I’m both busy and not emotionally ready too do the next turn.
Allweneedislove (Allies +9) vs. Fortress (Axis) - G40
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 fighter in 94 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Italians lost in 94 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 aaGuns, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 1 mech_infantry
Romania : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 4 infantry
Tobruk : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 10 / 13
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 33 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 2 submarines
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
94 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 119 Sea ZoneCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 94 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 2 fighters
French defend with 1 destroyer
Germans roll dice for 2 fighters in 99 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French and 1 fighter owned by the Germans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyerNon Combat Move - Germans
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 119 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
1 mech_infantry moved from Holland Belgium to Germany
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to Western Germany
2 armour, 7 artilleries and 3 infantry moved from Germany to Poland
2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
2 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Western Germany to Northern Italy
3 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Romania : 1 flag, 3 armour, 2 artilleries and 7 infantry
Poland : 1 flag, 2 aaGuns, 2 armour, 10 artilleries and 15 infantry
Germany : 1 flag, 1 armour, 1 factory_major and 8 mech_infantrys
Tobruk : 1 flag, 2 infantry
Northern Italy : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 fighters, 2 infantry and 1 tactical_bomber
112 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter
96 Sea Zone : 1 flag, 1 cruiser and 1 transport
95 Sea Zone : 1 flag, 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag, 1 armour and 1 artillery
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 1 flag, 2 aaGuns and 17 infantry
Belarus : 1 flag, 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry
Karelia : 1 flag, 2 artilleries and 4 infantry
Bryansk : 1 flag, 5 infantry
Vyborg : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 40 / 40
Japanese : 28 / 43
Americans : 52 / 53
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 17 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
i am not sure if you got your convoy roll in sz6.
if you did not get the roll please do so.
if it did roll, how do we know that i did not do the turn several times and only posted the file that had you miss?
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Correct me if I’m wrong, but Marti emails all rolls as they occur. You could never have posted the file and I still would’ve gotten the result of the convoy roll. BTW, it was a 5. So, miss.
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Correct me if I’m wrong, but Marti emails all rolls as they occur. You could never have posted the file and I still would’ve gotten the result of the convoy roll. BTW, it was a 5. So, miss.
cool thanks.
i must make sure i do not have the game in pbem mode when mocking turns.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 armour and 3 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to Shan State
4 infantry moved from Yunnan to Shan State
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter moved from Manchuria to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
1 tactical_bomber moved from Siam to Malaya
1 fighter moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
7 infantry moved from Manchuria to KoreaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 fighter, 1 harbour and 4 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 1 : 2/4 hits
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 1 : 7/12 hits
UK_Pacific roll dice for 1 fighter and 5 infantry in Malaya, round 1 : 4/6 hits
4 infantry owned by the British , 1 infantry owned by the ANZAC , 3 infantry owned by the Japanese , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 fighter and 4 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 2 infantry
AA guns fire in Shan State : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 1 : 2/7 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Kweichow, round 1 : 1/4 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 7 infantry in Korea, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Kwangsi
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kweichow to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to Kwangsi
1 tactical_bomber moved from Shan State to KwangsiPlace Units - Japanese
1 airfield placed in Kwangsi
3 mech_infantrys placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Korea : 1 flag, 1 aaGun and 7 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 armour, 2 fighters and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 armour and 1 harbour
Kwangtung : 1 flag, 1 harbour and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 2 transports
36 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
39 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 41 / 42
Americans : 52 / 53
Chinese : 4 / 6
British : 31 / 34
UK_Pacific : 10 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 25 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.444
Median : 3.000
Variance : 1.153
Standard Deviation : 1.074
Total rolls : 99Japanese Combat
1 was rolled 7 times
2 was rolled 20 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.472
Median : 3.000
Variance : 1.352
Standard Deviation : 1.163
Total rolls : 72Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
BTW, that J3 move was the most stressful move in all of my A&A games. But at least it feels like I halfway got myself back into the game… Out of the frying pan and into the fire, to be sure. But I feel I’ve redeemed my game play from some unnecessary earlier losses.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 destroyer, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 3 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Java
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from 86 Sea Zone to Brazil
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Eastern United States to New Zealand
1 infantry and 1 mech_infantry moved from Central United States to Western United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 26 Sea Zone to 45 Sea Zone
1 fighter moved from Guam to Philippines
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 flag, 1 bomber
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Java : 1 flag, 1 tactical_bomber
Sumatra : 1 flag, 1 fighter
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 1 carrier and 2 fighters
33 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 2 destroyers
10 Sea Zone : 1 flag, 1 destroyer, 4 submarines and 1 transport
7 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 2 submarines
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 2 aaGuns and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
86 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
103 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 41 / 42
Americans : 54 / 79
Chinese : 4 / 6
British : 31 / 34
UK_Pacific : 10 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kiangsi : 1 flag
Suiyuyan : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 40 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 34
UK_Pacific : 10 / 22
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter and 1 mech_infantry moved from India to Shan State
1 bomber moved from United Kingdom to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the British , 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 96 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 tactical_bomber
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 bomber moved from Anglo Egyptian Sudan to Persia
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Malta
1 armour moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 carrier and 1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 infantry
India : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
West India : 1 flag, 1 artillery and 3 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Ethiopia : 1 flag
96 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
97 Sea Zone : 1 flag
79 Sea Zone : 1 flag, 2 transports
Persia : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 0
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,6,4,5,2,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,1,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 6 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 7
Italians : 11 / 26
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Baltic States
Italians take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour, 2 artilleries and 4 infantry moved from Romania to Eastern PolandCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Yugoslavia to GreecePlace Units - Italians
1 artillery placed in Northern Italy
1 transport placed in 97 Sea Zone
1 airfield placed in AlexandriaTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 airfield, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Baltic States : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 4 infantry
Bessarabia : 1 flag
Greece : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag, 1 transport
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 35 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Queensland to Sumatra
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 bomber placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
ANZAC collect 17 PUs (1 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 fighter
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 1 infantry
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 2 submarines
20 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 35 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 35 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Trans-JordanNon Combat Move - Germans
1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Western Germany to Denmark
2 aaGuns moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
1 armour moved from Yugoslavia to Greece
3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 aaGuns, 2 armour, 10 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter moved from Western Germany to Southern Italy
4 infantry moved from Finland to NorwayPlace Units - Germans
8 mech_infantrys placed in Germany
1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 artilleries and 2 infantry
Alexandria : 1 flag, 2 fighters, 2 infantry and 1 tactical_bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Romania : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Germany : 1 flag, 1 factory_major and 8 mech_infantrys
Norway : 1 flag, 4 infantry
Denmark : 1 flag, 3 aaGuns and 1 mech_infantry
Northern Italy : 1 flag, 3 infantry
Southern Italy : 1 flag, 2 fighters
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 12 artilleries, 22 infantry and 8 mech_infantrys
112 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 transports
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 35 / 40
Japanese : 39 / 42
Americans : 54 / 79
Chinese : 5 / 5
British : 30 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
16 infantry moved from Amur to Korea
2 infantry moved from Vyborg to Finland
2 artilleries and 4 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
Russians take Bessarabia from Italians
2 fighters and 1 tactical_bomber moved from Novgorod to RomaniaCombat - Russians
Battle in Finland
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 6 infantry in Finland, round 1 : 0/8 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
Russians roll dice for 2 artilleries and 6 infantry in Finland, round 2 : 2/8 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 1 : 3/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 1 : 1/3 hits
1 armour owned by the Germans , 1 mech_infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 aaGun and 7 infantry
Russians roll dice for 16 infantry in Korea, round 1 : 3/16 hits
Japanese roll dice for 1 aaGun and 7 infantry in Korea, round 1 : 2/7 hits
2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 14 infantry in Korea, round 2 : 2/14 hits
Japanese roll dice for 5 infantry in Korea, round 2 : 0/5 hits
2 infantry owned by the Japanese lost in Korea
Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians roll dice for 13 infantry in Korea, round 4 : 4/13 hits
Japanese roll dice for 2 infantry in Korea, round 4 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 7 infantry
Casualties for Russians: 5 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Romania to Rostov
2 aaGuns and 3 artilleries moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Archangel
5 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
2 aaGuns, 6 artilleries and 14 infantry moved from Western Ukraine to Bryansk
3 artilleries and 11 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsTerritory Summary for Russians :
Korea : 1 flag, 11 infantry
Manchuria : 1 flag, 2 aaGuns and 1 infantry
Romania : 1 flag, 1 armour
Bryansk : 1 flag, 2 aaGuns, 10 artilleries and 39 infantry
Rostov : 1 flag, 2 fighters and 1 tactical_bomber
Archangel : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag, 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 43 / 58
Russians : 43 / 54
Japanese : 33 / 42
Americans : 54 / 79
Chinese : 8 / 5
British : 30 / 31
UK_Pacific : 11 / 7
Italians : 13 / 23
ANZAC : 18 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble orders for the fighter on India, please.