no scramble. thanks.
L13 G40 PGMatt (axis) vs Snakeeyes (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Kansu
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
3 infantry moved from Belarus to Baltic States
1 bomber moved from Russia to Baltic States
1 infantry moved from Novgorod to Karelia
2 fighters moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
3 infantry moved from Amur to ManchuriaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries
Russians win, taking Iraq from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Baltic States
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Baltic States to Russia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 18 infantry moved from Archangel to Smolensk
2 aaGuns and 6 infantry moved from Amur to Buryatia
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 mech_infantry moved from Bryansk to Baltic States
1 infantry moved from Bryansk to Belarus
2 aaGuns, 4 armour, 3 artilleries and 7 infantry moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Novgorod
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 79 Sea Zone to 75 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 75 Sea Zone
4 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 artilleries and 3 infantry moved from Korea to Manchuria
2 mech_infantrys moved from Jehol to Kweichow
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to ManchuriaCombat - Japanese
Battle in Borneo
Battle in Manchuria
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 1 : 3/7 hits
Chinese roll dice for 2 infantry in Manchuria, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 artilleries and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 4 infantry
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Manchuria : 1 aaGun, 3 artilleries and 8 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 artilleries
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Amur : 1 flag, 1 infantry
French Indo China : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
75 Sea Zone : 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 3 tactical_bombers and 2 transports
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 51
Russians : 34 / 38
Japanese : 50 / 50
Americans : 54 / 82
Chinese : 2 / 4
British : 30 / 38
UK_Pacific : 10 / 11
Italians : 13 / 22
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 4 infantry, 2 submarines and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone -
Need scramble and kamikaze orders
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Need scramble and kamikaze orders
This is a tougher question than it looks. I’m going to use 3 kamikaze against each carrier, and do a full scramble of 3 fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 4 infantry, 2 submarines and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,5,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4,6
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 4 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 3 fighters and 2 submarines remaining. Battle score for attacker is 77
Casualties for Japanese: 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 4 transports
Casualties for Americans: 2 cruisers, 2 destroyers, 2 submarines and 1 tactical_bomberNon Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Buryatia
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 artilleries and 4 infantry placed in Eastern United States
1 destroyer, 2 submarines and 5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
1 artillery moved from Alexandria to Egypt
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 mech_infantrys moved from India to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from India to Shan State
2 fighters and 1 tactical_bomber moved from Egypt to Union of South Africa
5 fighters moved from Gibraltar to EgyptCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarineNon Combat Move - British
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to French Guiana
1 infantry moved from 88 Sea Zone to French Guiana
1 bomber moved from Trans-Jordan to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Shan State to IndiaPlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 28 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 11 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Syria : 1 flag
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber and 2 infantry
97 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transports
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 51
Russians : 34 / 38
Japanese : 47 / 50
Americans : 54 / 82
Chinese : 4 / 4
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 12 / 17
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from Celebes to Shan State
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Union of South AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Germany to Western Germany
1 artillery and 3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Western Germany to Northern ItalyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 2 bombers and 4 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Baltic States, round 1 : 2/8 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 2 armour, 1 factory_major and 6 mech_infantrys
Northern Italy : 3 infantry
Southern Italy : 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag, 2 artilleries and 4 infantry
Vyborg : 1 flag, 1 artillery and 3 infantry
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 6 mech_infantrys
Western Ukraine : 1 flag, 3 aaGuns, 5 armour, 7 artilleries, 2 bombers, 17 infantry and 15 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 3 fighters
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 56
Russians : 31 / 38
Japanese : 47 / 50
Americans : 54 / 82
Chinese : 4 / 4
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 12 / 17
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
2 fighters moved from Novgorod to Vyborg
1 bomber moved from Russia to VyborgCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vyborg
Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Vyborg from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vyborg to Novgorod
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Vyborg to Russia
2 aaGuns, 2 artilleries and 18 infantry moved from Smolensk to Archangel
1 bomber moved from Vyborg to Archangel
3 armour moved from Russia to Rostov
1 armour moved from Russia to RostovPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries, 1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 tactical_bombers moved from 75 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 75 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
4 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 armour and 1 mech_infantry moved from Shantung to ChaharCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries and 4 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 1 : 1/6 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 1 : 0/2 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Sumatra
Battle in 39 Sea Zone
Japanese attack with 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 tactical_bombers in 39 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
retreated to 39 Sea Zone
British win, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
3 mech_infantrys moved from Kweichow to French Indo ChinaPlace Units - Japanese
2 mech_infantrys placed in Shantung
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,5,2,1,2,1,1,4,5,6,2
Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 2 mech_infantrys
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Manchuria : 1 aaGun, 3 artilleries and 8 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries and 4 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 armour and 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 mech_infantrys
Sumatra : 1 flag, 1 armour, 1 artillery and 2 infantry
41 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
22 Sea Zone : 1 destroyer
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 56
Russians : 31 / 35
Japanese : 52 / 41
Americans : 54 / 82
Chinese : 4 / 4
British : 31 / 36
UK_Pacific : 7 / 11
Italians : 11 / 17
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers and 11 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
4 fighters moved from 6 Sea Zone to Shantung
1 fighter moved from Dutch New Guinea to Philippines
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Buryatia to RussiaCombat - Americans
Battle in Normandy Bordeaux
Battle in Shantung
Americans attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 factory_minor and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans, taking Shantung from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
4 fighters moved from Shantung to 6 Sea ZonePlace Units - Americans
1 destroyer and 3 submarines placed in 101 Sea Zone
1 destroyer and 8 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British repair 5 damage on 5 factory_majors; Remaining resources: 31 PUs;
British buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 artillery moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 103 Sea Zone
1 artillery moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 armour moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
2 armour and 2 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Union of South Africa to Egypt
1 infantry moved from Union of South Africa to Rhodesia
5 fighters moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Ukraine
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
7 infantry moved from India to Burma
3 mech_infantrys moved from India to BurmaCombat - British
British creates battle in territory 39 Sea Zone
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine; Russians loiter and taunt with
Germans defend with 1 submarine
British win, taking 39 Sea Zone from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Italian Somaliland
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to RussiaPlace Units - British
1 destroyer placed in 110 Sea Zone
2 destroyers and 1 submarine placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 28 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Northern Italy to Southern France
1 bomber moved from Greece to FrancePlace Units - Italians
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Southern France : 1 artillery and 5 infantry
France : 1 bomber
Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour and 2 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 56
Russians : 31 / 35
Japanese : 45 / 41
Americans : 56 / 81
Chinese : 7 / 8
British : 31 / 34
UK_Pacific : 11 / 11
Italians : 11 / 21
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 22 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to Borneo
2 fighters moved from Shan State to Philippines
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to QueenslandCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 22 Sea Zone to Guam
1 bomber moved from Borneo to PhilippinesPlace Units - ANZAC
1 bomber placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French