Infrastructure vs Stalingradski Global 2nd Ed. + RUS BMB


  • You are a neautral-crushing crazy man.

    Please use this map instead.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kwangsi to Kansu
                2 infantry moved from Hopei to Shensi
                1 bomber moved from Kwangsi to Shensi
                2 artilleries and 1 infantry moved from Hopei to Kweichow
                5 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kwangsi to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                3 fighters moved from Kwangsi to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 21 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Jehol to Kweichow
                1 mech_infantry moved from Suiyuyan to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  5/11 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 1 :  1/1 hits
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 1 :  4/5 hits
                        UK_Pacific roll dice for 2 infantry in Celebes, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 :  2/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 21 Sea Zone to 44 Sea Zone
                1 destroyer moved from 21 Sea Zone to 44 Sea Zone
                1 fighter moved from 21 Sea Zone to Japan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Celebes to 42 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter moved from Yunnan to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                2 fighters moved from Kwangsi to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 aaGun moved from Anhwe to Kweichow
                1 bomber moved from Shensi to Anhwe
                1 bomber moved from Kansu to Chahar
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 transport moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • The game just crashed. I’ll have to redo the turn as it had happened to that point… which meant that Japan was 3 out of 3 on defensive hits rolled at 2.


  • I’m downloading the latest platform, because it may be why it was unstable.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 11 Sea Zone
                1 mech_infantry and 1 transport moved from 11 Sea Zone to 64 Sea Zone
                1 mech_infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
                1 mech_infantry moved from 65 Sea Zone to Chile
                      Americans take Chile from Neutral_True
                1 mech_infantry moved from Eastern United States to Western United States
                1 fighter moved from Iceland to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                2 aaGuns moved from Eastern United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 12 Sea Zone to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to Central United States
                1 bomber moved from Central United States to Eastern United States
                1 fighter moved from Hawaiian Islands to 10 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Americans from Eastern United States: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier and 1 transport placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 artilleries
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Szechwan
                3 infantry placed in Sikang
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Sikang: 1 fighter
                EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                2 infantry moved from Persia to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from India to Iraq
                2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter moved from India to Shan State
                1 infantry moved from Burma to Shan State
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Alexandria from Italians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 41 Sea Zone to India
                1 fighter moved from Shan State to India
                1 mech_infantry moved from India to Afghanistan
                      British take Afghanistan from Neutral_True
                1 mech_infantry moved from Egypt to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 fighter moved from Iraq to Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Alexandria to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Angola
                      British take Angola from Neutral_True
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from French West Africa to French Equatorial Africa
                1 mech_infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from Brazil to Argentina
                      British take Argentina from Neutral_True
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 infantry moved from Brazil to Venezuela
                      British take Venezuela from Neutral_True
                1 artillery and 4 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 71 Sea Zone
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 83 Sea Zone
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 battleship moved from 95 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 battleship
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship in 94 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  2/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 83 Sea Zone
                    Italians attack with 1 cruiser
                    British defend with 1 transport
                        1 transport owned by the British lost in 83 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                1 armour moved from Algeria to Libya
                1 fighter moved from 98 Sea Zone to Turkey
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 armour moved from Slovakia Hungary to Bulgaria
                2 aaGuns and 4 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 infantry
                EDIT: Turning off Edit Mode


  • I’m a little unsure about strat bombing in this version… I’m happy to have made it through the flak on the Atlantic Wall, but to have rolled a 1 and a 2 is suspicious to me… when I saw a 3 and a 4. I’m not sure, but did the final version go back to a straight d6?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
                3 fighters moved from Queensland to 46 Sea Zone
                3 fighters moved from 46 Sea Zone to Caroline Islands
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 infantry moved from Turkey to Iraq
                2 fighters and 2 tactical_bombers moved from Greece to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 armour moved from Turkey to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Turkey
                2 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Portugal
                1 fighter and 2 tactical_bombers moved from Western Germany to Portugal

    Combat - Germans
                Battle in Portugal
                    Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Neutral_True defend with 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Portugal, round 1 :  0/2 hits
                        Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Portugal, round 1 :  2/7 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Portugal
                    Germans win, taking Portugal from Neutral_True with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Iraq
                    Germans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 1 :  4/8 hits
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 2 tactical_bombers moved from Iraq to Turkey
                6 armour and 3 mech_infantrys moved from Romania to Greece
                2 artilleries and 3 infantry moved from Romania to Bulgaria
                3 infantry moved from Slovakia Hungary to Romania
                3 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Romania
                4 infantry moved from Slovakia Hungary to Romania
                2 artilleries moved from Slovakia Hungary to Poland
                2 artilleries moved from Slovakia Hungary to Romania
                1 aaGun and 1 infantry moved from Normandy Bordeaux to Spain
                2 aaGuns moved from France to Southern France
                1 transport moved from 105 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
                1 artillery and 7 infantry moved from Sweden to Finland
                1 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 bomber moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone
                1 fighter and 2 tactical_bombers moved from Portugal to Spain
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 113 Sea Zone
                Germans undo move 1.
                1 submarine placed in 113 Sea Zone
                1 factory_minor placed in Turkey
                10 infantry placed in Germany
                2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
                EDIT: Adding units owned by Germans to Romania: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                6 infantry moved from Timguska to Kansu

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 2 fighters, 2 submarines and 1 transport
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 submarines and 1 transport
                    Casualties for Russians: 1 cruiser
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                4 infantry moved from Rostov to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                2 mech_infantrys moved from Russia to Kazakhstan
                1 infantry moved from Yenisey to Olgiy
                      Russians take Olgiy from Mongolians
                1 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Mongolians
                1 infantry moved from Buryatia to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Russians take Dzavhan from Mongolians
                1 infantry moved from Sakha to Amur
                2 fighters and 1 tactical_bomber moved from Russia to Caucasus
                2 artilleries moved from Belarus to Bryansk
                6 infantry moved from Bryansk to Rostov
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Novgorod to Bryansk
                8 infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                10 infantry moved from Belarus to Bryansk
                1 aaGun moved from Yenisey to Dzavhan
                1 aaGun and 6 infantry moved from Yenisey to Timguska
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Volgograd
                1 infantry and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Sorry man, I had a really good turn.

    Please use this map - I never had a Russian Bomber in this game… I edited it into Moscow.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 armour, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Philippines to Dutch New Guinea
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
                2 fighters moved from 42 Sea Zone to Shan State
                2 mech_infantrys moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                3 infantry moved from Kweichow to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Chahar to Buyant-Uhaa
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 bomber moved from Chahar to Buyant-Uhaa
                2 infantry moved from Korea to Amur
                1 bomber moved from Anhwe to Amur

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Buyant-Uhaa
                    Japanese attack with 1 bomber and 3 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Buyant-Uhaa, round 1 :  1/4 hits
                        Russians roll dice for 3 infantry in Buyant-Uhaa, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buyant-Uhaa
                        Japanese roll dice for 1 bomber and 2 infantry in Buyant-Uhaa, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                        Japanese roll dice for 1 bomber and 2 infantry in Buyant-Uhaa, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 :  1/7 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        AA guns fire in Dutch New Guinea :  1/1 hits
                        1 fighter owned by the Japanese lost in Dutch New Guinea
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 aaGun owned by the ANZAC lost in Dutch New Guinea
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 5 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 1 :  1/6 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Amur
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Amur, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Amur to Japan
                1 bomber moved from Buyant-Uhaa to Kiangsu
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 61 Sea Zone
                1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters and 2 tactical_bombers moved from Shan State to Malaya
                2 infantry moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 airfield and 1 factory_minor placed in Malaya
                3 infantry placed in Kiangsu
                Japanese undo move 2.
                3 armour placed in Kiangsu
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to Queensland
                2 infantry moved from Chile to 65 Sea Zone
                2 infantry and 1 transport moved from 65 Sea Zone to 29 Sea Zone
                2 infantry moved from 29 Sea Zone to Line Islands
                1 mech_infantry moved from Chile to Peru
                      Americans take Peru from Neutral_True
                1 mech_infantry moved from Peru to Colombia
                      Americans take Colombia from Neutral_True
                1 bomber moved from Eastern United States to 108 Sea Zone
                1 bomber moved from 108 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                2 destroyers and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                3 aaGuns moved from Central United States to Eastern United States

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 3.
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                2 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                1 artillery moved from Alexandria to Tobruk
                1 tactical_bomber moved from Egypt to Tobruk
                2 infantry moved from Saudi Arabia to Iraq
                1 fighter moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Germans
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from French Equatorial Africa to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Mozambique to Belgian Congo
                1 infantry moved from Angola to Belgian Congo
                2 infantry moved from Mozambique to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Angola to 70 Sea Zone
                2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 2 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 battleship moved from 33 Sea Zone to 46 Sea Zone
                1 battleship moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 artillery moved from Alexandria to Egypt

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Iraq from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in Shan State
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    British win, taking Shan State from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Tobruk
                    British attack with 1 artillery and 1 tactical_bomber
                    Italians defend with 1 infantry
                    retreated to Tobruk
                    Italians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Tobruk to Egypt
                1 fighter moved from Iraq to Egypt
                1 mech_infantry moved from Saudi Arabia to Northwest Persia
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Afghanistan to Caucasus
                2 infantry moved from Afghanistan to Eastern Persia
                2 infantry moved from Afghanistan to West India
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                2 aaGuns moved from Burma to India
                2 infantry moved from India to Burma
                1 bomber moved from Germany to Novgorod
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from 71 Sea Zone to Mozambique
                5 infantry moved from Argentina to Brazil
                1 infantry moved from Venezuela to Brazil
                2 infantry moved from Venezuela to Central America

    Place Units - British
                1 airfield, 1 fighter and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

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