XDAP-04:Atlanta Axis vs DairyQryn

  • TripleA

    I have no idea what India has units.

    You know I am attacking Malaya with Russia right? The anzac fighters are coming off as well. to phil. Burma moved non combat to India, you should get that to yunnan.

  • TripleA

    Here.

    We are not in a position to play anything remotely safe.  It is all go go go from here.

  • TripleA

    also you know… the 5 no for russia… it is original russian territories you can move your other stuff around to my spots.

  • TripleA

    will edit in  a sec busy

  • TripleA

    This is better you can pick up ethiopia now in case you need to.

  • TripleA

    It don’t matter we probably lose when japan’s turn comes. >,<

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from British
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 infantry
                    Americans defend with 1 aaGun and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        Americans roll dice for 1 aaGun and 1 mech_infantry in Morocco, round 1 :  0/1 hits
                        1 aaGun owned by the Americans lost in Morocco
                        Italians roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 aaGun
                Battle in Tunisia
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 1 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                    retreated to Tunisia
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 1 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery and 2 fighters in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 mech_infantry moved from Egypt to Tobruk
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Bryansk to Volgograd

    Place Units - Italians
                4 infantry placed in Northern Italy
                1 mech_infantry placed in Northern Italy
                1 fighter and 1 infantry placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Egypt : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 2 infantry
        Syria : 1 flag
        Western Germany : 1 artillery
        Romania : 2 mech_infantrys
        Tobruk : 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major, 4 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Volgograd : 1 armour
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 20 / 26
        Japanese : 48 / 50
        Americans : 59 / 78
        Chinese : 8 / 14
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    come on Cow, we’re this close to the big battle and we’re waiting on the Frenchies??

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 35 Sea Zone to Dutch New Guinea
                2 fighters moved from Yunnan to 20 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 2 transports
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from Dutch New Guinea to 35 Sea Zone
                1 fighter moved from Sumatra to 35 Sea Zone
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                1 aaGun and 1 infantry moved from South Australia to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,2,4,3,3,2,1,3,5,1,6
                ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 2 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 transport
        35 Sea Zone : 5 fighters, 1 submarine and 1 transport
        63 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 20 / 26
        Japanese : 46 / 50
        Americans : 61 / 78
        Chinese : 8 / 14
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Eire : 1 flag
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 20 / 26
        Japanese : 46 / 50
        Americans : 61 / 78
        Chinese : 8 / 14
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    going to move the french fighter to uk, just checked my messages.

  • TripleA

    moo here.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 bomber, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 bomber moved from Novgorod to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 1 :  3/5 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 1 :  4/4 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 bomber and 1 fighter moved from 125 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Archangel to Novgorod
                3 artilleries moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                3 armour moved from Eastern Poland to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                1 tactical_bomber moved from Caucasus to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from Norway to Finland

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                1 infantry and 2 mech_infantrys placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                1 bomber placed in Western Germany
                2 submarines placed in 113 Sea Zone
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,2,3
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major and 3 mech_infantrys
        Belarus : 2 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 16 armour, 15 artilleries, 29 infantry, 11 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 armour and 2 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Volgograd : 1 flag, 6 armour, 1 factory_minor, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 16 / 26
        Japanese : 46 / 50
        Americans : 61 / 78
        Chinese : 8 / 14
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour and 1 bomber moved from Yunnan to Malaya
                1 fighter and 1 tactical_bomber moved from Persia to Russia
                1 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from Urals to Russia

    Combat - Russians
                Battle in Malaya
                    Russians attack with 1 armour and 1 bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Malaya to Yunnan
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Russians :

    Yunnan : 1 bomber
        Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Urals : 6 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 2 fighters, 76 infantry, 1 mech_infantry and 1 tactical_bomber
        Samara : 1 infantry
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 17 / 25
        Japanese : 46 / 50
        Americans : 61 / 78
        Chinese : 8 / 14
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    forgot the non combat move of 1 mech to kansu.

  • 12

    Can you provide OOL for the Battle at Philippines?  First round of combat my sub hit and I went ahead and placed that on the BB.  You have 16 more hits to distribute.

  • 15

    Cow, can we just take off units to maximize your defense or do you want to do something different?

  • TripleA

    These are Veqryn’s units. I am not home right now. So far both sides rolled a couple extra hits.

    We will tilt everything, drop the subs, then we’ll drop some carriers. I believe we only have 1 dd so we will keep 1 dd.

  • TripleA

    I am hoping for a hot streak of dice right here. COME ON 1S AND 2S ALL THE WAY!

  • TripleA

    Come on daddy needs 18 hits!

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Axis & Allies Boardgaming Custom Painted Miniatures

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