G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 37
        Japanese : 43 / 46
        Americans : 50 / 71
        Chinese : 7 / 7
        British : 27 / 28
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 cruiser moved from 102 Sea Zone to 91 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from French West Africa to Morocco
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 37
        Japanese : 43 / 46
        Americans : 50 / 71
        Chinese : 7 / 7
        British : 27 / 28
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                9 armour and 6 mech_infantrys moved from Germany to Baltic States
                3 aaGuns, 3 armour, 7 artilleries and 14 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Poland
                3 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Kenya to Libya
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 fighter moved from Germany to Western Germany
                1 tactical_bomber moved from Germany to Southern Italy
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Western Germany to Libya
                1 tactical_bomber moved from Southern Italy to Libya
                1 submarine moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 destroyer placed in 113 Sea Zone
                1 mech_infantry placed in Western Germany
                5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Karelia: 1 artillery and 4 infantry
                EDIT: Adding units owned by Germans to Vyborg: 1 artillery and 3 infantry
                EDIT: Removing units owned by Germans from Finland: 2 artilleries and 7 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Southern Italy: 1 bomber, 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Libya: 1 bomber, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Romania : 1 artillery and 3 infantry
        Poland : 1 artillery, 2 infantry and 3 mech_infantrys
        Germany : 1 factory_major and 5 mech_infantrys
        Norway : 1 infantry and 1 mech_infantry
        Southern Italy : 1 bomber, 1 fighter and 2 tactical_bombers
        Karelia : 1 flag, 1 artillery and 5 infantry
        Baltic States : 1 flag, 3 aaGuns, 12 armour, 7 artilleries, 15 infantry and 6 mech_infantrys
        Vyborg : 1 flag, 1 artillery and 4 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        93 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 37
        Japanese : 43 / 46
        Americans : 50 / 71
        Chinese : 7 / 7
        British : 27 / 28
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 5 infantry moved from Novgorod to Karelia
                5 infantry moved from Novgorod to Vyborg
                2 artilleries moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    retreated to Eastern Poland
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Russians attack with 3 artilleries, 1 fighter and 5 infantry
                    Germans defend with 1 artillery and 5 infantry
                        Russians roll dice for 3 artilleries, 1 fighter and 5 infantry in Karelia, round 1 :  4/9 hits
                        Germans roll dice for 1 artillery and 5 infantry in Karelia, round 1 :  1/6 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Karelia, round 2 :  2/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 2 artilleries, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Vyborg, round 1 :  1/8 hits
                        Germans roll dice for 1 artillery and 4 infantry in Vyborg, round 1 :  2/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Vyborg, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Vyborg, round 2 :  0/4 hits
                        3 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Vyborg, round 3 :  4/6 hits
                        Germans roll dice for 1 artillery in Vyborg, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 aaGuns, 1 armour, 3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                5 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Vyborg to Bryansk
                1 fighter moved from Karelia to Bryansk
                1 fighter moved from Eastern Poland to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 33 / 38
        Japanese : 43 / 46
        Americans : 50 / 71
        Chinese : 7 / 7
        British : 27 / 28
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.262
            Standard Deviation : 0.512
            Total rolls : 62

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Russians Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.405
            Median : 3.500
            Variance : 0.390
            Standard Deviation : 0.625
            Total rolls : 42


  • Wow Germany got hosed in the north - would have rather them hit average and lost E Poland…guess the Finns were not up to the fight…

  • '12

    You seldom get your best rolls in places you would have picked for yourself.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from Siam to 39 Sea Zone
                2 bombers moved from Siam to 39 Sea Zone
                1 fighter moved from Anhwe to Yunnan
                3 infantry moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                1 artillery moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Siam to Shan State
                1 cruiser moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 battleship moved from 35 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 submarines
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Borneo
                Battle in Yunnan
                    Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 destroyer
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                2 bombers moved from 39 Sea Zone to Malaya
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Anhwe to Kiangsi
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 mech_infantry moved from Manchuria to Jehol
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                3 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Manchuria to 43 Sea Zone
                1 infantry moved from Hopei to Chahar
                1 mech_infantry moved from Jehol to Chahar

    Place Units - Japanese
                1 armour and 2 artilleries placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 mech_infantry
        Korea : 1 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 artillery
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Manchuria : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 7 infantry and 1 tactical_bomber
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Hopei : 1 flag
        Chahar : 1 flag, 1 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        43 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 1 transport
        20 Sea Zone : 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 32 / 38
        Japanese : 55 / 57
        Americans : 50 / 71
        Chinese : 5 / 7
        British : 27 / 28
        UK_Pacific : 6 / 15
        Italians : 17 / 22
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Midway to Sakha
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Sakha
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Sakha, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sakha, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Soviet Far East
                Battle in Philippines
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Soviet Far East from Japanese, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Celebes from Dutch to Americans
                EDIT: Adding units owned by Americans to Celebes: 2 infantry
                EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Queensland: 2 infantry
                EDIT: Turning off Edit Mode
                1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 mech_infantrys moved from Western United States to Alaska
                1 infantry moved from Western United States to British Columbia
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Sakha to Amur

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                4 destroyers and 5 submarines placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 33 / 38
        Japanese : 52 / 57
        Americans : 55 / 80
        Chinese : 5 / 7
        British : 27 / 28
        UK_Pacific : 6 / 15
        Italians : 17 / 22
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

  • '12

    I accidentally brought my Transport with the fleet to Java, so had to edit it to fix for my NCM.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 6 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 1 :  1/7 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 :  0/7 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 3 :  3/7 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 33 / 38
        Japanese : 48 / 57
        Americans : 55 / 80
        Chinese : 9 / 16
        British : 27 / 28
        UK_Pacific : 6 / 15
        Italians : 17 / 22
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.186
            Median : 3.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.042
            Median : 3.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

  • '12

    I need OOL for SZ41.  UK gets 3 hits to start off, which makes up for getting diced in Iraq.  I would have hoped for 1 at a minimum and been thrilled with 2.


  • Getting ‘diced’ in a smalll land battle does not equal out getting stupid lucky in a NAVAL battle. How about how I hit nothing in all my other defenses…

    2 hits on bb and cruiser

    and by all rights you will be dead on defense, right?


  • Check that

    bb hit, cruiser and tac

  • '12

    I have another mistake for the US I need to fix, the Carrier air in SZ42 was supposed to land in Java.

  • '12

    @miamiumike:

    and by all rights you will be dead on defense, right?

    Not your day…

    I need to place 1 more hit.


  • You win I guess. 4 hits for 4 - yeah - well - great to have dice in a battle that determines the outcome of a game I guess.

  • '12

    It’s hardly game-ending, it just puts the follow-up ANZAC attack at 50% + odds.  Then I have to deal with a possible wipe-out of the US fleet off Java.


  • I am not so sure about the air landing in Java. That is a big difference, is it not? Probably affects my OOL. It is a game changer. Instead of now taking out my fleet at the cost of ALL your planes + the ANZAC ones, you now get to roll over it for next to nothing.

    This is the kind of crap that makes playing A&A a no-win situation. If I lose because someone beats me because they played well - so be it - it happens all the time. Happened last game you won.

    But to lose to dice - I have lost 6 games - 5 of them due to a single stroke of stupid luck in ONE battle. This game included…

  • '12

    Well, let me know what you want to do, just so it’s clear.


  • This is notice that I will be off this game for about a week. Got some things to attend to. I will have an idea of if I can continue or not next weekend.

    Take care.

    MM

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