13L G40 Eggman (allies +9) vs Last Jack

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - British
                British buy 3 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 7 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery and 17 infantry moved from Northwest Persia to Caucasus
                4 infantry moved from Eastern Persia to Turkmenistan
                2 mech_infantrys moved from Eastern Persia to Turkmenistan
                4 artilleries and 15 infantry moved from Shan State to Yunnan
                1 armour, 1 fighter and 2 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Turkmenistan
                    British attack with 4 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 4 infantry and 2 mech_infantrys in Turkmenistan, round 1 :  0/6 hits
                        Germans roll dice for 1 infantry in Turkmenistan, round 1 :  0/1 hits
                        British roll dice for 4 infantry and 2 mech_infantrys in Turkmenistan, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Turkmenistan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys
                        British roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys in Yunnan, round 1 :  7/23 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Yunnan, round 1 :  0/4 hits
                        1 infantry owned by the Japanese , 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
                Battle in Caucasus
                    British attack with 1 artillery and 17 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 17 infantry in Caucasus, round 1 :  6/18 hits
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery and 17 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                1 aaGun moved from Northwest Persia to Caucasus
                3 infantry moved from Iraq to Northwest Persia
                3 artilleries moved from Persia to Northwest Persia
                3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from 99 Sea Zone to Greece
                4 infantry moved from India to Burma
                1 aaGun moved from Shan State to Yunnan
                1 fighter moved from Yunnan to Burma
                1 fighter moved from Eastern Persia to Burma
                1 tactical_bomber moved from Eastern Persia to Burma
                1 fighter moved from Eastern Persia to Burma
                1 fighter moved from Union of South Africa to Persia
                2 fighters moved from Eastern Persia to Persia

    Place Units - British
                3 artilleries placed in Egypt
                British undo move 1.
                1 carrier placed in 81 Sea Zone
                2 artilleries placed in Egypt
                3 mech_infantrys placed in Iraq
                1 artillery placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 5 infantry

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 0 / 0
        Japanese : 43 / 38
        Americans : 83 / 107
        Chinese : 1 / 5
        British : 36 / 42
        UK_Pacific : 15 / 10
        Italians : 9 / 0
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 39 times
                2 was rolled 37 times
                3 was rolled 41 times
                4 was rolled 39 times
                5 was rolled 34 times
                6 was rolled 24 times
            Average roll : 3.299
            Median : 3.000
            Variance : 0.911
            Standard Deviation : 0.954
            Total rolls : 214

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.712
            Median : 4.000
            Variance : 0.392
            Standard Deviation : 0.626
            Total rolls : 52

    British Combat
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.057
            Median : 3.000
            Variance : 1.058
            Standard Deviation : 1.028
            Total rolls : 53

    Americans Combat
                1 was rolled 16 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 19 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.242
            Median : 3.000
            Variance : 0.744
            Standard Deviation : 0.863
            Total rolls : 91


  • The end is near. Ugh I made way too many mistakes starting at G1. Dammit!

    Going to think for a minute to see if there is any possible way to rectify the Axis situation.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Yugoslavia to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,3,1,5,5
                Italians collect 5 PUs (4 lost to blockades); end with 5 PUs total

  • '12

    @Last:

    The end is near. Ugh I made way too many mistakes starting at G1. Dammit!

    Going to think for a minute to see if there is any possible way to rectify the Axis situation.

    I won’t swear you can’t, but I don’t think anything you can do will happen quickly.


  • @Eggman:

    @Last:

    The end is near. Ugh I made way too many mistakes starting at G1. Dammit!

    Going to think for a minute to see if there is any possible way to rectify the Axis situation.

    I won’t swear you can’t, but I don’t think anything you can do will happen quickly.

    Not looking good but this has been a fun game. You have kept me thinking the whole time.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 carrier and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from 37 Sea Zone to Borneo

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 0 / 0
        Japanese : 43 / 38
        Americans : 83 / 107
        Chinese : 1 / 5
        British : 36 / 42
        UK_Pacific : 15 / 10
        Italians : 9 / 5
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 0 / 0
        Japanese : 43 / 38
        Americans : 83 / 107
        Chinese : 1 / 5
        British : 36 / 42
        UK_Pacific : 15 / 10
        Italians : 9 / 5
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 25 damage on 19 factory_majors and 6 factory_minors; Remaining resources: 49 PUs;
                Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Samara to Vologda
                1 artillery moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Germans take Smolensk from Americans
                1 artillery moved from Samara to Vologda
                2 armour and 2 mech_infantrys moved from Russia to Vologda
                2 armour moved from Tsinghai to Caucasus
                2 armour moved from Volgograd to Caucasus
                3 infantry moved from Volgograd to Caucasus
                2 mech_infantrys moved from Tambov to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Caucasus
                1 fighter moved from Yugoslavia to Caucasus
                2 artilleries moved from France to Western Germany
                1 armour moved from France to Western Germany
                2 fighters moved from Poland to Western Germany
                1 bomber moved from France to Western Germany
                6 armour moved from Yugoslavia to Western Germany
                6 mech_infantrys moved from Yugoslavia to Western Germany
                11 infantry moved from France to Western Germany
                1 armour moved from Volgograd to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 25 damage on 19 factory_majors and 6 factory_minors; Remaining resources: 49 PUs;
                Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Samara to Vologda
                1 artillery moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Germans take Smolensk from Americans
                1 artillery moved from Samara to Vologda
                2 armour and 2 mech_infantrys moved from Russia to Vologda
                2 armour moved from Tsinghai to Caucasus
                2 armour moved from Volgograd to Caucasus
                3 infantry moved from Volgograd to Caucasus
                2 mech_infantrys moved from Tambov to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Caucasus
                1 fighter moved from Yugoslavia to Caucasus
                2 artilleries moved from France to Western Germany
                1 armour moved from France to Western Germany
                2 fighters moved from Poland to Western Germany
                1 bomber moved from France to Western Germany
                6 armour moved from Yugoslavia to Western Germany
                6 mech_infantrys moved from Yugoslavia to Western Germany
                11 infantry moved from France to Western Germany
                1 armour moved from Volgograd to Caucasus

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Eastern Poland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Western Germany
                    Germans attack with 7 armour, 2 artilleries, 1 bomber, 2 fighters, 11 infantry and 6 mech_infantrys
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 13 infantry
                    Germans win, taking Western Germany from Americans with 7 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 30
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 1 armour and 13 infantry
                Battle in Vologda
                    Germans attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                    Americans defend with 1 armour
                    Germans win, taking Vologda from Americans with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Bulgaria
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Albania
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 8 armour, 1 bomber, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 1 artillery and 17 infantry
                    Germans win, taking Caucasus from British with 3 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                    Casualties for British: 1 aaGun, 1 artillery and 17 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Baltic States from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 armour moved from Szechwan to Kazakhstan
                9 armour and 4 mech_infantrys moved from Russia to Volgograd
                1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                1 aaGun and 1 infantry moved from Poland to Germany
                5 armour and 4 mech_infantrys moved from Yugoslavia to Germany
                10 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 bomber and 2 fighters moved from Western Germany to Germany
                1 aaGun moved from Samara to Volgograd

    Place Units - Germans
                1 mech_infantry placed in Ukraine
                3 infantry placed in Russia
                2 infantry placed in France
                Germans undo move 3.
                3 infantry placed in France
                2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                4 infantry placed in Germany
                Germans undo move 3.
                2 infantry placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

  • '12

    @Last:

    Purchase Units - Germans
                Germans repair 25 damage on 19 factory_majors and 6 factory_minors; Remaining resources: 49 PUs;

    I can finally start telling the families of my downed B-29 pilots that their loved ones didn’t die in vain.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Kwangtung to 37 Sea Zone
                2 carriers, 3 destroyers and 4 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Anhwe to Buryatia
                5 destroyers moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to Buryatia
                2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Kwangtung to 37 Sea Zone
                2 carriers, 3 destroyers and 4 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Anhwe to Buryatia
                5 destroyers moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to Buryatia
                2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 carriers, 8 destroyers and 4 fighters
                    Americans defend with 1 destroyer
                    Japanese win, taking 6 Sea Zone from Americans with 2 carriers, 8 destroyers and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Buryatia
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
                1 aaGun moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kweichow to Anhwe
                1 armour, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Manchuria
                1 bomber moved from Buryatia to Manchuria
                1 tactical_bomber moved from Buryatia to Yakut S.S.R.
                1 bomber moved from 37 Sea Zone to Kwangtung
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 infantry placed in Kwangtung
                1 carrier and 2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 2 bombers, 4 destroyers, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Novgorod to Belarus
                      Americans take Belarus from Germans
                1 bomber moved from Norway to France
                3 bombers moved from Norway to Germany
                4 fighters moved from 112 Sea Zone to Germany
                1 mech_infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 infantry and 1 mech_infantry moved from 114 Sea Zone to Poland
                3 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from Finland to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Baltic States
                1 armour moved from Archangel to Baltic States
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Siberia to Soviet Far East
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                      Americans take 36 Sea Zone from Japanese

    Combat - Americans
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Air Battle in Germany
                    Americans attacks with 7 units heading to Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 7,8,3 and causes: 18 damage to unit: factory_major
                    Bombing raid in Germany causes 18 damage total.
                Battle in Baltic States
                    Americans attack with 1 armour and 8 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour and 8 infantry in Baltic States, round 1 :  2/9 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 1 :  1/2 hits
                        1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Baltic States
                    Americans win, taking Baltic States from Germans with 1 armour and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Poland
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from France to Norway
                1 bomber moved from Germany to Novgorod
                1 bomber moved from Germany to Greece
                1 bomber moved from Germany to Norway
                1 carrier moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Germany to 115 Sea Zone
                1 carrier moved from 114 Sea Zone to 115 Sea Zone
                1 fighter moved from Germany to 115 Sea Zone
                2 fighters moved from Germany to 114 Sea Zone
                6 transports moved from 112 Sea Zone to 123 Sea Zone
                1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 carrier moved from 112 Sea Zone to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 cruiser moved from 112 Sea Zone to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from Albania to Greece
                1 carrier, 10 destroyers, 2 fighters and 4 submarines moved from 7 Sea Zone to 25 Sea Zone
                1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                4 destroyers placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Greece
                1 bomber placed in Norway
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Finland
                1 mech_infantry placed in Greece
                2 infantry placed in Norway
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 0 / 0
        Japanese : 43 / 43
        Americans : 78 / 103
        Chinese : 1 / 5
        British : 34 / 42
        UK_Pacific : 15 / 10
        Italians : 9 / 5
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.812
            Median : 4.500
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 0 / 0
        Japanese : 43 / 43
        Americans : 78 / 103
        Chinese : 1 / 3
        British : 34 / 42
        UK_Pacific : 15 / 10
        Italians : 9 / 5
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.812
            Median : 4.500
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - British
                British buy 1 artillery, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Turkmenistan to Kazakhstan
                3 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                      Chinese take Szechwan from Germans
                      Chinese take Sikang from Germans
                1 fighter moved from Persia to Kazakhstan
                2 fighters moved from Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 fighter and 2 infantry in Kazakhstan, round 1 :  2/3 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Caucasus
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 3 armour
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Caucasus, round 1 :  3/6 hits
                        Germans roll dice for 3 armour in Caucasus, round 1 :  1/3 hits
                        1 infantry owned by the British and 3 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Yunnan to Sikang
                1 artillery moved from Persia to Northwest Persia
                3 fighters, 4 infantry and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from Caucasus to Turkmenistan
                1 fighter moved from Kazakhstan to Turkmenistan
                5 infantry moved from India to Burma
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                2 fighters moved from Cyprus to 99 Sea Zone
                3 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries moved from Egypt to 98 Sea Zone
                2 artilleries and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries moved from 99 Sea Zone to Greece
                1 aaGun, 8 artilleries and 17 infantry moved from Greece to Bulgaria

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 artillery and 1 tactical_bomber placed in Egypt
                3 infantry placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 0 / 0
        Japanese : 38 / 43
        Americans : 78 / 103
        Chinese : 6 / 3
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 9 / 5
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.621
            Median : 4.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    British Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

  • '12

    Since Denmark was in US hands at what would have been the Russian turn, I sailed their Sub out of the Baltic.

  • '12

    And let me know if you would have done SBR Intercept, I can roll that battle before I do the ANZAC turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6,5,4,5,4
                Italians collect 9 PUs; end with 11 PUs total

  • '12

    @Last:

    Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6,5,4,5,4
                Italians collect 9 PUs; end with 11 PUs total

    I must have a word with the Sub captains; that was quite unacceptable!


  • Miracle but unfortunately I need about 4 turns of submarine ineptitude to go along with 4 turns of extremely accurate AA gunners for Germany.

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Axis & Allies Boardgaming Custom Painted Miniatures

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