Fortress (Allies) vs MiamiUMike (Axis) - 9 Bid to Allies - G40 2nd Edition


  • Holding my daughter in my arms for the first time and getting to watch that movie with the remastered audio were the two moments that changed my life! When it was on VHS, the audio would go from barely audible to blaring. The DVD made the experience 100 times better!


  • LOL - I have the fortune to work for a small company that sometimes allows us to do some things that normally you wouldn’t see - like watching that very movie last Friday afternoon in our meeting area :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 armour, 6 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 artillery moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 fighter moved from Russia to Belarus
                1 fighter moved from Nenetsia to Belarus
                1 tactical_bomber moved from Nenetsia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Ukraine
                1 infantry moved from Vologda to Archangel
                4 artilleries and 13 infantry moved from Vologda to Smolensk
                6 infantry moved from Russia to Bryansk
                1 aaGun, 3 artilleries and 13 infantry moved from Russia to Smolensk
                2 aaGuns and 13 infantry moved from Novosibirsk to Vologda
                2 fighters and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                4 artilleries placed in Russia
                3 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs

    Territory Summary for Russians :

    Romania : 1 flag
        Norway : 1 flag, 1 infantry
        Bryansk : 1 flag, 6 infantry
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
        Ukraine : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Vologda : 1 flag, 2 aaGuns and 13 infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Smolensk : 1 flag, 1 aaGun, 7 artilleries and 26 infantry
        Bulgaria : 1 flag, 1 artillery
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 3 artilleries

    Production/PUs Summary :

    Germans : 39 / 58
        Russians : 41 / 58
        Japanese : 46 / 44
        Americans : 55 / 75
        Chinese : 10 / 16
        British : 28 / 34
        UK_Pacific : 7 / 7
        Italians : 21 / 40
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                3 tactical_bombers moved from Japan to Manchuria
                4 fighters moved from Japan to Manchuria
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
                2 bombers moved from Kwangsi to Manchuria
                1 armour and 3 infantry moved from 19 Sea Zone to Manchuria
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangsi to 19 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                2 mech_infantrys moved from Jehol to Manchuria
                1 armour moved from Kwangtung to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                2 mech_infantrys moved from Kwangsi to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Anhwe to Jehol
                1 tactical_bomber moved from Kwangsi to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers
                    Chinese defend with 5 infantry; Americans defend with 2 artilleries and 3 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                    Casualties for Americans: 2 artilleries and 3 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Jehol
                2 fighters moved from 19 Sea Zone to Jehol
                2 tactical_bombers moved from 19 Sea Zone to Jehol
                3 fighters moved from Manchuria to 20 Sea Zone
                1 tactical_bomber moved from Manchuria to 20 Sea Zone
                2 bombers, 4 fighters and 5 tactical_bombers moved from Manchuria to Jehol
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Jehol to Anhwe

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 destroyer, 1 fighter and 1 tactical_bomber placed in 20 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs (14 lost to blockades); end with 36 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Jehol : 1 flag, 1 aaGun, 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers
        Manchuria : 1 flag, 1 armour and 2 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
        21 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 1 flag, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 39 / 58
        Russians : 41 / 58
        Japanese : 50 / 36
        Americans : 55 / 75
        Chinese : 6 / 16
        British : 28 / 34
        UK_Pacific : 7 / 7
        Italians : 21 / 40
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 aaGuns, 2 armour, 2 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers, 3 fighters and 2 tactical_bombers moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 21 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
                1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 submarines moved from 105 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Germans defend with 1 harbour and 1 infantry
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Gibraltar, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Gibraltar, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 3 fighters in 19 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 destroyer and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 21 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                    Americans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Manchuria, round 1 :  5/7 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 1 :  3/3 hits
                        1 armour owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 bombers owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Manchuria
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 2 bombers and 1 tactical_bomber

    Non Combat Move - Americans
                2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                3 fighters moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Wake Island to 17 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                3 fighters moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Manchuria to Korea
                3 fighters moved from Manchuria to Korea
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                3 transports moved from 6 Sea Zone to 8 Sea Zone

    Place Units - Americans
                3 aaGuns placed in Korea
                3 transports placed in 10 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 1 tactical_bomber
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        10 Sea Zone : 1 flag, 4 transports
        19 Sea Zone : 1 flag, 1 destroyer
        18 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 flag
        7 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        8 Sea Zone : 1 flag, 3 transports
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
        Central United States : 1 flag, 1 armour, 1 factory_major and 1 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 infantry and 2 mech_infantrys
        Morocco : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 2 destroyers, 3 submarines and 5 transports

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 41 / 58
        Japanese : 50 / 36
        Americans : 56 / 76
        Chinese : 6 / 16
        British : 28 / 34
        UK_Pacific : 7 / 7
        Italians : 21 / 40
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.931
            Median : 3.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 29

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Hopei to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 9 infantry
        Kweichow : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 41 / 58
        Japanese : 46 / 36
        Americans : 56 / 76
        Chinese : 10 / 17
        British : 28 / 34
        UK_Pacific : 7 / 7
        Italians : 21 / 40
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.340
            Median : 3.000
            Variance : 0.630
            Standard Deviation : 0.794
            Total rolls : 47

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22


  • I hit twice in egypt. OOL, please


  • a map would be nice, no?

    ool_egypt.tsvg


  • I must say - in Africa, you have had ALL of the luck just about ALL of the time - you hit twice with 2 at 1 and 1 at 3? I will lose inf, tac

    MM


  • That’s because I haven’t scrambled in Africa  :lol: … yet … The part you’ve really gotten hosed on is in China. Those Chinese have been a thorn in the Japanese butts all game long.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery moved from Shan State to French Indo China
                1 battleship moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 battleship
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Egypt
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 2 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 1 factory_minor and 1 harbour
                        British roll dice for 1 armour and 2 mech_infantrys in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 1 :  1/4 hits
                        1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the British lost in Egypt
                        British roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 2 fighters in Egypt, round 2 :  2/2 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Egypt
                    Italians win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Holland Belgium
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery moved from Burma to India
                3 aaGuns and 11 infantry moved from Burma to Yunnan
                1 fighter moved from Kansu to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Territory Summary for British :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 aaGuns, 1 fighter and 11 infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Belgian Congo : 1 flag, 1 armour and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 1 armour, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 battleship
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 35 / 58
        Russians : 41 / 58
        Japanese : 40 / 36
        Americans : 56 / 76
        Chinese : 10 / 17
        British : 31 / 29
        UK_Pacific : 13 / 0
        Italians : 21 / 40
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in Malaya change ownership: 1 harbour
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 35 / 58
        Russians : 41 / 58
        Japanese : 40 / 36
        Americans : 56 / 76
        Chinese : 10 / 17
        British : 31 / 29
        UK_Pacific : 13 / 13
        Italians : 21 / 40
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from British
                      Italians take Caucasus from Russians
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Iraq to Eastern Persia
                1 armour moved from Iraq to Egypt
                1 fighter moved from Southern Italy to Bulgaria
                1 armour moved from Yugoslavia to Romania
                      Germans take Romania from Russians
                1 armour moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                Battle in Bulgaria
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 artillery
                    Italians win, taking Anglo Egyptian Sudan from British, taking Bulgaria from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 7 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bulgaria to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Yugoslavia to Northern Italy
                2 infantry moved from France to Southern France

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 armour and 1 mech_infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs (1 lost to blockades); end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 aaGun, 1 armour, 1 factory_major, 1 fighter and 1 mech_infantry
        Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 1 armour
        95 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag, 1 armour
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Iraq : 1 flag
        92 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        81 Sea Zone : 1 flag, 1 fighter and 1 transport
        79 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag, 2 aaGuns

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 35 / 58
        Japanese : 40 / 36
        Americans : 56 / 76
        Chinese : 10 / 17
        British : 28 / 29
        UK_Pacific : 13 / 13
        Italians : 27 / 43
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Sikang to Caucasus

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caucasus
                    ANZAC attack with 1 fighter
                    Italians defend with 1 armour
                        ANZAC roll dice for 1 fighter in Caucasus, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        ANZAC roll dice for 1 fighter in Caucasus, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 fighter owned by the ANZAC lost in Caucasus
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Korea : 1 flag, 2 fighters
        Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 35 / 58
        Japanese : 40 / 36
        Americans : 56 / 76
        Chinese : 10 / 17
        British : 28 / 29
        UK_Pacific : 13 / 13
        Italians : 27 / 43
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    ANZAC Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 35 / 58
        Japanese : 40 / 36
        Americans : 56 / 76
        Chinese : 10 / 17
        British : 28 / 29
        UK_Pacific : 13 / 13
        Italians : 27 / 43
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    ANZAC Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from France to 91 Sea Zone
                1 destroyer and 3 submarines moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                2 submarines moved from 72 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Egypt to 80 Sea Zone
                1 carrier and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                2 mech_infantrys moved from Germany to Holland Belgium
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 fighter moved from France to Holland Belgium
                1 fighter moved from Western Germany to Vyborg
                2 infantry moved from Novgorod to Vyborg
                1 tactical_bomber moved from Northern Italy to Holland Belgium
                1 fighter moved from Northern Italy to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in 80 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 fighter and 2 submarines; Italians loiter and taunt with
                    British defend with 1 battleship
                    Units damaged: 1 carrier owned by the Germans
                    Germans win, taking 80 Sea Zone from British with 1 carrier, 1 cruiser, 1 fighter and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Vyborg
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 3 submarines
                    Americans defend with 2 destroyers, 3 submarines and 5 transports
                    Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 2 destroyers, 3 submarines and 5 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                1 fighter moved from Holland Belgium to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 armour moved from Germany to Yugoslavia
                1 armour moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                4 artilleries moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Vyborg to Novgorod
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from 80 Sea Zone to Eastern Persia

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                6 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 2 infantry
        Malta : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 bomber
        Syria : 1 flag
        France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Germany : 1 flag, 6 armour, 1 factory_major and 3 mech_infantrys
        Holland Belgium : 1 flag, 2 artilleries and 2 mech_infantrys
        Northern Italy : 1 flag, 1 fighter and 1 tactical_bomber
        Southern Italy : 1 flag, 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 2 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 14 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 submarines
        97 Sea Zone : 1 flag, 2 transports
        Eastern Persia : 1 flag, 1 fighter
        81 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 2 armour
        91 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 58
        Japanese : 40 / 36
        Americans : 56 / 76
        Chinese : 10 / 17
        British : 25 / 29
        UK_Pacific : 13 / 13
        Italians : 27 / 43
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Bessarabia
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                1 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 mech_infantrys moved from Ukraine to Rostov
                2 armour moved from Ukraine to Rostov
                2 armour moved from Volgograd to Northwest Persia
                1 fighter moved from Bessarabia to Rostov
                4 artilleries moved from Russia to Bryansk
                1 aaGun, 7 artilleries and 26 infantry moved from Smolensk to Archangel
                2 aaGuns and 13 infantry moved from Vologda to Archangel
                1 infantry moved from Norway to Finland
                1 fighter moved from Western Ukraine to Rostov
                1 tactical_bomber moved from Western Ukraine to Rostov

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

    Territory Summary for Russians :

    Norway : 1 flag
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag, 4 artilleries and 3 infantry
        Rostov : 1 flag, 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
        Archangel : 1 flag, 3 aaGuns, 7 artilleries and 40 infantry
        Bessarabia : 1 flag, 2 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Northwest Persia : 1 flag, 3 armour
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 3 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 37 / 48
        Japanese : 40 / 36
        Americans : 56 / 76
        Chinese : 10 / 17
        British : 25 / 29
        UK_Pacific : 13 / 13
        Italians : 25 / 43
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers moved from Jehol to Korea
                4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Korea
                1 tactical_bomber moved from Anhwe to Korea
                2 submarines moved from 20 Sea Zone to 19 Sea Zone
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone
                1 battleship moved from 20 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                    Japanese attack with 2 bombers, 10 fighters, 1 mech_infantry and 9 tactical_bombers
                    ANZAC defend with 2 fighters; Americans defend with 3 aaGuns, 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 1 tactical_bomber
                    Japanese win, taking Korea from Americans with 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Japanese: 4 fighters and 3 tactical_bombers
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 3 aaGuns, 6 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Manchuria
                2 bombers moved from Korea to Japan
                3 fighters and 3 tactical_bombers moved from Korea to 19 Sea Zone
                3 fighters and 3 tactical_bombers moved from Korea to Manchuria
                1 armour moved from Anhwe to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                3 infantry moved from Kiangsu to Kiangsi
                2 mech_infantrys moved from Anhwe to Kiangsu
                3 carriers moved from 20 Sea Zone to 19 Sea Zone
                1 battleship and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                Japanese undo move 3.
                1 destroyer placed in 19 Sea Zone
                2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs (15 lost to blockades); end with 28 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Korea : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Kiangsi : 1 flag, 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
        Manchuria : 1 flag, 1 aaGun, 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
        Hunan : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 37 / 48
        Japanese : 43 / 28
        Americans : 53 / 76
        Chinese : 10 / 17
        British : 25 / 29
        UK_Pacific : 13 / 13
        Italians : 25 / 43
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Nice recovery. I’m embarassed by my beginner’s mistake at not leaving a land unit in Korea to recapture Manchuria. Good job taking advantage of it. By the time I saw it, all I could do was buy AA and hope for the best – 3 tanks or 3 fighters could take down a maximum of 3 of your air. 3 AA might get lucky and drop 4-5 or so. I figured if I was gifting you a shiny new airbase, I could at least make it sting. Alternately I thought about buying 3 aircraft carriers, slamming my staff into the ground and shouting “You SHALL NOT pass!” Decided that trading air was better for the allies in the long run. Sigh. Well played, Mike.

    At least everything on the new airbase is written in English, so it might take the Japanese a couple turns to figure out “Planes land on this long straight paved part” and “This thing over here holds gas”.


  • Thanks - it was expensive, but I did a fair amount of damage. I fear that I lost control of this game a couple of rounds ago, however. I am note sure with China about to take everything back and Russia as big as it is that I see a path to victory here, but, at least it has been an interesting game to be sure!

    MM

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