@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L G40 Boldfresh vs. KABLOOM (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 bomber moved from New South Wales to Wake IslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 infantry moved from Tunisia to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
16 artilleries and 9 infantry moved from Poland to Baltic States
9 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Baltic States
13 infantry moved from Finland to Karelia
1 fighter moved from Western Germany to Karelia
1 bomber moved from Normandy Bordeaux to Karelia
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
9 armour, 2 artilleries, 9 infantry and 8 mech_infantrys moved from Bessarabia to Ukraine
1 armour and 8 mech_infantrys moved from Romania to Ukraine
1 fighter and 2 tactical_bombers moved from Syria to Ukraine
3 tactical_bombers moved from Egypt to UkraineCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Eastern Poland
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Eastern Poland, round 1 : 1/9 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 16 artilleries, 9 infantry and 8 mech_infantrys
Russians defend with 4 artilleries and 19 infantry
Germans roll dice for 1 armour, 16 artilleries, 9 infantry and 8 mech_infantrys in Baltic States, round 1 : 7/34 hits
Russians roll dice for 4 artilleries and 19 infantry in Baltic States, round 1 : 7/23 hits
7 infantry owned by the Russians and 7 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 16 artilleries, 2 infantry and 8 mech_infantrys in Baltic States, round 2 : 13/27 hits
Russians roll dice for 4 artilleries and 12 infantry in Baltic States, round 2 : 7/16 hits
12 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 5 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 16 artilleries and 3 mech_infantrys in Baltic States, round 3 : 7/20 hits
Russians roll dice for 3 artilleries in Baltic States, round 3 : 0/3 hits
3 artilleries owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 16 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 9 infantry and 5 mech_infantrys
Casualties for Russians: 4 artilleries and 19 infantry
Battle in Karelia
Germans attack with 1 bomber, 1 fighter and 13 infantry
Russians defend with 9 infantry
Germans roll dice for 1 bomber, 1 fighter and 13 infantry in Karelia, round 1 : 3/15 hits
Russians roll dice for 9 infantry in Karelia, round 1 : 1/9 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber, 1 fighter and 12 infantry in Karelia, round 2 : 4/14 hits
Russians roll dice for 6 infantry in Karelia, round 2 : 1/6 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber, 1 fighter and 11 infantry in Karelia, round 3 : 3/13 hits
Russians roll dice for 2 infantry in Karelia, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber, 1 fighter and 9 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 4 infantry
Casualties for Russians: 9 infantry
Battle in Ukraine
Germans attack with 10 armour, 2 artilleries, 1 fighter, 9 infantry, 16 mech_infantrys and 5 tactical_bombers
Russians defend with 3 armour, 1 factory_minor, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 10 armour, 2 artilleries, 1 fighter, 9 infantry, 16 mech_infantrys and 5 tactical_bombers in Ukraine, round 1 : 21/43 hits
Russians roll dice for 3 armour, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 11/28 hits
20 infantry owned by the Russians , 9 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 10 armour, 2 artilleries, 1 fighter, 14 mech_infantrys and 5 tactical_bombers in Ukraine, round 2 : 12/32 hits
Russians roll dice for 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits
1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 1 mech_infantry owned by the Russians , 2 fighters owned by the Russians and 4 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour, 2 artilleries, 1 fighter, 10 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 9 infantry and 6 mech_infantrys
Casualties for Russians: 3 armour, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 fighter and 5 tactical_bombers moved from Ukraine to Bessarabia
6 aaGuns moved from Poland to Baltic States
1 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Finland
2 infantry moved from 127 Sea Zone to Finland
1 bomber moved from Gibraltar to Egypt
1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Karelia to Finland
1 bomber moved from Karelia to FinlandPlace Units - Germans
3 mech_infantrys placed in Western Germany
1 armour, 1 infantry and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 bomber and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Poland : 1 flag, 1 infantry and 1 mech_infantry
Germany : 1 flag, 1 armour, 1 factory_major, 1 infantry and 8 mech_infantrys
Karelia : 1 flag, 9 infantry
Baltic States : 1 flag, 6 aaGuns, 1 armour, 16 artilleries and 3 mech_infantrys
Eastern Poland : 1 flag, 9 infantry
Bessarabia : 1 flag, 1 fighter and 5 tactical_bombers
Ukraine : 1 flag, 10 armour, 2 artilleries, 1 factory_minor and 10 mech_infantrys
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag, 1 airfield
127 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 bomber, 2 fighters and 2 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 35 / 37
Japanese : 58 / 63
Americans : 52 / 72
Chinese : 3 / 3
British : 26 / 23
UK_Pacific : 6 / 6
Italians : 20 / 32
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 49 times
2 was rolled 52 times
3 was rolled 52 times
4 was rolled 54 times
5 was rolled 50 times
6 was rolled 45 times
Average roll : 3.460
Median : 3.000
Variance : 0.166
Standard Deviation : 0.408
Total rolls : 302Germans Combat
1 was rolled 42 times
2 was rolled 31 times
3 was rolled 31 times
4 was rolled 38 times
5 was rolled 37 times
6 was rolled 28 times
Average roll : 3.391
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 207Russians Combat
1 was rolled 7 times
2 was rolled 21 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.611
Median : 3.000
Variance : 1.543
Standard Deviation : 1.242
Total rolls : 95 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Kazakhstan to Samara
5 infantry moved from Korea to Amur
1 artillery moved from Korea to Manchuria
3 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Kazakhstan to Samara
5 infantry moved from Korea to Amur
1 artillery moved from Korea to Manchuria
3 infantry moved from Korea to ManchuriaCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Manchuria
Russians attack with 1 artillery and 3 infantry
Japanese defend with 3 infantry
Russians win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Novgorod to ArchangelPlace Units - Russians
2 infantry and 1 mech_infantry placed in Korea
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total -
well, tripleA crashed when i was doing the noncombat move…
if you don’t mind, i will just re-do the move… your dice were pretty bad except you killed a destroyer and fighter off java and you hit a couple aircraft over korea with aa, so i will edit that in.
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no prob. im good with what ever.
“no worries” -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 carriers, 6 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
3 units repaired.
6 fighters moved from Japan to Korea
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 bomber moved from French Indo China to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from French Indo China to 38 Sea Zone
1 bomber moved from 19 Sea Zone to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 1 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 1 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 carrier
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in 38 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 carrier in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in Kansu
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 9 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 factory_minor, 5 infantry and 1 mech_infantry
AA guns fire in Korea : 0/6 hits
Japanese roll dice for 9 fighters, 6 infantry and 1 tactical_bomber in Korea, round 1 : 6/16 hits
Russians roll dice for 2 aaGuns, 5 infantry and 1 mech_infantry in Korea, round 1 : 6/6 hits
4 infantry owned by the Russians , 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 9 fighters and 1 tactical_bomber in Korea, round 2 : 2/10 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Korea
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns, 5 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber could not land in Manchuria and was removed
8 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 carriers and 3 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 aaGun moved from Hopei to Shensi
1 bomber moved from Kansu to Shensi
1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 tactical_bombers moved from 38 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
2 battleships, 1 carrier and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Removing units owned by Japanese from Jehol: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Shantung
3 infantry placed in French Indo China
2 carriers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Korea : 1 flag, 1 factory_minor and 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag, 5 fighters, 1 mech_infantry and 2 tactical_bombers
Manchuria : 1 flag, 1 infantry and 1 mech_infantry
Shensi : 1 flag, 1 aaGun, 1 bomber and 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 fighter
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
38 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 2 transports
7 Sea Zone : 1 flag, 1 destroyer
5 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 4 carriers, 2 destroyers, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 48 / 58
Russians : 32 / 32
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 2 / 3
British : 26 / 23
UK_Pacific : 5 / 6
Italians : 20 / 32
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.455
Median : 3.000
Variance : 0.277
Standard Deviation : 0.526
Total rolls : 66Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.711
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 45ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
that ought to be about right… i killed the right number of planes i think. how about that round 2 korea defense? 5/5 on infantry defense! :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 8 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 transports moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to Alaska
2 armour moved from Alberta Saskatchewan Manitoba to Alaska
2 mech_infantrys moved from Western United States to Alaska
2 armour moved from Western United States to Alaska
2 artilleries and 2 infantry moved from Western United States to British Columbia
1 artillery and 7 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Amur to Korea
1 mech_infantry moved from Amur to Manchuria
1 armour moved from Amur to Manchuria
1 fighter moved from Amur to 7 Sea Zone
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
2 fighters moved from Amur to Korea
1 artillery and 5 infantry moved from Siberia to Amur
2 infantry moved from Siberia to Amur
3 armour moved from Soviet Far East to Amur
3 infantry moved from Soviet Far East to Siberia
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 8 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 transports moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to Alaska
2 armour moved from Alberta Saskatchewan Manitoba to Alaska
2 mech_infantrys moved from Western United States to Alaska
2 armour moved from Western United States to Alaska
2 artilleries and 2 infantry moved from Western United States to British Columbia
1 artillery and 7 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Amur to Korea
1 mech_infantry moved from Amur to Manchuria
1 armour moved from Amur to Manchuria
1 fighter moved from Amur to 7 Sea Zone
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
2 fighters moved from Amur to Korea
1 artillery and 5 infantry moved from Siberia to Amur
2 infantry moved from Siberia to Amur
3 armour moved from Soviet Far East to Amur
3 infantry moved from Soviet Far East to Siberia
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to 5 Sea ZoneCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 factory_minor and 2 infantry
Americans win, taking Korea from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Manchuria
Americans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Americans win, taking Manchuria from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 tactical_bomber moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
2 fighters moved from Korea to Amur
1 fighter moved from 5 Sea Zone to Amur
1 fighter moved from 7 Sea Zone to Amur
1 mech_infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
3 infantry placed in Alaska
8 armour placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,1,1,6,5,1,6,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,6,2
Chinese collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
2 infantry moved from India to Burma
1 artillery moved from India to Burma
5 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Alaska to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 infantry moved from British Columbia to Alaska
1 fighter and 1 tactical_bomber moved from United Kingdom to Quebec
1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
2 infantry moved from India to Burma
1 artillery moved from India to Burma
5 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Alaska to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 infantry moved from British Columbia to Alaska
1 fighter and 1 tactical_bomber moved from United Kingdom to Quebec
1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Burma
British attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,2,1,2,2
British collect 19 PUs (8 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 infantry moved from 80 Sea Zone to Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to Tunisia
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Egypt to Persia
1 mech_infantry moved from Poland to Western UkraineCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 1 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 3 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 4 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 5 : 0/3 hits
British roll dice for 1 artillery in Tobruk, round 5 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 6 : 1/3 hits
British roll dice for 1 artillery in Tobruk, round 6 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 artillery
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Persia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship in Persia, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Persia, round 1 : 2/4 hits
British roll dice for 2 infantry in Persia, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Trans-Jordan
1 bomber moved from Persia to Egypt
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Slovakia Hungary to Yugoslavia
2 aaGuns moved from Poland to Eastern Poland
2 cruisers and 2 transports moved from 81 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 armour, 4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 fighter
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber and 1 harbour
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 2 artilleries
Tobruk : 1 flag, 1 armour and 1 artillery
Northern Italy : 1 flag, 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag, 2 aaGuns
Bessarabia : 1 flag
80 Sea Zone : 1 flag, 1 battleship and 1 transport
96 Sea Zone : 1 flag, 2 transports
95 Sea Zone : 1 flag, 2 cruisers and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 2 aaGuns and 4 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 32 / 32
Japanese : 56 / 69
Americans : 55 / 72
Chinese : 5 / 2
British : 25 / 19
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 4.277
Median : 4.000
Variance : 2.152
Standard Deviation : 1.467
Total rolls : 47Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 4.545
Median : 5.000
Variance : 2.844
Standard Deviation : 1.686
Total rolls : 33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Northern Territory
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French





