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Wheatbeer (axis) vs seththenewb (allies) g40


  • Turn to come shortly. I had some time during the weekend to get some games in since they canceled our jump, but I’ll be honest with you .  . . if I have a limited amount of time, I’m going to choose my triplea games over my one battlemap game. Nothing against you, but it’s a lot faster/easier to do a turn on triplea.

  • 17

    No problem.  I think everyone prioritizes their matches to some degree.


  • US T5
    purchase
    3inf, ss, trn, 2dd, cv, 2ftr

    com

    sz125(dd)
    2ftr sz110
    dd sz109
    ADiceRolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (6, 6)
    DDiceRolls: 1@2; Total Hits: 11@2: (1)

    mor(2inf, art)
    3inf, arm bra v/t
    2inf, mech, art cus v/t
    ADiceRolls: 5@1 2@2 1@3; Total Hits: 55@1: (6, 1, 4, 1, 5)2@2: (2, 2)1@3: (3)
    DDiceRolls: 3@2; Total Hits: 23@2: (2, 1, 3)

    sz55(dd)
    bmb que
    ss, 2ftr sz54
    ADiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (4, 1)1@4: (2)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)

    sz45(dd)
    ss, ftr, tac sz54
    ftr sz30
    ADiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (6, 6)1@4: (2)
    DDiceRolls: 1@2; Total Hits: 01@2: (3)


  • mor tw/3inf, art, mech, arm
    sz45 cwol
    sz55 cwol

    sz125 rd2 (2ftr vs dd)
    ADiceRolls: 2@3; Total Hits: 22@3: (3, 3)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)


  • sz125 cw/2ftr

    ncm
    2ftr sz125 > sz110
    dd sz108 > sz110
    dd sz108 > sz91
    dd sz101 > sz91
    trn sz91 > sz101
    4ftr, tac > sz54
    bmb > que
    2ss, cv sz30 > sz54
    dd sz10 > sz25
    cv, 2ftr sz10 > sz30

    place
    3inf cus
    2dd sz10
    trn, ss, cv sz101
    2ftr wus
    collect 73

    Sorry for the delay, battlemap crashed 3 times as I was trying to do US’s turn and I didn’t save it until the last crash.

    wheat vs seth 05dUS.AAM


  • China T5
    purchase 2inf

    com
    1inf ea to sui, hop, kwe, & sze

    ncm
    ftr > she

    place 2inf she
    collect 8ipc

    wheat vs seth 05eC.AAM


  • UK T5
    purchase
    2mech, art, arm, trn, dd, save 1 EUK/2inf, save 1 PUK

    com

    bur(inf)
    2inf, tac ind
    3ftr she
    ADiceRolls: 2@1 3@3 1@4; Total Hits: 22@1: (5, 5)3@3: (3, 1, 6)1@4: (6)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)

    wfr(inf, art)
    2inf uk v/t
    ftr sco
    ADiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 5)1@3: (1)
    DDiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    hol(2inf, art, aa)
    2inf uk v/t
    3ftr uk
    ftr sco
    aaDiceRolls: 3@1; Total Hits: 13@1: (1, 3, 2)


  • bur twol

    wfr rd2 (inf, ftr vs art)
    ADiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
    DDiceRolls: 1@2; Total Hits: 01@2: (3)

    hol(2inf, 3ftr vs 2inf, art, aa)
    ADiceRolls: 2@1 3@3; Total Hits: 12@1: (6, 3)3@3: (1, 6, 6)
    DDiceRolls: 3@2; Total Hits: 03@2: (4, 3, 3)


  • wfr rd3 (inf, ftr vs art)
    ADiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (5)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)

    hol rd2 (2inf, 3ftr vs 2inf, art)
    ADiceRolls: 2@1 3@3; Total Hits: 22@1: (2, 4)3@3: (1, 6, 3)
    DDiceRolls: 3@2; Total Hits: 13@2: (1, 3, 5)


  • wfr tw/inf, ftr

    hol rd 3(inf, 3ftr vs art)
    ADiceRolls: 1@1 3@3; Total Hits: 01@1: (2)3@3: (4, 5, 6)
    DDiceRolls: 1@2; Total Hits: 01@2: (3)


  • hol rd4 (inf, 3ftr vs art)
    ADiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
    DDiceRolls: 1@2; Total Hits: 01@2: (5)


  • hol rd5 (inf, 3ftr vs art)
    ADiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
    DDiceRolls: 1@2; Total Hits: 11@2: (2)

    if needed
    hol rd6 (inf, 3ftr vs art)
    ADiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
    DDiceRolls: 1@2; Total Hits: 11@2: (1)

  • 17

    you stopped rolling for 2 fighters on round 4

    DiceRolls: 2@3; Total Hits: 02@3: (4, 6)

    for r4 attack

  • 17

    c’mon dice!

    round 5 added

    DiceRolls: 2@3; Total Hits: 22@3: (1, 3)

  • 17

    (if you prefer to roll for yourself or redo the whole of r4 feel free … I figured you’d get the hit you needed on the first 2@3)

  • 17

    Sorry to butt in.


  • hol cw/3ftr
    thanks, I guess I did miss those fighters . . .  still lousy rolling for them throughout.

    ncm
    3ftr > uk
    ftr > sco
    inf, art, 3mech, arm > con
    mech tang > fea
    3ftr, tac > ind
    2dd sz110 > sz92

    place
    trn sz106
    dd sz110
    art uk
    2mech, arm saf
    2inf ind
    dd sz110

    collect 26+1saved EUK/6+1 saved PUK

    wheat vs seth 05fUKx.AAM


  • meh, it doesn’t matter who rolls on this forum .  …  ftf I’d want to roll for myself . . . but meh it don’t matter much here. My rolls have been somewhat substandard all around in this game. I don’t think there’s been many lopsided dice throughout, just a bunch of little battles have gone your way that add up. I’m hoping the dice will start to swing my way at some point.  :roll:

  • 17

    I agree … if you have abnormally spectacular Moscow defense rolls, I promise I won’t complain.

  • 17

    Italy 5

    Buy (50/50)
    1 sub
    1 trans
    1 inf
    3 mech
    2 tact

    CM:

    NPR
    1 inf, 2 art irq
    1 inf cpr

    EPR
    1 art cpr

    NUKR
    1 inf, 1 mech, 1 tank epl
    1 strat egy

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