No intercept
13L G40 Snake11eyes (axis) vs Stalingradski (Allies +13)
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np
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Research Technology - Americans
Americans spend 45 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover AA RadarActivate Technology - Americans
Americans activating AA RadarPurchase Units - Americans
Americans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
4 destroyers moved from 92 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Morocco to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Amur to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 6 fighters moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
6 fighters moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 110 Sea Zone to 104 Sea Zone
2 destroyers moved from 104 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Yunnan
Americans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
Americans win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 3 infantry
Americans win, taking Kwangsi from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 4 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters and 3 submarines
Units damaged: 1 carrier owned by the Germans
Americans win with 4 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 1 carrier, 2 fighters and 3 submarinesNon Combat Move - Americans
3 fighters moved from 94 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Morocco
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from Siberia to Amur
1 submarine moved from 3 Sea Zone to 6 Sea Zone
3 transports moved from 3 Sea Zone to 10 Sea Zone
6 fighters moved from Kwangsi to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 50 Sea Zone to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in French Indo China
1 artillery and 5 infantry placed in Western United States
5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - British
1 mech_infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Japanese
1 mech_infantry moved from Kazakhstan to Volgograd
2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys moved from Caucasus to Volgograd
3 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium -
Now it’s over! Thanks for hanging in with me - I had an outside chance to hit long-range air with US, then improved artillery with UK. That combo could have bought me Egypt, and one last chance.
But no :-(
Great game - I’ll report the win for you to Gamerman, and you and I can deside how to handle Game 3 ~
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Ok sounds good, ya forgot you had the transport it was a long shot but one that has to be taken :-)
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so for last game we can use bid I’ll roll a die here lets say even I start bidding odd you start bid
Rolling 1d6:
(1) -
So just pm your bid and we can do it that way





