@simon33 Scramble?
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 aaGun moved from Northern Territory to Queensland
1 armour, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 43 Sea Zone to 41 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Egypt to TurkeyTurn Complete - French
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Good to see you back…
Sorry about the two disasters!
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G13… only one disaster that time. :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Belarus to Poland
1 infantry moved from Karelia to Vyborg
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
6 armour and 12 mech_infantrys moved from Belarus to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Belarus to Poland
1 infantry moved from Karelia to Vyborg
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
6 armour and 12 mech_infantrys moved from Belarus to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 6 armour, 7 infantry and 12 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 6 armour, 6 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
3 artilleries moved from Baltic States to Novgorod
1 fighter moved from Poland to Baltic States
2 armour moved from Russia to Belarus
3 infantry moved from Russia to Bryansk
3 infantry moved from Vologda to Archangel
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Turkey
1 infantry moved from Volgograd to Caucasus
1 aaGun and 1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Bryansk
3 fighters and 2 tactical_bombers moved from Turkey to Baltic States
3 infantry moved from Baltic States to Belarus
2 infantry moved from Manchuria to Jehol
3 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Volgograd
2 armour, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
ugh
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true to form. well, at least it wasn’t 4/4 - when the dice are like this i have to try to look on the bright side. :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to Malaya
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 87 Sea Zone
1 fighter moved from French West Africa to 87 Sea Zone
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to Malaya
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 87 Sea Zone
1 fighter moved from French West Africa to 87 Sea Zone
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to ScotlandCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
retreated to 87 Sea Zone
Germans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Air Battle in Malaya
Americans attacks with 1 units heading to Malaya
Japanese launches 1 interceptors out of Malaya
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Malaya
1 bomber killed by AA guns
Bombing raid in Malaya causes 0 damage total.
Battle in Eire
Battle in Iwo Jima
Battle in Scotland
Cleaning up after air battlesNon Combat Move - Americans
2 carriers, 8 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from 108 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
4 transports moved from 101 Sea Zone to 89 Sea Zone
8 infantry moved from Venezuela to 89 Sea Zone
8 infantry and 4 transports moved from 89 Sea Zone to 106 Sea Zone
8 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 87 Sea Zone to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 aaGun, 1 artillery and 4 infantry moved from Tobruk to Alexandria
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to Burma
1 artillery moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in Hunan
3 infantry placed in Yunnan
1 infantry placed in Anhwe
1 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,2,4
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Non Combat Move - British
4 infantry moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Turkey to Iraq
1 artillery and 4 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 aaGuns, 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 infantry moved from India to Burma
1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea ZonePlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
You had a few good things happen that turn - sub killed destroyer in SZ87, US bomber got shot down in Malaya.
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Coming up to some big decisions here.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 2 carriers; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Western Germany to NovgorodCombat - Italians
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Novgorod causes 0 damage total.Non Combat Move - Italians
2 fighters moved from Spain to Holland Belgium
2 infantry moved from Malta to 96 Sea Zone
1 armour and 3 infantry moved from Libya to 96 Sea Zone
1 armour, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour and 5 infantry moved from 92 Sea Zone to Gibraltar
4 aaGuns, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
2 carriers placed in 110 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 4 aaGuns, 1 armour, 2 artilleries, 1 harbour, 13 infantry and 2 mech_infantrys
Rio de Oro : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Holland Belgium : 2 fighters
Northern Italy : 1 factory_major
Libya : 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Portugal : 1 flag
Greece : 1 flag, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 16 infantry and 2 mech_infantrys
97 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 transports
Spain : 1 flag, 1 airfield and 1 factory_minor
110 Sea Zone : 2 carriersProduction/PUs Summary :
Germans : 46 / 61
Russians : 44 / 47
Japanese : 32 / 29
Americans : 59 / 79
Chinese : 23 / 28
British : 29 / 0
UK_Pacific : 11 / 11
Italians : 22 / 34
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
You had a few good things happen that turn - sub killed destroyer in SZ87, US bomber got shot down in Malaya.
don’t worry - whatever goes wrong for you, i will pay back with interest. :roll:
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edit ftrs to london
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in FormosaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 54 Sea Zone to 46 Sea Zone
2 destroyers moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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If you choose to attack the US fleet, run it as if you were defending.
I am wary of a strafe, so OOL might be dependent on how many hits you get first round. If you’re unsure, check with me.