A lot of posters seemed stunned at this scenario, never scene it ever happen or even could happen. Now that I mulled it over last night and looked at the rules and so forth it is very obvious to me why no one has ever scene this scenario. Because the scenario makes no logical sense.
Italy DOW on Russia and moves in 2 tanks into Eastern Poland.
Russia is now at war with Italy and can DOW on Germany at the start of their next turn, turn 3.
Germany on Turn 3 does not DOW on Russia and just non combats into Eastern Poland.
Russia at the start of Turn 3 DOW on Germany and off we go.There is no logical reason why Russia would not DOW on Germany at the start of Turn 3, none.
Heck you could argue that it makes no logical sense that Germany did not DOW on Russia at the start of G3 since Italy brought Russia into the war and Russia WILL DOW on Germany on R3.
Hi PainState,
From my perspective, if I was planning on doing a G3 Barbarossa AND I wanted to drive towards the south, then yes, it makes sense to not DOW. My stack will be together except for the minimum required mobile units and maybe 1 AAA in Poland so Russia doesn’t attack Poland to get their NO for occupying an Axis territory. But E. Poland will be real strong because the German air will be there and maybe bombers will also be in range of a raid on the Moscow factory. Also, 5 IPCs is more income than I’d probably get as Germany on the 1st turn.
There are a few disadvantages of course. 1, Russian blockers can’t be attacked. 2, the Scandinavian units are behind. But for me that’s ok, I just use them to lay siege anyways. I never expect to get Moscow on turn 6 anymore. I assume that the UK/Anzac and that lone French fighter are going to get to Moscow.Â
Can Carrier air really move into SZ102 when U.S.A. is neutral?
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This is an off-topic discussion from a different thread (it’s off-topic to that thread), so I’m splitting it off here:
@Vance:
…one of my favorite nonsense rules, along with allowing the US player to put ships in SZ102 in the Atlantic where they serve no purpose that can’t be served by leaving them in SZ101.
Au contraire, carrier based fighter/tacs in z102 can contribute mightily to sinking a German transport fleet after a round 3 sealion if Eireland and Scotland are available as possible landing spots for the bombers. If planes die in battle you can even NCM the carrier(s) out Panama to the new naval base you will build there and over to Hawaii in a hurry. AND you can do this stunt even if Japan doesn’t declare war til round 3.
The rulebook says:
U.S. WARSHIPS, (my emphasis) not transports, may also conduct long-range patrols into sea zone 102.
Did a developer clarify that if you move a Carrier into SZ102, that the planes get to go with it? usually when the rules refer to ships, they mean ships only and air units are treated separately. -
yes planes go with AC to 102
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yes planes go with AC to 102
No offense, but are you just saying that or is there a rule somewhere that makes this explicit?
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The reason I ask is that there is this rule:
Carrier aircraft move independently of the Carrier on their own turn
. Thus, Carriers can notbring
planes with them when they move to SZ102. -
Yes, Carriers and aircraft move independently, but the rulebook just states, that warships may not move …! It states nowhere, that aircraft can’t move to any seazone. They are not allowed to land on any allied terretorry or aircraftcarrier, but they can of course fly ther and if there is a legal landing spot, land there. The planes are not restricted to not move into the atlantic, they (in most cases) can’t land and therefore can’t stay there.