13L-G40 UnknownSoldier (Axis) vs. tcnance (Allies+12), Gm2, no tech

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                2 artilleries moved from Korea to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                3 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Soviet Far East to Siberia
                2 bombers moved from Jehol to Siberia
                6 infantry moved from Korea to Amur
                1 artillery moved from Hopei to Shensi
                2 infantry moved from Hopei to Shensi
                1 artillery moved from Kweichow to Shensi
                2 infantry moved from Kweichow to Szechwan
                1 armour moved from Yunnan to Shensi
                2 artilleries moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Shensi
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Kansu
                3 fighters and 3 tactical_bombers moved from Jehol to Kansu
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Shensi, round 1 :  3/8 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery, 2 bombers and 4 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Siberia, round 1 :  1/7 hits
                        Russians roll dice for 4 infantry in Siberia, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Siberia, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Siberia, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 10 infantry in Amur, round 1 :  3/12 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 :  4/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 1 :  5/7 hits
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  2/3 hits
                        1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Kansu to Suiyuyan
                2 infantry moved from Korea to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 aaGun moved from Korea to Amur
                1 fighter moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Siberia to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Shantung
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 2 fighters and 3 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 2 artilleries and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 2 artilleries and 10 infantry
        Siberia : 1 flag, 1 artillery and 1 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 33 / 35
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 3 / 5
        British : 29 / 32
        UK_Pacific : 21 / 21
        Italians : 21 / 26
        ANZAC : 17 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 7 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 33 / 35
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 29 / 32
        UK_Pacific : 21 / 21
        Italians : 21 / 26
        ANZAC : 17 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 33 / 35
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 29 / 32
        UK_Pacific : 21 / 21
        Italians : 21 / 26
        ANZAC : 17 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 fighter moved from Egypt to Belgian Congo
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Belgian Congo
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Belgian Congo, round 1 :  2/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 1 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 2 destroyers
                    Germans defend with 1 destroyer
                        British roll dice for 2 destroyers in 125 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Iraq
                    British attack with 5 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship in Iraq, round 1 :  0/1 hits
                        British roll dice for 5 infantry and 1 tactical_bomber in Iraq, round 1 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 3 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in 110 Sea Zone
                    French loiter and taunt with ; British attack with 1 battleship, 2 cruisers, 2 fighters and 2 transports
                    Germans defend with 1 destroyer
                        British roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 110 Sea Zone, round 1 :  2/5 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 fighter moved from Belgian Congo to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Burma to Shan State
                7 infantry moved from India to Burma
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers and 1 transport placed in 110 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 aaGun and 11 infantry
        India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag
        Belgian Congo : 1 artillery, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 artillery and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        80 Sea Zone : 1 battleship and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 33 / 35
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 19 / 26
        ANZAC : 17 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.796
            Standard Deviation : 0.892
            Total rolls : 55

    Neutral_Axis Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 10 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 39

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 armour moved from Algeria to Morocco
                2 infantry moved from Tobruk to Alexandria
                2 fighters moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                Battle in Alexandria
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 1 :  2/5 hits
                        British roll dice for 1 artillery and 2 infantry in Alexandria, round 1 :  0/3 hits
                        2 infantry owned by the British lost in Alexandria
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 :  1/5 hits
                        British roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win, taking Gibraltar from British, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to 97 Sea Zone
                1 bomber moved from Alexandria to Greece
                4 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                1 armour moved from Yugoslavia to Romania
                2 artilleries moved from Northern Italy to Yugoslavia
                2 infantry moved from Greece to Bulgaria
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag
        Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 2 armour and 4 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag, 2 artilleries, 1 bomber and 2 infantry
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 2 artilleries

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 33 / 35
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 20 / 37
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Queensland to Philippines
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Burma : 1 fighter and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 2 fighters and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 destroyer
        35 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 2 destroyers and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 33 / 35
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 20 / 37
        ANZAC : 17 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 33 / 35
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 20 / 37
        ANZAC : 17 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Poland to Karelia
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 fighter moved from Romania to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from Baltic States to Belarus
                2 tactical_bombers moved from Romania to Belarus
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                8 armour, 4 artilleries, 14 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 infantry moved from Finland to Karelia
                4 artilleries moved from Poland to Eastern Poland
                3 infantry moved from Poland to Eastern Poland
                2 armour moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 armour moved from Poland to Novgorod
                1 tactical_bomber moved from Romania to 115 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 infantry and 2 tactical_bombers
                    Russians defend with 4 infantry
                        Germans roll dice for 4 infantry and 2 tactical_bombers in Belarus, round 1 :  3/6 hits
                        Russians roll dice for 4 infantry in Belarus, round 1 :  0/4 hits
                        3 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 4 infantry and 2 tactical_bombers in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour, 5 artilleries and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 5 artilleries and 5 infantry in Eastern Poland, round 1 :  7/12 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Karelia, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Karelia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 10 armour, 4 artilleries, 14 infantry and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 10 armour, 4 artilleries, 14 infantry and 3 mech_infantrys in Novgorod, round 1 :  5/31 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 10 armour, 4 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 1 :  1/5 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
                        Germans roll dice for 1 cruiser, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 :  1/4 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                1 artillery moved from Germany to Poland
                3 aaGuns moved from Poland to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 tactical_bombers moved from 115 Sea Zone to Finland
                1 fighter moved from 115 Sea Zone to Finland
                2 bombers moved from Karelia to Finland
                5 infantry moved from Germany to Poland
                4 infantry moved from 115 Sea Zone to Novgorod
                2 tactical_bombers moved from Belarus to Poland

    Place Units - Germans
                3 infantry placed in France
                2 artilleries and 2 infantry placed in Germany
                2 armour and 4 infantry placed in Western Germany
                Germans undo move 1.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
        Poland : 1 artillery, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Germany : 2 artilleries, 1 factory_major and 2 infantry
        Belarus : 1 flag, 4 infantry
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 2 armour, 5 artilleries and 5 infantry
        Novgorod : 1 flag, 1 airfield, 10 armour, 4 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 3 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 cruiser and 2 transports
        Finland : 1 flag, 2 bombers, 1 fighter and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 28 / 35
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 20 / 37
        ANZAC : 17 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Belarus
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                6 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 1 :  3/7 hits
                        Germans roll dice for 4 infantry in Belarus, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 infantry
                Battle in Siberia
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 6 infantry in Siberia, round 1 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                        Russians roll dice for 5 infantry in Siberia, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Siberia, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Siberia
                2 aaGuns moved from Sakha to Siberia
                3 artilleries moved from Archangel to Smolensk
                2 aaGuns moved from Archangel to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Smolensk
                8 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Sakha : 1 infantry
        Yakut S.S.R. : 3 infantry
        Siberia : 2 aaGuns and 6 infantry
        Buryatia : 1 infantry
        Belarus : 2 infantry
        Bryansk : 1 aaGun, 1 armour, 1 artillery and 14 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 7 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 1 armour, 5 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 30 / 31
        Japanese : 37 / 48
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 20 / 37
        ANZAC : 17 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.419
            Median : 4.000
            Variance : 2.233
            Standard Deviation : 1.494
            Total rolls : 31

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.600
            Median : 1.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Russians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.522
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Amur to Buryatia
                2 infantry moved from Amur to Sakha
                2 artilleries and 6 infantry moved from Amur to Siberia
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from 5 Sea Zone to Siberia
                1 bomber moved from Japan to Sakha
                1 bomber moved from Japan to Buryatia
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                      Japanese take Kansu from Chinese
                      Japanese take Timguska from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Sikang
                1 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Philippines
                2 armour moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 fighters moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Suiyuyan to Sikang
                1 fighter moved from Suiyuyan to Sikang
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Suiyuyan to Sikang

  • '13

    Scramble orders for the Philippines needed

  • 2007 AAR League

    no scramble

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Amur to Buryatia
                2 infantry moved from Amur to Sakha
                2 artilleries and 6 infantry moved from Amur to Siberia
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from 5 Sea Zone to Siberia
                1 bomber moved from Japan to Sakha
                1 bomber moved from Japan to Buryatia
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                      Japanese take Kansu from Chinese
                      Japanese take Timguska from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Sikang
                1 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Philippines
                2 armour moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 fighters moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Suiyuyan to Sikang
                1 fighter moved from Suiyuyan to Sikang
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Suiyuyan to Sikang

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers and 3 transports in 35 Sea Zone, round 1 :  4/7 hits
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 41
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 2 fighters and 2 infantry; Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 1 :  4/10 hits
                        Americans roll dice for 2 fighters and 4 infantry in Philippines, round 1 :  2/6 hits
                        2 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 :  7/8 hits
                        Americans roll dice for 2 fighters in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 2 fighters owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 2 fighters and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Sikang, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                    Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 6 infantry
                        Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Siberia, round 1 :  2/12 hits
                        Russians roll dice for 2 aaGuns and 6 infantry in Siberia, round 1 :  2/6 hits
                        2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Siberia
                        Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Siberia, round 2 :  5/10 hits
                        Russians roll dice for 6 infantry in Siberia, round 2 :  3/6 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Siberia
                        Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 3 :  3/7 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry
                Battle in Sakha
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Sakha, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                        Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Buryatia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangtung to Yunnan
                3 fighters moved from Kwangtung to Yunnan
                1 fighter moved from Sikang to Yunnan
                2 tactical_bombers moved from Sikang to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                2 fighters moved from Shan State to Yunnan
                2 artilleries moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 45 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 aaGun moved from Amur to Korea
                1 bomber moved from Buryatia to Manchuria
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 armour placed in Shantung
                2 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 3 armour and 1 factory_minor
        Korea : 1 aaGun
        Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
        Manchuria : 1 bomber
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 artilleries, 7 fighters, 3 infantry and 5 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 armour and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag, 3 artilleries, 3 infantry and 1 mech_infantry
        Buryatia : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 artillery
        45 Sea Zone : 1 submarine
        35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 26 / 31
        Japanese : 51 / 51
        Americans : 50 / 77
        Chinese : 0 / 5
        British : 33 / 33
        UK_Pacific : 18 / 21
        Italians : 20 / 37
        ANZAC : 17 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 6 infantry and 6 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                3 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 1 :  1/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/6 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Midway to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
        10 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        101 Sea Zone : 5 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 7 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 26 / 31
        Japanese : 51 / 51
        Americans : 50 / 71
        Chinese : 0 / 5
        British : 33 / 33
        UK_Pacific : 18 / 21
        Italians : 20 / 37
        ANZAC : 17 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 26 / 31
        Japanese : 51 / 51
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 33 / 33
        UK_Pacific : 18 / 21
        Italians : 20 / 37
        ANZAC : 17 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - British
                British buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria

    Combat - British
                Battle in Holland Belgium
                Battle in Alexandria
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 1 :  2/5 hits
                        Italians roll dice for 2 infantry in Alexandria, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Alexandria
                    British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 fighter moved from Alexandria to Egypt
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                3 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Alexandria to Trans-Jordan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 armour moved from Quebec to New Brunswick Nova Scotia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from India to Burma
                1 mech_infantry moved from India to Burma
                8 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Place Units - British
                2 infantry placed in Egypt
                1 destroyer placed in 81 Sea Zone
                2 destroyers placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                3 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 3 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Burma : 1 aaGun, 2 artilleries, 19 infantry and 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 5 infantry and 1 tactical_bomber
        Alexandria : 3 infantry
        Gibraltar : 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 1 battleship, 2 cruisers, 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 26 / 31
        Japanese : 51 / 51
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 38 / 38
        UK_Pacific : 18 / 18
        Italians : 20 / 37
        ANZAC : 17 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Greece to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Greece to Trans-Jordan
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 4 infantry in Bessarabia, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Italians roll dice for 4 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    British defend with 5 infantry and 1 tactical_bomber
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 1 :  1/7 hits
                        British roll dice for 5 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  2/6 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Trans-Jordan, round 2 :  1/5 hits
                        British roll dice for 4 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/5 hits
                        1 infantry owned by the British and 2 artilleries owned by the Italians lost in Trans-Jordan
                    British win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                    2 fighters owned by the Italians and 1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Trans-Jordan to Greece
                2 artilleries moved from Yugoslavia to Northern Italy
                2 armour moved from Romania to Northern Italy
                4 infantry moved from Bulgaria to Yugoslavia
                1 armour moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 2 aaGuns, 2 armour, 3 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 1 flag, 3 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 bomber
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 4 infantry
        98 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 26 / 31
        Japanese : 51 / 51
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 38 / 38
        UK_Pacific : 18 / 18
        Italians : 20 / 25
        ANZAC : 17 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 aaGun moved from New South Wales to Queensland
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Burma : 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 destroyer
        62 Sea Zone : 2 destroyers and 2 transports
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 26 / 31
        Japanese : 51 / 51
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 38 / 38
        UK_Pacific : 18 / 18
        Italians : 20 / 25
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
                    French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 26 / 31
        Japanese : 51 / 51
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 38 / 38
        UK_Pacific : 18 / 18
        Italians : 20 / 25
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 2.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    Clicked done instead of post…sorry  :-(

    Here is the map

Suggested Topics

  • 48
  • 51
  • 82
  • 83
  • 96
  • 109
  • 134
  • 69
Axis & Allies Boardgaming Custom Painted Miniatures

16

Online

17.8k

Users

40.5k

Topics

1.8m

Posts