13L G40 snake11eyes (axis) v tcnance (allies+7)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                2 fighters moved from New Zealand to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Shan State : 2 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun
        Western Australia : 3 fighters
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        38 Sea Zone : 1 transport
        56 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 34 / 34
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 26 / 26
        UK_Pacific : 24 / 24
        Italians : 17 / 26
        ANZAC : 14 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Central Africa : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 34 / 34
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 26 / 26
        UK_Pacific : 24 / 24
        Italians : 17 / 26
        ANZAC : 14 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 bomber moved from Finland to Western Ukraine
                1 bomber moved from Finland to Bessarabia
                3 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Baltic States to Belarus
                2 artilleries and 10 infantry moved from Baltic States to Novgorod
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                1 artillery moved from Southern France to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Holland Belgium to France
                1 mech_infantry moved from Holland Belgium to Germany
                11 armour and 4 mech_infantrys moved from Germany to Baltic States
                1 fighter and 3 tactical_bombers moved from Finland to Western Germany

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 artilleries and 14 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Baltic States
                1 bomber moved from Bessarabia to Baltic States
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Alexandria to 92 Sea Zone
                1 tactical_bomber moved from Alexandria to 92 Sea Zone
                1 tactical_bomber moved from Alexandria to Southern Italy
                3 aaGuns moved from Baltic States to Novgorod

    Place Units - Germans
                2 destroyers and 1 submarine placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Belarus
                1 fighter moved from Ukraine to Western Ukraine

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Belarus
                1 fighter moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 1 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  3/4 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
                EDIT: Adding units owned by Russians to Jehol: 1 infantry
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
                EDIT: Adding units owned by Russians to Chahar: 1 infantry
                EDIT: Changing ownership of Jehol from Japanese to Chinese
                EDIT: Changing ownership of Chahar from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 infantry moved from Smolensk to Archangel
                2 aaGuns moved from Archangel to Smolensk
                1 mech_infantry moved from Archangel to Smolensk
                1 armour moved from Archangel to Smolensk
                1 mech_infantry moved from Ukraine to Smolensk
                1 armour moved from Ukraine to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                6 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk
                2 infantry moved from Bryansk to Smolensk
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 armour moved from Russia to Smolensk

    Place Units - Russians
                1 infantry placed in Ukraine
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Chahar : 1 infantry
        Timguska : 2 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery and 3 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 9 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 aaGuns, 4 armour, 1 artillery, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
        113 Sea Zone : 1 cruiser and 1 submarine
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 32 / 32
        Japanese : 31 / 43
        Americans : 52 / 54
        Chinese : 7 / 5
        British : 26 / 26
        UK_Pacific : 24 / 24
        Italians : 17 / 26
        ANZAC : 14 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 infantry moved from Hopei to Chahar
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 armour moved from Yunnan to Kwangtung
                2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Philippines
                2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Manchuria to Japan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 infantry
                Battle in Soviet Far East
                Battle in Chahar
                    Japanese attack with 2 infantry
                    Russians defend with 1 infantry
                    Chinese win, taking Soviet Far East from Russians with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer and 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Sumatra
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 5 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                2 bombers, 3 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from 35 Sea Zone to Philippines
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Jehol to Japan
                1 tactical_bomber moved from Philippines to 43 Sea Zone

    Place Units - Japanese
                2 infantry placed in Kiangsu
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Hawaiian Islands to 5 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Hawaiian Islands to 5 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iwo Jima
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Japanese win, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from 5 Sea Zone to Buryatia
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 24 Sea Zone
                1 fighter moved from 16 Sea Zone to 24 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Wake Island
                2 fighters moved from Hawaiian Islands to Midway
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 submarines moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 tactical_bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 2 fighters
        Soviet Far East : 1 mech_infantry
        Buryatia : 1 bomber
        24 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport
        10 Sea Zone : 2 submarines
        17 Sea Zone : 1 destroyer and 1 transport
        3 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        86 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines and 2 transports
        101 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 31 / 32
        Japanese : 51 / 54
        Americans : 53 / 74
        Chinese : 4 / 5
        British : 26 / 26
        UK_Pacific : 13 / 24
        Italians : 17 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.167
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 31 / 32
        Japanese : 51 / 54
        Americans : 53 / 74
        Chinese : 4 / 6
        British : 26 / 26
        UK_Pacific : 13 / 24
        Italians : 17 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.167
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 fighter moved from Egypt to Kenya
                1 tactical_bomber moved from Egypt to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 bomber moved from French Central Africa to French Equatorial Africa
                5 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 tactical_bomber moved from Burma to 41 Sea Zone

  • 2007 AAR League

    scramble to sz112


  • Scramble 2 fighters 1 tact thanks

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 fighter moved from Egypt to Kenya
                1 tactical_bomber moved from Egypt to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 bomber moved from French Central Africa to French Equatorial Africa
                5 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 tactical_bomber moved from Burma to 41 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British

    Purchase Units - British
                British buy 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 fighter moved from Egypt to Kenya
                1 tactical_bomber moved from Egypt to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 bomber moved from French Central Africa to French Equatorial Africa
                5 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 tactical_bomber moved from Burma to 41 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kenya
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Equatorial Africa
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 1 infantry in French Equatorial Africa, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                    retreated to French Equatorial Africa
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 fighters, 1 submarine and 1 tactical_bomber
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 1 :  0/3 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    1 destroyer owned by the British retreated to 110 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                1 bomber moved from French Equatorial Africa to Egypt
                1 tactical_bomber moved from Kenya to Egypt
                1 fighter moved from Kenya to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to India
                10 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                2 fighters moved from Burma to India
                1 aaGun moved from Burma to India
                2 mech_infantrys moved from India to Yunnan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers and 1 submarine placed in 110 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour, 3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,1,3,3,6,6
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery, 16 infantry and 2 mech_infantrys
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        56 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery, 1 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        99 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        110 Sea Zone : 4 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 31 / 32
        Japanese : 50 / 54
        Americans : 53 / 74
        Chinese : 5 / 6
        British : 28 / 28
        UK_Pacific : 13 / 11
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.852
            Median : 4.000
            Variance : 0.962
            Standard Deviation : 0.981
            Total rolls : 27

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      Italians take Libya from French
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 artillery moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Romania to Bessarabia

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Italians attack with 1 bomber and 4 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Gibraltar
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 armour moved from Greece to Romania

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 aaGun moved from South Australia to Western Australia
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
                EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 1 infantry
        Western Australia : 1 aaGun and 3 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        56 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 31 / 32
        Japanese : 49 / 54
        Americans : 53 / 74
        Chinese : 5 / 6
        British : 27 / 28
        UK_Pacific : 13 / 11
        Italians : 19 / 29
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                      French take French Equatorial Africa from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                      French take French Equatorial Africa from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        95 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 31 / 32
        Japanese : 49 / 54
        Americans : 53 / 74
        Chinese : 5 / 6
        British : 27 / 28
        UK_Pacific : 13 / 11
        Italians : 18 / 29
        ANZAC : 11 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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