13L G40 wheatbeer (axis) vs Ziggarut (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 11 / 16
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Poland to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Poland to Baltic States
                1 mech_infantry moved from Northern Italy to Romania

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    India : 1 flag, 3 fighters
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 flag, 1 submarine
        Trans-Jordan : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Algeria to 91 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Algeria : 1 flag, 3 infantry
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 1 cruiser and 1 fighter

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to 112 Sea Zone
                2 fighters moved from Romania to Southern Italy
                1 tactical_bomber moved from Romania to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Holland Belgium to Northern Italy
                2 aaGuns moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to France
                1 aaGun, 6 armour, 13 artilleries and 15 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Poland to Western Germany
                1 tactical_bomber moved from Poland to Southern Italy
                2 tactical_bombers moved from Poland to Western Germany
                2 artilleries and 9 infantry moved from Romania to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Baltic States
                5 infantry moved from Bulgaria to Romania
                2 bombers moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to Northern Italy
                10 mech_infantrys moved from Germany to Baltic States

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 mech_infantrys placed in Western Germany
                2 infantry placed in Western Germany
                4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                1 armour moved from Turkmenistan to Persia
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                9 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 fighters moved from Novgorod to Bryansk
                2 aaGuns, 4 artilleries and 18 infantry moved from Novgorod to Archangel
                1 armour moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                3 infantry moved from Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                5 artilleries moved from Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 1 infantry placed in Volgograd
                Russians undo move 2.
                Russians undo move 1.
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag, 2 aaGuns, 1 armour, 5 artilleries, 2 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber
        Archangel : 1 flag, 2 aaGuns, 4 artilleries and 18 infantry
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag, 6 infantry
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • On second thought, let’s not go to the channel… It’s a silly place :P.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from 42 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                3 infantry moved from Jehol to Shantung
                1 aaGun moved from Kweichow to Shensi
                1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Yunnan to Shan State
                3 artilleries and 3 infantry moved from Yunnan to Shan State
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 armour, 2 artilleries and 6 infantry moved from 37 Sea Zone to Shan State
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                4 infantry moved from Kweichow to Yunnan
                2 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to Kwangsi
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Yunnan to 37 Sea Zone

    Place Units - Japanese
                3 transports placed in 37 Sea Zone
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 60 / 65
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 29 / 29
        UK_Pacific : 5 / 6
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 4 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java


  • Could I get scramble/kamikaze orders as well as OOL for SZ6 please?

  • 17

    Scramble 3 fighters

    Use all 6 kamikazes
    2 against US battleship and 4 against the cruisers (2 per cruiser)

    OOL will start with:
    damage all three carriers
    sink 4 subs
    sink 4 destroyers

    That should get through round 1 at least


  • After round 1: You have 3 1 hit carriers, 3 destroyers, 3 tacs, and 5 fighters. I have 2 destroyers, 5 fighters, 2 cruisers, 1 tac, 1 1 hit battleship and 2 bombers. I got 7 hits. OOL?

  • 17

    lose 3 destroyers, 3 carrier, 1 tact

    after that:
    remaining tacts
    fighters last


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 4 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,3
                    Units damaged: 1 battleship owned by the Americans
                Battle in Java
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 3 carriers, 5 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 1 transport
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  7/13 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 3 carriers, 5 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 1 :  7/16 hits
                        3 submarines owned by the Americans , 3 carriers owned by the Americans , 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  7/13 hits
                        Japanese roll dice for 3 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  6/14 hits
                        4 fighters owned by the Americans , 2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 :  6/7 hits
                        Japanese roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 :  4/7 hits
                        1 fighter owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 4 fighters owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 bombers and 1 transport in 6 Sea Zone, round 4 :  2/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 :  0/1 hits
                        1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Java from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers and 1 transport remaining. Battle score for attacker is 35
                    Casualties for Japanese: 3 carriers, 5 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 1 transport
                    Casualties for Americans: 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                Battle in Korea

    Non Combat Move - Americans
                1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 artilleries and 4 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield and 2 bombers
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 flag, 1 destroyer and 7 submarines
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 4 submarines
        6 Sea Zone : 1 flag, 1 battleship and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 artillery and 3 infantry
        Morocco : 1 flag, 1 armour, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 1 flag, 1 destroyer and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 53 / 65
        Americans : 59 / 81
        Chinese : 5 / 7
        British : 29 / 29
        UK_Pacific : 5 / 6
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                2 artilleries moved from Chahar to Anhwe
                8 infantry moved from Chahar to Anhwe
                3 infantry moved from Chahar to Jehol
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Chahar
                2 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 4 infantry
        Chahar : 1 flag, 1 fighter and 2 infantry
        Anhwe : 1 flag, 2 artilleries and 14 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 51 / 65
        Americans : 59 / 81
        Chinese : 7 / 8
        British : 29 / 29
        UK_Pacific : 5 / 6
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 armour moved from Egypt to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from United Kingdom to Southern France

    Combat - British
                Battle in Cyprus
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Cyprus, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Cyprus, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Cyprus, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Cyprus
                        British roll dice for 1 armour in Cyprus, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 :  0/1 hits
                        British roll dice for 1 armour in Cyprus, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Cyprus, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Burma, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Southern France
                        AA guns fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Southern France to United Kingdom
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Burma to India
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    Burma : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 21 infantry
        33 Sea Zone : 1 flag, 1 battleship
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer
        99 Sea Zone : 1 flag, 1 cruiser and 1 transport
        97 Sea Zone : 1 flag, 3 submarines
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 transport
        91 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 50 / 65
        Americans : 59 / 81
        Chinese : 7 / 8
        British : 29 / 29
        UK_Pacific : 6 / 0
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 50 / 65
        Americans : 59 / 81
        Chinese : 7 / 8
        British : 29 / 29
        UK_Pacific : 6 / 4
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Whew, that one had me on a knife edge. Sorry about the kamikazes. One more of those would’ve swung the battle :(. Hopefully your iron man in Cyprus makes up for it in some small way :P. Friggen ratsa fraza……

  • 17

    The odds were pretty good that SZ6 would hold (probably over 60% chance of holding when factoring in the chance of kamikazes) … so that really bums me out.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Eastern Poland to Belarus
                2 armour moved from Baltic States to Belarus
                1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 artillery in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,6,2
                Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 37
        Japanese : 50 / 65
        Americans : 59 / 81
        Chinese : 7 / 8
        British : 29 / 29
        UK_Pacific : 6 / 4
        Italians : 16 / 10
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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