Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Eastern Poland to Russia
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Eastern Poland to Belarus
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Production/PUs Summary :
Germans : 44 / 59
Russians : 33 / 38
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 39
UK_Pacific : 7 / 7
Italians : 17 / 25
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
3 fighters moved from Queensland to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Poland to Russia
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 artilleries moved from Belarus to Smolensk
4 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 4 artilleries and 4 infantry
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 2 armour, 4 artilleries and 4 infantry in Smolensk, round 1 : 3/10 hits
Russians roll dice for 1 aaGun and 5 infantry in Smolensk, round 1 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
3 infantry owned by the Germans , 2 armour owned by the Germans and 4 artilleries owned by the Germans retreated to Belarus
Russians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Recording Battle Statistics
Non Combat Move - Germans
3 artilleries and 4 infantry moved from Novgorod to Belarus
6 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Karelia to Novgorod
1 aaGun moved from Belarus to Eastern Poland
2 tactical_bombers moved from 115 Sea Zone to Novgorod
2 bombers moved from Russia to Belarus
4 mech_infantrys moved from Poland to Belarus
6 artilleries and 1 infantry moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 artillery moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Germany: 1 artillery and 1 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Novgorod: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 2.
5 mech_infantrys placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
1 artillery placed in France
Turn Complete - Germans
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Production/PUs Summary :
Germans : 49 / 57
Russians : 33 / 38
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 28 / 39
UK_Pacific : 7 / 7
Italians : 17 / 25
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I had to use edit again to make use of a transport in SZ115
Also, I wasn’t sure what casualties you would take for 1 round in SMO, so I saved your aa gun. Feel free to switch it to an infantry if you prefer.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 23 PUs;
Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
5 infantry moved from Timguska to Kansu
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
1 submarine owned by the Russians Submerged
Battle in Kansu
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Smolensk to Russia
1 artillery moved from Archangel to Vologda
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Persia to Russia
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Bryansk to Rostov
2 aaGuns, 4 armour, 8 artilleries, 2 fighters, 37 infantry and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kweichow to Shensi
3 bombers moved from French Indo China to Shensi
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Shan State
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
4 fighters moved from 43 Sea Zone to 44 Sea Zone
2 fighters moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Shensi, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 6 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 6 fighters in 44 Sea Zone, round 1 : 6/6 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 6 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to Philippines
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
3 bombers moved from Shensi to French Indo China
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Kweichow to Hopei
1 fighter moved from Japan to French Indo China
4 tactical_bombers moved from French Indo China to Philippines
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
4 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 49 / 57
Russians : 35 / 38
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 3 / 4
British : 28 / 39
UK_Pacific : 5 / 7
Italians : 15 / 25
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Americans take Sumatra from Japanese
1 bomber moved from India to Java
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Java
Americans attack with 1 bomber
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Recording Battle Statistics
Non Combat Move - Americans
5 fighters moved from 54 Sea Zone to Queensland
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Central United States to Quebec
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 fighter and 13 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - British
Giving bonus movement to units
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
British win with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Iraq to India
1 armour moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from India to Sumatra
1 fighter moved from India to Sumatra
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 airfield placed in Egypt
1 fighter and 2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory India
Had to redo the US turn and edit. There was a bug and i couldn’t either save or post my turn
So i updated the map to get the results of 1st turn dices.
Sorry.
No problem, I know you’re an honest player :-D
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Italians take Cyprus from British
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 artilleries moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 bomber moved from Novgorod to Western Ukraine
1 infantry moved from Belarus to Bryansk
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Bryansk, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 aaGun moved from Belarus to Bryansk
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Western Ukraine to Western Germany
4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Production/PUs Summary :
Germans : 44 / 57
Russians : 30 / 38
Japanese : 56 / 67
Americans : 56 / 76
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 20 / 26
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am planning to SBR Moscow with 2 strats and 1 fighter escort. Please let me know whether or not Soviet interceptors feel like taking a shot at them :wink:
I will try to intercept.
But you can’t play Germany before i have done French, and it will not be until very late tonight or tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 submarine
2 infantry owned by the ANZAC lost in Java
retreated to 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -15
Casualties for ANZAC: 1 destroyer and 1 transport
Recording Battle Statistics
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Sumatra
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to 56 Sea Zone: 1 transport
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to Western Australia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from 56 Sea Zone: 1 transport
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from Western Australia: 2 infantry
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to Northern Territory: 2 infantry
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to 55 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:British from 54 Sea Zone: 1 battleship
EDIT: ANZAC player Adding units owned by PlayerID named:British to 62 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to units
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Recording Battle Statistics
Non Combat Move - French
Turn Complete - French