13L G40 Infrastructure vs Stalingradski (+10 Allies) + tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour and 1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 armour and 2 infantry moved from 96 Sea Zone to Tobruk
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to Tobruk
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 1 :  2/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Tobruk
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                        Italians roll dice for 1 battleship and 2 cruisers in Tobruk, round 1 :  2/3 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Tobruk, round 1 :  1/7 hits
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Tobruk, round 1 :  0/5 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the British lost in Tobruk
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Tobruk, round 2 :  0/7 hits
                        British roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Tobruk, round 3 :  3/6 hits
                        British roll dice for 1 armour and 1 artillery in Tobruk, round 3 :  0/2 hits
                        1 armour owned by the British and 1 artillery owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tobruk to Libya
                1 fighter moved from 93 Sea Zone to Libya
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                5 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • scramsz109?


  • No scramble, sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 1 mech_infantry moved from France to Southern France
                2 armour moved from France to Southern France
                2 artilleries moved from France to Normandy Bordeaux
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 armour moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 fighter and 2 infantry
                    French defend with 1 artillery
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Holland Belgium, round 1 :  1/4 hits
                        French roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                Battle in Greece
                    Germans attack with 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 1 :  5/11 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 1 tactical_bomber
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Southern France, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 :  6/9 hits
                        British roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the British , 2 tactical_bombers owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 1 battleship and 1 cruiser

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Greece to Western Germany
                1 tactical_bomber moved from Greece to Western Germany
                2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 7 infantry moved from Germany to Poland
                2 aaGuns moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                4 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                2 armour moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 carrier, 2 submarines and 1 transport placed in 112 Sea Zone
                3 artilleries and 7 infantry placed in Germany
                Germans undo move 1.
                1 transport placed in 113 Sea Zone
                1 carrier and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • the luck gets worse.  down 3 aircraft 2mech and 2art for the game with germany…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                2 aaGuns moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun, 1 artillery and 11 infantry moved from Baltic States to Belarus

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Chahar to Suiyuyan
                1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hopei
                1 artillery moved from Chahar to Hopei
                1 bomber moved from Kwangsi to Suiyuyan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kweichow
                1 fighter moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Hopei, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 9 fighters, 4 infantry and 6 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 9 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 1 :  10/21 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 9 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                4 tactical_bombers moved from Yunnan to Kwangsi
                7 fighters moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 bomber moved from Suiyuyan to Jehol
                1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 aaGuns and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 4 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to 12 Sea Zone
                1 fighter moved from 12 Sea Zone to 26 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 aaGun moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 infantry placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Szechwan
                2 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 2 transports remaining. Battle score for attacker is -5
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 aaGuns, 3 fighters, 4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 bomber moved from Quebec to 108 Sea Zone
                1 bomber moved from 108 Sea Zone to United Kingdom
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from Shan State to Malaya
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 battleship moved from 61 Sea Zone to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                1 factory_minor placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,4,6,2,3,1,1,4
                British collect 22 PUs (8 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Alexandria, round 1 :  2/6 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 fighters moved from Libya to Southern Italy
                1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 aaGuns moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to 87 Sea Zone
                1 fighter moved from 87 Sea Zone to French West Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 109 Sea Zone to Spain
                1 artillery moved from Southern France to Spain
                1 artillery moved from Normandy Bordeaux to Spain
                1 mech_infantry moved from Southern France to Spain
                3 armour moved from Normandy Bordeaux to Spain
                2 armour moved from Southern France to Spain
                1 armour moved from Holland Belgium to Spain
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Sweden
                2 artilleries and 4 infantry moved from Norway to Sweden
                4 infantry moved from Finland to Sweden
                3 armour and 5 infantry moved from Greece to Turkey
                1 fighter and 1 tactical_bomber moved from Western Germany to Turkey
                1 bomber moved from Western Germany to Turkey
                1 infantry moved from Finland to Sweden
                1 bomber moved from Western Germany to Turkey
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Spain

    Combat - Germans
                Battle in Spain
                    Germans attack with 6 armour, 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Spain, round 1 :  1/2 hits
                        Germans roll dice for 6 armour, 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 1 :  9/15 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  1/6 hits
                        1 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
                    Germans win, taking Spain from Neutral_True with 6 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Turkey
                    Germans attack with 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Turkey, round 1 :  5/12 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  5/8 hits
                        5 infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Turkey, round 2 :  3/7 hits
                        Neutral_True roll dice for 3 infantry in Turkey, round 2 :  2/3 hits
                        2 armour owned by the Germans and 3 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 armour and 5 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Sweden
                    Germans attack with 3 artilleries and 10 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 3 artilleries and 10 infantry in Sweden, round 1 :  1/13 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  2/6 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 3 artilleries and 8 infantry in Sweden, round 2 :  2/11 hits
                        Neutral_True roll dice for 5 infantry in Sweden, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 3 artilleries and 7 infantry in Sweden, round 3 :  4/10 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
                2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from Turkey to Greece
                1 fighter moved from Turkey to Greece
                2 bombers moved from Turkey to Southern Italy
                2 aaGuns moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 aaGun moved from Poland to Slovakia Hungary
                1 artillery and 6 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 fighter placed in Western Germany
                3 infantry placed in Southern France
                4 artilleries and 4 infantry placed in Germany
                Germans undo move 4.
                1 artillery and 1 infantry placed in Western Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • You’ve got to be kidding me.


  • are you talking abut the bad luck for me, as I went down 2more armor and 2inf?


  • Please don’t forget you’re up two transports and I’m down a tac bomber… plus everything those transports represent, and the vulnerability in the middle east for me being down an aircraft. That’s 25. I’m not saying it’s even, but if you’re gonna keep counting, you have to remember to count the bad stuff for me, too.

    No, I’m talking about your freaking neutral crush, again. That’ll teach me. I didn’t read the tea leaves, so I’m kicking myself for the wasted IC that will mean a loss in this game for me.


  • Yeah.  Sorry to complain, but I’m down about 70IPCs of material with Germany (mostly aircraft and armor) at the end of round 3.  They are kind of an important player in this war.  Japan is up a couple inf and italy is down an inf and art and up 2 transports.  britians down a bomber, but up a cruiser from round 1 that had me alter my entire german play.  This is it.  I am officially done complaining.  I feel like I can complain with you which is unfair.  Dice are part of the game.  I need to take your advice and just look at the map each time without looking at the dice that were rolled…

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