no thank you!
13L G40 snake11eyes (axis) v tcnance (allies+7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Nigeria
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Egypt to Nigeria
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from India to French Indo China
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Nigeria
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 1 mech_infantry in Nigeria, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Nigeria, round 1 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Nigeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Nigeria, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Nigeria
British roll dice for 1 bomber in Nigeria, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Nigeria, round 3 : 1/1 hits
1 bomber owned by the British and 1 artillery owned by the Italians lost in Nigeria
Italians win with no units remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 1 : 2/5 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
10 infantry moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 armour moved from India to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
6 infantry moved from India to Burma
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun moved from India to BurmaPlace Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Yunnan : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Kweichow : 1 aaGun, 1 artillery, 11 infantry and 2 mech_infantrys
Hunan : 1 infantry
Szechwan : 1 infantry
Burma : 1 aaGun and 6 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 harbour
French Indo China : 1 flag, 2 infantry
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 infantry
125 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 destroyer and 1 submarine
110 Sea Zone : 6 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 30
Japanese : 49 / 63
Americans : 54 / 74
Chinese : 9 / 5
British : 30 / 31
UK_Pacific : 12 / 13
Italians : 16 / 29
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.447
Median : 3.000
Variance : 0.804
Standard Deviation : 0.897
Total rolls : 47Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Gibraltar to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Bessarabia to Western Ukraine
2 armour moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 artillery
Russians defend with 1 mech_infantry
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 armour and 5 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 5 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Gibraltar
2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Libya to TunisiaPlace Units - Italians
2 artilleries placed in Southern Italy
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 3 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Western Australia to South Australia
1 aaGun moved from Western Australia to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 submarines moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 3 armour, 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 artillery, 3 fighters and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 27 / 30
Japanese : 49 / 63
Americans : 54 / 74
Chinese : 9 / 5
British : 30 / 31
UK_Pacific : 12 / 13
Italians : 19 / 29
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Airborne Attack Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 27 / 30
Japanese : 49 / 63
Americans : 54 / 74
Chinese : 9 / 5
British : 30 / 31
UK_Pacific : 12 / 13
Italians : 19 / 29
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
11 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
2 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Archangel
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 14 armour, 2 artilleries, 11 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 14 armour, 2 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 7 submarines and 3 transports
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 3 transportsNon Combat Move - Germans
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 97 Sea Zone
3 aaGuns moved from Belarus to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 tactical_bomber moved from Ukraine to Eastern Poland
1 armour moved from Germany to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Archangel to NovgorodPlace Units - Germans
3 armour placed in Novgorod
2 artilleries, 3 infantry and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
Took a risk on that naval battle luckily it paid off
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Samara to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Samara to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 3/5 hits
Germans roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 armour moved from Samara to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Russia
2 infantry moved from Novosibirsk to Samara
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 2 infantry
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 58
Russians : 25 / 25
Japanese : 48 / 63
Americans : 54 / 74
Chinese : 10 / 5
British : 30 / 31
UK_Pacific : 12 / 13
Italians : 19 / 29
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Sikang to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Java to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 56 Sea Zone to 37 Sea Zone
2 carriers moved from 56 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from 56 Sea Zone to 37 Sea Zone
1 cruiser and 3 destroyers moved from 56 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Jehol
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in New Guinea
Battle in Malaya
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking New Guinea from ANZAC, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery
British defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers and 4 fighters
Americans defend with 1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 17 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 destroyers and 4 fighters remaining. Battle score for attacker is 43
Casualties for Japanese: 1 carrier and 4 destroyers
Casualties for Americans: 1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 1 transportNon Combat Move - Japanese
4 fighters moved from 17 Sea Zone to Japan
1 aaGun moved from Amur to Manchuria
1 fighter moved from Manchuria to Kiangsu
1 tactical_bomber moved from Jehol to Kiangsu
2 bombers moved from Malaya to Borneo
2 fighters moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Hunan to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Shantung
2 artilleries and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 destroyer moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 destroyer moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 destroyer moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 2 destroyers
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 17 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 17 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 17 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 1 cruiser and 2 destroyers
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 17 Sea Zone to Midway
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 4 infantry
British Columbia : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 tactical_bomber
Siberia : 2 fighters and 1 mech_infantry
46 Sea Zone : 1 submarine
26 Sea Zone : 4 submarines
10 Sea Zone : 3 submarines and 1 transport
Central United States : 1 artillery, 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Morocco : 1 flag
101 Sea Zone : 2 destroyers and 7 transports
Brazil : 1 flag
91 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 49 / 58
Russians : 23 / 25
Japanese : 59 / 65
Americans : 54 / 74
Chinese : 4 / 5
British : 30 / 31
UK_Pacific : 9 / 13
Italians : 19 / 29
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Japanese Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Germans : 49 / 58
Russians : 23 / 25
Japanese : 59 / 65
Americans : 54 / 74
Chinese : 4 / 6
British : 30 / 31
UK_Pacific : 9 / 13
Italians : 19 / 29
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Japanese Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Yunnan to Kazakhstan
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
4 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 armour moved from Yunnan to Hunan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Yunnan to Kazakhstan
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
4 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 armour moved from Yunnan to Hunan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Hunan
British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Hunan, round 1 : 2/9 hits
Japanese roll dice for 1 armour and 1 infantry in Hunan, round 1 : 2/2 hits
2 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Holland Belgium from Germans, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Szechwan, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 mech_infantry moved from Kweichow to Kansu
1 aaGun moved from Kweichow to Hunan
1 tactical_bomber moved from Szechwan to Kansu
1 fighter moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from India to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Szechwan to India
1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to IndiaPlace Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,2,6,6,5,3,3
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shensi : 1 infantry
Yunnan : 1 infantry
Hunan : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Kansu : 1 mech_infantry and 1 tactical_bomber
Hopei : 1 infantry
Szechwan : 1 infantry
Anhwe : 1 infantry
Shan State : 1 infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Kwangtung : 1 harbour and 1 mech_infantry
Kazakhstan : 2 mech_infantrys
French Indo China : 1 flag, 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 fighter
125 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 mech_infantry and 1 tactical_bomber
Persia : 1 flag
91 Sea Zone : 2 submarines
110 Sea Zone : 8 destroyers and 2 transportsProduction/PUs Summary :
Germans : 46 / 58
Russians : 24 / 25
Japanese : 50 / 65
Americans : 54 / 74
Chinese : 9 / 6
British : 35 / 35
UK_Pacific : 12 / 11
Italians : 19 / 29
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.684
Median : 4.000
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 76Null / Other
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.526
Median : 3.000
Variance : 1.722
Standard Deviation : 1.312
Total rolls : 19Neutral_Axis Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.526
Median : 3.000
Variance : 1.722
Standard Deviation : 1.312
Total rolls : 19British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.040
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
3 infantry moved from Greece to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Syria
3 artilleries moved from 99 Sea Zone to Syria
1 infantry moved from Tunisia to Algeria
1 artillery and 2 infantry moved from Tunisia to Libya
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
2 armour moved from Western Ukraine to RostovCombat - Italians
Battle in Syria
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Syria from French, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 99 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to Syria: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to Greece
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to GreecePlace Units - Italians
1 airfield placed in Greece
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC





