I dont get to this before sunday or monday
13L G40 PGMatt (axis) vs Eggman (allies +9) game 2
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@PGMatt:
He doesn’t like playing “zuk”, he likes playing Egg. So I always have to load one of our games for him to play.
Heh heh… what is the difference (to a 5 year old)?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Western Germany to Egypt
3 fighters moved from Southern Italy to Egypt
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
1 artillery and 6 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 3 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry in Egypt, round 1 : 6/14 hits
British roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 1 : 5/11 hits
3 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 2 artilleries, 1 bomber and 3 fighters in Egypt, round 2 : 6/9 hits
British roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Egypt, round 2 : 3/5 hits
1 armour owned by the British , 2 artilleries owned by the Italians , 1 mech_infantry owned by the British , 3 artilleries owned by the British and 1 armour owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries and 5 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 6 infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Egypt to Alexandria
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 bomber and 3 fighters
Egypt : 1 flag, 2 armour and 1 harbour
Algeria : 1 flag
France : 1 aaGun
Tunisia : 1 flag, 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 3 infantry
98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 45 / 57
Americans : 55 / 72
Chinese : 15 / 23
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 16 / 27
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.417
Median : 3.000
Variance : 0.936
Standard Deviation : 0.968
Total rolls : 48Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.312
Median : 2.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Italians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.419
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 armour and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 45 / 57
Americans : 55 / 72
Chinese : 15 / 23
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 45 / 57
Americans : 55 / 72
Chinese : 15 / 23
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Eggman:
@PGMatt:
He doesn’t like playing “zuk”, he likes playing Egg. So I always have to load one of our games for him to play.
Heh heh… what is the difference (to a 5 year old)?
your forum pictures.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 7 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Finland to Norway
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
6 armour, 8 artilleries and 16 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Southern France to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to 81 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer and 5 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 5 transports in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 43
Casualties for Americans: 1 destroyer and 5 transports
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
3 tactical_bombers moved from Algeria to Egypt
1 bomber moved from 81 Sea Zone to Egypt
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from 91 Sea Zone to Holland Belgium
2 aaGuns, 1 artillery and 2 fighters moved from Western Germany to Holland Belgium
1 aaGun moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
1 submarine placed in 105 Sea Zone
1 submarine placed in 93 Sea Zone
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Egypt : 1 armour, 1 bomber, 1 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 2 artilleries, 1 factory_major and 7 infantry
Norway : 6 infantry
Holland Belgium : 2 aaGuns, 1 artillery, 1 bomber and 2 fighters
Baltic States : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 4 aaGuns, 14 armour, 10 artilleries, 28 infantry and 3 mech_infantrys
112 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
82 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine and 1 transport
91 Sea Zone : 2 submarines
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 55
Russians : 35 / 37
Japanese : 45 / 57
Americans : 55 / 72
Chinese : 15 / 23
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 2.458
Standard Deviation : 1.568
Total rolls : 25Null / Other
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.571
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Russians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 8 infantry moved from Karelia to Finland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic StatesCombat - Russians
Battle in Finland
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 8 infantry in Finland, round 1 : 1/12 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 1 artillery and 6 infantry
AA guns fire in Bessarabia : 1/3 hits
1 tactical_bomber owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/11 hits
Italians roll dice for 1 aaGun, 1 artillery and 6 infantry in Bessarabia, round 1 : 2/7 hits
2 infantry owned by the Russians , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/9 hits
Italians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 0/6 hits
2 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/9 hits
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 4 : 3/8 hits
Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 4 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 1 artillery and 6 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 1 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 fighter
EDIT: Changing ownership of Baltic States from Germans to Russians
EDIT: Adding units owned by Russians to Baltic States: 1 infantry
EDIT: Turning off Edit Mode
7 infantry moved from Belarus to Bryansk
2 aaGuns, 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
16 infantry moved from Korea to Manchuria
2 aaGuns moved from Korea to ManchuriaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 46
Japanese : 45 / 57
Americans : 55 / 72
Chinese : 15 / 23
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.678
Median : 4.000
Variance : 0.584
Standard Deviation : 0.764
Total rolls : 90Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.758
Median : 4.000
Variance : 0.590
Standard Deviation : 0.768
Total rolls : 62Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.571
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries and 4 infantry moved from Java to 42 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 46 Sea Zone
1 carrier and 3 destroyers moved from 42 Sea Zone to 55 Sea Zone
1 armour and 2 infantry moved from 55 Sea Zone to Northern Territory
3 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 55 Sea Zone
3 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
3 submarines moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
4 fighters and 5 tactical_bombers moved from Japan to 6 Sea Zone
1 bomber moved from French Indo China to 6 Sea Zone -
I assume you’ll scramble out of Korea. Â I’ll post again for first round OOL depending on my dice? Â If you know what you want, then fire away.
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Yes, full scramble. OOL is max defense every round.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries and 4 infantry moved from Java to 42 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 46 Sea Zone
1 carrier and 3 destroyers moved from 42 Sea Zone to 55 Sea Zone
1 armour and 2 infantry moved from 55 Sea Zone to Northern Territory
3 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 55 Sea Zone
3 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
3 submarines moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
4 fighters and 5 tactical_bombers moved from Japan to 6 Sea Zone
1 bomber moved from French Indo China to 6 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Northern Territory
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 6 fighters, 4 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Americans roll dice for 3 submarines in 6 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 4 submarines in 6 Sea Zone, round 1 : 4/4 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese roll dice for 1 bomber, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 1 : 10/12 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 8/14 hits
1 submarine owned by the Americans , 2 fighters owned by the Americans , 3 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 battleship and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits
3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69
Casualties for Japanese: 3 fighters, 4 submarines and 4 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomberNon Combat Move - Japanese
1 bomber, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 submarines placed in 6 Sea Zone
1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,2
Japanese collect 38 PUs (8 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Jehol : 1 aaGun, 1 artillery and 3 infantry
Okinawa : 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Territory : 1 flag, 1 armour, 3 artilleries and 6 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 2 battleships, 1 carrier and 1 cruiser
39 Sea Zone : 1 flag
6 Sea Zone : 3 submarines
55 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 46
Japanese : 46 / 44
Americans : 55 / 72
Chinese : 15 / 23
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 16 / 27
ANZAC : 9 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 2.973
Median : 3.000
Variance : 1.397
Standard Deviation : 1.182
Total rolls : 74Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.160
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25Japanese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.583
Median : 2.000
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.160
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25 -
@Eggman:
Yes, full scramble. OOL is max defense every round.
Well, that really wasn’t what I expected to happen. Â I rolled exceptionally awesome, and you rolled above average too.
Tell me how you feel about this; this might be a place for a mulligan?
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Test summary from TripleA, engine version: 1.6.1.4, time: 09:31:26
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to Jehol
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 bomber moved from Gibraltar to Tunisia
4 infantry moved from Morocco to AlgeriaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Jehol
Americans attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
AA guns fire in Jehol : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 1 : 2/4 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Jehol, round 1 : 1/4 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Jehol
retreated to Jehol
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 1 : 0/3 hits
Italians roll dice for 1 mech_infantry in Tunisia, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Tunisia to Gibraltar
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Johnston Island
1 bomber moved from Jehol to YunnanPlace Units - Americans
1 airfield placed in Johnston Island
3 submarines placed in 6 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,1,4,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 46
Japanese : 46 / 44
Americans : 57 / 74
Chinese : 15 / 23
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 14 / 27
ANZAC : 9 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.674
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.154
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Manchuria to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 6 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Kwangsi
2 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 1 : 3/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to KweichowPlace Units - Chinese
2 artilleries and 5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 46
Japanese : 41 / 44
Americans : 57 / 74
Chinese : 20 / 26
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 14 / 27
ANZAC : 9 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.600
Median : 4.000
Variance : 0.130
Standard Deviation : 0.360
Total rolls : 55Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.588
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.588
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.154
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
2 destroyers and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in 91 Sea Zone
British attack with 2 destroyers and 2 submarines
Germans defend with 2 submarines
British roll dice for 2 submarines in 91 Sea Zone, round 1 : 2/2 hits
2 submarines owned by the Germans lost in 91 Sea Zone
British win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from India to Eastern Persia
4 mech_infantrys moved from India to Yunnan
3 aaGuns, 1 artillery and 10 infantry moved from India to BurmaPlace Units - British
1 aaGun and 2 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,2,2,3,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 13 PUs totalProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 46
Japanese : 41 / 44
Americans : 57 / 74
Chinese : 20 / 26
British : 31 / 28
UK_Pacific : 7 / 13
Italians : 14 / 27
ANZAC : 9 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.524
Median : 4.000
Variance : 0.048
Standard Deviation : 0.220
Total rolls : 63Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.600
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.600
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.154
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
3 fighters moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to 81 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 3/7 hits
British roll dice for 2 infantry in Trans-Jordan, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in SyriaNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from 81 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Trans-Jordan to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
Syria : 1 flag, 4 infantry
France : 1 aaGun
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 destroyer and 2 transports
97 Sea Zone : 1 flag
98 Sea Zone : 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 46
Japanese : 41 / 44
Americans : 57 / 74
Chinese : 20 / 26
British : 30 / 28
UK_Pacific : 7 / 13
Italians : 16 / 26
ANZAC : 9 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry moved from South Australia to Northern TerritoryCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 3 artilleries and 6 infantry
ANZAC roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Northern Territory, round 1 : 1/8 hits
Japanese roll dice for 1 armour, 3 artilleries and 6 infantry in Northern Territory, round 1 : 3/10 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Northern Territory
ANZAC roll dice for 1 armour, 1 artillery and 3 fighters in Northern Territory, round 2 : 4/5 hits
Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Northern Territory, round 2 : 5/9 hits
4 infantry owned by the Japanese , 1 armour owned by the ANZAC , 1 artillery owned by the ANZAC and 3 fighters owned by the ANZAC lost in Northern Territory
Japanese win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -35
Casualties for Japanese: 5 infantry
Casualties for ANZAC: 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantryNon Combat Move - ANZAC
1 aaGun moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 62 Sea Zone to 50 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 46
Japanese : 41 / 44
Americans : 57 / 74
Chinese : 20 / 26
British : 30 / 28
UK_Pacific : 7 / 13
Italians : 16 / 26
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 32Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.105
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 46
Japanese : 41 / 44
Americans : 57 / 74
Chinese : 20 / 26
British : 30 / 28
UK_Pacific : 7 / 13
Italians : 16 / 26
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 32Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.105
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13





