12L, '41, Ol' Blood&Guts (Axis) vs. U-505 (Allies +9), -tech, +NOs


  • First time I tried that combination of moves. Almost perfect….if only the destroyer had not hit in sz9…but no complaints here.

    Good luck and good fighting!

  • 2007 AAR League

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belorussia to Karelia S.S.R.
                2 infantry moved from Archangel to Karelia S.S.R.
                1 armour moved from Russia to Karelia S.S.R.

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                        Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 1 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    Russians win with 1 armour and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 submarine moved from 4 Sea Zone to 3 Sea Zone
                1 infantry moved from Eastern Ukraine to Belorussia
                1 artillery moved from Russia to Caucasus
                2 infantry moved from Buryatia S.S.R. to Soviet Far East
                2 infantry moved from Stanovoj Chrebet to Soviet Far East
                1 infantry moved from Yakut S.S.R. to Soviet Far East
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Russia
                2 infantry moved from Novosibirsk to Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Place Units - Russians
                1 bomber and 3 infantry placed in Caucasus
                3 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:Russians from 3 Sea Zone: 1 submarine
                EDIT: Russians player Adding units owned by PlayerID named:Russians to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Belorussia : 1 infantry
        Buryatia S.S.R. : 1 infantry
        Caucasus : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 8 infantry
        Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 4 infantry
        Russia : 1 aaGun, 1 factory and 9 infantry
        Soviet Far East : 7 infantry
        Yakut S.S.R. : 1 infantry
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 26 / 31
        Japanese : 17 / 17
        British : 43 / 43
        Italians : 10 / 10
        Chinese : 7 / 0
        Americans : 40 / 40

  • 2007 AAR League

    I had to use edit mode because tripleA wouldn’t allow me to move my sub to sz6 in non-combat. Should have just done it during my combat moves.

    @Ol’:

    First time I tried that combination of moves. Almost perfect….if only the destroyer had not hit in sz9…but no complaints here.

    Good luck and good fighting!

    Yeah, leaving the sz9 TP alive is going to be a jackpot for the UK this turn.


  • @U-505:

    I had to use edit mode because tripleA wouldn’t allow me to move my sub to sz6 in non-combat. Should have just done it during my combat moves.

    No worries  8-)

    @U-505:

    Yeah, leaving the sz9 TP alive is going to be a jackpot for the UK this turn.

    Lots of worries!  :|


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 51 Sea Zone to 53 Sea Zone
                2 fighters moved from 57 Sea Zone to 56 Sea Zone
                2 fighters moved from 57 Sea Zone to 53 Sea Zone
                2 fighters moved from 61 Sea Zone to 35 Sea Zone
                2 infantry moved from Caroline Islands to 51 Sea Zone
                2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to East Indies
                      Japanese take East Indies from British
                3 infantry moved from Manchuria to Suiyuan
                2 infantry moved from Kiangsu to Hupeh
                1 infantry moved from Kiangsu to Fukien
                1 infantry moved from French Indo-China Thailand to Fukien
                2 infantry moved from French Indo-China Thailand to Kwangtung
                1 fighter moved from Manchuria to Hupeh
                1 fighter moved from Japan to Fukien
                1 fighter moved from Formosa to Kwangtung
                1 battleship moved from 61 Sea Zone to 50 Sea Zone
                1 cruiser moved from 61 Sea Zone to 50 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Burma
                1 infantry moved from 37 Sea Zone to Burma
                2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Borneo
                      Japanese take Borneo from British
                1 infantry moved from Caroline Islands to 51 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
                1 infantry moved from Okinawa to 60 Sea Zone
                2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
                2 infantry moved from 50 Sea Zone to Philippine Islands
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
                1 infantry moved from 50 Sea Zone to Philippine Islands
                1 artillery moved from 50 Sea Zone to Philippine Islands

    Combat - Japanese
                Battle in 50 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 2 transports
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 50 Sea Zone
                        1 transport owned by the Americans lost in 50 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                    Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Philippine Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippine Islands, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 53 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 battleship
                        Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship in 53 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 53 Sea Zone
                        Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship in 53 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Americans lost in 53 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship
                    Japanese win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship
                Battle in 56 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese lost in 56 Sea Zone
                        Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 56 Sea Zone
                        1 transport owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Kwangtung, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Fukien
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Fukien, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Fukien, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                    Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hupeh
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hupeh, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hupeh, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                    Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuan
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Suiyuan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                    Japanese win, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 carrier moved from 61 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangtung to 37 Sea Zone
                1 fighter moved from Hupeh to French Indo-China Thailand
                1 fighter moved from Fukien to French Indo-China Thailand
                2 fighters moved from 53 Sea Zone to 62 Sea Zone
                1 fighter moved from 56 Sea Zone to 62 Sea Zone
                1 carrier moved from 57 Sea Zone to 62 Sea Zone
                1 carrier moved from 57 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                2 transports placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                1 unit repaired.

    Territory Summary for Japanese :

    Borneo : 1 flag, 2 infantry
        Burma : 1 flag, 1 artillery and 1 infantry
        East Indies : 1 flag, 2 infantry
        French Indo-China Thailand : 2 fighters
        Fukien : 1 flag, 1 infantry
        Hupeh : 1 flag, 1 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 armour, 1 factory and 4 infantry
        Kwangtung : 1 flag, 2 infantry
        Philippine Islands : 1 flag, 1 artillery and 3 infantry
        Suiyuan : 1 flag, 2 infantry
        37 Sea Zone : 1 carrier, 2 fighters and 1 transport
        38 Sea Zone : 1 transport
        49 Sea Zone : 1 transport
        50 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        62 Sea Zone : 2 carriers, 3 fighters and 2 transports

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 26 / 31
        Japanese : 33 / 43
        British : 32 / 43
        Italians : 10 / 10
        Chinese : 4 / 0
        Americans : 38 / 40

  • 2007 AAR League

    Is the sub going to fight or submerge in sz5?

  • 2007 AAR League

    Sorry, sz6.


  • I will go with fight….maybe I get lucky  :|

  • 2007 AAR League

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 5 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 2 Sea Zone
                1 armour moved from United Kingdom to 2 Sea Zone
                1 armour, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Norway
                1 transport moved from 9 Sea Zone to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry moved from 7 Sea Zone to France
                      British take France from Germans
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Russians are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat - British
                Battle in 5 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 5 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 6 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 transport; Russians loiter and taunt with
                    Germans defend with 1 cruiser and 1 submarine
                        British roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 cruiser in 6 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Germans and 1 submarine owned by the Germans lost in 6 Sea Zone
                    British win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 cruiser and 1 submarine
                    British win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 cruiser and 1 submarine
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to United Kingdom
                1 aaGun, 1 artillery and 3 infantry moved from India to Persia
                2 infantry moved from Trans-Jordan to Persia
                1 armour moved from Egypt to Persia
                1 fighter moved from Egypt to Persia
                1 artillery and 2 infantry moved from Egypt to Anglo-Egypt Sudan
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Western Canada to Eastern Canada
                1 destroyer moved from 41 Sea Zone to 48 Sea Zone
                1 artillery moved from Australia to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to New Zealand

    Place Units - British
                1 carrier and 1 transport placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 2 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total
                Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 3: British met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for British :

    Anglo-Egypt Sudan : 1 artillery and 2 infantry
        Australia : 1 aaGun and 3 infantry
        Eastern Canada : 1 armour and 1 infantry
        Egypt : 1 infantry
        France : 1 flag, 1 infantry
        New Zealand : 1 artillery
        Norway : 1 flag, 1 armour and 1 infantry
        Persia : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 5 infantry
        Rhodesia : 2 infantry
        United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 2 infantry
        2 Sea Zone : 1 destroyer and 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
        7 Sea Zone : 1 transport
        42 Sea Zone : 1 transport
        48 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 26 / 52
        Russians : 26 / 31
        Japanese : 33 / 43
        British : 41 / 52
        Italians : 10 / 10
        Chinese : 4 / 0
        Americans : 38 / 40


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Italy to Egypt
                2 infantry moved from Libya to Egypt
                1 artillery moved from Italy to France
                1 infantry moved from Italy to France
                2 infantry moved from Balkans to 14 Sea Zone
                2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                2 infantry moved from 15 Sea Zone to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Italy to France
                1 armour moved from Balkans to France

    Combat - Italians
                Battle in France
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 1 infantry in France, round 1 :  0/4 hits
                        British roll dice for 1 infantry in France, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in France
                        Italians roll dice for 2 armour and 1 artillery in France, round 2 :  2/3 hits
                        British roll dice for 1 infantry in France, round 2 :  0/1 hits
                        1 infantry owned by the British lost in France
                    Italians win, taking France from British with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Egypt, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 cruisers moved from 14 Sea Zone to 15 Sea Zone
                1 battleship moved from 14 Sea Zone to 15 Sea Zone
                1 fighter moved from Egypt to Libya

    Place Units - Italians
                1 artillery and 2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Egypt : 1 flag, 2 infantry
        France : 2 armour and 1 artillery
        Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Libya : 1 fighter
        Trans-Jordan : 1 flag, 2 infantry
        15 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 32 / 52
        Russians : 26 / 31
        Japanese : 33 / 43
        British : 32 / 52
        Italians : 13 / 23
        Chinese : 4 / 0
        Americans : 38 / 40

  • 2007 AAR League

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :1

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 32 / 52
        Russians : 26 / 31
        Japanese : 33 / 43
        British : 32 / 52
        Italians : 13 / 23
        Chinese : 4 / 0
        Americans : 38 / 0


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Libya to 14 Sea Zone
                1 artillery moved from Libya to 14 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Anglo-Egypt Sudan
                1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
                2 armour moved from Libya to Anglo-Egypt Sudan
                2 infantry moved from Finland to Norway
                1 bomber moved from Germany to Norway
                2 fighters moved from Germany to Norway
                1 fighter moved from Libya to 7 Sea Zone
                1 infantry moved from East Poland to Belorussia
                1 artillery moved from East Poland to Belorussia
                4 armour and 2 infantry moved from Baltic States to Karelia S.S.R.
                1 armour moved from East Poland to Karelia S.S.R.
                1 artillery moved from Ukraine to Eastern Ukraine
                      Germans take Eastern Ukraine from Russians
                1 infantry moved from East Poland to Belorussia

    Combat - Germans
                Battle in 7 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 7 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anglo-Egypt Sudan
                    Germans attack with 2 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 1 :  1/4 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo-Egypt Sudan
                        Germans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 :  0/2 hits
                        Germans roll dice for 2 armour in Anglo-Egypt Sudan, round 3 :  2/2 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 3 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Anglo-Egypt Sudan
                    Germans win, taking Anglo-Egypt Sudan from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Germans win with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Norway
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Norway, round 1 :  3/5 hits
                        British roll dice for 1 armour and 1 infantry in Norway, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Germans win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Belorussia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belorussia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 6 :  1/2 hits
                        Russians roll dice for 1 infantry in Belorussia, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 5 armour and 2 infantry
                    Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
                        Germans roll dice for 5 armour and 2 infantry in Karelia S.S.R., round 1 :  3/7 hits
                        Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 1 :  4/5 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 3 armour in Karelia S.S.R., round 2 :  0/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        Germans roll dice for 3 armour in Karelia S.S.R., round 3 :  1/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Karelia S.S.R.
                        Germans roll dice for 3 armour in Karelia S.S.R., round 4 :  2/3 hits
                        Russians roll dice for 1 armour in Karelia S.S.R., round 4 :  0/1 hits
                        1 armour owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for Russians: 1 armour and 4 infantry
                    Germans win with 3 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for Russians: 1 armour and 4 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from Norway to Germany
                1 bomber moved from Norway to Germany
                1 armour moved from Ukraine to East Poland
                3 armour moved from Germany to East Poland
                1 fighter moved from 7 Sea Zone to France
                4 infantry moved from Germany to France
                1 infantry moved from Germany to France
                3 infantry moved from Germany to France
                2 infantry moved from Libya to Egypt

    Place Units - Germans
                6 armour, 1 artillery, 1 bomber and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Anglo-Egypt Sudan : 1 flag, 2 armour
        Baltic States : 1 flag,    Belorussia : 1 flag, 1 artillery and 1 infantry
        East Poland : 1 flag, 4 armour
        Egypt : 2 infantry
        France : 1 fighter and 8 infantry
        Germany : 1 aaGun, 6 armour, 2 artilleries, 2 bombers, 1 factory, 2 fighters and 2 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour and 1 factory
        Eastern Ukraine : 1 flag, 1 artillery
        Norway : 1 infantry
        Ukraine : 1 flag, 1 infantry
        34 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 22 / 31
        Japanese : 33 / 43
        British : 28 / 52
        Italians : 13 / 23
        Chinese : 4 / 0
        Americans : 38 / 48

  • 2007 AAR League

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Caucasus to 38 Sea Zone
                1 artillery and 8 infantry moved from Caucasus to Eastern Ukraine
                5 infantry moved from Russia to Eastern Ukraine

    Combat - Russians
                Battle in 38 Sea Zone
                    Russians attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    Russians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Russians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Eastern Ukraine
                    Russians attack with 1 artillery and 13 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 13 infantry in Eastern Ukraine, round 1 :  4/14 hits
                        Germans roll dice for 1 artillery in Eastern Ukraine, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Eastern Ukraine
                    Russians win, taking Eastern Ukraine from Germans with 1 artillery and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                    Russians win with 1 artillery and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Caucasus to Eastern Ukraine
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                1 infantry moved from Yakut S.S.R. to Soviet Far East
                1 bomber moved from 38 Sea Zone to Australia

    Place Units - Russians
                2 armour and 4 infantry placed in Russia
                3 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Russians :

    Australia : 1 bomber
        Caucasus : 1 factory and 3 infantry
        Eastern Ukraine : 1 aaGun, 1 artillery and 13 infantry
        Russia : 1 aaGun, 2 armour, 1 factory and 8 infantry
        Soviet Far East : 9 infantry
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 23 / 28
        Japanese : 33 / 43
        British : 28 / 52
        Italians : 13 / 23
        Chinese : 4 / 0
        Americans : 38 / 48


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 fighters moved from 37 Sea Zone to 48 Sea Zone
                1 infantry moved from Burma to India
                      Japanese take India from British
                1 infantry moved from Fukien to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Suiyuan to Ningxia
                      Japanese take Ningxia from Chinese
                1 transport moved from 62 Sea Zone to 59 Sea Zone
                1 infantry moved from Iwo Jima to 59 Sea Zone
                1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians

    Combat - Japanese
                Battle in 48 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 48 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 48 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 48 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from 48 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Philippine Islands to 50 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 50 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from East Indies to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                2 infantry moved from Borneo to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
                6 infantry moved from 37 Sea Zone to Burma
                1 infantry moved from 37 Sea Zone to Burma
                1 artillery moved from 37 Sea Zone to Burma
                1 fighter moved from French Indo-China Thailand to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Manchuria
                1 armour moved from 62 Sea Zone to Manchuria
                2 infantry moved from Kwangtung to Fukien

    Place Units - Japanese
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery and 3 infantry placed in Japan
                1 factory placed in French Indo-China Thailand

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Borneo : 1 flag,    Burma : 1 flag, 2 artilleries and 7 infantry
        Buryatia S.S.R. : 1 flag, 2 infantry
        East Indies : 1 flag,    French Indo-China Thailand : 1 factory and 1 fighter
        Fukien : 1 flag, 2 infantry
        Hupeh : 1 flag, 1 infantry
        India : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 artillery, 1 factory and 5 infantry
        Kwangtung : 1 flag,    Manchuria : 1 armour and 1 infantry
        Ningxia : 1 flag, 1 infantry
        Philippine Islands : 1 flag,    Suiyuan : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports
        62 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 22 / 28
        Japanese : 39 / 54
        British : 25 / 52
        Italians : 13 / 23
        Chinese : 2 / 0
        Americans : 38 / 48

  • 2007 AAR League

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - British
                1 fighter moved from Persia to 34 Sea Zone
                1 artillery moved from New Zealand to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 51 Sea Zone
                1 artillery moved from 51 Sea Zone to Caroline Islands
                      British take Caroline Islands from Japanese
                1 artillery and 3 infantry moved from Persia to Trans-Jordan
                1 bomber moved from United Kingdom to Karelia S.S.R.
                1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 4 Sea Zone
                1 artillery and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
                2 fighters moved from 6 Sea Zone to Karelia S.S.R.

    Combat - British
                Battle in 34 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 34 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 :  0/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 :  2/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Karelia S.S.R.
                    British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 aaGun, 3 armour and 1 factory
                        AA guns fire in Karelia S.S.R. :  1/3 hits
                        1 fighter owned by the British lost in Karelia S.S.R.
                        British roll dice for 1 battleship in Karelia S.S.R., round 1 :  1/1 hits
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 1 :  2/5 hits
                        Germans roll dice for 3 armour in Karelia S.S.R., round 1 :  3/3 hits
                        1 bomber owned by the British , 2 infantry owned by the British and 3 armour owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 bomber, 1 fighter and 2 infantry
                    British win with 1 artillery and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 bomber, 1 fighter and 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Karelia S.S.R. to 4 Sea Zone
                1 destroyer moved from 2 Sea Zone to 12 Sea Zone
                1 transport moved from 2 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
                1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Italian Africa
                1 aaGun, 1 armour and 2 infantry moved from Persia to Caucasus
                1 fighter moved from 34 Sea Zone to Caucasus

    Place Units - British
                1 carrier and 1 transport placed in 2 Sea Zone
                1 fighter placed in 2 Sea Zone
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 32 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Australia : 1 aaGun and 3 infantry
        Belgian Congo : 1 infantry
        Caroline Islands : 1 flag, 1 artillery
        Caucasus : 1 aaGun, 1 armour, 1 fighter and 2 infantry
        Italian Africa : 1 infantry
        Karelia S.S.R. : 1 artillery
        Trans-Jordan : 1 artillery and 2 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 factory and 6 infantry
        2 Sea Zone : 1 carrier, 1 fighter and 2 transports
        4 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
        6 Sea Zone : 1 submarine
        12 Sea Zone : 1 destroyer
        51 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 24 / 28
        Japanese : 39 / 54
        British : 26 / 37
        Italians : 12 / 23
        Chinese : 2 / 0
        Americans : 38 / 48


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 armour and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 artillery moved from Italy to 14 Sea Zone
                1 infantry moved from Italy to 14 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Trans-Jordan
                1 artillery moved from 15 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Libya to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 1 :  3/5 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 :  0/3 hits
                        2 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                    Italians win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 infantry moved from Italy to France

    Place Units - Italians
                2 armour and 4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Egypt : 1 flag, 1 fighter
        France : 2 armour, 1 artillery and 1 infantry
        Italy : 1 aaGun, 2 armour, 1 factory and 4 infantry
        Trans-Jordan : 1 flag, 1 artillery and 3 infantry
        15 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 24 / 28
        Japanese : 39 / 54
        British : 25 / 37
        Italians : 13 / 24
        Chinese : 2 / 0
        Americans : 38 / 48

  • 2007 AAR League

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Place Units - Chinese
                1 infantry placed in Chinghai

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Chinghai : 1 fighter and 1 infantry
        Ningxia : 3 infantry

    Production/PUs Summary :

    Germans : 36 / 55
        Russians : 24 / 28
        Japanese : 38 / 54
        British : 25 / 37
        Italians : 13 / 24
        Chinese : 3 / 0
        Americans : 39 / 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :2

    Turn Complete - Americans
                Americans collect 39 PUs; end with 41 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Americans :

    Eastern Canada : 1 armour and 3 infantry
        Eastern United States : 1 factory, 1 fighter and 1 infantry
        Hawaiian Islands : 1 fighter and 1 infantry
        Midway : 1 infantry
        Morocco Algeria : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Wake Island : 1 infantry
        Western Canada : 1 aaGun, 2 bombers and 2 infantry
        Western United States : 1 armour, 1 factory and 3 infantry
        12 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        53 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        56 Sea Zone : 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 36 / 55
        Russians : 24 / 28
        Japanese : 38 / 54
        British : 25 / 37
        Italians : 13 / 24
        Chinese : 3 / 0
        Americans : 39 / 51


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 factory, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Belorussia to Karelia S.S.R.
                1 armour moved from East Poland to Karelia S.S.R.
                1 infantry moved from Belorussia to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from British
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 armour moved from Anglo-Egypt Sudan to Belgian Congo
                2 fighters moved from Germany to 4 Sea Zone
                2 bombers moved from Germany to 4 Sea Zone

    Combat - Germans
                Battle in Belgian Congo
                    Germans attack with 2 armour
                    British defend with 1 infantry
                        Germans roll dice for 2 armour in Belgian Congo, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Germans win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 1 armour and 1 artillery
                    British defend with 1 artillery; Russians defend with 1 aaGun and 1 factory
                        Germans roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 1 :  1/2 hits
                        Russians roll dice for 1 artillery in Karelia S.S.R., round 1 :  0/1 hits
                        1 artillery owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 4 Sea Zone
                    Germans attack with 2 bombers and 2 fighters
                    British defend with 1 battleship, 1 carrier, 1 fighter and 2 transports
                        Germans roll dice for 2 bombers and 2 fighters in 4 Sea Zone, round 1 :  4/4 hits
                        British roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 4 Sea Zone, round 1 :  2/3 hits
                        1 fighter owned by the British , 1 battleship owned by the British , 1 carrier owned by the British and 2 fighters owned by the Germans lost in 4 Sea Zone
                        2 transports owned by the British lost in 4 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 battleship, 1 carrier, 1 fighter and 2 transports
                    Germans win with 2 bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 battleship, 1 carrier, 1 fighter and 2 transports
                Recording Battle Statistics

    Non Combat Move - Germans
                1 infantry moved from Norway to Finland
                2 bombers moved from 4 Sea Zone to Germany
                6 armour moved from Germany to Poland
                1 armour moved from East Poland to Belorussia
                1 armour moved from East Poland to Poland
                2 infantry moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                1 aaGun moved from Germany to France
                2 infantry moved from Egypt to Anglo-Egypt Sudan

    Place Units - Germans
                1 factory placed in France
                1 aaGun, 1 fighter and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Anglo-Egypt Sudan : 1 flag, 2 infantry
        Archangel : 1 flag, 1 infantry
        Baltic States : 1 flag,    Belgian Congo : 1 flag, 2 armour
        Belorussia : 1 flag, 1 armour
        East Poland : 1 flag, 1 armour
        France : 1 aaGun, 1 factory, 1 fighter and 8 infantry
        French Equatorial Africa : 1 flag,    Finland : 1 infantry
        Germany : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 8 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 factory
        Poland : 7 armour, 2 artilleries and 2 infantry
        Ukraine : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 20 / 28
        Japanese : 38 / 54
        British : 23 / 37
        Italians : 13 / 24
        Chinese : 3 / 0
        Americans : 39 / 51

  • 2007 AAR League

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Caucasus to Ukraine
                1 artillery moved from Eastern Ukraine to Ukraine
                13 infantry moved from Eastern Ukraine to Belorussia
                1 armour and 3 infantry moved from Russia to Belorussia
                1 infantry moved from Russia to Belorussia
                1 armour and 4 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 4 infantry in Archangel, round 1 :  0/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 armour and 4 infantry in Archangel, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 armour and 17 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 17 infantry in Belorussia, round 1 :  4/18 hits
                        Germans roll dice for 1 armour in Belorussia, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 armour and 17 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                    Russians win with 1 armour and 17 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Russia to Archangel
                1 aaGun moved from Eastern Ukraine to Russia
                9 infantry moved from Soviet Far East to Yakut S.S.R.
                1 submarine moved from 6 Sea Zone to 12 Sea Zone

    Place Units - Russians
                4 infantry placed in Caucasus
                2 armour and 2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:Russians from Australia: 1 bomber
                EDIT: Russians player Adding units owned by PlayerID named:Russians to Caucasus: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Archangel : 1 aaGun, 1 armour and 4 infantry
        Belorussia : 1 armour and 17 infantry
        Caucasus : 1 bomber, 1 factory and 5 infantry
        Russia : 1 aaGun, 2 armour, 1 factory and 2 infantry
        Ukraine : 1 artillery and 2 infantry
        Yakut S.S.R. : 9 infantry
        12 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 37 / 57
        Russians : 25 / 25
        Japanese : 38 / 54
        British : 23 / 37
        Italians : 13 / 24
        Chinese : 3 / 0
        Americans : 39 / 51

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