L13 G40 Kabloom (Axis) vs Fortress (allies+10)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Guam to Kiangsi

    Combat - ANZAC
                Battle in Kiangsi
                    ANZAC attack with 1 bomber
                    Japanese defend with 2 bombers
                        ANZAC roll dice for 1 bomber in Kiangsi, round 1 :  1/1 hits
                        Japanese roll dice for 2 bombers in Kiangsi, round 1 :  0/2 hits
                        1 bomber owned by the Japanese lost in Kiangsi
                        ANZAC roll dice for 1 bomber in Kiangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber in Kiangsi, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Kiangsi
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers

    Non Combat Move - ANZAC
                1 fighter moved from India to Burma
                1 fighter moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                1 bomber moved from Kiangsi to Guam
                2 bombers moved from New South Wales to Guam
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                2 infantry moved from South Australia to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Burma : 1 flag, 1 fighter
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Guam : 1 flag, 3 bombers
        Java : 1 flag, 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        25 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 1 carrier and 1 transport
        Alexandria : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 2 fighters

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 53
        Japanese : 51 / 55
        Americans : 54 / 74
        Chinese : 0 / 10
        British : 28 / 34
        UK_Pacific : 14 / 15
        Italians : 11 / 11
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 53
        Japanese : 51 / 55
        Americans : 54 / 74
        Chinese : 0 / 10
        British : 28 / 34
        UK_Pacific : 14 / 15
        Italians : 11 / 11
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • Try to limit your laughter on this:

    How stupid am I? Let me tell you. Remember that little insignificant thing I did before the game, where I turned Yukon neutral to signify that Yukon and BC were 1 territory in 2nd edition? Yeah. About that. That’s been costing me London’s +5NO for… the whole game.  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:

    Obviously it’s too late to fix that now, and it would be patently unfair to suddenly drop 30 extra IPC in the bank for the 6 turns it wasn’t paid.

    But could we add 5 IPC from this last turn to London’s bank? Or any other ideas on how to, outside of tipping the balance unfairly in a way that you wouldn’t have planned for, any other ideas? Like a mech in South Africa that wouldn’t be in range of joining anything for 2-3 turns and 6 IPC to signify the last two turns?

    In any case, please laugh at me and make fun of me. I’m wearing this one!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 armour moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to Southern France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to France
                1 tactical_bomber moved from Germany to France
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 101 Sea Zone
                1 infantry moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                3 infantry moved from Poland to Slovakia Hungary
                3 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                2 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 3 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 3 armour
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 3 armour remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
                1 fighter and 2 tactical_bombers moved from France to Holland Belgium

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Germans collect 39 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • hey i posted a game with another player on ours do you no how i get it back to the person im playing with


  • i guess we can laugh at each other.
    if thats what owed to ya how about adding 5 extra each turn until your caught up


  • try saving the game to your folder, opening it in tripleA and changing the game ID tag, then reposting it. If you can’t repost, then resave from tripleA calling it something different and attaching the file from within aa.org.


  • Your solution seems more than fair. I’m going to check out the previous UK turns and see if any of them were ones where I wouldn’t have gotten that NO. Then I’ll add 5 for the most recent missed collect income phase, and on future turns add 5 during the collect income phase until the backlog is cleared. Sound good?


  • In the meantime, you’re up on G7 in our game.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Southern France to Northern Italy
                3 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries and 4 infantry moved from Western Germany to Northern Italy
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 113 Sea Zone to 110 Sea Zone
                2 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                2 bombers moved from Poland to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                2 infantry moved from Poland to Baltic States
                1 fighter moved from Poland to Baltic States
                2 armour moved from Germany to Eastern Poland
                4 artilleries moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Poland to Southern Italy

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier and 1 destroyer
                    British defend with 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Baltic States
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 2 bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 armour and 1 bomber
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Yugoslavia
                1 fighter moved from Baltic States to Eastern Poland

    Place Units - Germans
                2 armour, 1 artillery and 7 infantry placed in Germany
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • Got that goofy error in tripleA about the summary not posting. I wonder if aa-org is jammed up again. I’m gonna attach to here.


  • Nope. Says the file uploader is full. I’ll just email you the R7 file.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Szechwan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 armour moved from Kiangsu to Hunan
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Jehol to Chahar
                4 artilleries and 7 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Korea to Hunan
                2 battleships and 2 cruisers moved from 21 Sea Zone to 20 Sea Zone
                1 armour moved from Jehol to Chahar
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers moved from Yunnan to Hunan
                1 armour moved from Shan State to Yunnan
                1 armour moved from Suiyuyan to Kweichow
                2 armour moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Chahar to Hunan

    Place Units - Japanese
                1 factory_minor placed in Korea
                3 armour placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs total


  • submerge order sz6?

    submerge.tsvg


  • no submerge first lost (if your lucky enough to hit that is :-D)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                4 bombers moved from Gibraltar to 110 Sea Zone
                1 bomber moved from Guam to 6 Sea Zone

    Combat - Americans
                Battle in Greece
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 1 :  4/4 hits
                        Germans roll dice for 1 infantry in Greece, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greece
                    Americans win, taking Greece from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Japanese defend with 2 destroyers and 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 1 :  2/2 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 bomber and 2 submarines
                Battle in 110 Sea Zone
                    Americans attack with 4 bombers
                    Germans defend with 1 carrier and 1 destroyer
                        Americans roll dice for 4 bombers in 110 Sea Zone, round 1 :  4/4 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 110 Sea Zone, round 1 :  1/2 hits
                        1 carrier owned by the Germans , 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 bombers moved from 110 Sea Zone to Gibraltar
                1 armour, 4 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
                2 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 96 Sea Zone
                1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from 96 Sea Zone to Malta
                1 tactical_bomber moved from 96 Sea Zone to Malta
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Gibraltar to Malta
                2 carriers and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 7 submarines placed in 10 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield, 1 artillery, 3 infantry and 2 mech_infantrys
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 1 destroyer and 1 tactical_bomber
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 destroyer and 7 submarines
        6 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 3 bombers
        Malta : 1 flag, 1 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Algeria : 1 flag
        Tunisia : 1 flag
        96 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 7 transports
        106 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
        99 Sea Zone : 1 flag, 2 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 38 / 62
        Japanese : 54 / 49
        Americans : 56 / 76
        Chinese : 0 / 10
        British : 28 / 39
        UK_Pacific : 13 / 15
        Italians : 10 / 11
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.211
            Median : 2.000
            Variance : 2.611
            Standard Deviation : 1.616
            Total rolls : 19

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
            Average roll : 1.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.417
            Median : 2.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 38 / 62
        Japanese : 54 / 49
        Americans : 56 / 76
        Chinese : 0 / 10
        British : 28 / 39
        UK_Pacific : 13 / 15
        Italians : 10 / 11
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.211
            Median : 2.000
            Variance : 2.611
            Standard Deviation : 1.616
            Total rolls : 19

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
            Average roll : 1.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.417
            Median : 2.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from India to Shan State
                1 armour and 1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 bomber moved from Burma to Yunnan
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                      UK_Pacific take 42 Sea Zone from Japanese

    Combat - British
                Battle in Yunnan
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Burma to Siam
                1 fighter moved from Yunnan to Burma
                1 bomber moved from Yunnan to Burma
                1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 fighter moved from Gibraltar to Malta
                1 fighter moved from Gibraltar to Malta
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                3 mech_infantrys moved from Egypt to Tobruk

    Place Units - British
                1 destroyer and 1 submarine placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 airfield placed in Malta

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for British :

    Siam : 1 flag, 1 armour and 2 mech_infantrys
        Yunnan : 1 flag, 1 infantry
        Shan State : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Burma : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 15 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        54 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 fighters and 2 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour, 3 artilleries, 4 infantry and 4 mech_infantrys
        96 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 38 / 62
        Japanese : 51 / 49
        Americans : 56 / 76
        Chinese : 1 / 10
        British : 28 / 33
        UK_Pacific : 15 / 1
        Italians : 10 / 11
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 38 / 62
        Japanese : 51 / 49
        Americans : 56 / 76
        Chinese : 1 / 10
        British : 28 / 38
        UK_Pacific : 15 / 16
        Italians : 10 / 11
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • 4 more rounds and London will have caught up on the missed +5’s.

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