TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 fighter in 94 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Italians lost in 94 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
2 aaGuns, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 1 mech_infantry
Romania : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 4 infantry
Tobruk : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 10 / 13
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 33 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 2 submarines
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
94 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 119 Sea Zone
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 94 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 2 fighters
French defend with 1 destroyer
Germans roll dice for 2 fighters in 99 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French and 1 fighter owned by the Germans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 119 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
1 mech_infantry moved from Holland Belgium to Germany
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to Western Germany
2 armour, 7 artilleries and 3 infantry moved from Germany to Poland
2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
2 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Western Germany to Northern Italy
3 infantry moved from Norway to Finland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Romania : 1 flag, 3 armour, 2 artilleries and 7 infantry
Poland : 1 flag, 2 aaGuns, 2 armour, 10 artilleries and 15 infantry
Germany : 1 flag, 1 armour, 1 factory_major and 8 mech_infantrys
Tobruk : 1 flag, 2 infantry
Northern Italy : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 fighters, 2 infantry and 1 tactical_bomber
112 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter
96 Sea Zone : 1 flag, 1 cruiser and 1 transport
95 Sea Zone : 1 flag, 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag, 1 armour and 1 artillery
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 1 flag, 2 aaGuns and 17 infantry
Belarus : 1 flag, 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry
Karelia : 1 flag, 2 artilleries and 4 infantry
Bryansk : 1 flag, 5 infantry
Vyborg : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 47 / 57
Russians : 40 / 40
Japanese : 28 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
i am not sure if you got your convoy roll in sz6.
if you did not get the roll please do so.
if it did roll, how do we know that i did not do the turn several times and only posted the file that had you miss?
Correct me if I’m wrong, but Marti emails all rolls as they occur. You could never have posted the file and I still would’ve gotten the result of the convoy roll. BTW, it was a 5. So, miss.
Correct me if I’m wrong, but Marti emails all rolls as they occur. You could never have posted the file and I still would’ve gotten the result of the convoy roll. BTW, it was a 5. So, miss.
cool thanks.
i must make sure i do not have the game in pbem mode when mocking turns.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 airfield, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 armour and 3 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to Shan State
4 infantry moved from Yunnan to Shan State
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter moved from Manchuria to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
1 tactical_bomber moved from Siam to Malaya
1 fighter moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
7 infantry moved from Manchuria to Korea
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 fighter, 1 harbour and 4 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 1 : 2/4 hits
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 1 : 7/12 hits
UK_Pacific roll dice for 1 fighter and 5 infantry in Malaya, round 1 : 4/6 hits
4 infantry owned by the British , 1 infantry owned by the ANZAC , 3 infantry owned by the Japanese , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 fighter and 4 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 2 infantry
AA guns fire in Shan State : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 1 : 2/7 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Kweichow, round 1 : 1/4 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 7 infantry in Korea, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Kwangsi
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kweichow to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
Place Units - Japanese
1 airfield placed in Kwangsi
3 mech_infantrys placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Korea : 1 flag, 1 aaGun and 7 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 armour, 2 fighters and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 armour and 1 harbour
Kwangtung : 1 flag, 1 harbour and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 2 transports
36 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
39 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 41 / 42
Americans : 52 / 53
Chinese : 4 / 6
British : 31 / 34
UK_Pacific : 10 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 25 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.444
Median : 3.000
Variance : 1.153
Standard Deviation : 1.074
Total rolls : 99
Japanese Combat
1 was rolled 7 times
2 was rolled 20 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.472
Median : 3.000
Variance : 1.352
Standard Deviation : 1.163
Total rolls : 72
Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
BTW, that J3 move was the most stressful move in all of my A&A games. But at least it feels like I halfway got myself back into the game… Out of the frying pan and into the fire, to be sure. But I feel I’ve redeemed my game play from some unnecessary earlier losses.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 destroyer, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 3 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Java
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from 86 Sea Zone to Brazil
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Eastern United States to New Zealand
1 infantry and 1 mech_infantry moved from Central United States to Western United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 26 Sea Zone to 45 Sea Zone
1 fighter moved from Guam to Philippines
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 flag, 1 bomber
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Java : 1 flag, 1 tactical_bomber
Sumatra : 1 flag, 1 fighter
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 1 carrier and 2 fighters
33 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 2 destroyers
10 Sea Zone : 1 flag, 1 destroyer, 4 submarines and 1 transport
7 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 2 submarines
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 2 aaGuns and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
86 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
103 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 41 / 42
Americans : 54 / 79
Chinese : 4 / 6
British : 31 / 34
UK_Pacific : 10 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kiangsi : 1 flag
Suiyuyan : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 40 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 34
UK_Pacific : 10 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter and 1 mech_infantry moved from India to Shan State
1 bomber moved from United Kingdom to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the British , 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 96 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 tactical_bomber
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 bomber moved from Anglo Egyptian Sudan to Persia
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Malta
1 armour moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 carrier and 1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Territory Summary for British :
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 infantry
India : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
West India : 1 flag, 1 artillery and 3 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Ethiopia : 1 flag
96 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
97 Sea Zone : 1 flag
79 Sea Zone : 1 flag, 2 transports
Persia : 1 flag, 1 bomber
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 0
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,6,4,5,2,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,1,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 7
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Baltic States
Italians take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Yugoslavia to Greece
Place Units - Italians
1 artillery placed in Northern Italy
1 transport placed in 97 Sea Zone
1 airfield placed in Alexandria
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 airfield, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Baltic States : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 4 infantry
Bessarabia : 1 flag
Greece : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag, 1 transport
98 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 47 / 57
Russians : 35 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Queensland to Sumatra
1 fighter moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 bomber placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
ANZAC collect 17 PUs (1 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 fighter
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 1 infantry
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 2 submarines
20 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 35 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 35 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Western Germany to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Non Combat Move - Germans
1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Western Germany to Denmark
2 aaGuns moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
1 armour moved from Yugoslavia to Greece
3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 aaGuns, 2 armour, 10 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter moved from Western Germany to Southern Italy
4 infantry moved from Finland to Norway
Place Units - Germans
8 mech_infantrys placed in Germany
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 2 artilleries and 2 infantry
Alexandria : 1 flag, 2 fighters, 2 infantry and 1 tactical_bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Romania : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Germany : 1 flag, 1 factory_major and 8 mech_infantrys
Norway : 1 flag, 4 infantry
Denmark : 1 flag, 3 aaGuns and 1 mech_infantry
Northern Italy : 1 flag, 3 infantry
Southern Italy : 1 flag, 2 fighters
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 12 artilleries, 22 infantry and 8 mech_infantrys
112 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 transports
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 35 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 30 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
16 infantry moved from Amur to Korea
2 infantry moved from Vyborg to Finland
2 artilleries and 4 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
Russians take Bessarabia from Italians
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
Combat - Russians
Battle in Finland
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 6 infantry in Finland, round 1 : 0/8 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
Russians roll dice for 2 artilleries and 6 infantry in Finland, round 2 : 2/8 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 1 : 3/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 1 : 1/3 hits
1 armour owned by the Germans , 1 mech_infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 aaGun and 7 infantry
Russians roll dice for 16 infantry in Korea, round 1 : 3/16 hits
Japanese roll dice for 1 aaGun and 7 infantry in Korea, round 1 : 2/7 hits
2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 14 infantry in Korea, round 2 : 2/14 hits
Japanese roll dice for 5 infantry in Korea, round 2 : 0/5 hits
2 infantry owned by the Japanese lost in Korea
Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians roll dice for 13 infantry in Korea, round 4 : 4/13 hits
Japanese roll dice for 2 infantry in Korea, round 4 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 7 infantry
Casualties for Russians: 5 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Romania to Rostov
2 aaGuns and 3 artilleries moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Archangel
5 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
2 aaGuns, 6 artilleries and 14 infantry moved from Western Ukraine to Bryansk
3 artilleries and 11 infantry moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Territory Summary for Russians :
Korea : 1 flag, 11 infantry
Manchuria : 1 flag, 2 aaGuns and 1 infantry
Romania : 1 flag, 1 armour
Bryansk : 1 flag, 2 aaGuns, 10 artilleries and 39 infantry
Rostov : 1 flag, 2 fighters and 1 tactical_bomber
Archangel : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag, 2 artilleries and 6 infantry
Production/PUs Summary :
Germans : 43 / 58
Russians : 43 / 54
Japanese : 33 / 42
Americans : 54 / 79
Chinese : 8 / 5
British : 30 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Scramble orders for the fighter on India, please.