@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 carrier, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from Neutral_Allies
1 armour moved from Syria to Persia
1 armour moved from Northwest Persia to Persia
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
2 mech_infantrys moved from Egypt to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Western Ukraine to Russia
1 mech_infantry moved from Egypt to Iraq
Combat - Italians
Battle in Union of South Africa
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Union of South Africa from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Russia causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 aaGun moved from Libya to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Libya to Tobruk
1 armour moved from Persia to Eastern Persia
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
1 factory_minor placed in Persia
Turn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship moved from 63 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun, 2 artilleries and 2 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Hawaiian Islands
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 125 Sea Zone
4 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
3 armour moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Russia
1 armour moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Bryansk
2 armour moved from Norway to Finland
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 1 damage to unit: factory_minor
Bombing raid in Russia causes 1 damage total.
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from Russia to Novgorod
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter and 1 tactical_bomber placed in Western Germany
6 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_minors; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
8 infantry moved from Vologda to Russia
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Vologda to Russia
1 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour and 1 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Korea to 6 Sea Zone
1 destroyer, 1 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 destroyer, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from Philippines to Kwangsi
2 tactical_bombers moved from Philippines to Kwangsi
4 mech_infantrys moved from Kwangtung to Kwangsi
1 fighter moved from Chahar to Kweichow
1 bomber moved from Chahar to Russia
5 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Chahar to Persia
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Russia causes 3 damage total.
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 8 fighters, 4 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
Japanese win, taking Kwangsi from Chinese with 8 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Kweichow to Kiangsu
1 aaGun moved from Chahar to Hopei
1 bomber moved from Russia to Bryansk
2 fighters moved from Kwangsi to 35 Sea Zone
3 fighters moved from Kwangsi to Philippines
3 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 transport moved from 109 Sea Zone to 110 Sea Zone
3 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
3 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier placed in 110 Sea Zone
1 armour and 1 artillery placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Combat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/7 hits
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 1 : 1/3 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Northern Italy
British attack with 1 armour
Italians defend with 3 aaGuns and 1 factory_major
3 aaGuns owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 15
Casualties for Italians: 3 aaGuns
Non Combat Move - British
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 armour moved from India to Yunnan
1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - British
2 armour and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 6 armour and 1 factory_minor; Remaining resources: 7 PUs;
Combat Move - Italians
1 armour and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Southern France
1 fighter moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Iraq to Caucasus
Italians take Caucasus from Russians
1 armour moved from Persia to Caucasus
1 armour moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
3 transports moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from Novgorod to Northern Italy
Combat - Italians
Battle in Rhodesia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 armour, 1 artillery and 1 infantry
British win with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Southern France
Italians attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win with 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Italians: 1 armour, 1 fighter and 1 infantry
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Italians win, taking Northern Italy from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 tactical_bomber moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 aaGun moved from Tobruk to Alexandria
Place Units - Italians
3 armour placed in Union of South Africa
3 armour and 1 factory_minor placed in Persia
Italians undo move 2.
1 factory_minor placed in Iraq
3 armour placed in Persia
Turn Complete - Italians
Italians collect 40 PUs; end with 47 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
2 armour moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Bryansk to Volgograd
Combat - Germans
Battle in Archangel
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 armour moved from Finland to Novgorod
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
1 armour moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
Place Units - Germans
3 armour placed in Ukraine
2 artilleries and 8 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians repair 4 damage on 4 factory_minors; Remaining resources: 19 PUs;
Russians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Kansu to Timguska
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Persia to India
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India causes 0 damage total.
Battle in 17 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 fighter; Americans defend with 1 destroyer and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 4 submarines
ANZAC defend with 1 battleship, 1 destroyer and 1 transport; British defend with 1 battleship and 1 cruiser; Americans defend with 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the ANZAC
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 2 fighters and 1 submarine remaining. Battle score for attacker is 40
Casualties for Japanese: 2 destroyers and 3 submarines
Casualties for ANZAC: 1 battleship, 1 destroyer and 1 transport
Casualties for British: 1 battleship and 1 cruiser
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Timguska
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
3 fighters moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 transports moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
OOL required; pre-combat, sz 41. Thanks.
slight mod to board - found my fighters up in Iceland and realized they can reinforce, so adding my fighter in sz 110 to southern France prior to rolling (just giving you heads up)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
2 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 110 Sea Zone to Southern France
This is the Mid-Combat file - all done except for sea battle. I’m going to roll first round attack – Let me know your OOL.
Round 1: scored 2 hits. I have destroyers, so think you can take one casualty as a sub? Uncertain. Let me know your first three hits in case. Thanks. Will of course go for 1st 2 choices if your sub can be a casualty.