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Vold (Allies) vs MiamiUMike (Axis) - G40 - Alpha 3 Final - No Bid


  • Grrr…forgot to move my AA gun - if you don’t mind - please move it to Korea…thanks!

    MM

  • 13

    I was just about to jump all over you for adjusting your buy after the fight, but I had forgotten that you told me about it up front - heh

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 fighters, 2 submarines and 3 tactical_bombers; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
                1 bomber moved from Amur to Japan
                1 bomber moved from India to Malaya

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Malaya
                Bombing raid in Malaya causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Air Battle in Japan
                Americans attacks with 1 units heading to Japan
                Japanese launches 1 interceptors out of Japan
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Japan
                    1 bomber killed by AA guns
                    Bombing raid in Japan causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Malaya to India
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 104 Sea Zone to Eastern United States
                1 destroyer moved from 101 Sea Zone to 122 Sea Zone
                1 destroyer moved from 91 Sea Zone to 117 Sea Zone
                1 carrier and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                3 fighters and 3 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - British
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                2 fighters moved from 96 Sea Zone to Greece
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                2 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Greece
                    British attack with 1 armour and 2 fighters
                    Germans defend with 1 infantry
                    British win, taking Greece from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Greece to 99 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 artillery moved from India to Burma
                5 infantry moved from India to Burma
                3 infantry moved from West India to India
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - British

  • 13

    Here’s UK Pac.  I forgot the AA gun, go ahead and adjust it on Italy’s turn

    V


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Politics - Italians

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Korea: 1 aaGun
                EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat - Italians
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to France
                2 armour moved from Western Germany to France

    Place Units - Italians
                1 infantry placed in Northern Italy
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 4 PUs (4 lost to blockades); end with 4 PUs total

    Territory Summary for Italians :

    France : 1 flag, 2 armour and 3 infantry
        Albania : 1 flag, 1 infantry
        Northern Italy : 1 flag, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        95 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 39 / 49
        Japanese : 48 / 44
        Americans : 62 / 86
        Chinese : 8 / 14
        British : 25 / 0
        UK_Pacific : 7 / 13
        Italians : 8 / 4
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to Queensland
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from Dutch New Guinea to New South Wales

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Hey there - GG to you - I am going to go ahead and resign at this point.

    Well played sir!

    I look forward to playing again in the future. Take Care!

    MM

  • 13

    That’s a bummer, I was very interested in your next moves but I understand.

    gg

    Vold

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