the file opens fine so i will roll tomorrow. thanks for the fix
13L G40.2 Eggman (Allies +9) vs. Zhukov4(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 2/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 5 / 15
British : 28 / 33
UK_Pacific : 11 / 14
Italians : 14 / 14
ANZAC : 14 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 15 PUs;Combat Move - Chinese
2 infantry moved from Shensi to KansuNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 20 PUs totalProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 5 / 20
British : 28 / 33
UK_Pacific : 11 / 14
Italians : 14 / 14
ANZAC : 14 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to 80 Sea Zone
1 transport moved from 87 Sea Zone to 82 Sea Zone
3 mech_infantrys moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 0/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 3/3 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun moved from India to Burma
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to BurmaPlace Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
1 aaGun and 2 artilleries placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,4,3,1,5,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 49 / 52
Americans : 50 / 70
Chinese : 6 / 20
British : 29 / 29
UK_Pacific : 11 / 10
Italians : 13 / 14
ANZAC : 14 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.265
Median : 3.000
Variance : 0.479
Standard Deviation : 0.692
Total rolls : 49Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15Italians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
Looks like my lucky streak ran out–the 65% egy battle backfired spectacularly. Grr at Monty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
AA guns fire in Egypt : 0/3 hits
Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 1 : 2/13 hits
British roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 1 : 5/11 hits
1 infantry owned by the ANZAC , 1 aaGun owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 2 : 4/8 hits
British roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Egypt
British win with 1 armour, 3 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for ANZAC: 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Italians: 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
2 fighters owned by the Italians and 1 bomber owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Alexandria
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
1 artillery and 3 infantry moved from Southern France to Northern Italy
1 aaGun moved from France to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Kenya to Italian Somaliland
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Kenya : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 aaGun
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Italian Somaliland : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 2 infantry
Yugoslavia : 1 aaGun and 2 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 49 / 52
Americans : 50 / 70
Chinese : 6 / 20
British : 29 / 29
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 14 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.543
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 46British Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.208
Median : 3.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.909
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22 -
Honestly I should probably stop buying AA… even with a 40% chance to hit at least 1 plane, it seems to always miss.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from South Australia to Queensland
3 fighters moved from South Australia to QueenslandPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,2,2,6,6,3
ANZAC collect 14 PUs (1 lost to blockades); end with 16 PUs totalProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 6 / 20
British : 29 / 29
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 15 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 6 / 20
British : 29 / 29
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 15 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 11 infantry moved from Romania to Eastern Poland
1 artillery moved from Poland to Eastern Poland
8 artilleries and 20 infantry moved from Poland to Baltic States
6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Poland to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Holland Belgium to Germany
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Alexandria to 81 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Southern France to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western GermanyCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 81 Sea Zone to Alexandria
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Germany
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic StatesPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Poland : 5 mech_infantrys
Germany : 1 aaGun, 7 armour, 1 factory_major and 7 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 aaGun, 8 artilleries and 21 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 aaGun, 9 armour, 3 artilleries, 2 bombers, 11 infantry and 7 mech_infantrys
Bessarabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 48
Russians : 34 / 37
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 6 / 20
British : 29 / 29
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 15 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Karelia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 armour and 1 mech_infantry moved from Belarus to Bryansk
4 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
2 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
10 infantry moved from Belarus to Bryansk
4 artilleries and 6 infantry moved from Novgorod to ArchangelPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 41 / 48
Russians : 38 / 43
Japanese : 42 / 52
Americans : 50 / 70
Chinese : 9 / 20
British : 29 / 29
UK_Pacific : 11 / 10
Italians : 15 / 20
ANZAC : 15 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.588
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.786
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 bomber, 1 fighter and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
1 bomber moved from Kiangsi to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
EDIT: 1 fighter moved from Japan to 33 Sea Zone
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Yunnan
1 fighter moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 3/13 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 1 : 1/8 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers, 4 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 7/12 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 4/7 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 3 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese win with 2 bombers, 1 carrier, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 64
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kansu, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Kansu, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 fighter and 2 tactical_bombers in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/5 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 1 : 0/2 hits
2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 4 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 destroyers and 4 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Sumatra, round 1 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from 34 Sea Zone to Paulau Island
2 bombers moved from 33 Sea Zone to Paulau Island
1 artillery and 2 infantry moved from Kweichow to Szechwan
4 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 aaGun moved from Anhwe to Kweichow
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter and 2 tactical_bombers moved from Kansu to SuiyuyanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Paulau Island : 2 bombers and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 fighter, 3 infantry and 2 tactical_bombers
Kweichow : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag, 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 armour, 1 artillery and 3 infantry
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers and 4 transports
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 48
Russians : 38 / 43
Japanese : 49 / 49
Americans : 50 / 70
Chinese : 6 / 20
British : 29 / 29
UK_Pacific : 7 / 10
Italians : 15 / 20
ANZAC : 15 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 20 times
Average roll : 3.871
Median : 4.000
Variance : 1.631
Standard Deviation : 1.277
Total rolls : 85Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.719
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 57ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.053
Median : 4.000
Variance : 1.722
Standard Deviation : 1.312
Total rolls : 19 -
The game engine wouldn’t let me move all available figs so I used edit to move the one from Japan.
The 4 planes from French Indochina would land on the 2 acs that can reach. The fig from Japan would land on the ac off Malaya, if it survived. The other 4 figs and the 2 bombers could land on Marianas or Paulau.
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I can’t find a flight path for all these planes. Where did the fighters that attacked the Paulau DD come from? Your flightplans only cover the Carolines battle.
The Malaya air can reach Paulau, but they can’t land since you have no Carrier space left as you reserved it all for the Carolines fighters.
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Those 2 fighters were on the AC off Malaya. It’s only 3 spaces to the battle. Then they can land on Paulau island.
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The tricky part is the ac off Malaya could move 3 spaces, to the sz off Paulau. That’s where the fig from Japan would land if all of the fighters survived. For whatever reason the game engine wasn’t taking full cognizance that I could land alot of air in Paulau or Marianas.
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zhuk let me know when you’re up for a game - it’s been a while! welcome back.
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OOL SZ33?
I’m already getting poor results, this will be over pretty quickly.
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I guess just take it as we go. Rough ool is bb hit, sub, ac hit, fig, ac hit, dds, acs, cruiser, last 3 figs, bb
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I concede. Thanks for the game.





