L13 G40 PGMatt (axis) vs Snakeeyes (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Timguska to Kansu
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                3 infantry moved from Belarus to Baltic States
                1 bomber moved from Russia to Baltic States
                1 infantry moved from Novgorod to Karelia
                2 fighters moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                2 fighters moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                3 infantry moved from Amur to Manchuria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries
                    Russians win, taking Iraq from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries
                Battle in Baltic States
                    Russians attack with 1 bomber and 3 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Baltic States to Russia
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 18 infantry moved from Archangel to Smolensk
                2 aaGuns and 6 infantry moved from Amur to Buryatia
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                1 mech_infantry moved from Bryansk to Baltic States
                1 infantry moved from Bryansk to Belarus
                2 aaGuns, 4 armour, 3 artilleries and 7 infantry moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                2 battleships, 2 cruisers and 2 destroyers moved from 79 Sea Zone to 75 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 75 Sea Zone
                4 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 artilleries and 3 infantry moved from Korea to Manchuria
                2 mech_infantrys moved from Jehol to Kweichow
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria

    Combat - Japanese
                Battle in Borneo
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 1 :  3/7 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Shensi to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                2 artilleries and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 4 infantry
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Manchuria : 1 aaGun, 3 artilleries and 8 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 2 artilleries
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
        75 Sea Zone : 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 3 tactical_bombers and 2 transports
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 34 / 38
        Japanese : 50 / 50
        Americans : 54 / 82
        Chinese : 2 / 4
        British : 30 / 38
        UK_Pacific : 10 / 11
        Italians : 13 / 22
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 4 infantry, 2 submarines and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone


  • Need scramble and kamikaze orders

  • '16

    @snake11eyes:

    Need scramble and kamikaze orders

    This is a tougher question than it looks.  I’m going to use 3 kamikaze against each carrier, and do a full scramble of 3 fighters.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 4 infantry, 2 submarines and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,5,5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4,6
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 4 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 3 fighters and 2 submarines remaining. Battle score for attacker is 77
                    Casualties for Japanese: 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 4 transports
                    Casualties for Americans: 2 cruisers, 2 destroyers, 2 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Buryatia
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 artilleries and 4 infantry placed in Eastern United States
                1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to 81 Sea Zone
                1 mech_infantry moved from Egypt to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 artillery moved from Alexandria to Egypt
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                2 mech_infantrys moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from Egypt to Union of South Africa
                5 fighters moved from Gibraltar to Egypt

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 submarines
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 artillery moved from 88 Sea Zone to French Guiana
                1 infantry moved from 88 Sea Zone to French Guiana
                1 bomber moved from Trans-Jordan to Egypt
                1 armour, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from Shan State to India

    Place Units - British
                1 factory_minor placed in Egypt
                2 armour and 1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 28 PUs (3 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Syria : 1 flag
        Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber and 2 infantry
        97 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transports
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 34 / 38
        Japanese : 47 / 50
        Americans : 54 / 82
        Chinese : 4 / 4
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 12 / 17
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                1 fighter moved from Celebes to 43 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 cruiser
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from Celebes to Shan State
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 bomber moved from 34 Sea Zone to Philippines
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Egypt to Union of South Africa

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States
                1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Germany to Western Germany
                1 artillery and 3 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries, 2 bombers and 4 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Baltic States, round 1 :  2/8 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Western Ukraine
                3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 armour and 1 mech_infantry moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone
                2 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Germany : 2 armour, 1 factory_major and 6 mech_infantrys
        Northern Italy : 3 infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag, 2 artilleries and 4 infantry
        Vyborg : 1 flag, 1 artillery and 3 infantry
        Eastern Poland : 1 flag, 4 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 6 mech_infantrys
        Western Ukraine : 1 flag, 3 aaGuns, 5 armour, 7 artilleries, 2 bombers, 17 infantry and 15 mech_infantrys
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 3 fighters
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 31 / 38
        Japanese : 47 / 50
        Americans : 54 / 82
        Chinese : 4 / 4
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 12 / 17
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Iraq to Syria
                      Russians take Syria from Italians
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt
                3 infantry moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Vyborg
                2 fighters moved from Novgorod to Vyborg
                1 bomber moved from Russia to Vyborg

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vyborg
                    Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Vyborg from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vyborg to Novgorod
                2 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Vyborg to Russia
                2 aaGuns, 2 artilleries and 18 infantry moved from Smolensk to Archangel
                1 bomber moved from Vyborg to Archangel
                3 armour moved from Russia to Rostov
                1 armour moved from Russia to Rostov

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries, 1 bomber and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 tactical_bombers moved from 75 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 75 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                4 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 armour and 1 mech_infantry moved from Shantung to Chahar

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 4 infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 1 :  1/6 hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 1 :  0/2 hits
                        1 mech_infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 :  1/6 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Sumatra
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 tactical_bombers in 39 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    retreated to 39 Sea Zone
                    British win, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
                3 mech_infantrys moved from Kweichow to French Indo China

    Place Units - Japanese
                2 mech_infantrys placed in Shantung
                2 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,5,2,1,2,1,1,4,5,6,2
                Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 2 mech_infantrys
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
        Manchuria : 1 aaGun, 3 artilleries and 8 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 artilleries and 4 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 2 armour and 1 mech_infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 3 mech_infantrys
        Sumatra : 1 flag, 1 armour, 1 artillery and 2 infantry
        41 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        22 Sea Zone : 1 destroyer
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 31 / 35
        Japanese : 52 / 41
        Americans : 54 / 82
        Chinese : 4 / 4
        British : 31 / 36
        UK_Pacific : 7 / 11
        Italians : 11 / 17
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 destroyers and 11 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
                4 fighters moved from 6 Sea Zone to Shantung
                1 fighter moved from Dutch New Guinea to Philippines
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 108 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 bomber moved from Buryatia to Russia

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Shantung
                    Americans attack with 1 artillery, 4 fighters and 3 infantry
                    Japanese defend with 1 factory_minor and 2 mech_infantrys
                    Americans win, taking Normandy Bordeaux from Germans, taking Shantung from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                4 fighters moved from Shantung to 6 Sea Zone

    Place Units - Americans
                1 destroyer and 3 submarines placed in 101 Sea Zone
                1 destroyer and 8 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British repair 5 damage on 5 factory_majors; Remaining resources: 31 PUs;
                British buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                1 artillery moved from French Guiana to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 103 Sea Zone
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                2 armour moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
                2 armour and 2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Union of South Africa to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                5 fighters moved from Egypt to Northwest Persia
                1 bomber moved from Egypt to Ukraine
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                7 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 submarine; Russians loiter and taunt with
                    Germans defend with 1 submarine
                    British win, taking 39 Sea Zone from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Italian Somaliland
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Russia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 destroyers and 1 submarine placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 5 infantry moved from Northern Italy to Southern France
                1 bomber moved from Greece to France

    Place Units - Italians
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Southern France : 1 artillery and 5 infantry
        France : 1 bomber
        Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour and 2 infantry
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 31 / 35
        Japanese : 45 / 41
        Americans : 56 / 81
        Chinese : 7 / 8
        British : 31 / 34
        UK_Pacific : 11 / 11
        Italians : 11 / 21
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 34 Sea Zone to 22 Sea Zone
                1 fighter moved from Philippines to 22 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Philippines to Borneo
                2 fighters moved from Shan State to Philippines
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 22 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 22 Sea Zone to Guam
                1 bomber moved from Borneo to Philippines

    Place Units - ANZAC
                1 bomber placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 fighter moved from Union of South Africa to Egypt
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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