Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
@Ol’:
You can have the Allies at 9. How would you like the bid? I will get it started tonight when I get home.
I’m going to experiment. try 1 SS sz2, 1 inf egy
Here we go with G1
Test summary from TripleA 20:46:20
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
2 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Bulgaria Romania to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 artillery moved from Poland to East Poland
1 infantry moved from Poland to East Poland
2 armour moved from Czechoslovakia Hungary to Baltic States
3 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 12 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the British and 1 destroyer owned by the British lost in 12 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in 9 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 9 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 4 armour and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 4 armour and 3 infantry in Baltic States, round 1 : 2/7 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 4 armour and 3 infantry in Baltic States, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 1 : 0/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 1 : 1/4 hits
Russians roll dice for 2 infantry in East Poland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in East Poland
Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 3 fighters and 3 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
AA guns fire in Karelia S.S.R. : 1/3 hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Karelia S.S.R., round 1 : 2/6 hits
Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 1 : 1/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 2/4 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 artillery and 5 infantry
Germans win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 artillery and 5 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Germany
1 infantry moved from Morocco Algeria to Libya
1 armour moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from France to Germany
1 fighter moved from 12 Sea Zone to Libya
1 bomber moved from 12 Sea Zone to Germany
2 infantry moved from Norway to Finland
Place Units - Germans
3 armour, 1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Baltic States : 1 flag, 4 armour and 2 infantry
East Poland : 1 flag, 1 armour, 1 artillery and 2 infantry
Finland : 2 infantry
Germany : 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 8 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Libya : 2 armour, 1 artillery, 1 fighter and 3 infantry
Ukraine : 1 flag, 1 armour, 1 artillery and 1 infantry
5 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser and 1 submarine
12 Sea Zone : 1 submarine
14 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 37 / 52
Russians : 24 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
First time I tried that combination of moves. Almost perfect….if only the destroyer had not hit in sz9…but no complaints here.
Good luck and good fighting!
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour and 4 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 1 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Russians win with 1 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 infantry moved from Eastern Ukraine to Belorussia
1 artillery moved from Russia to Caucasus
2 infantry moved from Buryatia S.S.R. to Soviet Far East
2 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Russia
2 infantry moved from Novosibirsk to Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Place Units - Russians
1 bomber and 3 infantry placed in Caucasus
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from 3 Sea Zone: 1 submarine
EDIT: Russians player Adding units owned by PlayerID named:Russians to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Russians :
Belorussia : 1 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 8 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 4 infantry
Russia : 1 aaGun, 1 factory and 9 infantry
Soviet Far East : 7 infantry
Yakut S.S.R. : 1 infantry
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 52
Russians : 26 / 31
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
I had to use edit mode because tripleA wouldn’t allow me to move my sub to sz6 in non-combat. Should have just done it during my combat moves.
@Ol’:
First time I tried that combination of moves. Almost perfect….if only the destroyer had not hit in sz9…but no complaints here.
Good luck and good fighting!
Yeah, leaving the sz9 TP alive is going to be a jackpot for the UK this turn.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
3 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kiangsu to Fukien
1 infantry moved from French Indo-China Thailand to Fukien
2 infantry moved from French Indo-China Thailand to Kwangtung
1 fighter moved from Manchuria to Hupeh
1 fighter moved from Japan to Fukien
1 fighter moved from Formosa to Kwangtung
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
1 infantry moved from 37 Sea Zone to Burma
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 1 : 1/3 hits
British roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
British roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from Fukien to French Indo-China Thailand
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
1 unit repaired.
Territory Summary for Japanese :
Borneo : 1 flag, 2 infantry
Burma : 1 flag, 1 artillery and 1 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 2 fighters
Fukien : 1 flag, 1 infantry
Hupeh : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 4 infantry
Kwangtung : 1 flag, 2 infantry
Philippine Islands : 1 flag, 1 artillery and 3 infantry
Suiyuan : 1 flag, 2 infantry
37 Sea Zone : 1 carrier, 2 fighters and 1 transport
38 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 1 cruiser and 2 transports
62 Sea Zone : 2 carriers, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 35 / 52
Russians : 26 / 31
Japanese : 33 / 43
British : 32 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40
Is the sub going to fight or submerge in sz5?
Sorry, sz6.
I will go with fight….maybe I get lucky :|
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 transport; Russians loiter and taunt with
Germans defend with 1 cruiser and 1 submarine
British roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans and 1 submarine owned by the Germans lost in 6 Sea Zone
British win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 submarine
British win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 submarine
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to United Kingdom
1 aaGun, 1 artillery and 3 infantry moved from India to Persia
2 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 artillery and 2 infantry moved from Egypt to Anglo-Egypt Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Western Canada to Eastern Canada
1 destroyer moved from 41 Sea Zone to 48 Sea Zone
1 artillery moved from Australia to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to New Zealand
Place Units - British
1 carrier and 1 transport placed in 6 Sea Zone
1 destroyer and 1 transport placed in 2 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 42 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for British :
Anglo-Egypt Sudan : 1 artillery and 2 infantry
Australia : 1 aaGun and 3 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 infantry
France : 1 flag, 1 infantry
New Zealand : 1 artillery
Norway : 1 flag, 1 armour and 1 infantry
Persia : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 5 infantry
Rhodesia : 2 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 2 infantry
2 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
7 Sea Zone : 1 transport
42 Sea Zone : 1 transport
48 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 26 / 52
Russians : 26 / 31
Japanese : 33 / 43
British : 41 / 52
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Italy to Egypt
2 infantry moved from Libya to Egypt
1 artillery moved from Italy to France
1 infantry moved from Italy to France
2 infantry moved from Balkans to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Italy to France
1 armour moved from Balkans to France
Combat - Italians
Battle in France
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in France, round 1 : 0/4 hits
British roll dice for 1 infantry in France, round 1 : 1/1 hits
1 infantry owned by the Italians lost in France
Italians roll dice for 2 armour and 1 artillery in France, round 2 : 2/3 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Italians win, taking France from British with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Egypt, round 1 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Egypt to Libya
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Egypt : 1 flag, 2 infantry
France : 2 armour and 1 artillery
Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Libya : 1 fighter
Trans-Jordan : 1 flag, 2 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 32 / 52
Russians : 26 / 31
Japanese : 33 / 43
British : 32 / 52
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Territory Summary for Chinese :
Sikang : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 32 / 52
Russians : 26 / 31
Japanese : 33 / 43
British : 32 / 52
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 0
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Libya to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Anglo-Egypt Sudan
1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
2 armour moved from Libya to Anglo-Egypt Sudan
2 infantry moved from Finland to Norway
1 bomber moved from Germany to Norway
2 fighters moved from Germany to Norway
1 fighter moved from Libya to 7 Sea Zone
1 infantry moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
4 armour and 2 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
1 artillery moved from Ukraine to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 infantry moved from East Poland to Belorussia
Combat - Germans
Battle in 7 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 7 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo-Egypt Sudan
Germans attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 1 : 1/4 hits
British roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 1 : 2/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo-Egypt Sudan
Germans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits
Germans roll dice for 2 armour in Anglo-Egypt Sudan, round 3 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 3 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Germans win with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Norway
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Norway, round 1 : 3/5 hits
British roll dice for 1 armour and 1 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Germans win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Belorussia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 6 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 5 armour and 2 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
Germans roll dice for 5 armour and 2 infantry in Karelia S.S.R., round 1 : 3/7 hits
Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 1 : 4/5 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour in Karelia S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
Germans roll dice for 3 armour in Karelia S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 3 armour in Karelia S.S.R., round 4 : 2/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits
1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 armour and 4 infantry
Germans win with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 armour and 4 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 fighters moved from Norway to Germany
1 bomber moved from Norway to Germany
1 armour moved from Ukraine to East Poland
3 armour moved from Germany to East Poland
1 fighter moved from 7 Sea Zone to France
4 infantry moved from Germany to France
1 infantry moved from Germany to France
3 infantry moved from Germany to France
2 infantry moved from Libya to Egypt
Place Units - Germans
6 armour, 1 artillery, 1 bomber and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, 2 armour
Baltic States : 1 flag, Belorussia : 1 flag, 1 artillery and 1 infantry
East Poland : 1 flag, 4 armour
Egypt : 2 infantry
France : 1 fighter and 8 infantry
Germany : 1 aaGun, 6 armour, 2 artilleries, 2 bombers, 1 factory, 2 fighters and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour and 1 factory
Eastern Ukraine : 1 flag, 1 artillery
Norway : 1 infantry
Ukraine : 1 flag, 1 infantry
34 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 40 / 55
Russians : 22 / 31
Japanese : 33 / 43
British : 28 / 52
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Caucasus to 38 Sea Zone
1 artillery and 8 infantry moved from Caucasus to Eastern Ukraine
5 infantry moved from Russia to Eastern Ukraine
Combat - Russians
Battle in 38 Sea Zone
Russians attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Ukraine
Russians attack with 1 artillery and 13 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 13 infantry in Eastern Ukraine, round 1 : 4/14 hits
Germans roll dice for 1 artillery in Eastern Ukraine, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Russians win with 1 artillery and 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun moved from Caucasus to Eastern Ukraine
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 bomber moved from 38 Sea Zone to Australia
Place Units - Russians
2 armour and 4 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Russians :
Australia : 1 bomber
Caucasus : 1 factory and 3 infantry
Eastern Ukraine : 1 aaGun, 1 artillery and 13 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 8 infantry
Soviet Far East : 9 infantry
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 55
Russians : 23 / 28
Japanese : 33 / 43
British : 28 / 52
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 48 Sea Zone
1 infantry moved from Burma to India
Japanese take India from British
1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 48 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 48 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 48 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle Statistics
Non Combat Move - Japanese
2 fighters moved from 48 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 50 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
6 infantry moved from 37 Sea Zone to Burma
1 infantry moved from 37 Sea Zone to Burma
1 artillery moved from 37 Sea Zone to Burma
1 fighter moved from French Indo-China Thailand to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
2 infantry moved from Kwangtung to Fukien
Place Units - Japanese
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery and 3 infantry placed in Japan
1 factory placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Borneo : 1 flag, Burma : 1 flag, 2 artilleries and 7 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
East Indies : 1 flag, French Indo-China Thailand : 1 factory and 1 fighter
Fukien : 1 flag, 2 infantry
Hupeh : 1 flag, 1 infantry
India : 1 flag, 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Kwangtung : 1 flag, Manchuria : 1 armour and 1 infantry
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag, Suiyuan : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports
62 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports
Production/PUs Summary :
Germans : 39 / 55
Russians : 22 / 28
Japanese : 39 / 54
British : 25 / 52
Italians : 13 / 23
Chinese : 2 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - British
1 fighter moved from Persia to 34 Sea Zone
1 artillery moved from New Zealand to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 51 Sea Zone
1 artillery moved from 51 Sea Zone to Caroline Islands
British take Caroline Islands from Japanese
1 artillery and 3 infantry moved from Persia to Trans-Jordan
1 bomber moved from United Kingdom to Karelia S.S.R.
1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from 6 Sea Zone to Karelia S.S.R.
Combat - British
Battle in 34 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 34 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 : 0/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Karelia S.S.R.
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 aaGun, 3 armour and 1 factory
AA guns fire in Karelia S.S.R. : 1/3 hits
1 fighter owned by the British lost in Karelia S.S.R.
British roll dice for 1 battleship in Karelia S.S.R., round 1 : 1/1 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 1 : 2/5 hits
Germans roll dice for 3 armour in Karelia S.S.R., round 1 : 3/3 hits
1 bomber owned by the British , 2 infantry owned by the British and 3 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 3 armour
Casualties for British: 1 bomber, 1 fighter and 2 infantry
British win with 1 artillery and 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 3 armour
Casualties for British: 1 bomber, 1 fighter and 2 infantry
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 12 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Italian Africa
1 aaGun, 1 armour and 2 infantry moved from Persia to Caucasus
1 fighter moved from 34 Sea Zone to Caucasus
Place Units - British
1 carrier and 1 transport placed in 2 Sea Zone
1 fighter placed in 2 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 32 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for British :
Australia : 1 aaGun and 3 infantry
Belgian Congo : 1 infantry
Caroline Islands : 1 flag, 1 artillery
Caucasus : 1 aaGun, 1 armour, 1 fighter and 2 infantry
Italian Africa : 1 infantry
Karelia S.S.R. : 1 artillery
Trans-Jordan : 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 6 infantry
2 Sea Zone : 1 carrier, 1 fighter and 2 transports
4 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
6 Sea Zone : 1 submarine
12 Sea Zone : 1 destroyer
51 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 37 / 55
Russians : 24 / 28
Japanese : 39 / 54
British : 26 / 37
Italians : 12 / 23
Chinese : 2 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery moved from 15 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 0/2 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 1 : 3/5 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Italians win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Italy to France
Place Units - Italians
2 armour and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Egypt : 1 flag, 1 fighter
France : 2 armour, 1 artillery and 1 infantry
Italy : 1 aaGun, 2 armour, 1 factory and 4 infantry
Trans-Jordan : 1 flag, 1 artillery and 3 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 37 / 55
Russians : 24 / 28
Japanese : 39 / 54
British : 25 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 1 fighter and 1 infantry
Ningxia : 3 infantry
Production/PUs Summary :
Germans : 36 / 55
Russians : 24 / 28
Japanese : 38 / 54
British : 25 / 37
Italians : 13 / 24
Chinese : 3 / 0
Americans : 39 / 2