys moved from Queensland to New South Wales
                1 artillery moved from Queensland to South Australia
                8 transports moved from 102 Sea Zone to 101 Sea Zone
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                3 destroyers moved from 92 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                10 infantry placed in Eastern United States
                5 artilleries and 5 infantry placed in Central United States
                Americans undo move 4.
                3 infantry placed in Normandy Bordeaux
                5 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Northern Territory : 4 infantry
        New South Wales : 1 infantry and 2 mech_infantrys
        South Australia : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 3 destroyers, 4 submarines and 1 transport
        25 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer
        Central United States : 5 artilleries, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Morocco : 1 flag, 1 aaGun and 7 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Algeria : 1 flag, 1 aaGun and 2 infantry
        Southern France : 1 flag, 7 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
        Tunisia : 1 flag
        93 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 6 transports
        101 Sea Zone : 8 transports
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers and 8 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 22 / 22
        Japanese : 73 / 78
        Americans : 60 / 80
        Chinese : 1 / 5
        British : 34 / 34
        UK_Pacific : 5 / 6
        Italians : 13 / 16
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.237
            Median : 3.000
            Variance : 0.811
            Standard Deviation : 0.900
            Total rolls : 38

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.206
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 22 / 22
        Japanese : 73 / 78
        Americans : 60 / 80
        Chinese : 1 / 3
        British : 34 / 34
        UK_Pacific : 5 / 6
        Italians : 13 / 16
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.237
            Median : 3.000
            Variance : 0.811
            Standard Deviation : 0.900
            Total rolls : 38

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.206
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 artilleries, 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 cruisers in Holland Belgium, round 1 :  2/2 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Greece
                Battle in Norway

    Non Combat Move - British
                2 aaGuns, 1 fighter and 16 infantry moved from India to West India
                3 infantry moved from Persia to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                2 infantry moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 armour moved from Trans-Jordan to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Alexandria to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                6 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Holland Belgium to Southern France
                1 artillery moved from New Brunswick Nova Scotia to Eastern United States
                1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                1 fighter moved from Holland Belgium to United Kingdom

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Eastern United States : 1 artillery and 1 infantry
        West India : 2 aaGuns, 1 fighter and 16 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Southern France : 1 fighter and 6 infantry
        Norway : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 2 artilleries and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Greece : 1 flag, 4 infantry
        99 Sea Zone : 2 transports
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
        126 Sea Zone : 1 transport
        98 Sea Zone : 1 flag
        110 Sea Zone : 2 cruisers, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 22 / 22
        Japanese : 73 / 78
        Americans : 60 / 80
        Chinese : 1 / 3
        British : 42 / 42
        UK_Pacific : 5 / 5
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.171
            Standard Deviation : 1.082
            Total rolls : 42

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.206
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                        2 transports owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 22 / 22
        Japanese : 73 / 78
        Americans : 60 / 80
        Chinese : 1 / 3
        British : 42 / 42
        UK_Pacific : 5 / 5
        Italians : 11 / 11
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Kazakhstan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Kazakhstan : 1 infantry
        57 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Russia : 1 fighter
        Novosibirsk : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 22 / 22
        Japanese : 73 / 78
        Americans : 60 / 80
        Chinese : 1 / 3
        British : 42 / 42
        UK_Pacific : 5 / 5
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Combat Move - French
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese

    Combat - French

    Non Combat Move - French
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Kazakhstan to Samara

    Turn Complete - French

    Territory Summary for French :

    Timguska : 1 infantry
        United Kingdom : 2 infantry
        Russia : 1 fighter
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 23 / 22
        Japanese : 72 / 78
        Americans : 60 / 80
        Chinese : 1 / 3
        British : 42 / 42
        UK_Pacific : 5 / 5
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Novgorod to 115 Sea Zone
                2 infantry moved from Novgorod to 115 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 artilleries moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to 126 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Novgorod to Belarus
                2 artilleries moved from Archangel to Belarus
                4 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 126 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Norway
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 cruiser in Norway, round 1 :  0/1 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Norway, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Norway, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 1 :  0/5 hits
                        Russians roll dice for 3 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 4 infantry
                    British defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 1 :  1/6 hits
                        British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 :  3/5 hits
                        British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/7 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/7 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry

    Non Combat Move - Germans
                1 aaGun, 2 armour, 3 artilleries and 11 infantry moved from France to Northern Italy
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from 126 Sea Zone to Novgorod
                1 aaGun, 7 artilleries, 8 infantry and 3 mech_infantrys moved from Archangel to Novgorod
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Eastern Poland to Northern Italy
                4 armour moved from Eastern Poland to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                8 infantry moved from Western Germany to Northern Italy
                2 armour and 2 mech_infantrys moved from Bessarabia to Romania
                3 armour moved from Eastern Poland to Greater Southern Germany
                2 mech_infantrys moved from Eastern Poland to Greater Southern Germany
                1 aaGun moved from Eastern Poland to Romania

    Place Units - Germans
                2 artilleries, 6 infantry and 2 mech_infantrys placed in Western Germany
                3 artilleries and 4 infantry placed in Germany
                Germans undo move 2.
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 3 armour and 2 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
        Romania : 1 aaGun, 2 armour and 2 mech_infantrys
        Germany : 2 artilleries, 1 factory_major and 2 infantry
        Norway : 2 artilleries and 1 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 1 aaGun, 2 armour, 3 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber
        Belarus : 1 flag, 2 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 armour, 8 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 3 mech_infantrys
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 22 / 22
        Japanese : 72 / 78
        Americans : 58 / 80
        Chinese : 1 / 3
        British : 36 / 42
        UK_Pacific : 5 / 5
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 armour, 9 artilleries, 24 infantry and 3 mech_infantrys moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 10 artilleries, 2 fighters, 26 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 26 infantry, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  7/44 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 10 artilleries, 2 fighters, 24 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Smolensk to Belarus
                3 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Samara to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 artillery moved from Samara to Novosibirsk
                1 tactical_bomber moved from Belarus to Bryansk
                2 fighters moved from Belarus to Bryansk

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Belarus : 3 aaGuns, 2 armour, 10 artilleries, 24 infantry and 3 mech_infantrys
        Bryansk : 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
        Archangel : 1 infantry
        Eastern Poland : 4 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 3 infantry
        Novosibirsk : 1 artillery, 2 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 26 / 26
        Japanese : 71 / 78
        Americans : 58 / 80
        Chinese : 1 / 3
        British : 36 / 42
        UK_Pacific : 5 / 5
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.702
            Median : 4.000
            Variance : 0.891
            Standard Deviation : 0.944
            Total rolls : 47

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.930
            Standard Deviation : 0.964
            Total rolls : 44

  • '13

    scramble orders for India?

  • '13

    I mean Hawaii not India  :roll:

  • 2007 AAR League

    nope

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Shensi to Kazakhstan
                1 artillery moved from Sikang to Kazakhstan
                1 armour moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 armour moved from Shensi to Timguska
                2 armour, 1 artillery and 1 mech_infantry moved from Kansu to Novosibirsk
                2 bombers moved from Kweichow to Novosibirsk
                2 battleships and 2 cruisers moved from 33 Sea Zone to 26 Sea Zone
                2 carriers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 armour, 1 artillery, 2 bombers and 1 mech_infantry
                    ANZAC defend with 1 infantry; Russians defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers and 1 mech_infantry in Novosibirsk, round 1 :  3/6 hits
                        Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Novosibirsk, round 1 :  3/5 hits
                        2 infantry owned by the Russians , 1 infantry owned by the ANZAC , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 1 armour and 2 bombers in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        1 armour owned by the Japanese , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
                    Japanese win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in India
                    Japanese attack with 11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys in India, round 1 :  8/22 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  0/2 hits
                        2 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Timguska
                    Japanese attack with 1 armour
                    French defend with 1 infantry
                        Japanese roll dice for 1 armour in Timguska, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Timguska, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Timguska
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Americans defend with 3 destroyers, 4 submarines and 1 transport
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 :  4/8 hits
                        Americans roll dice for 3 destroyers and 1 transport in 26 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        4 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 :  2/8 hits
                        Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 3 destroyers, 4 submarines and 1 transport

    Non Combat Move - Japanese
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Burma to India
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from Szechwan to 37 Sea Zone
                1 armour moved from Kweichow to Burma
                3 armour moved from Shantung to Kweichow
                2 bombers moved from Novosibirsk to Kweichow

    Place Units - Japanese
                1 carrier and 1 submarine placed in 37 Sea Zone
                1 fighter placed in 37 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 artilleries and 1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Shantung : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour and 2 bombers
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 armour
        India : 1 flag, 1 aaGun, 1 airfield, 11 armour, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 6 mech_infantrys
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 artillery
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 2 transports
        37 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
        36 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 25 / 26
        Japanese : 76 / 91
        Americans : 58 / 80
        Chinese : 0 / 3
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 14 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 artilleries, 18 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 7 artilleries, 18 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 5 infantry
                        Americans roll dice for 7 artilleries, 18 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  5/26 hits
                        Germans roll dice for 5 infantry in Normandy Bordeaux, round 1 :  1/5 hits
                        5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 7 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                6 transports moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 carrier moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                5 artilleries moved from Central United States to 101 Sea Zone
                10 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                5 artilleries, 11 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Algeria to Morocco
                1 aaGun moved from Algeria to Morocco
                11 infantry moved from 91 Sea Zone to Morocco
                5 artilleries moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                3 infantry placed in Southern France
                10 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6,3,2,3,5,6,2,5,6,2,6,2,2
                Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Northern Territory : 4 infantry
        New South Wales : 1 infantry and 2 mech_infantrys
        South Australia : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 2 submarines
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Morocco : 1 flag, 2 aaGuns, 5 artilleries and 20 infantry
        Normandy Bordeaux : 1 flag, 7 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer
        101 Sea Zone : 7 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 14 transports
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 25 / 26
        Japanese : 76 / 91
        Americans : 60 / 79
        Chinese : 0 / 3
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.523
            Standard Deviation : 1.234
            Total rolls : 45

    Null / Other
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 3.500
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.192
            Median : 3.000
            Variance : 1.760
            Standard Deviation : 1.327
            Total rolls : 26

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 25 / 26
        Japanese : 76 / 91
        Americans : 60 / 79
        Chinese : 0 / 0
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 11 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.523
            Standard Deviation : 1.234
            Total rolls : 45

    Null / Other
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 3.500
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.192
            Median : 3.000
            Variance : 1.760
            Standard Deviation : 1.327
            Total rolls : 26

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Purchase Units - British
                British buy 2 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                4 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Southern France to Holland Belgium
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Denmark: 2 infantry
                EDIT: Turning off Edit Mode
                Battle in Denmark
                Battle in Holland Belgium
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 3 fighters and 4 infantry in Holland Belgium, round 1 :  4/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  2/3 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                5 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 armour, 3 infantry and 1 mech_infantry moved from Eastern Persia to West India
                1 armour moved from Persia to West India
                3 mech_infantrys moved from Persia to West India
                1 artillery moved from Persia to Eastern Persia
                2 infantry moved from Persia to Eastern Persia
                2 infantry moved from Iraq to Persia
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India

    Place Units - British
                6 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Eastern United States : 1 artillery and 1 infantry
        West India : 2 aaGuns, 2 armour, 1 fighter, 21 infantry and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 fighter and 7 infantry
        Southern France : 1 infantry
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag
        Albania : 1 flag, 1 infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 2 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 2 infantry
        79 Sea Zone : 1 transport
        Persia : 1 flag, 2 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 2 cruisers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 25 / 26
        Japanese : 76 / 91
        Americans : 60 / 79
        Chinese : 0 / 0
        British : 41 / 42
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 55

    Null / Other
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 3.500
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.192
            Median : 3.000
            Variance : 1.760
            Standard Deviation : 1.327
            Total rolls : 26

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Southern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Southern France, round 1 :  2/5 hits
                        Americans roll dice for 4 infantry in Southern France, round 1 :  4/4 hits
                        1 infantry owned by the British , 1 fighter owned by the Italians , 1 infantry owned by the Americans , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                    retreated to Southern France
                    Americans win with 2 infantry remaining. Battle score for attacker is -16
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 fighter and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Italians collect 9 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 19 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 25 / 26
        Japanese : 76 / 91
        Americans : 60 / 79
        Chinese : 0 / 0
        British : 41 / 42
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 57 Sea Zone to 42 Sea Zone
                1 fighter moved from Russia to Belarus

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Belarus : 1 fighter

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 25 / 26
        Japanese : 72 / 91
        Americans : 60 / 79
        Chinese : 0 / 0
        British : 41 / 42
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :11

    Combat Move - French
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese

    Combat - French
                Battle in Kazakhstan
                    French attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        French roll dice for 1 fighter and 1 infantry in Kazakhstan, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 1 :  1/1 hits
                        1 fighter owned by the French and 1 artillery owned by the Japanese lost in Kazakhstan
                    French win, taking Kazakhstan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Kansu : 1 infantry
        Kazakhstan : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 26 / 26
        Japanese : 70 / 91
        Americans : 60 / 79
        Chinese : 1 / 0
        British : 41 / 42
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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