I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
Details to follow.
Test summary from TripleA 08:52:32
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Manchuria to Jehol
4 infantry moved from Manchuria to Jehol
3 fighters moved from Manchuria to Shantung
3 fighters moved from Shantung to Kiangsu
1 bomber moved from Manchuria to Kiangsu
2 tactical_bombers moved from Manchuria to Kiangsu
1 fighter moved from Okinawa to Kiangsu
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 cruiser moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 6 Sea Zone to 18 Sea Zone
1 battleship moved from 6 Sea Zone to 18 Sea Zone
2 destroyers moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Japan to Kiangsu
1 tactical_bomber moved from Japan to Kiangsu
2 fighters moved from Japan to Kiangsu
1 fighter moved from Hunan to Kiangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 artillery and 2 infantry
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 3 bombers, 1 factory_minor, 7 fighters and 4 tactical_bombers
Kiangsi : 1 flag, 1 fighter and 1 infantry
Japan : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Jehol : 1 flag, 1 artillery and 4 infantry
Okinawa : 1 flag, 1 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
18 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 3 destroyers and 2 submarines
6 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 17
Chinese : 9 / 12
British : 16 / 16
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Alaska
1 fighter moved from Western United States to Alaska
1 tactical_bomber moved from Western United States to Alaska
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 battleship moved from 8 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from 10 Sea Zone to 3 Sea Zone
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to Alaska
Place Units - Americans
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 17 PUs; end with 17 PUs total
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 flag, 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 transport
2 Sea Zone : 1 flag, 1 infantry and 1 transport
3 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 22
Chinese : 9 / 12
British : 16 / 16
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Yunnan : 1 flag, 1 fighter and 6 infantry
Suiyuan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 infantry
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag, 2 infantry
Production/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 22
Chinese : 9 / 15
British : 16 / 16
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Politics - British
British takes Political Action: Political Action British To War
British succeeds on action: Political Action British To War: Changing Relationship for Japanese and British from Neutrality to War
British succeeds on action: Political Action British To War: Changing Relationship for Japanese and ANZAC from Neutrality to War
British succeeds on action: Political Action British To War: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Purchase Units - British
British buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Siam
1 fighter moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Siam
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from India to Hopei
Combat - British
Battle in Siam
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Siam, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Siam
British roll dice for 1 tactical_bomber in Siam, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
British roll dice for 1 tactical_bomber in Siam, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter
Battle in Kwangsi
British attack with 4 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 1/2 hits
British roll dice for 4 infantry in Kwangsi, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangsi
British roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
British roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
British roll dice for 2 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
British roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangsi, round 6 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for British: 4 infantry
Battle in French Indo China
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in French Indo China, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - British
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from Siam to Yunnan
Place Units - British
1 armour and 1 fighter placed in India
Turn Complete - British
British collect 16 PUs; end with 16 PUs total
Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for British :
Yunnan : 1 flag, 1 tactical_bomber
Hopei : 1 flag, 1 fighter
Szechwan : 1 flag, 1 fighter
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 2 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour and 2 infantry
36 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 22
Chinese : 9 / 15
British : 16 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to New Guinea
1 fighter moved from New Zealand to New Guinea
1 fighter moved from New Zealand to New Guinea
1 fighter moved from New Zealand to New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 fighter and 1 infantry
New Guinea : 1 flag, 4 fighters
55 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 22
Chinese : 9 / 15
British : 16 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour and 1 cruiser; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Suiyuan
1 artillery moved from Chahar to Suiyuan
2 infantry moved from Chahar to Hopei
1 artillery moved from Jehol to Chahar
4 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 fighter moved from Kiangsi to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
2 tactical_bombers moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from British
2 submarines moved from 18 Sea Zone to 6 Sea Zone
3 destroyers moved from 18 Sea Zone to 6 Sea Zone
2 cruisers moved from 18 Sea Zone to 6 Sea Zone
1 battleship moved from 18 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Suiyuan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuan, round 1 : 2/2 hits
Chinese roll dice for 2 infantry in Suiyuan, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 fighter; Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Hopei
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Hopei
Japanese roll dice for 1 tactical_bomber in Hopei, round 3 : 1/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 tactical_bomber; Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 10/12 hits
Chinese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/8 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 tactical_bomber
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kwangtung, round 1 : 2/3 hits
British roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 battleship and 1 tactical_bomber in 36 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 cruiser and 2 transports in 36 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 battleship in 36 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 cruiser and 2 transports in 36 Sea Zone, round 5 : 0/1 hits
1 cruiser owned by the British lost in 36 Sea Zone
2 transports owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 9
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
2 bombers moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Hunan
Place Units - Japanese
3 armour placed in Kiangsu
1 cruiser placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 3 bombers
Japan : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun
Suiyuan : 1 flag, 1 artillery
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 fighters
Chahar : 1 flag, 1 artillery and 4 infantry
Anhwe : 1 flag, 2 fighters
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
French Indo China : 1 flag, 3 fighters and 3 tactical_bombers
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 battleship
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Japanese : 40 / 41
Americans : 17 / 22
Chinese : 7 / 15
British : 9 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 2 Sea Zone
Non Combat Move - Americans
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 mech_infantry moved from 2 Sea Zone to Alaska
Place Units - Americans
1 battleship placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 17 PUs; end with 19 PUs total
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Alaska : 1 flag, 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 battleship
2 Sea Zone : 1 flag, 1 submarine and 2 transports
3 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Japanese : 40 / 41
Americans : 17 / 24
Chinese : 7 / 15
British : 9 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Suiyuan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 1 flag, 2 infantry
Suiyuan : 1 flag, 1 infantry
Kansu : 1 flag, 2 infantry
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 2 infantry
Production/PUs Summary :
Japanese : 39 / 41
Americans : 17 / 24
Chinese : 8 / 14
British : 9 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
British take Siam from Japanese
1 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to Burma
Combat - British
Non Combat Move - British
Place Units - British
7 infantry placed in India
Turn Complete - British
British collect 10 PUs; end with 10 PUs total
Territory Summary for British :
Siam : 1 flag, 1 infantry
Szechwan : 1 flag, 1 fighter
Shan State : 1 flag, 1 armour, 1 fighter and 1 infantry
Burma : 1 flag, 2 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 flag, 1 harbour
Production/PUs Summary :
Japanese : 38 / 41
Americans : 17 / 24
Chinese : 8 / 14
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from New Guinea to Gilbert Islands
1 fighter moved from New South Wales to Western Australia
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Gilbert Islands : 1 flag, 1 fighter
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 flag, 1 artillery
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 1 fighter
New Guinea : 1 flag, 3 fighters
43 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Japanese : 38 / 41
Americans : 17 / 24
Chinese : 8 / 14
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
2 infantry moved from Chahar to Suiyuan
1 artillery moved from Chahar to Hopei
2 infantry moved from Chahar to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Suiyuan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
2 fighters moved from Hunan to Yunnan
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Hunan
1 bomber moved from Kiangsi to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan State
1 bomber moved from Kiangsi to Siam
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Siam
Japanese attack with 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber in Siam, round 1 : 0/1 hits
British roll dice for 1 infantry in Siam, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in Siam, round 2 : 1/1 hits
British roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese winJapanese win with 1 bomber remaining with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 armour, 1 fighter and 1 infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Shan State, round 1 : 5/6 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Shan State, round 1 : 0/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 fighter owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Yunnan to Hunan
3 fighters moved from Shan State to French Indo China
1 bomber moved from Siam to French Indo China
3 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from 43 Sea Zone to Kwangtung
Place Units - Japanese
3 armour placed in Kiangsu
2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs (2 lost to blockades); end with 41 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 1 bomber
Japan : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 3 tactical_bombers
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour and 2 fighters
Hunan : 1 flag, 2 armour and 1 fighter
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 bomber, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Japanese : 42 / 41
Americans : 17 / 24
Chinese : 4 / 14
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 carrier moved from 3 Sea Zone to 2 Sea Zone
1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone
1 cruiser moved from 3 Sea Zone to 2 Sea Zone
1 battleship moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from 3 Sea Zone to 2 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 armour and 1 artillery placed in Western United States
2 transports placed in 10 Sea Zone
Notification to player Americans: America has allied itself with the British, Anzac, and Chinese, and declared war on Japan!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Turn Complete - Americans
Americans collect 17 PUs; end with 17 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Alaska : 1 flag, 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 battleship, 1 submarine and 4 transports
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Japanese : 42 / 41
Americans : 17 / 62
Chinese : 4 / 14
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Suiyuan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Suiyuan : 1 flag, 5 infantry
Kansu : 1 flag, 1 infantry
Production/PUs Summary :
Japanese : 41 / 41
Americans : 17 / 62
Chinese : 5 / 7
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - British
British buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Szechwan to Suiyuan
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Non Combat Move - British
Place Units - British
1 armour and 1 mech_infantry placed in India
Turn Complete - British
British collect 10 PUs; end with 10 PUs total
Territory Summary for British :
Siam : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuan : 1 flag, 1 fighter
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery and 4 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Production/PUs Summary :
Japanese : 40 / 41
Americans : 17 / 62
Chinese : 6 / 7
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
ANZAC take Caroline Islands from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from New South Wales to Western Australia
1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New Guinea to Philippines
1 fighter moved from New Guinea to Philippines
1 fighter moved from New Guinea to Philippines
1 fighter moved from Western Australia to Malaya
1 fighter moved from Gilbert Islands to Hawaiian Islands
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC2 High Morale: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Malaya : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Northern Territory : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 mech_infantry
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 1 armour
Philippines : 1 flag, 3 fighters
Hawaiian Islands : 1 flag, 1 fighter
43 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 destroyer and 1 transport
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Japanese : 40 / 41
Americans : 17 / 62
Chinese : 6 / 7
British : 10 / 10
ANZAC : 10 / 15
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - Japanese
1 fighter moved from Hunan to Yunnan
2 armour moved from Hunan to Yunnan
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Shensi
3 armour moved from Kiangsu to Hopei
2 fighters moved from Kweichow to Yunnan
1 bomber moved from Kiangsi to 35 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 battleship moved from 6 Sea Zone to 2 Sea Zone
2 carriers moved from 6 Sea Zone to 2 Sea Zone
2 fighters moved from 6 Sea Zone to 2 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 2 Sea Zone
3 destroyers moved from 6 Sea Zone to 2 Sea Zone
2 submarines moved from 6 Sea Zone to 2 Sea Zone
1 cruiser moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 35 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 bomber owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour and 3 fighters
British defend with 1 infantry
Japanese roll dice for 2 armour and 3 fighters in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in 2 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 submarines in 2 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 1 : 4/10 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 fighter and 1 tactical_bomber in 2 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 2 Sea Zone, round 1 : 1/3 hits
1 battleship owned by the Americans , 1 cruiser owned by the Americans , 2 destroyers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier in 2 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 2 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 1 : 2/3 hits
British roll dice for 1 fighter and 1 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Malaya
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 1 : 2/2 hits
British roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
2 fighters moved from Yunnan to Shensi
1 fighter moved from Yunnan to French Indo China
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 47 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 infantry
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Japan : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 3 tactical_bombers
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag, 1 artillery and 2 fighters
Yunnan : 1 flag, 1 armour
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 3 armour
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
20 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
2 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
6 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Japanese : 44 / 47
Americans : 17 / 62
Chinese : 2 / 7
British : 10 / 10
ANZAC : 10 / 15
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 fighter moved from Alaska to 2 Sea Zone
1 bomber moved from Alaska to 2 Sea Zone
1 bomber moved from Alaska to 2 Sea Zone
1 tactical_bomber moved from Alaska to 2 Sea Zone
1 battleship moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to Shan State
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Iwo Jima, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 20 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 20 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 2 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Japanese roll dice for 2 submarines in 2 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 1 : 4/5 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship in 2 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 1 : 4/10 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans , 2 fighters owned by the Americans and 1 destroyer owned by the Japanese lost in 2 Sea Zone
Japanese roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 bombers and 1 tactical_bomber in 2 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 battleship in 2 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 2 : 2/9 hits
1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone
Japanese roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans lost in 2 Sea Zone
Americans roll dice for 1 bomber in 2 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 3 : 3/8 hits
1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 2 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is -43
Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese could not land and were killed
Non Combat Move - Americans
Place Units - Americans
1 battleship, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 armour and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 17 PUs; end with 17 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Americans :
Shan State : 1 flag, 1 fighter
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter and 1 harbour
Alaska : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
10 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 2 submarines and 3 transports
17 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Japanese : 44 / 47
Americans : 17 / 62
Chinese : 2 / 7
British : 10 / 10
ANZAC : 10 / 15
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuan to Chahar
1 infantry moved from Suiyuan to Chahar
1 infantry moved from Suiyuan to Chahar
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuan to Kansu
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Suiyuan : 1 flag, 1 infantry
Kansu : 1 flag, 3 infantry
Chahar : 1 flag, 2 infantry
Production/PUs Summary :
Japanese : 43 / 47
Americans : 17 / 62
Chinese : 3 / 4
British : 10 / 10
ANZAC : 10 / 15
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0