No scrambles, let’s have some fun!
L12 wheatbeer (axis) vs U-505 (allies +6) tiebreaker match
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to JavaCombat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from Northern Territory to Western Australia
1 infantry moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 2 aaGuns and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer, 1 fighter, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Belgian Congo : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 55
Russians : 27 / 28
Japanese : 44 / 57
Americans : 58 / 73
Chinese : 10 / 10
British : 26 / 28
UK_Pacific : 10 / 10
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Finland
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
79 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 cruiser
Finland : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 42 / 55
Russians : 27 / 28
Japanese : 44 / 57
Americans : 58 / 73
Chinese : 10 / 10
British : 26 / 28
UK_Pacific : 10 / 10
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 1 factory_minor, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Vologda
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Smolensk
2 bombers moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to SmolenskCombat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 1 : 3/6 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Denmark from Americans to Germans
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 5 infantry moved from Vyborg to Novgorod
1 fighter moved from Iraq to Bryansk
1 fighter moved from Smolensk to Bryansk
27 artilleries, 24 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
8 armour moved from Belarus to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 aaGun moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Germany to Slovakia Hungary
4 infantry moved from Western Germany to Germany
1 infantry moved from Trans-Jordan to Egypt
1 destroyer and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Smolensk to Slovakia Hungary
2 bombers moved from Bessarabia to Slovakia Hungary
1 bomber moved from Vologda to BryanskPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 factory_minor placed in Western Ukraine
7 mech_infantrys placed in Germany
1 mech_infantry placed in Yugoslavia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,5,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 48 / 56
Russians : 23 / 28
Japanese : 44 / 57
Americans : 56 / 73
Chinese : 10 / 10
British : 26 / 28
UK_Pacific : 10 / 10
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Almost forgot to mention, I missed the walk-in CM to Denmark, so I used edit to do it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 fighters and 1 infantry moved from Russia to Smolensk
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
1 armour, 10 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
14 infantry moved from Amur to KoreaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour, 10 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 10 infantry and 3 mech_infantrys in Northwest Persia, round 1 : 4/14 hits
Italians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Korea
Russians attack with 14 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 14 infantry in Korea, round 1 : 1/14 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 14 infantry in Korea, round 2 : 1/14 hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
1 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to TambovPlace Units - Russians
3 infantry placed in Volgograd
1 fighter and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,6,1,6,4,6
Russians collect 28 PUs (1 lost to blockades); end with 28 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 14 infantry
Manchuria : 1 flag, 1 infantry
Rostov : 1 flag, 1 infantry
Russia : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 5 fighters, 71 infantry and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 2 infantry and 4 mech_infantrys
92 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 armour, 9 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 45 / 56
Russians : 29 / 28
Japanese : 38 / 57
Americans : 56 / 73
Chinese : 13 / 10
British : 26 / 28
UK_Pacific : 10 / 10
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 armour, 7 artilleries, 10 infantry and 4 mech_infantrys moved from Burma to India
1 fighter and 3 tactical_bombers moved from French Indo China to India
1 bomber, 5 fighters and 5 tactical_bombers moved from Yunnan to India
2 fighters moved from 38 Sea Zone to India
1 battleship and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
2 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Jehol to Anhwe
2 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe -
need scrambling orders SZ39 and OOL for India
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Standard OOL. scramble all to sz39
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By standard, you mean max defense (i.e. aa guns, strategic bombers, inf, etc)?
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Yes. With my aircraft being scrambled to sz39, I don’t have much of a choice.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 armour, 7 artilleries, 10 infantry and 4 mech_infantrys moved from Burma to India
1 fighter and 3 tactical_bombers moved from French Indo China to India
1 bomber, 5 fighters and 5 tactical_bombers moved from Yunnan to India
2 fighters moved from 38 Sea Zone to India
1 battleship and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
2 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Jehol to Anhwe
2 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to AnhweCombat - Japanese
UK_Pacific scrambles 3 units out of India to defend against the attack in 39 Sea Zone
UK_Pacific scrambles to create a battle in territory 39 Sea Zone
Battle in Anhwe
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 1 : 1/6 hits
Chinese roll dice for 4 infantry in Anhwe, round 1 : 2/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 0/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
2 artilleries owned by the Japanese retreated to Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
British defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport in 39 Sea Zone, round 1 : 2/5 hits
British roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 1 : 0/3 hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport in 39 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 31
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in India
Japanese attack with 2 armour, 7 artilleries, 1 bomber, 8 fighters, 12 infantry, 4 mech_infantrys and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 harbour, 27 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major; Americans defend with 2 bombers
AA guns fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 7 fighters, 12 infantry, 4 mech_infantrys and 8 tactical_bombers in India, round 1 : 11/41 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 3 bombers, 27 infantry and 1 mech_infantry in India, round 1 : 14/34 hits
1 bomber owned by the British , 5 infantry owned by the British , 12 infantry owned by the Japanese , 2 bombers owned by the Americans , 3 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 7 fighters, 2 mech_infantrys and 8 tactical_bombers in India, round 2 : 14/27 hits
UK_Pacific roll dice for 3 artilleries, 22 infantry and 1 mech_infantry in India, round 2 : 11/26 hits
14 infantry owned by the British , 1 armour owned by the Japanese , 1 fighter owned by the Japanese , 7 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 bomber, 6 fighters and 8 tactical_bombers in India, round 3 : 10/16 hits
UK_Pacific roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in India, round 3 : 7/12 hits
8 infantry owned by the British , 5 tactical_bombers owned by the Japanese , 1 artillery owned by the British , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers in India, round 4 : 5/9 hits
UK_Pacific roll dice for 2 artilleries in India, round 4 : 1/2 hits
1 tactical_bomber owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -44
Casualties for Japanese: 1 armour, 7 artilleries, 4 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers
Casualties for British: 3 aaGuns, 3 artilleries, 1 bomber, 27 infantry and 1 mech_infantry
Casualties for Americans: 2 bombersNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 bomber moved from India to French Indo China
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Jehol to Shantung
1 fighter moved from Manchuria to ShantungPlace Units - Japanese
1 fighter, 1 infantry and 1 mech_infantry placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 45 / 56
Russians : 29 / 28
Japanese : 45 / 65
Americans : 56 / 73
Chinese : 10 / 10
British : 26 / 28
UK_Pacific : 6 / 0
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The India battle was awful. About 1% odds of Japan doing so poorly.
My average result would have been +60, while this was -44.
The unexpected 104 IPC swing really screws Japan.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 10 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
4 submarines moved from 42 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 44 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 submarines in 44 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Malaya
Battle in Denmark
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Denmark, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Denmark, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Malaya from Japanese, taking Denmark from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Hawaiian Islands, round 1 : 5/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-JordanNon Combat Move - Americans
1 carrier and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from Denmark to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Scotland to Gibraltar
1 transport moved from 119 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Celebes
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Johnston Island to Celebes
1 mech_infantry moved from New Guinea to Dutch New Guinea
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 119 Sea Zone to 91 Sea ZonePlace Units - Americans
3 infantry placed in Norway
1 factory_minor and 1 harbour placed in Finland
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Celebes : 1 flag, 1 bomber and 1 fighter
Dutch New Guinea : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag, 3 submarines
37 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 fighters, 1 mech_infantry and 1 transport
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 destroyer
38 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 flag, 2 destroyers and 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Quebec : 1 flag, 2 infantry
Trans-Jordan : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
Anglo Egyptian Sudan : 1 flag, 3 infantry
Norway : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 flag, 1 cruiser and 2 transports
106 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 2 transports
81 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 destroyers, 2 submarines and 3 transports
Finland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers and 1 fighterProduction/PUs Summary :
Germans : 42 / 56
Russians : 29 / 28
Japanese : 41 / 65
Americans : 62 / 82
Chinese : 10 / 10
British : 27 / 28
UK_Pacific : 6 / 0
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter and 13 infantry moved from Hopei to AnhwePlace Units - Chinese
3 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Kweichow : 1 flag, 5 infantry
Hunan : 1 flag, 1 infantry
Anhwe : 1 flag, 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 29 / 28
Japanese : 40 / 65
Americans : 62 / 82
Chinese : 11 / 12
British : 27 / 28
UK_Pacific : 6 / 0
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to FinlandCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
10 infantry moved from Norway to Finland
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour and 2 infantry moved from 72 Sea Zone to Kenya
2 fighters moved from Finland to United KingdomPlace Units - British
1 airfield placed in Gibraltar
1 mech_infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Sumatra : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield and 1 harbour
Kenya : 1 flag, 1 armour and 2 infantry
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Tanganyika Territory : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 6 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
71 Sea Zone : 1 flag, 1 transport
Finland : 1 flag, 3 aaGuns, 1 armour, 3 fighters, 15 infantry and 1 mech_infantry
110 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 36 / 56
Russians : 30 / 28
Japanese : 40 / 65
Americans : 62 / 82
Chinese : 11 / 12
British : 32 / 32
UK_Pacific : 6 / 0
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Germany to DenmarkCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Tambov, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tambov
Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tambov
Italians roll dice for 1 armour in Tambov, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits
1 armour owned by the Italians lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 9 infantry and 3 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 1 : 3/15 hits
Russians roll dice for 1 armour, 9 infantry and 3 mech_infantrys in Northwest Persia, round 1 : 2/13 hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/13 hits
Russians roll dice for 1 armour, 6 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 5/10 hits
3 infantry owned by the Russians and 5 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 2/8 hits
Russians roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 3 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 4 : 4/6 hits
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Northwest Persia, round 4 : 2/5 hits
1 infantry owned by the Russians , 2 artilleries owned by the Italians and 3 mech_infantrys owned by the Russians lost in Northwest Persia
Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 5 : 3/4 hits
Russians roll dice for 1 armour in Northwest Persia, round 5 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour, 9 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries, 9 infantry and 1 mech_infantry
Battle in Denmark
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Denmark, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 aaGun moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Denmark to Germany
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Romania
4 artilleries and 5 infantry moved from Syria to Iraq
2 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 41 / 56
Russians : 30 / 28
Japanese : 40 / 65
Americans : 60 / 82
Chinese : 11 / 12
British : 26 / 32
UK_Pacific : 6 / 0
Italians : 26 / 42
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Another 1% battle.
Because of the unlikely Italian failure in Tambov, now I can’t get the German NO for Stalingrad for and I can’t safely advance the main German army to Tambov (needed to threaten mobile units returning to Moscow from the Caucasus).
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to Malaya
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
2 aaGuns and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to South Australia
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 destroyer, 1 fighter and 1 transport
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 30 / 28
Japanese : 39 / 65
Americans : 60 / 82
Chinese : 11 / 12
British : 26 / 32
UK_Pacific : 6 / 0
Italians : 26 / 42
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 cruiser
72 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 41 / 56
Russians : 30 / 28
Japanese : 39 / 65
Americans : 60 / 82
Chinese : 11 / 12
British : 26 / 32
UK_Pacific : 6 / 0
Italians : 26 / 42
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Another 1% battle.
Because of the unlikely Italian failure in Tambov, now I can’t get the German NO for Stalingrad for and I can’t safely advance the main German army to Tambov (needed to threaten mobile units returning to Moscow from the Caucasus).
I don’t know what to tell you. That the dice aren’t going to fail catastrophically? We both know that’s a lie. The only consolation is that they are going to fail your opponents as much as they fail you. You simply can’t count on the dice. I’ve lost games that I was winning easily because of the dice. And the opposite is true, as well. There have been times where I wished that an upcoming battle was Low Luck because I knew I could handle a relatively average result, even in a loss, as opposed to risking the agony of watching the dice pummel me. This game is far from over and, by all accounts, I feel like you’re still winning despite your recent bad luck.





